Epic Indian Artillery!!! - Company of Heroes 3 - 2v2

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  • Опубликовано: 29 окт 2024

Комментарии • 163

  • @Damo20
    @Damo20 Год назад +63

    This was so incredibly satisfying to watch! Particularly enjoyed the combined arms, the direct arty hits on his massive blob, the clever positioning of AT guns and the 17pdr, and your unit preservation is first class. Learning a lot from watching you. Thank you for smashing this absolutely broken Wehr strat!

  • @danielanzelmganszky2075
    @danielanzelmganszky2075 Год назад +60

    Thank you Hans for beating this strat. Even if I lose to it personally, I can sleep happily having watched this. GG WP!

  • @sgtsmith501
    @sgtsmith501 Год назад +23

    31:18 The heavy mortar has smoke barrages besides other very powerful barrages that can decimate inf blobs. Just really felt underutilised here since the micro was focused elsewhere

  • @ThishandlefeatureISdumb
    @ThishandlefeatureISdumb Год назад +18

    Incendiary mortars would wreck these blobs. You need vet1 but at this point if the blob is that big, you should have a vet1 mortar. I find that if you are against Wehr with paratrooper doctrine, you should expect a whirlwind by the 5 command points mark and have an anti gun ready at the front. Push with anti gun, infantry, and flares then they’d never get the opportunity to build such a big blob. Plus anti gun is best for dealing with those bunkers. But yeah in 2/3/4 vs 2/3/4 matches, Wehr with paratrooper doctrine is very hard to dig out once dug in.

  • @sedghammer
    @sedghammer Год назад +17

    Machine guns SHOULD be the counter to blobs of infantry, but they don't suppress fast enough right now.

  • @Ashmole3
    @Ashmole3 Год назад +8

    Played against a guy who tried to justify the cheesiness of this strat by saying you beat it but I'm glad you said it's BS and broken at the start of the game!

  • @catalintrandafir9736
    @catalintrandafir9736 Год назад +4

    really nice outplay of the enemy's entrechment... a lot of things are busted in this game for now, emplacements and crewable things like ATs with full health, and the rocket airstrikes from the allies that can oneshot tigers in the first wave

  • @dominikschrader5930
    @dominikschrader5930 Год назад +3

    "I need to get some smoke."
    *clicks mortar without using smoke*

  • @21gunsalute14
    @21gunsalute14 Год назад +5

    classic coh2 brit simcity, even get full HP when recrewed.
    RELICCCCCCCC

    • @aziouss2863
      @aziouss2863 Год назад +1

      The full HP is a bug the game is unpolished as fuck!
      It is kinda fun tho XD
      If not for that would we get SUCH JUCY arty shots?

  • @swbf2fan2510
    @swbf2fan2510 Год назад +7

    Love seeing some good siege gameplay! That was awesome!!!!

  • @williamgrand9724
    @williamgrand9724 Год назад +1

    Seeing the artillery fucking smash those AA guns was so satisfying.

  • @dalakhsarothal9624
    @dalakhsarothal9624 Год назад +1

    Holy moly did NOT expect bloody Verdun when I clicked that vid. Wp mate.

  • @McSqu1zzy
    @McSqu1zzy Год назад +5

    Awesome video Hans, i imagine you know but in the event you or anyone else doesnt, you can double click the T1-3 buildings and itll auto pick an available spot and build them for you :D

    • @5x385
      @5x385 Год назад +1

      the reason people don't do this is because buildings count as reinforce points so by building them along the edge you extend the area you can reinforce from. It's a remnant from CoH2 micro.

    • @McSqu1zzy
      @McSqu1zzy Год назад +1

      @@5x385 ah thank you for letting us know, as a new COH player trying to get used to anything is a struggle xD especially against the people that are fairly decent at it all

    • @5x385
      @5x385 Год назад +1

      @@McSqu1zzy they added it for newer players so they can focus on getting better at other more important stuff, so I'd stick to using the auto feature until you find yourself in a situation where getting units moving out of base 1 second faster does something for you

    • @Damo20
      @Damo20 Год назад

      This is very helpful, thanks for sharing. I had no idea we could do that!

  • @Rather.Splended.Cromwell
    @Rather.Splended.Cromwell Год назад +3

    God, im so happy you won but I gotta say, seeing shit like that makes me want to go back to COH2, 1 way ticket lol

  • @m00tes
    @m00tes Год назад +3

    33:03 damn that looks satisfying af

  • @DobromirManchev
    @DobromirManchev Год назад +3

    I am Axis main, always have been... But i gotta admit, this new strat is broken. Especially with the medical bunkers, which is a level over the half-track strat.
    It DID make a sick game tho, and a reason to use the indian artillery emplacement. Come to think of it, maybe we NEED this to make use of the Indian arty, what else would you use it for? *ponder*

  • @maxg1836
    @maxg1836 Год назад +4

    Huh at 12:25, Hans recrewed an MG using a medical truck ability. Never noticed that, great little tip there

    • @laskos16
      @laskos16 Год назад

      FYI all trucks in the game can do that, not only medical.

  • @kyle6597
    @kyle6597 Год назад +3

    I think everyone keeps forgeting about bishops.

  • @kidgameerboy9932
    @kidgameerboy9932 Год назад +3

    18:17 perhaps use art flare on the suppressed units to force a flight or die situation?
    24:30 nice.
    32:20 oh you ain't seen bad till you use the p3
    wow that man shot himself in the foot by playing so passive gg!

  • @RowdyHorse4
    @RowdyHorse4 Год назад +1

    For a second, i thought you were Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries Museum

  • @KingTiger10588
    @KingTiger10588 Год назад +1

    no British veterancy upgrades from HQ lol.. The other guy gassed out

  • @tirushone6446
    @tirushone6446 Год назад +14

    23:27 relic please make this a voiceline for a feature British unit

  • @nhifuu
    @nhifuu Год назад

    LMAO the emplacement fixes itself when it gets recrewed

  • @Finndu
    @Finndu Год назад +2

    I think the para dropped howitzer is good against that blob.

  • @robertsandiford6223
    @robertsandiford6223 Год назад +3

    I'm not playing the game - but why didn't you build Grants? Matilda has a 40mm AT gun, Grant has a 75mm dual purpose gun + 37mm AT. Applying real world knowledge - the 2 pounder didn't even have HE shells most of the war (too small), but 75mm was designed for that. Doesn't the Grant work against inf blobs?

    • @Land967
      @Land967 Год назад +2

      I only recently found this out but yes, Grant is fantastic against infantry blobs. not much front armour though.

  • @danieleriksson8686
    @danieleriksson8686 Год назад +1

    Great game! Arty is the medecin for sim city :)

  • @punisher9899
    @punisher9899 Год назад

    Solid persistence, nicely done.

  • @aziouss2863
    @aziouss2863 Год назад +4

    The AT guns ARE BUGGED!
    They heal back up every time they are recrewed btw!
    That is why you cant kill them!
    The pio grenade spam def needs a nerf.
    But so do the AT sections they are BS!

    • @Phonourm
      @Phonourm Год назад +2

      This. AT encampment drinks blood of fallen soldiers and heal itself.

    • @furens-aru
      @furens-aru Год назад

      They have separate health and you always damage the crew health first. I dont know why they implement this mechanic.

    • @Phonourm
      @Phonourm Год назад +1

      @@furens-aru After neutralized, Hans used his AT to attack the encampment to almost destroyed several times. As soon as it got re-manned, the encampment health become full again after another neutralizing.

    • @Phonourm
      @Phonourm Год назад +1

      This bug has been fixed by 1.0.5 patch :D

  • @Skerra-kk6sm
    @Skerra-kk6sm Год назад

    I didnt realize how powerful those 17lb guns are and I find the Grant's far more effective than the Matilda's. The front armour actually bounces rounds surprisingly enough.

  • @joshuahiatt9064
    @joshuahiatt9064 Год назад +1

    Wow, that was an intense match

  • @FatLittleButterfly
    @FatLittleButterfly Год назад

    its satisfying to watch blops blown up by artillery

  • @tokyozombe
    @tokyozombe Год назад

    This exact game is how all my ukf games go. Just blobs everywhere, tons of flak guns on one point and no real way to deal with it. My MG can only do so much.

  • @Dean4412
    @Dean4412 Год назад

    I meen watching that I can say somewhat balanced because the fact that you could hit it over and over again with arty and he couldnt do anything XD. Well played was great to watch

  • @directorscut4707
    @directorscut4707 Год назад

    37:17 nice bunker explosion :D

  • @juliang2
    @juliang2 Год назад +2

    At 9:00 mark the doorway was previously destroyed therefore unit had to use the other one

  • @fgh976
    @fgh976 Год назад

    Thank you Hans

  • @AstonHodge
    @AstonHodge Год назад

    FLARES!!! Use the damn FLARESSSS!

  • @jorgeclarkson8286
    @jorgeclarkson8286 Год назад

    My experience of dug in Germans who blob is artillery spam, it absolutely fucks them.

  • @DonSaidTV
    @DonSaidTV Год назад +1

    Company of Heroes 3: The Battle for the Flak 88 😜

  • @MrFoxulet
    @MrFoxulet Год назад

    You need to keep scouting with flares early, he's not using them at all.
    Not using at all the HQ artillery early game which is cheap and can break up the blob a bit for your troops to keep fighting.
    You start using it after you upgrade your troops to recce + AT rifles.
    And late game you use the artillery emplacement against their emplacements, then push with troops and tanks. Take them over or destroy them.
    Artillery is a support mechanic, not going to kill much by itself.
    It's not hard to fight against the strategy but it needs attention.
    The heavy mortar has very long range, don't keep it near the front line.
    Matildas are slow, the medium tank is cheaper and faster.
    The brits machine gun is useless, small area of supression, just skip it or steal from the enemy if possible.

  • @mindrust8365
    @mindrust8365 Год назад

    After playing for a few days now, I really think that it should be a lot more punishing to have units under fire without any kind of cover. Blobbing in CoH3 is really effective and requires no effort for the player controlling the blob. I remember in CoH1 how more tactical it was to keep your units alive, it was still difficult to play against blobs but a lot more managable unlike CoH3.

  • @klosterdude
    @klosterdude Год назад

    Infantry interactions with buildings has been driving me insane. It's almost just not worth it with how unpredictable and slow they are to input commands. Glad I'm not the only one and I hope it gets addressed!

  • @willberry6434
    @willberry6434 Год назад +3

    The whirlberwind comes out WAY too early. Shit is broken af at its current timing

  • @theguardlorenzo5898
    @theguardlorenzo5898 Год назад +2

    weapon emplacements are very out of control, its specially a problem with the artillery emplacements, since they more often than not are not something you can at least take to fight the enemy.

  • @DayWalker_83
    @DayWalker_83 Год назад

    If you retreat units out of buildings rather than tell them to exit they will get out the closest door to your base

  • @havocgr1976
    @havocgr1976 Год назад

    I mean you HAD a mortar that can smoke, I fail to see why you d need more ;p GJ beating that turtle, so glad those emplacements are banned on the league till they fix them to not be full health everytime the crew dies.At one point when your smg got totally destroyed by the blob(you had one job smg to stop blobs ffs)if he pushed your at and truck were toast, luckily he didnt.

  • @DayWalker_83
    @DayWalker_83 Год назад

    Flare from the heavy mortar would have given you all the recon needed :D it's so good

  • @Colonelkrazykenny
    @Colonelkrazykenny Год назад

    i love my rolling barrage and danger close

  • @wheelhouse3221
    @wheelhouse3221 Год назад

    Not sure what you are on about, game is super balanced. Allies are super OP. J/K I always lose to this start and it makes me want to pull my hair out because Allies have so few counters to it. Atleast you were the British with their arty, if you were US it’s GG.You were smart to wrestled the second point back early on a 2v1 before it got crazy and you could just play defense long enough to hold the tide back. Well done.

  • @carlostorres6908
    @carlostorres6908 Год назад

    this video made me think...imagine being under heavy fire and you got to call your tank mathilda in a serious manner..way to troll ....

  • @rockmcdwayne1710
    @rockmcdwayne1710 Год назад +3

    So blobs are a problem in CoH3? I mean, any chance they became a problem because they kind of nerfed MG's suppression? For instance, in CoH2 when a blob like that walks infront of an MG they gonna be suppressed pretty much instantly. You really need to spread out more to avoid that happening.

    • @bro3217
      @bro3217 Год назад +1

      There seems to be more individual suppression as units get pinned faster at least for the mg42 but unlike coh2 the suppression doesn’t seem to spread to other squads at fast so blobs have an easier time

    • @rockmcdwayne1710
      @rockmcdwayne1710 Год назад +1

      @@bro3217 Truth be told, to me it felt like the entire ''rock, paper, scisors'' mechanic is really busted in CoH3 compared to 2.
      Regular infantry can shred half trucks with small arms fire while lightly armored halftracks are supposed to counter them really easily. You need to use some munition power to take em out or have shreks, zooks to do so!
      Same thing can be said about unarmored utility trucks taking a hit from AT gun or tank and ''walking it off''. That was not the case in CoH2. Unarmored vehicles got 1 shotted by any high caliber weapon!

  • @Damavik
    @Damavik Год назад

    I'm not normally a vocal person especially on RUclips, but the amount of ads on your videos are on the spectrum.

  • @plutodestroyer12
    @plutodestroyer12 Год назад

    i recently got back into COH 2 and didn't buy COH 3 because well... looks more of the same but i do damn sure enjoy a good match between really high skill players

  • @claybillings
    @claybillings Год назад +1

    There were playtests and betas, how in god's name did this strat get past the dev team?

  • @KommandantKavu
    @KommandantKavu Год назад

    9:10 the door is destroyed by the wirbelwind resulting in your units using the farside door.

    • @KommandantKavu
      @KommandantKavu Год назад +1

      I forget if tightrope or someone else covered the building destruction affecting the building exit paths. It’s in a COH3 meta video somewhere.

  • @johnwinn489
    @johnwinn489 Год назад

    GG.
    Hans, your fanatical link.... will it still give you a kickback if I were to buy the premium edition there? Your link here takes me to fanatical page / STANDARD Edition (with "helping hans" in the url) , but if I click the premium ed it doesnt have you in the URL anymore. I'd like to support you but would prefer the prem Edition if i can. Is this broken or will you get a kickback even though you''re not in the URL anymore after I click the Premium edition? Hope this makes sense.
    Loving the content. Thank you :)

  • @jonathanwennstromm1578
    @jonathanwennstromm1578 Год назад

    3:10 Well how do you use greandes? I have come to the conclusion that grenades are really strong but good players always dodge them and they start to feel usless unless you fight in 3 fronts at the same time and they have a hard time managing

    • @dalakhsarothal9624
      @dalakhsarothal9624 Год назад

      Suppression => nade, can't dodge if you can't move.

    • @furens-aru
      @furens-aru Год назад

      When they attack, you would best bet they micro that. When they are defending, they are less likely to react. Sometimes grenades could be used to deny cover.

  • @CoolSmoovie
    @CoolSmoovie Год назад

    Combat engi blob
    Infantry section blob
    Pathfinder blob
    Luftwaffe blob
    So many blobs lol

  • @中华民国万岁-c4g
    @中华民国万岁-c4g Год назад

    This is what relic gets for not adding good rocket artillery to all of the factions and instead making blobs a stronger strategy.

  • @dudeguybro
    @dudeguybro Год назад

    Funny the day you upload this that they fixed it. Lol

  • @rodneywalker9858
    @rodneywalker9858 Год назад

    Do you have a beginner guide?

  • @okerbel
    @okerbel Год назад

    luftvaffe is a blob doctrine in coh 2 too lol

  • @Nel8571
    @Nel8571 Год назад

    Amazing. Don't even use grouping.

  • @RADWHL
    @RADWHL Год назад

    remember when stuarts had cannister shot ,

  • @zbigniew2628
    @zbigniew2628 Год назад

    Aim artilery at infantry. Defenses are cheap to repair and hurwitz deals less dmg to buildings. Bishop is for it.

  • @niko_b9758
    @niko_b9758 Год назад

    I think the M3 Stuart is borrowed

  • @blackhole5173
    @blackhole5173 Год назад

    23:27 epic

  • @AmazonWebService98
    @AmazonWebService98 Год назад

    DW guys they will nerf BOYS AT cuz they so OP.
    Hans really n eed to use his flare.
    Current state of the game with the reinforce bunkers/ht/ truck is just breaking the game

  • @soundsfest
    @soundsfest Год назад +1

    GGs, some of your twitch viewers are absolute fucking rems though lol

  • @whyme943
    @whyme943 Год назад

    After seeing this, would love to see a matilda CS gun conversion

  • @TobyDK91
    @TobyDK91 Год назад

    Why the hell does the anti tank emplacements get full health when recrewed, that's so dumb. They should make it so I'm there is a chance they can be recrewed and they would then have low health.

  • @nameisbad
    @nameisbad Год назад +1

    As someone who didn't have issues dealing with this thanks to delayed HE barrages, demo charges, outplaying etc it's wild to see this, I honestly didn't realize how bad hans is. And by the comments, how bad the playerbase is in general, when people get better it's going to be wild what you guys will see but right now it's the wild west of people getting away with so much.

  • @tommyv711
    @tommyv711 Год назад

    Proper Anti Simcity warfare

  • @Kaigunmedicae
    @Kaigunmedicae Год назад

    Why not use Gurkhas with Tommy guns and smoke. I find they take over AT emplacements wonderfully.

  • @PeterDavidLauwers
    @PeterDavidLauwers Год назад

    It just dawned on me how my yelling they do in battle... which is really not very realistic. They sound like what I would think Vikings would sound like.

  • @Colonelkrazykenny
    @Colonelkrazykenny Год назад

    we need to play a match sometime,col.krazy Kenny

  • @QCMercer
    @QCMercer Год назад

    Definitely needed a 2nd MG for those stupid blobs

  • @dean8525
    @dean8525 Год назад

    Theres no punch in the audio in the new COH

  • @kal2352
    @kal2352 Год назад

    why doesn't he use number groupings?

  • @yaoiryuu
    @yaoiryuu Год назад

    No training facility?

  • @amrok9596
    @amrok9596 Год назад

    You smashed his strategy

  • @donovangray7518
    @donovangray7518 Год назад +2

    i feel like UK needs a rework to there tanks they all feel lackluster or should be doctrinal not the main tanks of the army the crusaider and matilda do no bmg the grant is realy situational and geds rekt if hit in the flanks the stuart feels two expensive to get the first one out

    • @zbigniew2628
      @zbigniew2628 Год назад

      He should refund light tanks...

    • @havocgr1976
      @havocgr1976 Год назад +2

      To be fair thats historically accurate, there is a reason they were called "pea shooters".The only WW2 British tank worth a damn was the firefly that was basically a Sherman that they added their awesome gun on.

    • @robertsandiford6223
      @robertsandiford6223 Год назад +2

      @@havocgr1976 Not really - the Brits in multiplayer are pretty much equipped with an earlier era of equipment. Crusaders, Matildas and Grants were used almost exclusively in the North African campaign 1940-1943.
      By Italy 1943 and Normandy 1944, these were replaced with Cromwells, Churchills (which they have), and Shermans.
      Meanwhile the US forces are equipped with Sherman 75s (1943), Sherman 76s (1944), Hellcats (1944) and Chaffees (1944).
      M3 Stuarts were used North Africa but continued until the end of the war. M3s were produced until 1943, M5 Stuarts until 1944 and Chaffees were produced 1944 on, but they all were all kept in used until the end of the war as far as I know.
      Brit's best tank was probably the Comet, a very well balanced tank. Sherman fireflies were powerful but cramped, very slow to load, and kicked up a lot of dust making second shots hard. They were vital against German Panthers and Tigers in Normandy, but came with compromises.

    • @havocgr1976
      @havocgr1976 Год назад +1

      @@robertsandiford6223 AH yeah the comet.Didnt know about the firefly details,cool.

  • @jaggerrossd
    @jaggerrossd Год назад

    it was a fun game like 5 days ago nos it just flammer spam and At inf spam

  • @LucasCrispe
    @LucasCrispe Год назад

    how to rotate map?

  • @AhmadHando87
    @AhmadHando87 Год назад

    Name of the map?

  • @Vsjxnndhxk
    @Vsjxnndhxk Год назад

    the dingo has better off map artillery compared to recon section

  • @TheAndresun
    @TheAndresun Год назад

    GG

  • @yaka169
    @yaka169 Год назад

    How do you get out from certain door?

    • @AhmadHando87
      @AhmadHando87 Год назад +1

      U can't

    • @pepsacola259
      @pepsacola259 Год назад +1

      Select your unit, press tab, then right click on the side you want your unit to come out from.

  • @SuperBROKEN81
    @SuperBROKEN81 Год назад

    You have Bishop tanks, Grant and you are still stuck doing things that don't work...

  • @MasterBlast1337
    @MasterBlast1337 Год назад +1

    Hans some US gameplay?

  • @zbigniew2628
    @zbigniew2628 Год назад

    Maybe this door was destroyed?

  • @Kaneisback2
    @Kaneisback2 Год назад

    To be fair that Blob (early game), was both of them, on your side, and you still held mid and left. Your ally should of base pushed harder to split them up, or at least apply pressure. Also he didnt have the sherman upgrades at 36 mins. :/

  • @Supergforce777
    @Supergforce777 Год назад

    Like something out of ww1

  • @stsk7
    @stsk7 Год назад

    the toxicity is strong with this one

  • @KpK1Cioby
    @KpK1Cioby Год назад

    gets shot without cover "see how strong those guys are?"
    Also every early release "good player" plays so poorly until they memorize and discover the unbalanced stuff and cheese moves. Like at first he runs away with his unit from you even tho he's winning, then he keeps his engineers shooting at a building which they will clearly never win, it's like people forget logic or how to play every new release of a strategy game

  • @SkillZyZlE
    @SkillZyZlE Год назад

    I mean just uppgrade your troops for the reload and AC speed

  • @maxshultz6502
    @maxshultz6502 Год назад

    It's almost like the devs learn nothing from company heroes two. Remember when okw volksgren got panzer shreks? All you would see was blobs of volks running around destroying anything.

  • @m00tes
    @m00tes Год назад

    the wehr guy playing against you on your side such a bellend, meta slaves these people and the rankeds arent even in the game yet

  • @SuperBROKEN81
    @SuperBROKEN81 Год назад

    Grant kills blobs

  • @Forgotten_Foods
    @Forgotten_Foods Год назад

    Hello chat