WIXWELL WILL BE OP!! | Raid: Shadow Legends
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- Опубликовано: 11 апр 2024
- WIXWELL WILL BE OP!! | Raid: Shadow Legends
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Has said we don't know how hard he's going to hit that's why I rather the defensive kit more than all of them
WIXWELL NEEDS TO BE PVE BASED TO BE RELEVANT FOR 90% OF PLAYERS. Fuck hydra and fuck pvp. Poison is the strongest all around and is by far the best thing to make. His next 2 skills need to be the support ones, and the passive can be defensive or support, they both have their use, but my personal would probably be defense for many 15% poisons with the counterattack. Don't let the whales convince you to make a character that only benefits the 1%
I definitely think the defense focus will win. The kit is just too insane.
I do hope defense wins as well, but with the damage focused A1 because the counterattack with a 25% chance of extra turn will be insane. He will cycle through his skills super fast. A single target provoke that's not even guaranteed wouldn't be that good anyway
@@Valentin_Teslov A very good point for sure. I do predict people will go the defense route all the way, I know I will, especially as someone who has way too many incomplete Nukers 😭
@@GTTOfficialFed Well, the point of the offence A1 isn't to nuke, just to cycle to his active skills faster
Cobsidering i pulled the faction dude for sacred order cant wait for his fusion 😄
The A2 can be seen in a million champs with little differences here and there.
However, the Support A2 is a poison explosion with a previously placed sensibility, the best exploder, and only two or three champs do that, and on top, heals the party.
Huge progression help for everyone. Also great for Dragon Hard and Sintranos.
that's not small poison normal poison is %5 thats %15 :D
probably a mistype with a 1 to many, should probably be 5% poison not 15% :D , @HellHades
I also wonder how he missed that too...that's strange
Why would he say small poison if you're saying the 1 was a mistype? 2.5% is small poison and 5% is a big poison so your theory is irrelevant and wrong.
yeah!; Read again Hades... damn
@@kyleucarer4471 Can you read? It said 15% poison on the SS he had, HH just said wrong, but already 15% poison is wrong in the first place cuz it doesnt exist, the SS has a 1 that shouldnt even be there.
Having buff extension and shield growth together on one skill is crazy. I really hope that wins and I can experiment with some infinity shield like comps either alongside or instead of Brogni. I'd like to see defence a2 & a3 with support for the other two and get some nice extra damage off the passive, but wouldn't be upset to see defence across the board either.
See, I kind of agree on the Defense focus... but I've a lot of poisoners and no activator, so that would be tempting...
Yeah after seeing that I‘ll go for poison activation for sure❤
Dude, I'm in the same boat! I'll probs still vote for Defense but man my dream has been poison explosion for so long!
I need one as well , I've got 2 kalvalax no activator 😢
Why ?...one def already winning...why vote for other one to fuk up the kit?😊
@@tansinsami6253 How would you screw the kit, if you're actually adding a poison exploder that at the same time heals the party? That's actually improving the kit, instead of the ultra generic defense kit A2. Only 2 champs explode all poisons. That would help everyone. Because you don't even need Kalvalax, there're lots of poisoners, Aothar, Taurus, etc.
I do Like the Sup A1- Def A2 - Def A3- Sup Passive Combo. Infinite Shields + Cheeky boss damage + Buffing allies damage against Said Boss. It would make him viable not only for Hydra, but for Dragon, Spider and many doom tower bosses AND any other future boss they could throw at us.
And If he is made Defense with that setup. You can throw him in Regen and he could solo stuff, I´m guessing with a speed between Teodor and UDK (slower than Teo, way faster than UDK)
The 15% poison A1 with the counterattack passive would go so hard
Wonder if it’s a mistake? Is there a champion currently that has a 15% poison?
@@grumbleworldshaker2440no. Small poison is 2.5% and big poison is 5%. This would be some sort of new poison that is 3x as powerful as anything else we currently have??? Surely a typo. Idk what they possibly could have meant.
So we’re gonna get something on the lines of:
Offense: either an ok nuker or just another one for the vault
Defence: an good provoker and debuffer for pve, mainly hydra
Support: a very gimmicky teodor who needs food to do his job well
Exactly, nothing else than the defense route makes him remotely good, I don’t understand how it’s even a discussion
@@Novazite115 Support passif - poison A1 - support A2 - Def A3 for clan boss maybe. Intercept stun but def tree work too and more versatile
@@damienrobine6782 most people who do fusions have already made a UNM team so poison for CB is unnecessary, def path is viable almost everywhere
@@Novazite115 euh no ? Fusion are a lot easier than build an unm all affinity full auto 2 key team but def tree is indeed more polyvalent
@@Novazite115 I make fusions and dont have an UNM team because all the shards havent spawned me any champ with AoE block damage and Helicath is to long ago. ^^
The multipliers aren't the only thing we don't know... Cooldowns and booked skills can make a big difference too.
Can we mix match the A2 and A3 or is it the fi al goes all on the same defense or damage build?
Damn they're cool, i imagine that the defense skills will win every vote, because once the first skill wins there isn't much cross synergy between the different class skills. So there wont be any incentive to mix and match.
I would love to see a champion with the 4 support abilities come out in the future tbh, sounds nice and strong once the kit is all together. Also can we get confirmation whether or not the 15% poison was a mistype? Because that is 3x more powerful than the current poisons
I like the Damage a1, it'll give him more turns = more chances to do his buffs, now put him on Reflex or Merciless, and he'll keep everyone alive with that shield
@@cjhaedaten8711 I was thinking the same, the extra turns A1 + the counterattack passive will give him so many extra turns, he will get back to his other skills super fast.
@@cjhaedaten8711 oooh that’s a really good call honestly, nice synergy. Honestly I saw the (likely) 100% provoke for bosses on an A1 and disregarded the other two. I’d be looking at using him for hydra mainly. But I wouldn’t be upset if the A1 won either :)
@@cjhaedaten8711Yea but a potentially 100% provoke is way more important in that scenario. Pretty much takes care of a hydra head on him own
but dont underestimate the brain of the normal player - not all see synergies
That guy can help on CB. Can intercept the stun, can place 2x 15%(?) poison which would be 30% per use of skill - if you got Vizier to extend for example, you can possibly turn this into double or triple stacks (i.e. imagine 6x 15% poison) and the passive would give everyone in the team, 30% more damage. Am I wrong?
7 poison tick and cb is dead
@@freeeggs3811 poison damage on CB is reduced
A3-Defense, A2-Defense, A1-Support and Passive:Defense.
I would choose these because it is the best option for CB!
Call me weird, but I'll pick defensive a3 and a2 but offensive a1 - for more shields and provokes lol. btw, the 15% poison is either new or typo error - we see so far is 5% and 2.5%, HH :)
The provoke is on the defensive a1 lol. Can’t have both extra turn and that
The extra turn A1 and the counterattack passive would be nuts. He would get extra turns left and right.
You can’t get extra turn from counterattack
@@georgejonesson6338 i know, my brain messed up a bit. i meant counter but then still wrong cos it's based on round not turn.
@@heavy-volt2682 YST also has an idea, defensive a3 a2 and supportive a1 with poison. with counter passive, more chances of poison :)
If that provoke can book up to 100%, with it on his A1 and under counterattack all the time, you could get the Hydra into a constant provoke cycle, plus always target your cleanser with intercept to keep true fear off and get another DPS in place of Shamael. Could be an amazing Hydra champ, I think.
Is Increase defence is applied before the shield?
do we have any Guarantee there not going to completly nerf the champ after we pick all the skills and kill it
Def skills all the way through. Great for hydra. very consistent provoker. very consistent mischief tank. great buff extender. and hes bringing some good buffs for the team.
So if this information is accurate, other than what is probably a typo on the A1 for Support (unless they are actually adding a hilariously strong 3rd level of poison which I'd be good with), I think I'd honestly at that point go Defense for all but the A1 where I'd go Support.
Straight up as someone that missed Brogni - A3 and 2 I'd go DEF just cause I'd like to try using that style of team instead of Helicath unkillable, and if you need another buff extender there actually a lot easier to get and book since there's 2 rares that do it on 3 turns, let alone epic or legendary options for those that have them. And if he's under counterattack almost all the time - with a 5% poison on his A1 - he can basically be your poisoner as well. At which point you have a stun block, a shield that (hopefully) eats damage to be like an unkillable team, the buff extension, decrease attack, his own counterattack and poison placer all on one champion. All you need at that point is decrease DEF and Weaken, with HP burn and poison sensitivity optional. Could basically just run him, Frozen Banshee, Gravechill, and Hellborn/Valerie with whatever champ you want or have in slot 5.
Even if it's '100%' on bosses to place a provoke - realistically there's what, maybe 2 bosses where that actually works? Poison works everywhere and with a kit like that, you can afford to bring in Deathknight, Vogoth, or any other number of champions with provoke either as an A1 or 100% chance on A2/3/AoE for waves or the 1 hydra head you can provoke.
would the defense second skill work with brogni sheild?
Will the daily login champ phase 2 coincide with this fusion? Could be an extra pain dmand drain
@HellHades phasing question for Saph: could this champ (dek skills) perma provoke head of decay?
A1, counter on, decay hits him as is provoked, he counters and potentially provokes decay again?
My only concern is that the counter might be still part of the same phases so the initial one won't drop off until the counter-attack is delivered
Defense will probably sweep but the Extra Turn A1 would be pretty sweet just to cycle Intercept buffs and buff extension even faster. Imagine throwing him in Reflex or Relentless and he'd be insane for anti-CC and buff upkeep. Defintiely hoarding resources for the May fusion!
I want the Damage one for A3, A2 and A1. I think A3 will have pretty good multipliers considering it's suggesting it could kill someone with stone skin. A2 can see it being a good AoE hitter possibly for hydra since when they're decapitated they just don't have any buffs and the A1 getting used multiple times can help with getting back around to abilities on time.
Is it worth to push for him (would be my 1st fusion) while the only legos I have is Ninja and... Valkyrie, which also does great job with shields? She's in 100% of my teams now as I don't have a lot of champs in general. I'm FTP player so that would probably mean missing few next fusions.
I wish they would of added the damage multipliers to the text so we can make a full educated decision, but as it stands now I'm voting Defense all the way
I like the A3 and A2 defense then A1 damage so he has more chance to take more turns, doing more buffs, it'll go really well with Reflex or Merciless....
I feel like the Support skill is only good for early to mid-early late game players, the Defense is good overall for almost all stages specially since you can use him properly in Hydra, while the Damage is mainly for Late-end game players...
Poison has been kinda irrelevant these days ever since they added hard mode Dungeon, its not as good anymore and he'll end up as mini Teodor with that Support skills except he revives, but the Support passive is the big deal and will decides if people values that passve then the Support skills will be it, still the Defense overall is the best for every players since it'll make him a really good support compare to the support skills
Permanent counter attack with a1 that can give extra turn?
You have my vote mate. Throughout the years my acc grew because everything you’ve done for the game. Gz is advance
I don’t know if I can bring myself to do another fusion. 😢
skip the current one and save your shards/resources for this champ
Skip the current one? People are st 75% done at this point. Minimum.
I hear ya on not wanting to do it, BUT you should always be psyched to do a fusion for a top champ. Like a 4.5 to a 5. Like a Gnut or Pythion.
First i thought defense would be my choice too. But because i have Corvis, which is my top damage dealer against the CB, i would go for the support one because of the activation of all poison which i have nearly full all the time against CB. And while the passive of Corvis ensures i get less damage from a CB with poison, this guy will bring extra damage for the team for all the poisons on the CB. Maybe that would be an very interesting synergy.
doesnt work on poison explosion on clanboss
its why other poison exploders are never used in clanboss
I think the defensive choice is the safest and best just for the fact that we don’t know the multipliers for the damage so if we go with that and end up getting a noodle that would be very disappointing plus we’ve been getting op damage dealers here recently, for the support choice it’s literally a poisoner which we already have enough of those, so I’d choice the defensive because it seems like a good all round shield for just about everywhere in the game
Instead of having the community vote on skills, they should make it like the mastery system where we can pick each one how we want when we get him. That way you can mix and match the skills to your preference.
Community pls make this a DEF CHAMPION!
Why do you want the generic A2 on the Def kit, when the support one is a poison exploder that heals the party at the same time, when there're only 2 poison exploders in the whole game, and plenty of people struggling to get past waves, or farm bosses efficiently trying to get Seer to do her thing, etc... It's a no-brainer.
@@hansvonmannschaft9062 I'm more focused with hydra. yeah i'm probably more end game than most but my account is far from great. waves cant be dealt with, being able to seer your way through waves in under 60 seconds is nice but its not necessary. Waves can be dealt with a multitude of ways, hydra cannot so I really like his defence kit for hydra. dec atk, provoke, mischief tank, shield. All sounds very nice
@@MrProbeNWatch We can have the best of both worlds. The A1 provoke, the A2 poison explosion + grp heal, the A3 the new Def mechanic. There's no need to be bound to a full set of abilities.
And dungeon waves gotta be dealt in 10-16 seconds total time from start to the boss, 17 to 60 is way too long, too little runs per hour. You can see a problem right there. Cheers.
😂😂😂 def is my vote defo
I really need that defense force ability, on the A2.. would be awesome, My 3rdvote will also be defense. can't waitttt will be fuseing for sure
I thought we were voting on skills one by one so that once A3 was chosen, the next set of options would be based on that skill. So if A3 won and was a defensive type, I expected the next three options for the A2 to be defensive type as well. But seems like even if A3 is defensive, we can still end up with A2 and A1 options that are based on support and attack. So we are not really choosing the skills. This is exactly how democracy works irl lol.
Not knowing multipliers is probably the only reason Attack focus will lose. All 3 kits seem good. I wouldn't mind if they released other champs with the losing kits after this fusion is decided. Which might be what they do anyway.
defense for all active skills, but definitely support on the passive and then we have an unskipabble Fusion .. which in a way sucks ;P
The counterattack passive with the extra turn A1 would make this champ kind of insane. He would cycle back to his intercept and A2 skills so fast
A1 extra turn only works on your turn not on the turn that enemy attacks you, hence counterattack won't prock it.
@@jovan9989 my understanding is that the A1 is usually credited to the champ that gave the counterattack buff, but since this would be his own it should work. That being said, even if you are right he will cycle 25% faster regardless so still a great option
I really like the idea of mixing the support, and deffensive... i think you could make a wild champ that way
I think the strongest combo would be attack for A2,A3 skills, the defense passive. Use stoneskin with lethal gears. That would be awesome. Make him super slow and let him counter like a mad man! Not sure the A1 extra turn can be proc on counter attack??? if so A1 attack, else A2 provok.
Defence A3, Defence A2, Attack A1. The A2 and A3 having that 25% chance for an extra turn cool down thanks to the A1 will make this guy very good. Passive either support or defence depends on what champs people have.
A3 defense, defense for a2 then support for A1 passive can be support again. I have the poisoners i just have no activators.
I’d prefer a defensive or support with an enemy max hp a1. Someone that can be useful for a team, but still be able to put out a little damage. Not a crazy hit a1, but someone that will do some damage while being built for the support role.
i think a3 defense then the rest go support.. then he becomes a hybrid beast with uniquely extra large poisons 15%(which are 3 times stronger then the normal big poisons that are 5%) as well as does a shield to keep the team alive and has heals and has allies deal more dmg on target with poisons...
dmg from poisons and team survivability and team dmg buff...
I think A3 Defense, A2 Defense, A1 Support and Passive Support would make them great for general content, I like the support skills on the A1 and Passive more than the Defense ones
would intercept work on cb ?
Yes
Yes
It can block stun very useful
Kinda funny how they knew the Intercept buff option was going to win even before they released the poll , not sus at all :D
how cool would it be if did it like mythical all 3 sets but you lock one in and stick with that or you pay 800 gems like masteries to change it or something along those lines
defence in all and maybe attack one for a1 so you have counter attacks that can give you extra turns? Would be sick and the first champ with that sorta function.
That 15% posion most be a typo that would be broken strong in pve but if it's not we realy need to vote for support for the rest of the votes.
That poison passive is so tempting. It will be so weird if all his abilities were a mix of all three roles lol
Defense champ with the Damage A1 would be amazing. Always has counter attack and A1 would have change for extra turn.
15% poison, with sensitivity, vizier and then keep popping the poisons probably gonna be some very solid damage on clanboss
oh wait, is poison subject to the maxdamage taken on clanboss? I thought it was warmasters etc only, but if its poison aswell this is less good, but still should be twice as strong as normal poison no? Also for arena, with the poison blessing, this is also pretty decent.
Full Defense but I'm not against any A1 winning.. intercept doesn't appear to have a cooldown so it would be interesting if you could cycle enough turns to apply it to your whole team lol. that'll be a fun way to stop torment's fears
the defense A2 and A3 has half of the requirements for an infinity shield CB team.
You misread the story passive entirely, it's *allies* get up to 30% more damage and that's way better than permacounter even if we somehow get the double A1
15% poison on the A1? isnt that like 3x the big poison, which is 5%?
Def - Hydra Res Tank due to self Counter Buff with Provoke...
that's what I was thinking with the passive and default skill, good mischief target and provoker plus aoe decrease atk and increase buff duration. If he gets the full defense kit he's gonna be an amazing hydra support
Defence focus is the best of the 3 for me because that kit is pretty awesome and synergies very well.
I like the idea of intercept for protecting from fear in hydra as well
Damn...I called it in the comments on your last vid HH... He has the potential to be like Sulferyion, just with poison nuke instead of burn nuke
Except poison has been soft nerfed over HP burn lately. Many bosses take way less poison damage if not immune entirely.
15% poisons though. But yeah I agree with the bosses vs poison activate. Still...Sulferyion is void and not easy to get. Sulf is my most used champ in PvE. This champ could have been pretty close to him. But it's too late, everyone already went Defense so it doesn't even matter now
@@x.VolatuS.x i can't imagine the 15% being anything but a typo, meaning it's meant to be 5%
We'll never know, cause there is no way to have the support kit on this champ now. There is 0 reason to pick any support skills from this point on.
@@x.VolatuS.x would you really want the support a3 just to pair with the support A2? the A3 poisons are conditional on revives. you would have no poisons to activate 90% of the time if you relied on it because you need to kill your team and after that revives always have long cooldowns. what's the point of activating the poisons if they naturally expire before you can apply more? to be like sulfuryion the poisons need to be on the A2.
I think we go defense for everything except the A1. Go support A1 since he always has counter attack up and he will always land 2 poisons. Unreal for drag / clan boss
i'm voting all damage with the defense passive, and praying for decent multipliers
The defense passive (counterattack) with damage A1 (extra turns) will give tons of extra turns. The defense passive is worthless because its single target (no one will manual hydra forever) and I understand it only books to 80% anyway. Damage A1 way more interesting.
I think the best combo is a1 and passive for support and the a2 and a3 defense I feel like that is the best choice
The counter attack with a chance for extra turn from the A1 could be pretty bonkers.
put him in provoke set then poison a1+ counter attack passive fills up enemy team or boss with poisons and poison explosion+heal could be good combo
I really wanted the full team revive... it would give him great usage pve. obviously it is the pvp ones that will win since that is mostly of people playing
A counterattack you can't control uptime of is an awful passive, tbh. If the A1 isn't a typo I'm hoping for support A1 & passive cause 15% poison debuff is huge, otherwise defense A1.
15% poison.. Pleas pick it ya'all..
Guarantee it's a typo
@@dukekessler6292who knows
Hoping for the poison to win. Activation, sensitivity, and placing them. Basically a better frozen banshee and she sees endgame use already
I predict he is going to be a full defence champ. not choosing poison at first, they are not going to choose poinson at any other moment. and they are not going to switch to attack either... so it seems he is jusst going to be full defence. wich kinda makes sense since he is a keeper. Maybe the vote should be on the entire kit instead of one by one
He can be a clan boos god if the right skills are picked..... A3 a2 defense skills with a1 and passive support skill...... Give it a thought HH to this combination...... Increase def shields intercept for stun target decrease attack more shields a bloody 15% poison in comparison to the 5% that we have and 30% more damage with target under poison
and increase buff duration too..... Absolutely nuts
I have tayrel for decrease attack occult brawler for poison duchese for block buff and and godseeker for increase buff duration in my Counter attacking 3 key unm team and i can replace all those 4 champions with just 1 vault keeper and add more damage dealers🤯🤯🤯
Guarantee it's not a 15% and that's it's a typo and only 5%. Also a new CB champ isn't needed, there's tons of comps that one key.
@@dukekessler6292But he's broken he replaces 4 champions alone in my current 3 key team.... even 5% is good..... But I'm good if people want a1 provoke for hydra too...... But just his synergy for cb is so good will enable everyone to get 1 or 2 key unm and there's nothing that beats unm rewards.... I'm over an year and have no unkillable block damage champs
I bet with the Fusion they add atleast 2 different champs to the pool with the other 2 skill trees, no way they keep these trees unused.
the suport type kinda intersting along side with (badel) thier passive give u team 50 percent more dmage and u have revier in u team
passive suport( more damge for all team)/ a3 (defnc for shield and increas def) a2 (suport activeing posine and big heal ) a1(offencive to get faster bck to a2 and a3 ) seems intersting
A3 is defense no doubt. A2 is a hard one the poison activation is huge for anyone that has Gnishak or other Aoe poisoners, 8 poisons or more activated is massive. A shield increase that depends on no. of buffs is situational and buff extension is not that uncommon, AOE POISON ACTIVATION IS, plus you get a hefty heal. I will go for support a2. His A1 if the poison is 15% is massive again if its a type-o then I will go for provoke. For the passive support focus adds a huge damage increase. if you have a Rathalos and put HP burns and poisons on the enemy then you have 3 passive increases in damage for one of the best boss killers.
The skill 2 of this fellow seems to be very similar to the panda’s rather than brogni. Just hoping it’s a 3 turn rather than 4
defence all the way if his passives not got a cooldown hes a perma taunt for hydra paird with a good firrol and godseeker he becomes mental with resist and extended buffs galore hope they dont make him really hard to get
So when is the affinity vote
i hope all fusions will be like this
Wait! A 15% poison is huge and a new debuff. The current big poison is 5%.
Defense A3, Defense A2, Support A1 would be nuts for Clan Boss. Or most bosses honestly.
if its 15 percent not 5 percent i agree
the only bad thing about these votes is the rest of the votes are kinda redundant once the first one is selected. These skills dont really mesh with one another so its gunna be all defense most likely.
I think the offense A1 goes really well with the defense passive
I think defense will wipe the board. Although I would like the a2 to be support instead since I don't see the shelf growing much with the def a2
Defence way going to be very good for hydra 🤩 a1 provoker is nice for head of decay
15% POISON!!! Three times what a current big poison (5%) has. Three poison stacks in one plus room for nine other debuffs.
That ancient old man is not a damage dealer.. i think his defense skills will be most valuable
If that is indeed a 15% poison it is kinda huge
8:25 is that a mistake? 15% poison
I expected each type would branch off into multiple choices but leave it Plarium to drop the ball.
Defence focus the whole way if the best in my opinion! Would be a great champ!
would the exception of offense A1 maybe
Imagine a solo build with food. Revive, place poison, then explode them, rinse repeat...
Full revive can't be on anything less than 4 turn cd booked. I doubt he would be better solo champion than artak or whoever people even run for soloing nowadays.
Defence Vault Keeper solves all my hydra problems lol
A 15 % poison would be crazy!!
The defense options seem the best, outside of not knowing multipliers
or cooldowns
@@mitchelwhite-ee6li that part too!
I wish it had been the multiplies that leaked. 😂 Oh well it’s still a fun concept.
The poision is 3x bigger than normal!!!!!!!!
15% poison is huge, thats like 3 poisons in one.
Yep Def skills all the way!!
I'm voting full defense focus.
The attack focus could be good if we didn't have the risk of getting another Fatalis.