I'm pretty sure even with the helmet he can knock himself, those helmets where design to protect from shrapnel and deflect low velocity projectiles, they don't offer protection against the direct impact of a shovel.
@@Alex-mv6yp technically yes it could it'd still probably HURT, or ring his ears from the sound, but not knock him out really unless he REALLY hit hard. which he generally doesn't. but we're also talkcing about a mentally unstable man who went to germany to kill nazis, though the war was still going, as he killed a bunch of germans after the war, and drank lead filled water and more crazy shit.
Idea: The Engineer’s back would be crippling and aching over time due to him constantly running around with heavy sentries and dispensers on his shoulders.
The engineer has a gunslinger under that glove.... But yeah it mostly takes two men to prepare a sentry.. For mostly how heavy it is... With all the bullets and missiles in it....
@@Mangaka_Library the dispenser tho, it technically has infinite ammo so infinite bullets? And even then there is still the metal which if we're saying like it's a gram or smth stupidly low it would still be very heavy
@@susamogus8331 I mean the Dispenser... That has to be.... I don't know... About 300.0 lbs?.. Since it has ammo for every class... And the engineer is carrying... Well it depends... A gunslinger, or a golden wrench... A default shotgun, a Sci-Fi gun.... Eeehh he's probably carrying about maybe.... 800.0 pounds... Of metal... Edit: Ok so i had time to think about How much weight the engineer is carrying.... (Teleporters, Sentry, Dispenser, Etc) He s is possibly carrying 1,345 pounds....
@@Mangaka_Library heavy carries about 350 kilograms on his legs and more stuff add fists of steel and family business then heavy has like 400 kg's of stuff,heavy itself is 200kg his gun is 150kg and you know the rest
@@meem5415 I think it being dirty from the floor is a small price to pay for it healing serious wounds, But realistically it wouldn’t do that, but the food is still worth it
@@sodbaatar123 what holes? he’s wearing a gas mask, the only holes it’d have are the optical goggles built into it, or the mouth piece (which would be heavily filtered (which, in turn, would be hard to see through) so that the Pyro doesn’t suffocate on smoke and ash, AND at an angle that won’t even allow the Pyro to _try_ to look through them) other than that his masks have no holes in it, otherwise he would have suffocated on all the smoke and ash he makes by now lol
@@he3004 i mean going by the idea that the optical mask WOULD work, Pyro would have no way of understanding that he has enemies- i know there’s no way the mask would work irl, this concept is just using the idea that it would for the sake of another, more ‘realistic’ reaction by him going by the info we have on him
@@probablydeadinside7877 I was screaming the entire video like this, at the part where medic wouldn't be using medigun, have you watched those videos before meet the medic, medic does exactly that, heals people the normal way, one day some chemicals fall and form a puddle of healing, medic literally discovers the healing juice, and crafts a medigun with it. I'm sure teleporters work in tf2 lore, might be wrong haven't read the comics but I'm almost sure that they work
Idea (unless was already said): Cosmetics arent just cosmetics like demoman has several buletproof vests and other classes have modern armors that could stop some low or even high caliber weapons.
The original m16 in the vietnam war is very loud also no ear protection is used since they're mercenarys of course they are used to the sound of bullets firing
this makes me wish there was a partner taunt you could do with medic where you can actually lay down on a medical chair thing and the "operates on you" and it actually heals you
Idea: scout shouldn’t push the cart faster than everyone else, if anything he would push it less because he’s not as strong as heavy, soldier, or demo man
@@jumrote9331 the intel highlighted it can be seen by you're team if you pick it up so if you betray your team they will know also the enemy team will know if you pick you're own intel
Demoman would get alcohol poisoning and die from all that beer. You couldn’t respawn. The rocket jumper and grenade jumper would still kill you. Everything would be destructible. Taunt kills would do regular damage. The characters in Team Fortress 2 could play TF2. Medibeams are useless. All the characters in TF2 wouldn’t exist because that job doesn’t exist.
That kinda makes sense on 5:31. For me they are just random entities and they dont usually blend in with our kind. So just some random humaniod creatures thay cant be seen by the human eye
0:33 The allied sentrys will have sensors that detect the color of the allied uniforms as well as recognize the mercenaries to attack them, not much engineering is needed for that XD
@@Byrd873 or, heavies can carry the cart but they would be slow and they would not be able to use their minigun or shoot. So if a demo or soldier blows up the track heavies can carry the cart to the other side
@@sypeart4162 We need a mod for the payload reskin It's heavy carrying the bomb and you have to be next to him to motivate him And at the final point he just sacrifices himself and jumps in with the bomb
I didn't even know there was a 6th entry, but the moment I saw the spinbot sniper, I immediately thought "knowing this series, that dude's gonna puke." Lo and behold, my guess paid off at 5:18.
I mean at this point we've seen robots. Realistically wouldn't both invest into developing robot soldiers for their war and the mercs would just be living normal lives not fighting because they were not needed. Except the engineer, since he would probably help build them.
Actually, in the official Mann Co. sentry gun manual, it hints that sentries can't actually differentiate by warning you not to shake your hand in front of the motion sensor. It also says not to build it in public areas or something like that.
Idea: You would have to physically refill items like for Jarate you would have to piss in a jar and for scouts sodas he would go to a vending machine. Also for Scout for Mad Milk he would have to pull up a picture of Ms.Pauling then ya know. Also Demoman would die from alcohol poisoning since he drinks every five minutes.
Also frying pan would be able to cook and you could dig holes with the pick axe and shovel. And of course cut trees with Pyro’s axe. Just because they’re used as weapons doesn’t mean they don’t have to.
lets be honest, the explosions of any explosive weapons in the game would be a LOT of times bigger than what they actually are, grenades and other explosives in games are actually VERY toned down compared to real life ones, including shrapnel range...
@ThomasHood just a dam sugar high or a caffeine boost ...... oh god i am afriad he would be like a child that drank 1 5 hour energy , 2 different types of energy drinks , 4 spoons of caffeine powder and Workout Supplements ,1 gram pure sugar concentrate and last but not least a lot of mountain dew or something like that ! bursting of the walls cause scout seems like that kinda guy [DISCLAIMER] DO NOT MAKE THE DRINK I PUT WROTE IT WOULD MOST LIKLEY BE UNHEALTHY AND I AM NOT RESPONSEABLE FOR ANYONES HEALTH / HEART MEGA TON NUCLEAR EXPLOSION! [DISCLAIMER ] Idk if i should put that but i dont need to be sued for a joke! LOL
Demoman would get alcohol poisoning and die from all that beer. You couldn’t respawn. The rocket jumper and grenade jumper would still kill you. Everything would be destructible. Taunt kills would do regular damage. The characters in Team Fortress 2 could play TF2. Medibeams are useless. All the characters in TF2 wouldn’t exist because that job doesn’t exist.
@@Maritime_Memories The idea in this video was you could use any cosmetic as any class (ie soldier could wear a spy hat). My idea is that you could wear as many cosmetics as you wanted not just three
They have rooms full of blackmail material and infinitely respawning mercs. Eventually they could just kill anyone that opposes them or blackmail their pants off. Also, in case you haven't noticed, the mercs and the people paying them are so rich I'm sure that any government would be paid off by them.
Idea: All mercenaries should be deaf or half deaf due to all the loud noises made by bullets and rockets exploding while also not wearing soundproof headphones
@@dalegribble7939 or his back on a strap even if the shotgun or launcher, a belt holster if a pistol(though I dont think he has one) and lets be honest, he'd have a way to hold rocket...rounds? I forgot the actual term, but he'd have a way to put them on his bandolier instead of the grenades probably. not like he's an actual soldier lore wise, was rejected, and well... look up the lore and comics lol.
Well they are aware that a necromancer is hiding somewhere, so they might get used to magically respawning rather quickly, but it could also be because of The Underworld being a “await respawn please” type of area! The mercenaries will get used to the fact that they respawn every time they die rather quickly!
The huge heat build up makes metal easily moldable, that means the barrels can bend out of shape making it more inacurate. Eventualy that excess heating up and cooling would cause the barrels to loose their rigidity and maybe crack/burst under the pressure of bullets being sent through them. But that would take a lot of bullets for something like that to happen.
Idea: Electricity-related weapons would electrocute everyone in the water. Revised Idea: Powered electric stuff / electric energy from stuff (destroyed sentries? unusual effects? crit boosted weapons? idk lol) Would electrocute everyone in the water instantly. Unpowered "electric" stuff like the Neon Annihilator would not electrocute anything at all.
@Amando Campos Idea on that idea: the soldier could use his shovel like how they really use it and build fox holes, pits, Hesco bastion / Sand Bags, a small dirt wall, and a trench and the soldier and engineer could make them like how they do in real life!
Not really, he could just use a lunch box or something to hold them, but then he would have a limited number of sandvichs and he would also have to take time to eat it
Don't forget to leave a comment down below for the next episode.
And SOUPSCRIBE!
soupscrib
Of course!
Hello skedadudlers
You can go outside the map.
pog
Idea: Soldier's tank taunt would actually work as a weapon
S E X C E L L E N T
there is no tank that is such small
@@Rexion217 there are...but those are kids toys. they cannot even fire at all
T O N K
@@ClearlyAnAlien bro
Its a modded taunt
Idea: everyone can pick up engi's buildings. Especially heavy, cus he a stronk boy.
Heavy could THROW the sentry and cause quick destruction.
H
E
L
L
Yes
Boooo
Idea: Heavy could carry a building in one hand and wield a shotgun with the other.
Scout shouldn't be able to
Idea: Soldier can knock himself out when he does the shovel taunt if he isn't wearing his helmet.
I'm pretty sure even with the helmet he can knock himself, those helmets where design to protect from shrapnel and deflect low velocity projectiles, they don't offer protection against the direct impact of a shovel.
If he hit to hard that is
Gibus soldiers: Heh I’m in danger!
@@Alex-mv6yp technically yes it could it'd still probably HURT, or ring his ears from the sound, but not knock him out really unless he REALLY hit hard. which he generally doesn't.
but we're also talkcing about a mentally unstable man who went to germany to kill nazis, though the war was still going, as he killed a bunch of germans after the war, and drank lead filled water and more crazy shit.
Like i always wear Saxton (hat) as soldier whatever happens and when he hits the hat with shovel there is literally a metal sound
FUN FACT! The sniper's death pose after he sees clones of himself is actually a reference to the Workshop Taunt for spy, Fleur de Fallen
idea: heavy would have to make his sandviches after eating them, instead of them appearing out of nowhere
He bites the sandwich again
Don’t mind the part where the sandvich has healing properties...
sandvich seemed included repair nanobots paste
Idea: The Engineer’s back would be crippling and aching over time due to him constantly running around with heavy sentries and dispensers on his shoulders.
The engineer has a gunslinger under that glove.... But yeah it mostly takes two men to prepare a sentry.. For mostly how heavy it is... With all the bullets and missiles in it....
@@Mangaka_Library the dispenser tho, it technically has infinite ammo so infinite bullets? And even then there is still the metal which if we're saying like it's a gram or smth stupidly low it would still be very heavy
@@susamogus8331 I mean the Dispenser...
That has to be.... I don't know...
About 300.0 lbs?..
Since it has ammo for every class...
And the engineer is carrying... Well it depends... A gunslinger, or a golden wrench... A default shotgun, a Sci-Fi gun.... Eeehh he's probably carrying about maybe.... 800.0 pounds... Of metal...
Edit: Ok so i had time to think about How much weight the engineer is carrying.... (Teleporters, Sentry, Dispenser, Etc) He s is possibly carrying 1,345 pounds....
@@Mangaka_Library heavy carries about 350 kilograms on his legs and more stuff add fists of steel and family business then heavy has like 400 kg's of stuff,heavy itself is 200kg his gun is 150kg and you know the rest
@@sun-dwich6292 so... I guess the Engineer is carrying 4,000 lbs...
Idea: Engineer can equip the Gunslinger by taking off his glove.
Or he just always has it equipped.
Once engineer equips it, it’s permanent because it actually replaces his whole hand
the glove can also be the short circuit but that wouldnt make sense because where would the gunslinger go
Actually, he cuts his hand to wear the gunslinger so..
@@artemXdoge that’s what i was trying to say that
4:10 I love how sniper literally dies from the shock of seeing multiple clones of himself, but in the next scene, soldiers are just fine 😂
to be fair... it's soldier.
This happens when one of the team his a lot of spys
you thought soldier was sane or something?
ofc he wouldn't care
@@iropthegamer726 good point 👍
@@disguisedcyclops4593 well that was quick
idea: Scout uses the Boston Basher like a normal human being so he doesn't hit himself with it
but he uses his other bats weirdly. you're supposed to slam your bat into your face and crack your skull if you don't hit anything for safety reasons.
@@unfortunatefortune7966 doesnt happen with the other bats what his head is too hard?
Then again the nails might add more weight at the end of the Basher, causing more centrifugal force than the Scout can handle
Idea: Bodies and blood can't just disappear, so they have to clean map every time before next starts.
“Damnit, that dead demoman is still rotting on the point.”
So Tf2 become Viscera Cleanup Detalil
Idea: when heavy drops a sandwich, anyone who picks it up would have to manually eat it just like heavy
Or He gets infected because it was dropped on floor
@@meem5415 he has a plate to keep it clean
@@docholiday708 the Platte will break into pieces because of trowing it
Pyro: NOOOOOOOOOO
@@meem5415 I think it being dirty from the floor is a small price to pay for it healing serious wounds,
But realistically it wouldn’t do that,
but the food is still worth it
3:33 how did bro record me playing as spy?
@SextonHale14 buwomp
idea: due to Pyro's optical mask and lack of awareness, he'll even attack his own teammates, he has no clue he's fighting only the other team
Bruh he can see through the holes in mask
@@sodbaatar123 what holes? he’s wearing a gas mask, the only holes it’d have are the optical goggles built into it, or the mouth piece (which would be heavily filtered (which, in turn, would be hard to see through) so that the Pyro doesn’t suffocate on smoke and ash, AND at an angle that won’t even allow the Pyro to _try_ to look through them)
other than that his masks have no holes in it, otherwise he would have suffocated on all the smoke and ash he makes by now lol
The mask wouldn't show him the pyroland in real life, therefore he will see everything as it is
@@he3004 i mean going by the idea that the optical mask WOULD work, Pyro would have no way of understanding that he has enemies- i know there’s no way the mask would work irl, this concept is just using the idea that it would for the sake of another, more ‘realistic’ reaction by him going by the info we have on him
@@probablydeadinside7877 I was screaming the entire video like this, at the part where medic wouldn't be using medigun, have you watched those videos before meet the medic, medic does exactly that, heals people the normal way, one day some chemicals fall and form a puddle of healing, medic literally discovers the healing juice, and crafts a medigun with it.
I'm sure teleporters work in tf2 lore, might be wrong haven't read the comics but I'm almost sure that they work
Idea (unless was already said): Cosmetics arent just cosmetics like demoman has several buletproof vests and other classes have modern armors that could stop some low or even high caliber weapons.
I said that :D
Demoman has Shrapnel and explosion prood vests
A EOD Vest cant withstand a bullet of even low caliber
@@abandonedlmao9433 you can steal hats and others can steal your hat too and some hats can be destroyed.
yeah... i suppose
If only that did happen in tf2 :(
Idea: no one (except Scout) has any ear protection so their ears would be ringing even time they shoot a gun
But doesn't scout's headset only cover ONE ear?
@@breadlord2855 True
The original m16 in the vietnam war is very loud also no ear protection is used since they're mercenarys of course they are used to the sound of bullets firing
@@breadlord2855
Everyone goes Deaf.
@@aaronlancedevera7769 Why don't mercenaries use ear protection?
this makes me wish there was a partner taunt you could do with medic where you can actually lay down on a medical chair thing and the "operates on you" and it actually heals you
Thats a good idea. A partner taunt i would like someone to make is a hotdog stand the scout manages. It would be really funny for friendly parties
Idea: scout shouldn’t push the cart faster than everyone else, if anything he would push it less because he’s not as strong as heavy, soldier, or demo man
it’s actually a hint to scout’s true power, his unyielding strength
@@roverjab yo wtf
it already covered this in a previous video...
@@lirehsa oh dang
@@roverjab His true strength is actually the ability to become sonic
idea: no music comes out of taunts. The mercs just dance in silence
Perfect
the mercs do make noises
and some taunts are instruments
Every merc carries a speaker that plays music whenever they taunt
I like how these are set up as if the world worked like the game and just suddenly things changed. XP
Idea: Demo man is literally fucking dead from alcohol poisoning
Also in cannon, all of his organs are fucking rum distillery man's blood is alcohol.
Good idea
@@happyheavy3685 It's a real thing, too. Autobrewery syndrome
Already done
Thats vague
Idea: The intelligence can be moved around even by the owner's team, so they can betray their same colour mates.
Or they can hide it somewhere else
@@flashter6101 yeah 😀
Well, actually no...
@@jumrote9331 what do you mean?
@@jumrote9331 the intel highlighted it can be seen by you're team if you pick it up so if you betray your team they will know also the enemy team will know if you pick you're own intel
Idea: Demoman's broken bottle would actually cause more damage.
No the first hit would stun but do less damage
Cuz it already deals to much dmg
Demoman would get alcohol poisoning and die from all that beer.
You couldn’t respawn.
The rocket jumper and grenade jumper would still kill you.
Everything would be destructible.
Taunt kills would do regular damage.
The characters in Team Fortress 2 could play TF2.
Medibeams are useless.
All the characters in TF2 wouldn’t exist because that job doesn’t exist.
Thats what I thought it did
@@Tasteful_Editsbeing a mercenary does exist.
That kinda makes sense on 5:31. For me they are just random entities and they dont usually blend in with our kind. So just some random humaniod creatures thay cant be seen by the human eye
0:33 The allied sentrys will have sensors that detect the color of the allied uniforms as well as recognize the mercenaries to attack them, not much engineering is needed for that XD
You're one of the only people I've seen acknowledge this and for that I appreciate you
And in his other videos engi smart enough to build an entire army
Oh yeah and plus a tank
Also on 4:32 it doesent count for some reason
@@M1z4rtsz probably wasn’t looking at engineer
Idea: Defending Demos and Soldiers on payload maps could just blow up the tracks, keeping the cart from reaching the final point
Counter idea: New path/Other delivery method. You probably could just bomb the place if it isn't protected.
@@Byrd873 or, heavies can carry the cart but they would be slow and they would not be able to use their minigun or shoot. So if a demo or soldier blows up the track heavies can carry the cart to the other side
@@sypeart4162 We need a mod for the payload reskin
It's heavy carrying the bomb and you have to be next to him to motivate him
And at the final point he just sacrifices himself and jumps in with the bomb
idea: heavys "Huo-long heater" would burn anyone around him, including himself.
Literal friendly fire
That was already shown in a video so
I didn't even know there was a 6th entry, but the moment I saw the spinbot sniper, I immediately thought "knowing this series, that dude's gonna puke."
Lo and behold, my guess paid off at 5:18.
Idea: Scout recharges his mad milk in his house after the battle.
@@Laiten W H E E Z E
Oh no. My [***] collection
Lol
*Insert Scout beating his meat to Miss Pauling "pictures" that he found on a no no website*
Demoman discovers mad milk in Scout's house
Idea: Redmann and Blutarch man wouldn't spend millions on just 9 mercs. They would buy out whole armies with rifles and tanks.
@@ProstoTomasOff I know,I thought was interesting so I was like "What if..."
@@ShyGuy2020 yea indeed
Pretty sure there's a tf2 mod like this.....
robotic technology basically heavy chewing sandvich like a burning trash into electricity
I mean at this point we've seen robots. Realistically wouldn't both invest into developing robot soldiers for their war and the mercs would just be living normal lives not fighting because they were not needed.
Except the engineer, since he would probably help build them.
" mercs would be freaked out by their clones walking around." Literally next scene: 80000 soldiers in the sewers.
soldier would pretty much shoot first and ask questions later,
Soldier is a Nutjob. He'd take being a Clone very much in Stride.
Cause an American feels warm when there is another American with them.
He can't see them with his helmet that low.
4:17 soldier is too silly to have an existential crisis
silly? more like uh brain damaged
Idea: The Spy won't be able to see anything when he's invisible because his eyes can't reflect light.
Idea: spy’s can’t cloak
Oh yeah.
You deserve my like
“BLOODY BRILLIANT!!!”
That’s why invisibility is the worst super power
Sentry: doesn't differentiate between blu and red
Color sensors: am i a joke to you
y e s
I think engi would program the sentry to be able to see what is a friend and what is a foe. so that is actually unrealistic.
Engineer would probably have made one himself, similar to how Medic 'invented' very temporary immortality.
@@squidkidd8077 Partially. This game is meant to be silly, and lean less toward realism.
Me: yes
Idea: The spycicle can’t turn people into ice and only gives people a little poke
@Noob Destroyer in certain maps**
It depends on where you stab em
@@evinghostwrite7265 if you stab on the neck, would do alot of damage
It would inflict bleed
@@teoborges3949 no, it would impale the neck, killing the target, there's actually a video on that
Idea: medic will be arrested for not having any medical training nor a lisence.
The sentry prolly has an identification system like “if team color red: ignore, if team color blue: initiate “firing” protocol”
Most likely
Actually, in the official Mann Co. sentry gun manual, it hints that sentries can't actually differentiate by warning you not to shake your hand in front of the motion sensor. It also says not to build it in public areas or something like that.
oh I went into more depth(not code wise) for this when I saw that XD!
I figured it'd just be a few detection programs, and memory bits.
Nah, I would say more like QR, or fuckin straight up NFC. But considering this is the 50s, maybe just some Color blind lenses on the sensor camera
The sensor might be dirty/damaged. There’s lead from bullets, dirt from the ground, and dust from explosions.
Idea: To heal with a medkit, you'd have to know how to use the medical supplies.
eating too many small medkits would result in overdose
More like you heal more as medic, likewise you get more ammo as Heavy, while Engie has to find separate Metal Caches
What if they're just full of medigun juice
Well, here's a thought. If you're locked in combat and start running backwards down a flight of stairs, you're screwed.
3:34 Wait a minute, that was Spy from the Winget
Really great
"Spinboters wouldnt exist"
I like this idea...
Idea: players can catch the sandman ball when it’s coming for them.
Idea: You would have to physically refill items like for Jarate you would have to piss in a jar and for scouts sodas he would go to a vending machine. Also for Scout for Mad Milk he would have to pull up a picture of Ms.Pauling then ya know. Also Demoman would die from alcohol poisoning since he drinks every five minutes.
*HOL UP!*
N O N O N O PLEASE I NEEED BLEACH AFTER THIS
This idea
N O PLEASE GOD NO MOR THE MAD MILK
i love the mad milk part lol
You had me cracking up the entire time. Now I'm gonna have to find the rest of this, quite well done.
Idea: Sniper hackers would break their necks.
Actually the spine
They would break everything.
I really hope that happens. Not only to the bot, but the people that thought hacking with sniper was a good idea
Idea: The mercs can use props to block the entrance of their base.
Idea: You can now destroy indestructible objects.
2fort defense.
the props cann be destroyed depending on what material they are built from
@@Tower_Swagman that honestly sounds better tbh
@@Tower_Swagman I mean, Soldier and demoman could blast through almost anything with enough ordinance.
Idea: when Spy cloacked he's becoming blind, because light doesn't refract in his eyes
LOL!! DAT GAME IS FOR HOBo ROBLOX AND FORTNITE THE THE SLOVAKIAN JAzz
@@AC-ul4xz proper English please
@@propaneyeeter9150 i about had a heart attack while reading this
@@thedootlord same
Any ideas what A C just said ?
01:00 The Demoman: "Sentry conga !" 3 seconds later: instantly regrets it
0:57
Idea: Hitting someone on the head with Demoman’s bottle would cause a concussion.
Or just stun them and they could fight back.
Also frying pan would be able to cook and you could dig holes with the pick axe and shovel. And of course cut trees with Pyro’s axe.
Just because they’re used as weapons doesn’t mean they don’t have to.
oh good, a concussion.
Also, hitting someone with Demoman's bottle when broken can cause bleeding
by that time the person fights back the demoman could have escaped or killed the person he hit
Here’s an Idea: When they pick up an Med Kit it won’t instantly heal them.
and they have to actually apply the medicine
Just like Left 4 Dead!
bruh like only doc could use it
idea: engi is smart enough to build his robot army, like in mvm.
But does he have money for that ?
@@pawixerXD I think so, but depends on either the Mann Co, or himself...
Bloody Brilliant!
But he dont have that much metal
Engineer was not the one who made the robot army
Idea: Maps would smell horrible because of the merc's dead bodies everywhere
Idea: people can’t just leave the game. They actually have to leave the field
Alt F4
Alt F4
Alt F4
Alt F4
@@cessposter that would be suicide.
Idea: Engineer could just make one big wrangler shield for his whole team.
Idea: Engineer can use both gunslinger and a regular wrench at the same time. Also dual wield pistols.
@@magnusm4 yeah ... He can build regular sentry with gunslinger...
idea: wrangler doesnt work
@@Mientus_official idea: wrangler lasers kill everithing it touches
@@Mientus_official NO!
Idea: shrapnel would be a major part of demo’s stickies, and the explosions of everything in general would probably be a lot bigger
the spikes on the stickies would probl be it
lets be honest, the explosions of any explosive weapons in the game would be a LOT of times bigger than what they actually are, grenades and other explosives in games are actually VERY toned down compared to real life ones, including shrapnel range...
Has it really been 2 years since this video was release? I remember watching it like it was yesterday.
Idea: engineer could build robots, he would be the reason for mvm
HELLS WIDZĘ CIĘ WSZĘDZIE
Cool
That's gray Mann's job
Actually in an engineer trailer it did show the schematics for greymann’s scout robots.
Idea: The crit-o-cola doesn’t give Scout crits by drinking it.
@ThomasHood just a dam sugar high or a caffeine boost ...... oh god i am afriad he would be like a child that drank 1 5 hour energy , 2 different types of energy drinks , 4 spoons of caffeine powder and Workout Supplements ,1 gram pure sugar concentrate and last but not least a lot of mountain dew or something like that ! bursting of the walls cause scout seems like that kinda guy [DISCLAIMER] DO NOT MAKE THE DRINK I PUT WROTE IT WOULD MOST LIKLEY BE UNHEALTHY AND I AM NOT RESPONSEABLE FOR ANYONES HEALTH / HEART MEGA TON NUCLEAR EXPLOSION! [DISCLAIMER ] Idk if i should put that but i dont need to be sued for a joke! LOL
Well it should at least make him faster due to the energy in it
Demoman would get alcohol poisoning and die from all that beer.
You couldn’t respawn.
The rocket jumper and grenade jumper would still kill you.
Everything would be destructible.
Taunt kills would do regular damage.
The characters in Team Fortress 2 could play TF2.
Medibeams are useless.
All the characters in TF2 wouldn’t exist because that job doesn’t exist.
Actually demoman's body is at the point where it needs scrumpy to live. No seriously, it's true. Also solder's legs have been amplified by engineer.
I see nobody talking about the 'practical problems' reference at the end..
i thought i saw that bit somewhere before
When??
i saw that lol
I knew it was familiar
@@fadlanal-amsi9839 7:36
Idea: you can use anything around the map as a weapon, even other players
Scout-gun
But that is done in this video
As heavy just throws the supply cabnit on the spy
Yes my spelling sucks cause im danish
Idea: There is no limit to the amount of cosmetics any one class can wear
Yeah
It was Alr added in this vid
@@Maritime_Memories The idea in this video was you could use any cosmetic as any class (ie soldier could wear a spy hat). My idea is that you could wear as many cosmetics as you wanted not just three
Yesh
Idea: spinbots would be super inaccurate because they're just spinning in circles and aimed at the sky.
Hey Sniper, look, there's an enemy on the ceiling!
Spier: WHERE?!
HAHAHA
@@KannaDHD well yes, but stereotypically they spin in circles and fire at the sky
@@KannaDHD I've experienced all types. Unfortunately it's kinda hard not too anymore
Idea: Matches would never end, leading into potentially years long wars.
What about friendly servers? I don't think they're wars
Well without tryhards
Soldier, circa 1914: this war will be over and we'll be home before the heavy update!
Idea: Demomn can use the bombs strapped to his chest when he runs out.
Idea: other world governments would know about everything the mercenary are doing
They have rooms full of blackmail material and infinitely respawning mercs. Eventually they could just kill anyone that opposes them or blackmail their pants off. Also, in case you haven't noticed, the mercs and the people paying them are so rich I'm sure that any government would be paid off by them.
Doubt the govt agencies keeping tabs on them would care tbh
Idea: All mercenaries should be deaf or half deaf due to all the loud noises made by bullets and rockets exploding while also not wearing soundproof headphones
scout wear headphones
@@nathanielrogers9185 yeah but only on one ear, and it wouldn't still be enough to protect him.
@@Leo_8753 The other ear is has a normal ear plug.
@@Leo_8753 your right
Scout. wear Headphones
Idea: “Medic, Spy and Engineer have to pay taxes due to their things being a lot of work”
Well they all work, so they all have to pay taxes
Pretty sure they murder people for money so honestly they could probably break the law
Mann Co. does that... Mann Co. supplies them, they do not supply themselves
What about Heavy? Remeber how much money it costs to fire Sasha for 12 seconds?
@@monke4501 mann co pays for that
Idea: soilder’s rocket launcher can be bạn of rocket jump and only kills himself
Soldier could only carry one weapon, since his launcher/shotgun couldn’t fit in his pants, but his melee might fit
He could carry it on his belt
@@dalegribble7939 or his back on a strap even if the shotgun or launcher, a belt holster if a pistol(though I dont think he has one) and lets be honest, he'd have a way to hold rocket...rounds? I forgot the actual term, but he'd have a way to put them on his bandolier instead of the grenades probably.
not like he's an actual soldier lore wise, was rejected, and well... look up the lore and comics lol.
Yep
Idea: the mercenaries will probably lose sanity by the fact that they keep magically respawning.
Well they are aware that a necromancer is hiding somewhere, so they might get used to magically respawning rather quickly, but it could also be because of The Underworld being a “await respawn please” type of area! The mercenaries will get used to the fact that they respawn every time they die rather quickly!
They... can't respawn
@@iropthegamer726 well they do end up in the Underworld, where they await respawn..
@@Core_Of_The_Void I just imagine merasmus screwed up again and when he tries to kill them they respawn
They are already insane
Idea: Spy’s team wouldn’t recognize him if he was disguised as the other team.
...Spy wears a mask as a disguise
@@Tower_Swagman Doesn’t he also change his form with that device of his?
@@kaijufan313 No. That device that you see is basically a mini case with some cigars and masks. The masks fool the enemy team.
@@marstoj So if it can fool the enemy team, why can’t it fool his own team as well. We still see him changing forms.
@@kaijufan313 well, no because the spys team sees the spy just wearing an ordinary mask
5:21 the one thing that became a reality (at least) and I'm damn happy about that
Idea: When the Blue Team wins, the Red Team can still shoot them.
Sore losers lol
Same goes for the other team
That idea is a bit out of place if they lose they whould have to bale now that the objective is with the other team
Good idea
@DaveChannel carlos Yes, it might be, but they can only kill them and them few minutes later the round restarts I meant.
Idea: Demomans vest would actually work as a bulletproof vest
Demoman: "Ja!"
Heavy: "We are Bulletproof!" (Same with Heavy's vest)
I'd argue that Demoman's vest wouldn't be effective against bullets so much as explosives. He deals with explosives, afgter all.
@@Dat-Mudkip well, most of the mercenary uses small caliber weapons so......
@@BlueRGuy fragmentation vests of the 1960's and 70's couldn't stop pistols, they were ballistic nylon and not kevlar
Would that also go for that one Medic Cosmetic?
Idea: rockets/bombs/bullets would destroy the maps after awhile.
3:10 when you get low memory warning on Roblox:
Idea: Heavy’s mini gun can overheat if shot too much and makes the gun stop
Won’t stop but the barrels will blow up possibly! Making it useable
I think the design for an actual mini gun doesn’t allow for that to happen
The huge heat build up makes metal easily moldable, that means the barrels can bend out of shape making it more inacurate. Eventualy that excess heating up and cooling would cause the barrels to loose their rigidity and maybe crack/burst under the pressure of bullets being sent through them. But that would take a lot of bullets for something like that to happen.
@@ataco1559 Yeah, this. The spinning action of the barrels increases the cooling capabilities.
@@HobkinBoi Still, you can't shoot too long with it. But thing is, that heavy's minigun doesn't shoot too fast. So it won't overheat.
Idea: Heavy has to prepare the sandwich before he eat it. Lol
He can and he does
Well he just keeps one in a little bag
Idea: That flying words, about realistic TF2, will fall on the ground.
For what doe
Nah mate that is just wrong
@@FunnyAzazel this guy can't even swear cause he has to get permission from his mom to type stuff on the internet
@@FunnyAzazel ??
TF2 Realistic words are the only thing that can defy anything
7:40 practical problems
Idea: The mercenaries would get tired/hungry over time
another idea: the mercs would need to go to the bathroom
@@bahnum1233 you aren't wrong
Especially Scout.
Haha like in Don't Starve
@@bahnum1233 Engineer Gaming
Ok, to be fair, engie is definitely capable of adding a colour identifier to a sentry
but then there would be no more fun to see the Engineer's own creations coldly kill him lol
Sentry shoots blue wall for 20 minutes…
what i was thinking
Maybe it'd be bio identification. Like, it'd scan ya or something like that.
@@yeeterparker3271 well, red and blue tf2 characters aren’t canonically the same, so that works
I love it how you can see how soldier simply doesent care that there are clones of him, he just orders them to attack the intel
5:49 why is nobody talking about this scene?!?
The ultimate form of Healthcare
“Sentry can’t identify friend or enemy”
*Never heard of IFF?*
@Daniel Wang im pretty sure TF2 took place around the 60s
It's probably better if the idea is: the sentry could malfunction and fail to recognize enemy/friends
@@novareloads8910 In that case, how would he make a TELEPORTER in the 60's? Wouldn't the U.S confiscate him or something?
@@mixia7225 don't ask logic in TF2. It wouldn't make sense
Yes i never heard
Idea: Electricity-related weapons would electrocute everyone in the water.
Revised Idea:
Powered electric stuff / electric energy from stuff (destroyed sentries? unusual effects? crit boosted weapons? idk lol) Would electrocute everyone in the water instantly.
Unpowered "electric" stuff like the Neon Annihilator would not electrocute anything at all.
but..shouldn't they need to be powered 1st? look at the Neon Annihilator, it does not have power source and yet..
@@Mima_the_vengeful_spirit oooh yeah good point
perhaps the non-powered ones wouldn't have bonuses under water at all lol (Idea 2)
Also medic's battery in his back
Idea: if the spy cloaks, only his body would cloak, but everyone could still see his clothes.
So he’s basically only making his eyes and mouth invisible
You know what yes if he is invisible his clothes dont go invisible smart
Idea: Spy cant cloak.
Here, watch magic
Well, realistically the watch was made with clothes in mind, what kind of infiltration agent goes around naked?
3:44
Engineer: Much obliged, partner.
Heavy: *POOTIS*
Idea: Soldier can mine His way into the Intel with the Escape plan.
Very, very slowly. Or he could dig with his variety of shovels, depends
@Amando Campos Idea on that idea: the soldier could use his shovel like how they really use it and build fox holes, pits, Hesco bastion / Sand Bags, a small dirt wall, and a trench and the soldier and engineer could make them like how they do in real life!
Andthe equalozer
@@wynnadorno6132 or he can use his crockets and grenades
@@alexcsr6450 it would make the building on the surface colapse
I just love that little nod at "Practical Problems" at the end
And I was just thinking that ending looked familiar
Idea: Pyro would actually have to breath heavily through his mask.
what about his canister?
@@mikehanderson683 ITS HIS/HER FUCKING GAS TANK
@@thatguyfromohiongl damn Ohio chill out you don't wanna hear the only in ohio memes again
@@mikehanderson683 i just want to say the canister is a GAS canister
@@thatguyfromohiongl Ik just chill with the caps button
0:40 sentry can distinguish team colors
Idea: Soldier’s projectiles could destroy parts of buildings when missed.
Idea: Heavy has to manually make a sanvich, since you can't just get a sanvich out of thin air every 30 seconds.
What do you think he’s doing every 30 seconds?
@@JackSkellington-he8fd Probrably gunning people down with Sasha
Not really, he could just use a lunch box or something to hold them, but then he would have a limited number of sandvichs and he would also have to take time to eat it
Technically he has to make another sandvich at some point since, y'know, limited amount :D
Making a sandwich is quite a fast process
Idea: Scout would actually have to load his shotgun with shells, not just rack shells from it's non-existent internal mag.
That’s what I was thinking how does scout reload with just racking till bullet she’ll magically appear inside the gun
They teleport inside the weapon
@@adrianfernandezroyano200 from his pocket. makes sense
0:39 "video pause" it was at this moment he knew he f*ck up
😂lol engineer just standing there😂
Idea: The Mercs wouldn't have infinite stamina, so eventually they have to take breaks from all the running they do.
Don't forget logistics
@@mercenarygundam1487 Don't forget age, they gotta grow old sometime.
Idea
-Your body doesn't dissappear when you die.
that would crash my PC if that was the case lol
and you would freak out when u see ur ded body bcuz if u see the body of urself lying around that would be creepy
“Ugh, I don’t think ve brought enough body bags” -Medic tf2
@@yipthr33 It doesn't need to be your own body, most people get freaked out by a corpse of anyone
@@counterfeit1148 well they are also doing the killings so it wouldnt be that creepy
Idea: everyone can interact with ragdolls to possibly block themselves with or trip over
Body shields
YES
idea: demo man has a worse vision bc hes drunk