Honestly it what it is. There isn't anything so far that we can do about it. Just the limitations of this technique. For close up situations it's better to keep the details modelled
i honestly wish you would slow down and talk more precisely. wtf was the thing used in ps? couldnt tell because of rapid talking. its filter-3d-make normal map
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"Lacks depth" "scratching the surface". Were these meant as jokes, maybe not; I'm taking them that way anyway. Lol😂😂
very informative! thank you 😀
Blinn shared an antidote? 👀
Good one
9:17 What?!
so a light from different angle would change the normal from concave to convex?
No. You need to flip the green channel to switch from concave to convex and vice versa.
Still didnt explain what to do with a close up situation
Honestly it what it is. There isn't anything so far that we can do about it. Just the limitations of this technique. For close up situations it's better to keep the details modelled
i honestly wish you would slow down and talk more precisely. wtf was the thing used in ps? couldnt tell because of rapid talking. its filter-3d-make normal map
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