10/10 this is one of the best madness animations i've ever seen. Everything about this animation was perfect, and your creativity brought this animation to an even higher tier.
I have an obsession with both MadCom and space so this is perfect for me Nah but seriously one of my favorite animations it's so fun to watch and see how being in space can change things (bonus for making the ennemies actually competent)
This is gonna be one of my best examples of creativity. SFX, Concept, Animation. Look, not everything might be perfect, but being creative is most important to me. NICE WORK!
The idea and execution is done very nicely. The animation truly felt exactly as it should, new but the same time familiar. Regardless of technical problems, it came out really good. Great job.
Not exactly, theres still a gravitational pull on the moon, just a lot weaker than the earth since the earth is bigger than the moon. And for the speed of the bullets, gravity only affects the speed of something being pulled to the core, so velocity wouldn't be changed, if anything the bullets would be faster with the lack of air resistance 🤓
whenever you playback the animation just hit ctrl + enter it creates a swf that doesnt lag like hell the animation is good, but very boring. 90% of the time the protag is just gunning down people. there are a ton of interesting things you could have done with the sick ass weapons you introduced, but the only real thing you did was have a lightsaber duel that ended extremely quickly. you could have utilized the low gravity to have them run on walls and jump really high up to dodge attacks. the portal gun could have also been used in a cool way, like the protag notices the opened portal and pushes the guy coming out of it back through, which then hits the gunner, allowing for the gunner to do a cool takedown or something. its a really cool idea that could have been interestingly expanded upon, sucks that you had a lot of technical issues though. keep animating awesome shit dude
I tried doin that ctrl enter thing, but it still lagged :( Also I agree, most of it is boring a quick, and I had much more room to things, but I just couldn't because I had to end things so quick. However, theres a chance I make another space animation like this, so whenever I do (if I remember) I'll come back to this and see what I can do, either way thanks for the feedback
@@Shonazzz another thing you can do to reduce lag (if you dont do it already) is to separate each room into different .fla files. keeping everything in one makes flash extremely laggy.
Songs
Payday 2 - razomind
Payday 2 - tick tock
Damn u use the bad ass music
@@Msf_staff_staring_png Razormind is good, but overrated.
I like my Time Window, Pounce, Pulse and Code Silver 2018.
0:47 Nailed the detail! The grunt didnt notice his friend died because space has no sound! Bravo!
Attention to detail!!
Despite the technical issues you had while making this, it still turned out pretty good in my opinion.
This is true
that first guy not hearing the other guy die was a nice touch
This is so damn good! I'm glad you release this with all the problems in the making of this. You've earned my fullest respect
Ayyy you made it!!!
0:39 amogu
10/10 this is one of the best madness animations i've ever seen. Everything about this animation was perfect, and your creativity brought this animation to an even higher tier.
I have an obsession with both MadCom and space so this is perfect for me
Nah but seriously one of my favorite animations it's so fun to watch and see how being in space can change things (bonus for making the ennemies actually competent)
Wow space stuff how fancy
your channel grew so much since when I first subbed, congrats! also this looks like an official video in the madness combat trilogy!
This is gonna be one of my best examples of creativity.
SFX, Concept, Animation. Look, not everything might be perfect, but being creative is most important to me. NICE WORK!
Good work you finally finished Space Project.
The idea and execution is done very nicely. The animation truly felt exactly as it should, new but the same time familiar. Regardless of technical problems, it came out really good. Great job.
The lightsaber glow on the hands is great
I think its a detail, but when da box grunt is killed the other don't go to see what happend because space have no sound
i like the non-gravity kills gj!
Ngl kinda cool. Like the concept
Awesome! I love the sound effect designs used in this project!
Les goo it finally released I can tell my grandma to get out of her grave to watch this now
Me waiting for part 2 in Saturn
Amazing work!!
i really love the lowgravite effect
Awesome as always
ur the first animator, (i think) that makes an animation in the space
This is great.
oh sheeeetttt sirius got the orders from the fuckin boss.
definitely this animation will gain a lot of views and likes, because this is something new
Damn this is smooth
As a madness and starwars fan this is the most amazing shit ive seen
Awesome! Lot of weapon references
wow really good the animation is nice
Pretty coool
0:39 among us !
I found among us
wow yes very cool
very epiks
Very cool ❤
Those guns must be loud in earth since gravity doesn't exist in the moon causing any known gun shot to be 40% slower
Not exactly, theres still a gravitational pull on the moon, just a lot weaker than the earth since the earth is bigger than the moon. And for the speed of the bullets, gravity only affects the speed of something being pulled to the core, so velocity wouldn't be changed, if anything the bullets would be faster with the lack of air resistance 🤓
❤️❤️❤️
Nicee
Protagonist with portal gun when!1!1!1
Who knows, I might make some more Space Animations, just smaller
Weapons are so familiar
how do you even begin to animate sword nonetheless lightsaber combat like that
A lot of glow
Increíble
Gracias cuate
@@Shonazzz de nada saludos desde Venezuela
Bro fast and furious 9
WôW
whenever you playback the animation just hit ctrl + enter
it creates a swf that doesnt lag like hell
the animation is good, but very boring. 90% of the time the protag is just gunning down people. there are a ton of interesting things you could have done with the sick ass weapons you introduced, but the only real thing you did was have a lightsaber duel that ended extremely quickly. you could have utilized the low gravity to have them run on walls and jump really high up to dodge attacks. the portal gun could have also been used in a cool way, like the protag notices the opened portal and pushes the guy coming out of it back through, which then hits the gunner, allowing for the gunner to do a cool takedown or something.
its a really cool idea that could have been interestingly expanded upon, sucks that you had a lot of technical issues though.
keep animating awesome shit dude
I tried doin that ctrl enter thing, but it still lagged :(
Also I agree, most of it is boring a quick, and I had much more room to things, but I just couldn't because I had to end things so quick. However, theres a chance I make another space animation like this, so whenever I do (if I remember) I'll come back to this and see what I can do, either way thanks for the feedback
@@Shonazzz another thing you can do to reduce lag (if you dont do it already) is to separate each room into different .fla files. keeping everything in one makes flash extremely laggy.
This was the first thing I thought of lol, my computer might just be ass
sprite?
hi slabby
gd ship stereo types part 2 rn
I bullied you into making this
No one is talking about the Jojo reference 💀
The real question, is _which one?_
still came out damn good tbh