Wow, to be honest I don't remember. Usually I made such videos to illustrate my points in forum discussions, but this particular case I barely remember. I can only guess that the point was: no, you can't make sustained turn noticeably better by manipulations with stabilizer if elevator deflection you need stays within stick force limit for any stab position. So you can pull enough. And as soon as I remember, for 109g2 sustained turn it is (or at least was) the case.
@@SuperMassiveGrayCat Thanks for sharing. I have largely ignored using trim and in trying to learn incorporate it I have been wondering if it is truly any better than a player manually adjusting pitch if he is precise enough to not hit the point of drag. So far the situations it seems to actually be useful besides for preventing fatigue are pulling up out of dive when pitch control isn't enough. Otherwise it just seems like a mostly cruise control for level flight
and the result?
Wow, to be honest I don't remember. Usually I made such videos to illustrate my points in forum discussions, but this particular case I barely remember. I can only guess that the point was: no, you can't make sustained turn noticeably better by manipulations with stabilizer if elevator deflection you need stays within stick force limit for any stab position. So you can pull enough. And as soon as I remember, for 109g2 sustained turn it is (or at least was) the case.
@@SuperMassiveGrayCat Thanks for sharing. I have largely ignored using trim and in trying to learn incorporate it I have been wondering if it is truly any better than a player manually adjusting pitch if he is precise enough to not hit the point of drag.
So far the situations it seems to actually be useful besides for preventing fatigue are pulling up out of dive when pitch control isn't enough. Otherwise it just seems like a mostly cruise control for level flight