It's actually a very unusual sound for this particular synth. While it was commonly used back then for the "synthwave"-ish sound (as it would be called now), this particular soundtrack sounds like high-quality FM chips on arcade machines.
my god, if only holders of early 1990s sound cards knew the potential monetary value in youtube views and subscriptions, millions of people want to hear their fave soundtracks from their fave games in high quality 1990s style audio. yet not one in 10,000 of these retards are aware they are sitting on the next big undiscovered yt success. As youtube gets bigger, more markets potential opens. Just because it didn't work 10 years ago, doesn't meen it won't go viral today.
I cant even begin to describe how thankful I am to you for finally getting able to hear the MT32 soundtrack!! This is something I've wanted to experience for like 24 years!! As much as I enjoy the Adlib OST (and also GM versions with different soundcards, but to a lesser extent), this MT32 version is like the holy grail. After listening to this I prefer some of the tracks in MT32 and others in Adlib (depending on how effectfull the synth gets).
He used both the MT-32 and SC-55 during the work on Dune 2 and on both LoKs. The MT-32 was probably the most polished as SC wasn't as widespread. There is some info on his gear setup on his FB page.
yes i am thankfull too. It seems we are not the only dune2 music nuts here.. there is heaps of us!!! as you said, words cant describe how epic this is!
I love the MT-32 midi better than any standaard soundblaster in almost every game, Dune 2 is that exception where the soundtrack really shines on a OPL2/OPL3 card like the Adlb and early Sounds Blasters. A opinion ofcourse :)
Question of preference... Mostly GM soundtracks are a way better, but seems Dune 2 is an exception here. I'd also like Adlib version of Dune 2 soundtrack more than GM version.
It really depends for what sound card the music has been primarily composed for, rather then just saying Roland MT-32 is the best or Gravis Ultrasound, etc.. For example, the music of "UFO Enemy Unknown" and "Prince of Persia 2" have both been composed with Sound Blaster / AdLib in mind and therefore sound "best" only with that music setting, while choosing GUS or Roland will only yield sup-par results because the midi files and instrument assignments have not been optimized well enough for them. So games like these are best played and enjoyed with the Sound Blaster 16 / AdLib (OPL2/3) music setting. On the other hand, games that have their music composed with GUS or Roland in mind, i.e. all Sierra games and "Monkey Island" are pretty much made with Roland MT-32, "Terror From The Deep" and "Full Throttle" have their music composed with GUS in mind. They will sound less good with Sound Blaster / AdLib and will be missing a few key elements here and there in the music, just like the above examples will lack that special something when not using Sound Blaster 16 / AdLib (OPL2/3). Though, all in all, it really depends on personal preference and nostalgia on what music card to use. There is no worst or best here, just what makes you able to enjoy the game the most.
@@Mokgor with Dune II it's not only "for what hardware", the music is different, just listen to Atreides mentat theme (The Council). In sounblaster/adlib there is a heavy kick drum beat, in MT-32 it's replaced with war drum march
Seriously, the groove at 15:27 is killing me! It's like the epitome of the groove that could have been pulled of with those devices. I'm melting on the inside when listening to it.
Still,the Adlib /Soundblaster would get you a more complete game experience, because of the voice samples missing from the MT-32 tracks. Still very nice to hear and thank you for sharing. I own a MT-32 version 1. I thought I had to replace the volume potmeter which was unresponsive. When I opened it up to replace it, I noticed it had become unclipped, exposing the delicate spool of copper wire inside. I was very lucky that the wire was still intact. Carefully popping it back inside was all it needed. Count me relieved :-)
Is that what caused some systems to have command acknowledgements sound like a series of beeps instead of the voices? I faintly recall that being the case on my friend's computer, but mine always had the voice acknowledgements.
@@Thirsty_Fox You could probably use a MT-32 and SoundBlaster in concert, with the Soundblaster as dedicated SFX Card and the MT-32 delivering the music.
Dat Adlib was always the LAST resort for me, if I couldn't get my Soundblaster working due to conventional memory limitations, I was like ... FUCK IT! I'll just play it with Adlib :/ Never had a Roland or even an AWE32. So my sound was always crap in DOS.
+george soras - Creative Ruled the soundcard market in the 90s and evntually won the war. AdLib was the only real contender, but they were too late, and by the time they came out with Adlib Gold, people already had the first version of Sound Blaster 16 in their machines. Roland ruled the Midi scene, but the hardware was too expensive for regular people and gamers. This piece of hardware was actually targeted towards musicians. Gravies tried, and failed - although they also made some impressive hardware. Many others tried to copy Creative and AdLib - but Sound Blaster did become the "standard" , and thus is the reason why you always had the options in games to choose "Sound Blaster or Compatible" ... not "Adlib or Compatible" or "Roland or Compatible" ... or "Gravis or Compatible" .... Sound Blaster was the defacto standard of the 90s gaming machines.
Actually, it was all MIDI. Yamaha YM3812, YMF262 and derivatives were just an on-chip implementation of general MIDI via FM synthesis. Roland units were just more high-end and closer-to-what-was-intended-by-the-composer. The SC-55 Mark2 was impressive hardware. Gravis? Not so much.
Adlib had no digital sound, it was just OPL. Sound Blaster had it. And there were A LOT of games which supported MPU-401 out via various other devices. SB or compatible usually referred to digital sound output which was standartized by many different vendors other than Creative.
It is difficult to choose between Roland MT-32 and SoundBlaster music setting, both are amazing and both have aspects that the other one is missing, important aspects that change certain parts of the music drastically. Someone should make a mix of both, where the tracks run at the same time, that's when it sounds most amazing.
I'm working on that right now. I'm listening to both the MT-32 and the Adlib versions and I'm trying to make a fusion of both. For example in Spice Melange I took the synth of the MT-32 and added it to the harsher mix of the Adlib one. Still a long way to go but you can expect something along what you asked 3 years ago : )
@@oliro I did it once with the ending music of "UFO Enemy Unknown" combining the AdLib and AWE32 tracks, which made for an amazing experience. I would like to link it to you but RUclips won't let the comment through with a link. Also, on RUclips I sometimes have both videos running at the same time, SB and MT-32 OST of Dune 2 and other than the MT-32 being slightly faster, requiring me to pause it for half a second every now and then, the combination sounds great.
@@oliro Nvm, I uploaded it to this channel now, it's the latest video titled "UFO Enemy Unknown - Game Over (SB+AWE32)". Unfortunately, I'm not that good with audio editing, someone like you probably would have an easier time combining the two songs for them to perfectly synch up.
I kinda like the crappy adlib soundblaster version better. This sounds muddy, unclear, unbalanced. Some sounds are better&nicer, but I like the adlib version, as a hole, much better. That one sounds more like music. This sounds more like SoundFX
JESUS... I am huge Dune II fan.. it was my first game played ever, around my fifth year. But I never thought that Dune II soundrack could sound THIS way. THANKS A LOT man. (flac files upload somewhere would be greatly appretiated). BTW could you run trough Descent OST as well?
If you want to listen to the Descent OST you need the first generation of the SC-55. The Mark II or SC-88 or above can't handle the stereo effects as they're intended.
You can't just take a standard adlib midi file and plug it into a roland. the ADSR envelopes are very different for roland so the instruments sound out of time.
Just wondering if anyone know, but why does the Roland MT 32 music play a little faster then the AdLib one? If you play the same tracks at the same time the Roland MT 32 will be slightly faster and desynch after 4 beats.
What a great game and soundtrack, Played Dune 2 with a soundblaster 16 and it was the first game where I've pulled an all-nighter with a friend. Good memories.
Overall i am somewhat underwhelmed by this, i agree with others that the OPL2/3 version of this soundtrack is actually superior on several tracks. Atreides mentat, ingame5 i. e. sound somewhat distorted/some instrument´s loudness seems off. But this def. still sounds better than the SCC-1 version. Yet i´d say the best way to listen to these midis is actually the (ofc non-vintage) SGM-180 soundfont. With few exceptions though, Ordos mentat being my absolute favorite, it´s awesome on the MT-32, hands down. Thanks for sharing!
Wow, this soundtrack gave me such sweet memories. And while it's great on MT32 / LACP1, I personally like the OPL2/OPL3 version of it better... It just feels better suited for that in my opinion.
Its wonderful. But the Roland SC-88 contains more detail. The Guitar and chanting in the beginning and distinct, whereas in this version they're reduced to wonderfully distorted reverb. As a fan of synthetic music I prefer this version because all that extra noise is just beautiful to me.
I remember getting my first Roland card, it cost nearly a thousand dollars, but holy fuck was blown away by the amazing music compared to the shitty alternatives.
The MT-32 and FM-based synths are quite different. In fact, the MT-32 used the LA synthesis like in the D-series of Roland synths and it was a mix of subtractive synthesis with a PCM sample-based one. So, the MT-32 in fact, had pre-recorded" samples on-board.
There's a certain charm I'll always appreciate about OPL MIDI. I find his compositions to be less cluttered with OPL, but the better instruments is a nice change.
Modighen Well, Dune 2 is a bit on the epic side and has quite a lot of epic "ta-da"s for a lack of a better word, so yeah, I am inclined to agree that Klepacki's work on Dune has its own merit on OPL. But Kyrandia soundtracks really do sound nice on MT-32. Although I used to own an SB16 and played all those titles on OPL. :) Still, I wished I had an MT-32. But I will always remember those soundtracks as being OPL.
It's sound good because the guy's of Roland build professional synth ( they try to mimic Fairlight sound or Akai sampler for cheaper ...) it's not a fucking toys back then, this module like the sound canvas series was too good for just videogame ^^, it was build to make music with computer and midi keyboard, but some game develloper used it as a caviar sound module ^^
ty for the answer, i didn't knew that `though i've played both versions. Actually my PC game time was only at the school (on 486's) moustly without sound, i've missed the music there.
The genius of Frank Klepacki.
One of the greatest game soundtracks of all time.
This card may be technically superior. But i still prefer the adlib /soundblaster version overall. That one gives goosebumps.
36:11 Warning! Enemy unit approaching from the south!
Funny thing, I usually love MT-32 sounds but in this particular track (Best track, IMO), Soundblaster / Adlib version has much more oomph to it.
@@Kiatrasi Agreed. I remember playing Dune II on Soundblaster Awe 32/General Midi and it felt much more powerful in this case.
*Moving Harvester over enemy troops from the south*
This soundtrack is absolute genius, aged like fine whine.
As a guy whose channel has recordings of Sega Genesis soundtracks from the real hardware, I really appreciate this.
i used to record dune2 megadrive tracks for mates- they thought i was mad lol... spice trip, turbulence etc lol
It's actually a very unusual sound for this particular synth. While it was commonly used back then for the "synthwave"-ish sound (as it would be called now), this particular soundtrack sounds like high-quality FM chips on arcade machines.
This is my first time hearing a game in the legendary MT-32 sound, now I want to hear all my old favourites in the same way, thanks!! :)
my god, if only holders of early 1990s sound cards knew the potential monetary value in youtube views and subscriptions, millions of people want to hear their fave soundtracks from their fave games in high quality 1990s style audio.
yet not one in 10,000 of these retards are aware they are sitting on the next big undiscovered yt success. As youtube gets bigger, more markets potential opens. Just because it didn't work 10 years ago, doesn't meen it won't go viral today.
@@plasmaastronaut yeah, but the creators of the music can just claim the revenues since they made it, or even the game companies.
I cant even begin to describe how thankful I am to you for finally getting able to hear the MT32 soundtrack!!
This is something I've wanted to experience for like 24 years!!
As much as I enjoy the Adlib OST (and also GM versions with different soundcards, but to a lesser extent), this MT32 version is like the holy grail. After listening to this I prefer some of the tracks in MT32 and others in Adlib (depending on how effectfull the synth gets).
He used both the MT-32 and SC-55 during the work on Dune 2 and on both LoKs. The MT-32 was probably the most polished as SC wasn't as widespread. There is some info on his gear setup on his FB page.
yes i am thankfull too. It seems we are not the only dune2 music nuts here.. there is heaps of us!!! as you said, words cant describe how epic this is!
I love the MT-32 midi better than any standaard soundblaster in almost every game, Dune 2 is that exception where the soundtrack really shines on a OPL2/OPL3 card like the Adlb and early Sounds Blasters. A opinion ofcourse :)
Question of preference... Mostly GM soundtracks are a way better, but seems Dune 2 is an exception here. I'd also like Adlib version of Dune 2 soundtrack more than GM version.
I played it on the Yahama DB50XG soundblaster daughterboard. It sounds great on that as well. Still, the OPL version is better imo :)
It really depends for what sound card the music has been primarily composed for, rather then just saying Roland MT-32 is the best or Gravis Ultrasound, etc..
For example, the music of "UFO Enemy Unknown" and "Prince of Persia 2" have both been composed with Sound Blaster / AdLib in mind and therefore sound "best" only with that music setting, while choosing GUS or Roland will only yield sup-par results because the midi files and instrument assignments have not been optimized well enough for them. So games like these are best played and enjoyed with the Sound Blaster 16 / AdLib (OPL2/3) music setting.
On the other hand, games that have their music composed with GUS or Roland in mind, i.e. all Sierra games and "Monkey Island" are pretty much made with Roland MT-32, "Terror From The Deep" and "Full Throttle" have their music composed with GUS in mind. They will sound less good with Sound Blaster / AdLib and will be missing a few key elements here and there in the music, just like the above examples will lack that special something when not using Sound Blaster 16 / AdLib (OPL2/3).
Though, all in all, it really depends on personal preference and nostalgia on what music card to use.
There is no worst or best here, just what makes you able to enjoy the game the most.
Full Throttle has CD audio music composed by real metal band... wtf r u talkin bout?
@@Mokgor with Dune II it's not only "for what hardware", the music is different, just listen to Atreides mentat theme (The Council). In sounblaster/adlib there is a heavy kick drum beat, in MT-32 it's replaced with war drum march
timeless. Love it when composers relish their work and are given time to do their best to create masterpieces.
Though it may matter to none but me, this soundtrack along with DOOM and Chrono Trigger are my absolute favorites.
omg nostalgic moment... rehear For Those Fallen. Love this song
My god, 36:28 - your harvester is under attack!!!
Seriously, the groove at 15:27 is killing me! It's like the epitome of the groove that could have been pulled of with those devices. I'm melting on the inside when listening to it.
I miss this quality games so much!
Why does this sound so awesome? Damn...
Cos Roland kicked ass. Dunno about today's equivalent. But back then was heavy good quality
There is no today's equivalent.
fuck yeah man its like listening to the soundtrack all fresh again
This Midi module have way higher audio resolution so it sounds extremely good. But with Module Tracking you can have similar sound
westwood ost first 10 seconds in.. delicious
10:21 is what you all really looking for!
nice!!
amazing... Frank Klepacki ... another great composer
For Those Fallen... What a great piece !
the best of all the soundtrack
Yes it is the best in the list.
So wanting to fire up Dune 2 again on Dosbox. Thanks!
I play it on Android in 2019. There is a old PC conversation for Android which still works flawless under Android 9
Still,the Adlib /Soundblaster would get you a more complete game experience, because of the voice samples missing from the MT-32 tracks. Still very nice to hear and thank you for sharing. I own a MT-32 version 1. I thought I had to replace the volume potmeter which was unresponsive. When I opened it up to replace it, I noticed it had become unclipped, exposing the delicate spool of copper wire inside. I was very lucky that the wire was still intact. Carefully popping it back inside was all it needed. Count me relieved :-)
Is that what caused some systems to have command acknowledgements sound like a series of beeps instead of the voices? I faintly recall that being the case on my friend's computer, but mine always had the voice acknowledgements.
@@Thirsty_Fox You could probably use a MT-32 and SoundBlaster in concert, with the Soundblaster as dedicated SFX Card and the MT-32 delivering the music.
Holy crap, I remember playing the intro to Dune II with Adlib music and almost pissing my pants. If I had this back then I would surely be wet.
Dat Adlib was always the LAST resort for me, if I couldn't get my Soundblaster working due to conventional memory limitations, I was like ... FUCK IT! I'll just play it with Adlib :/
Never had a Roland or even an AWE32. So my sound was always crap in DOS.
me too
+mikosoft Some things sound good, some sound overblown.
Even in 2017 it gives me the shivers. And slight PTSD-like symptoms.
hahaha Tamas me too man... high five brother!
holy cow i think i might pick one up now! how do i hook it up to my pc? (vintage dos pc with sb16 currently in it)
Hi, check this video Roland MT-32 CM-32L CM-64 CM-500 Ultimate Tutorial. Everything is explained there.
thank you :) its pretty long, but ill get around to watching it i think understand how to hook it up now
+TheArbiter66 I did this... I played Dune2 with it... it was even better than I thought it would be. I can now die happy.
They should make a movie in 2021 with the MT-32 in the sound track.
this soundtrack alone is such a masterpiece :O
"NEW UNIT DEPLOYED!" - "ENEMY UNIT DESTROYED!!"
REPORTING!
Warning! WORMSIGN
Listening to the MT-32 version one can also realize how awesome the OPL version of the "original" turned out to be. :)
Amazing module this and game OST. LAPC-1 did also do justice to this game. Roland ruled the soundcard wars back in the 90s!
+george soras - Creative Ruled the soundcard market in the 90s and evntually won the war. AdLib was the only real contender, but they were too late, and by the time they came out with Adlib Gold, people already had the first version of Sound Blaster 16 in their machines.
Roland ruled the Midi scene, but the hardware was too expensive for regular people and gamers. This piece of hardware was actually targeted towards musicians. Gravies tried, and failed - although they also made some impressive hardware.
Many others tried to copy Creative and AdLib - but Sound Blaster did become the "standard" , and thus is the reason why you always had the options in games to choose "Sound Blaster or Compatible" ... not "Adlib or Compatible" or "Roland or Compatible" ... or "Gravis or Compatible" .... Sound Blaster was the defacto standard of the 90s gaming machines.
Actually it is CM-32L on ISA card.
Yes, + sound effects on channel 10.
Actually, it was all MIDI. Yamaha YM3812, YMF262 and derivatives were just an on-chip implementation of general MIDI via FM synthesis. Roland units were just more high-end and closer-to-what-was-intended-by-the-composer. The SC-55 Mark2 was impressive hardware. Gravis? Not so much.
Adlib had no digital sound, it was just OPL. Sound Blaster had it. And there were A LOT of games which supported MPU-401 out via various other devices. SB or compatible usually referred to digital sound output which was standartized by many different vendors other than Creative.
Wow! Never heard before tunes on a Roland! Roland really kicked ass but sadly hardware was way too expensive for most of PC users of its time.
GM. REVERB 128 pitch bend. Chorus. Modulation. I love midi life
Except that this is not GM.
"For Those Fallen" is as good as Chopin's Funeral March. And that oughtta say something.
It is difficult to choose between Roland MT-32 and SoundBlaster music setting, both are amazing and both have aspects that the other one is missing, important aspects that change certain parts of the music drastically.
Someone should make a mix of both, where the tracks run at the same time, that's when it sounds most amazing.
I'm working on that right now. I'm listening to both the MT-32 and the Adlib versions and I'm trying to make a fusion of both. For example in Spice Melange I took the synth of the MT-32 and added it to the harsher mix of the Adlib one. Still a long way to go but you can expect something along what you asked 3 years ago : )
@@oliro Maybe you can also do a simple version where you put both tracks on top of eachother?
@@GAnimeRO I have a feeling this would sound like a cacophony, but I'm kinda curious...
@@oliro I did it once with the ending music of "UFO Enemy Unknown" combining the AdLib and AWE32 tracks, which made for an amazing experience.
I would like to link it to you but RUclips won't let the comment through with a link.
Also, on RUclips I sometimes have both videos running at the same time, SB and MT-32 OST of Dune 2 and other than the MT-32 being slightly faster, requiring me to pause it for half a second every now and then, the combination sounds great.
@@oliro Nvm, I uploaded it to this channel now, it's the latest video titled "UFO Enemy Unknown - Game Over (SB+AWE32)".
Unfortunately, I'm not that good with audio editing, someone like you probably would have an easier time combining the two songs for them to perfectly synch up.
Such a beautiful soundtrack.. Would love an awe32 version too, just for the nostalgi. I prefer it's drums and guitars sometimes as they are more "raw"
Listening before go sleep 😁 it's awesome. Remembering nights when i played Dune2 at the pc. T.y good guy.
A download link would be...really...really Damn cool
WOW never heard this i only had 8-16bit still love that but yeah as the other comments say this is the next level
I kinda like the crappy adlib soundblaster version better. This sounds muddy, unclear, unbalanced. Some sounds are better&nicer, but I like the adlib version, as a hole, much better. That one sounds more like music. This sounds more like SoundFX
JESUS... I am huge Dune II fan.. it was my first game played ever, around my fifth year. But I never thought that Dune II soundrack could sound THIS way. THANKS A LOT man. (flac files upload somewhere would be greatly appretiated). BTW could you run trough Descent OST as well?
If you want to listen to the Descent OST you need the first generation of the SC-55. The Mark II or SC-88 or above can't handle the stereo effects as they're intended.
You can't just take a standard adlib midi file and plug it into a roland. the ADSR envelopes are very different for roland so the instruments sound out of time.
Best with voice of Harkonnen operator quotes.
16:29 Is my favorite.
thumb up for great intro conclusion 2:07
Wait, wait wait! juuuust a moment! Where the hell is the track "Under construction"!?
Do you mean Faithful warriors?
Wow. Had no idea this wasn’t adlib only ..
31:28 those drums are so damn amazing!
Just wondering if anyone know, but why does the Roland MT 32 music play a little faster then the AdLib one? If you play the same tracks at the same time the Roland MT 32 will be slightly faster and desynch after 4 beats.
Amazing!
Freaking aweome, dude. Tanks for this.
Very cool! I'm a synth noob. Any initial suggestions?
43:07 One of my favorite things about this game was how the emperor is no better off when the bad guys win.
Oh my the Harkonnen victory at 37:12 it hits different.
Clicking on this link, again, was a really bad idea. I want to play the game now.
What a great game and soundtrack, Played Dune 2 with a soundblaster 16 and it was the first game where I've pulled an all-nighter with a friend. Good memories.
Is there a download for the Mt 32 soundtrack?
Overall i am somewhat underwhelmed by this, i agree with others that the OPL2/3 version of this soundtrack is actually superior on several tracks. Atreides mentat, ingame5 i. e. sound somewhat distorted/some instrument´s loudness seems off. But this def. still sounds better than the SCC-1 version. Yet i´d say the best way to listen to these midis is actually the (ofc non-vintage) SGM-180 soundfont.
With few exceptions though, Ordos mentat being my absolute favorite, it´s awesome on the MT-32, hands down. Thanks for sharing!
Real mt32 or emulated?? Either way it sounds Freaking amazing!
Hi, The MT-32 in the picture is the actual hardware.
@@sfurta Pretty sure he meant the audio and not the picture?
@@Svish_ pretty sure @Swampy's Chest's reply is saying the MT-32 in the picture is the actual hardware used to produce this.
Hi, the MT-32 in the picture is the actual hardware _that was used to record the sound of this RUclips video_
@@monsieurouxx That is a chad move, photographing your real devices.
Wow, this soundtrack gave me such sweet memories. And while it's great on MT32 / LACP1, I personally like the OPL2/OPL3 version of it better... It just feels better suited for that in my opinion.
Its wonderful. But the Roland SC-88 contains more detail. The Guitar and chanting in the beginning and distinct, whereas in this version they're reduced to wonderfully distorted reverb. As a fan of synthetic music I prefer this version because all that extra noise is just beautiful to me.
nice, how about a download link mate?
Thank you!
What you are really looking for: 19:28
Dune II actually sounds even better with a Gravis UltraSound
Better spatial positioning, separation, much smoother and just generally better tone.
I remember getting my first Roland card, it cost nearly a thousand dollars, but holy fuck was blown away by the amazing music compared to the shitty alternatives.
I know, right? Back in the day, people wasted thousands of dollars on GOOD MUSIC REPRODUCTION... Man, those were the days!
15:25 ; 21:30 ; 30:24 ; 31:26 ; 32:40
Do you have mp3 downloads of these?
IM IN HEAVEN!!!!!!!!!!!!
I know exactly how do you feel.
@@PerseEki69 👍👍🤝!!
Роланд МТ-32 е наистина невериятен звук.
Fucken Amazing
amazing. luv my MT32
Different fruitier flavour to sound blaster. Damm clear like 80ties harley
do you tell me you can take any game's shitty midi and make an actual sound out of it with that device?
BestGameEVA. Wow Awesome Music. ThankYou for the Upload.
I
Très bien. La bataille de Dune.
LE MT32 Lui rend justice.
Okay... Why the hell does yutube recommanded me this? I was listening Dark ambiant sounds
YourDeath311 History lesson.
+Kim Stennabb Caesar Even for one who has played this game with just the PC speaker, this seems to shine through. Especially the intro.
Don't hit me for it, but I like the AdLib version more. Less is more or something like that.
The MT-32 and FM-based synths are quite different. In fact, the MT-32 used the LA synthesis like in the D-series of Roland synths and it was a mix of subtractive synthesis with a PCM sample-based one. So, the MT-32 in fact, had pre-recorded" samples on-board.
There's a certain charm I'll always appreciate about OPL MIDI. I find his compositions to be less cluttered with OPL, but the better instruments is a nice change.
Modighen Well, Dune 2 is a bit on the epic side and has quite a lot of epic "ta-da"s for a lack of a better word, so yeah, I am inclined to agree that Klepacki's work on Dune has its own merit on OPL. But Kyrandia soundtracks really do sound nice on MT-32.
Although I used to own an SB16 and played all those titles on OPL. :) Still, I wished I had an MT-32. But I will always remember those soundtracks as being OPL.
I do think some of the sawtooth (buzzing) sounds are better on OPL2, for example in the upbeat part of the intro theme, but I prefer the rest here.
Adlib is much more complex than mt-32, frequency modulated seems to be more versatile that predefined set of samples
It's sound good because the guy's of Roland build professional synth ( they try to mimic Fairlight sound or Akai sampler for cheaper ...) it's not a fucking toys back then, this module like the sound canvas series was too good for just videogame ^^, it was build to make music with computer and midi keyboard, but some game develloper used it as a caviar sound module ^^
10:20 for what we're all here for :)
great, Mähdrescher einsatzbereit!!! ;)
Gabs die PC version in deutsch? Ich kenne nur die Amiga Version in deutsch.
@@nichderjeniche ja, gab es 🙂
WOW
It was real.
couldn't find the "Lego Tune", anyway, tnx for the good nostalgy times
Hi, there is no such song in the PC version.
ty for the answer, i didn't knew that `though i've played both versions. Actually my PC game time was only at the school (on 486's) moustly without sound, i've missed the music there.
Atreides unit destroyed!
BOYZ CALL ME CRAZY BUT THE 16 BIT VERSION IS BETTER
if i see this game on pc say to mom i bay me pc computer :D i most play this in home!
Nice. Couldn't stand the dinky poor man's FM sound of early Sound Blaster cards.
So if I took an MT-32 home my husband will kill me, got it. It's better than him.
i can't make my MT-32 sound like that... rather like a child random hitting keys in a supermarket synth exposition...
Don't like it to metal for me
wow, I'll just have no music thanks. fucking terrible
U have soundblaster awe 32 version?
Do you have a download link to this with separate mp3 files?