SSJ4 Goku Can Touch of DEATH in 5 Seconds Now🔥In Sparking Zero!!

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  • Опубликовано: 10 янв 2025

Комментарии • 72

  • @ArGin_Sama
    @ArGin_Sama  19 дней назад +89

    Just a quick heads up guys. i'm on a short vacation for christmas, so i didn't get the chance to play the new patch with the fixed bug in dp battles. i return at the 27th of december,so, the next couple of videos are before the fix unfortunately. hopefully u wont mind too much. when i return, we are gonna wreck some havoc with the new patch, and, with some new teams! happy holidays everyone!

    • @DUNZODaDON
      @DUNZODaDON 19 дней назад +1

      Bless brudda!! Enjoy the holiday 👏🏿

    • @rodrigopepi1687
      @rodrigopepi1687 19 дней назад +1

      Enjoy ur holidays, God bless u; also yeah Recoome is busted

    • @seess8251
      @seess8251 19 дней назад

      No worries brother ❤
      At least They made sure we could enjoy some decent matches during the holidays

    • @clunt4095
      @clunt4095 19 дней назад

      it's ok, i can tolerate this

    • @kielskae0987
      @kielskae0987 19 дней назад

      Enjoy your holiday, you deserve it! Thanks for all of the great videos!

  • @Carl0sAmigo
    @Carl0sAmigo 19 дней назад +17

    goku wasnt kidding about the whole 5 seconds thing lmao 👽

  • @hyperkaioken4982
    @hyperkaioken4982 19 дней назад +44

    recoome a literal jobber that gets 1 shot by early goku has no business being as strong as he is

    • @riastradh
      @riastradh 19 дней назад +5

      I mean he put the absolute paws on early Vegeta.

    • @humanoid52
      @humanoid52 19 дней назад +2

      4 hp bar and got 1 gut punch and he was down. What a joke.

    • @hyperkaioken4982
      @hyperkaioken4982 19 дней назад +1

      @@riastradh yea but why the next episode that same vegeta would have punked him just like he did with jeice but sure 3bars of HP and slightly tankier than scouter vegeta? sure

    • @ghoulbuster1
      @ghoulbuster1 19 дней назад +1

      That would be an interesting nerf for him, give him the lowest defense in the game.
      4 bars isn't a lot if most attacks do 10k to him.

    • @HollowG8
      @HollowG8 17 дней назад +2

      The one thing that made Recoome special was that he seemed like an unstoppable tank, so of course they want to keep the spirit of his character by making him durable
      His performance was awesome. To deny his players that fantasy would just be half-assed and lame

  • @nozomashii821
    @nozomashii821 19 дней назад +5

    YOOOOO, not sure if it was my comment but I'm happy you tried it out, it's not easy to land but it is hella fun.

  • @MajinkensLibrary
    @MajinkensLibrary 19 дней назад +4

    2:15 It also stacks with his other one!

  • @youngOGTelly
    @youngOGTelly 19 дней назад +2

    That connection is horrendous yo!! You managed to get the dub though Argin👌

  • @emishimaru-sama6449
    @emishimaru-sama6449 19 дней назад +1

    7:26 Oh, ArGin's audio Is a bit behind the video >.<
    12:06 Look how high he bounced off that stomp! O_O

  • @SenkoVT
    @SenkoVT 19 дней назад +2

    All i need is 5 seconds to like the video

  • @shakasty2943
    @shakasty2943 19 дней назад +1

    69 hits as a thumbnail is kinda wild 💀

  • @Joe_Cool13
    @Joe_Cool13 19 дней назад +2

    To be fair, Argin, Recome already costs 3 DP. But yeah he is super tanky for no reason.

  • @humanoid52
    @humanoid52 19 дней назад +1

    11:32 nooo you miss the boost otherwise videl wouldn't have survived.

  • @mohammadmukhtar1666
    @mohammadmukhtar1666 19 дней назад +9

    I've been grinding single battles ranked and the struggle is real... too many frauds who should not have climbed so high in ranked...
    A whole lot of wild sense spam, insta spark, passive playstyle (not engaging... waiting for to close in as they spam ki blasts and perception)...

    • @akn3103
      @akn3103 19 дней назад +2

      it is much better than before. Also wild sense is easily baitable

    • @mohammadmukhtar1666
      @mohammadmukhtar1666 19 дней назад

      @@akn3103 I bait it 24/7 but the issue is that it is available 24/7... Then after all that wasted ki to bait and punish it, you get super countered.

    • @SnifflySaturn2754
      @SnifflySaturn2754 19 дней назад +2

      @@akn3103 you can also use perception, which for some reason delays the wild sense enough to sidestep.

  • @miquelafreak5769
    @miquelafreak5769 19 дней назад +1

    Racoom goated 😂 the should change his ki gauge but he should be the tankiest genyu

  • @Almxghty1
    @Almxghty1 19 дней назад +1

    I feel like ki blasts didn’t really get touched and people kinda wanna just play away from you the entire game now

  • @andrewsoundtrack
    @andrewsoundtrack 19 дней назад +2

    vegeta SS4 should costs 7 so you can put the two ss4 directly on a dp team... also vegeta do not costs 8 at all, his skills suck, also you can't transform him so you must use 8 points for him, its a character full of bad decisions.

  • @sheflashedus246
    @sheflashedus246 18 дней назад

    lore accurate ssj4

  • @Mo-ei7ig
    @Mo-ei7ig 19 дней назад +1

    Theirs gotta be some typa glitch cuz some games it feels like I’m not allowed to vanish. That shi pisses me tf off💀

    • @alphonsobrooks1771
      @alphonsobrooks1771 19 дней назад

      Typically, that's when people lag switch or some people use tools I believe. I can vanish and z-counters almost perfectly. But against two ppl, one I confirmed lag switches, I get one out of every 10 attempts. And only win the match is no longer winnable.

    • @chrisalvarez4298
      @chrisalvarez4298 19 дней назад

      A RUclipsr named Alwuhu said something about this. He thinks there is a vanish bug for specific battles. Idk if it's based on the characters used or the mode.

  • @LPDarkSoulsHD
    @LPDarkSoulsHD 19 дней назад

    Yo, ArGin. What's the name of the DnB track you use in your videos? Enjoy your holiday break, my friend! Thanks for the awesome videos.

  • @ivanshulika5359
    @ivanshulika5359 19 дней назад

    Would be cool if you could play as Whis after dec 27 - pretty unorthodox character. BUT PLEASE, IF YOU DO SO - CHECK AT LEAST ONE SHORT TUTORIAL VIDEO ABOUT HIM!

  • @chocoflantrx
    @chocoflantrx 19 дней назад

    Cans somebody please tell me what's the song at 7:35? 😭🔥

  • @rubendarioquevedoramirez6186
    @rubendarioquevedoramirez6186 12 дней назад

    Me gustaría que pudieras agarrar al rival cuando hace la percepción (sin que pudiera escaparse), y que también tuviera mas recovery la percepción

  • @zeezee3263
    @zeezee3263 19 дней назад +1

    Unblockable ults i can deal with, but unblockable supers need to go imo

    • @alphonsobrooks1771
      @alphonsobrooks1771 19 дней назад

      Just gotta get better at vanishing. I, personally, don't block at all since bt3; has my vanishing nearly perfect,save lag switchers and poor connection.
      One thing I hate is the rush vanish because I dodge an attack, they can punch air and press vanish to get behind me. That is supposed to only work when u are landing a combo; not if you whiff. That and the rush tracking with power body; they just mindlessly press attack button and punish u for countering them; makes no sense. But that's more about ppl abusing mechanics than it is game design. No game will be perfect and there will always be ppl that exploit things. However, that gives you more opportunities to see it and, therefore, develop a way to counter it or use it to your advantage.

    • @zeezee3263
      @zeezee3263 19 дней назад

      @alphonsobrooks1771 for me it's definitely a skill issue, and since beams are slower it throws off my timing now since for the last month they've been fast as hell, but I still just can't get behind unblockable supers that only cost a couple bars of ki rather than going through the power surge of charging ki

  • @hmoood-xq7lu
    @hmoood-xq7lu 19 дней назад

    good video

  • @hyperkaioken4982
    @hyperkaioken4982 19 дней назад

    Agrin every character has armour when in sparking from 1-3 normal attacks

  • @keegansayshi2479
    @keegansayshi2479 19 дней назад +1

    What does powering down at the end do?

    • @gian4762
      @gian4762 19 дней назад

      He gains a bit of health back, look at his health bar when he powered down, useful when the match is about to time out

    • @Nexustensial
      @Nexustensial 19 дней назад +3

      It’s a glitch currently in the game in dp battles when the timer pops up for some reason any transformation or swap fully regenerates characters

    • @imnotblindbutiloveblindfol8449
      @imnotblindbutiloveblindfol8449 19 дней назад +1

      @@NexustensialIt’s not in the game anymore tho they patched it out

    • @ghoulbuster1
      @ghoulbuster1 19 дней назад

      Bug

  • @evantherealone6846
    @evantherealone6846 19 дней назад

    Hello ArGin_Sama thx for your another video I would appreciate if your team will join
    Cooler
    Frieze
    King cold
    Or something like this

  • @gabsmx4744
    @gabsmx4744 18 дней назад

    5 de asada ✋

  • @MegaMontano1
    @MegaMontano1 19 дней назад

    Day 2 of asking argin sama to play king cold frieza and cooler 😭

  • @flourescentbaguette1354
    @flourescentbaguette1354 19 дней назад

    I HATE DP battles after patch and also in general. All it is, is losers trying to win by time out instead of actually playing the game.

  • @tehli6726
    @tehli6726 19 дней назад

    What did he mean by scaling the dmg around 13;40?

    • @Kurayamiblack
      @Kurayamiblack 19 дней назад +2

      When you're in Sparking Mode, the more times you hit an opponent within a single combo, the less damage future hits in that combo will do. Because he hit the opponent too many times, his super attack's damage got "scaled down" and it did far less damage than normal. If he had used it sooner, it would have dealt normal or close to normal damage and as a result, the combo probably would have dealt more damage overall.
      It's called scaling instead of just damage reduction because the damage is usually reduced by a percentage and the percent they take out of you gets bigger and bigger the longer the combo gets. So the damage reduction "scales" with the length of the combo. 👍
      EDIT: This type of mechanic appears in alot of other fighting or combo based battle games too, so the term isn't just a Sparking Zero thing. The mechanic serves to help prevent people who are entirely too good at abusing the combo system from completely blowing an opponent out of the water without them ever getting to fight back. Usually in games where they want the combat to last long but the combos sometimes get so outrageous that games can consistently end far sooner than desired if the combos don't scale down. Also, scaling up is a thing too but that's kinda rare in pvp games 😅

    • @tehli6726
      @tehli6726 19 дней назад

      @Kurayamiblack interesting. That was quite a lot of reduction.

    • @Kurayamiblack
      @Kurayamiblack 19 дней назад +1

      @@tehli6726 I edited my post at the end for a little more clarity on the mechanic itself. I didn't think you'd reply so fast lol 😅

  • @Lucian2904
    @Lucian2904 19 дней назад

    Empezó mi novela

  • @multichannel9256
    @multichannel9256 19 дней назад

    I thought they fixed the bug?

  • @nicholasgrogan856
    @nicholasgrogan856 19 дней назад

    Recoome def shouldnt have more health and defense than charcaters that are way stronger than him canonically. Same goes for Nappa with his health. Like why?? Why does Nappa have more health than SS4 Goku?? I love how characters in this game vary in strength so much but these ones dont even make sense.

  • @RebornNovaAnimatorMan
    @RebornNovaAnimatorMan 19 дней назад

    i never understood picking recoome over burter or jayce they're both cooler like wtf why pick this red headed gaylord over 2 of the coolest in the ginyu force 💀

  • @smokeyi477
    @smokeyi477 19 дней назад

    Can you get the ps5 version of this game for me bro im a long time subscriber and dbz fan 💯🙌🏻

  • @themastrofall
    @themastrofall 19 дней назад

    first