But I wonder...why do you put the historic riders/bikes if the bike's sound is completely wrong??? The 2007/08 Ducati's sound is completely different to the 2020 sound, this because these bikes have a different engine configuration. Same thing with historical Aprilia, Honda ecc... Every year i hope that you'll improve this thing but every year the history repeats itself. In a racing game the sound is one of the most important thing and for a racing lover is important too!! Then It's useless that you improve the textures/graphic/ride mode if the sound remains wrong for years! If you don't care about these things, please...don't put these bikes in the game. Thank you.
@Seby Teddy Yes, it is. But only between the 2019 Honda and the others Honda motogp. If you listen the sounds of the old Honda motogp in the game, you can understand that are the same. Only the sound of the 2002/03/06 Honda is a little bit different. But, in the game, all the Honda (Gp) sound like a v4, while the Honda 990cc (2002--2006) had a v5. And the sound between these two engines is whole different. In the comment the sound's speech was also in general and not only between the moderns and old motogp.
@@garnz27 i judge what i see now. If then in the final game it will be different, i don't know. Maybe it will be or maybe not. For how is the game now i don't like but this is only my personal opinion.
An d yes but if so then why has no one else picked up on it on the previous gameplay of MotoGP 19. Not trying to start an argument but I’m just making my point also look at the mugello gameplay. The tires are on the ground
@@matthewmellor7269 this is no big deal but in 2020 this should not be. The reason why tires seem not on ground here is because of texture and light source location. In other tracks if you see light source location the way it is here you will see same effect. At 15 21 24 seconds of mugello gameplay you will see too much light on track. At the moment motogp 19 braking looks slightly better lets see the final version of motogp 2020.
Casey Stoner 2007, who has that again compared to other years? Is there no other pilot as a novelty? If you could polish that driving physics I think it would be a breakthrough.
Rider is too big compared to the bike and its a bit static, It doesn’t move well with the bike. And also the bike moves too much like it is an overcraft! It seems like it has soap on his pneumatic.
Nope i think they use quick shifter in the cockpit like f1. Thats why when shifting gears foot didnt move wkwk. Lazy as fuck in this modern year like this still not repair the detail thats very important.
Then Rider body proportion is not actual same like real. I can't see alot diferent. Rider legs position when on the bike it's suck, too short for some Tall rider like Vale ,Ian & Petrux.
I appreciate its a dev build but something seems off with the way the bike steers. The rear seems to rotate around the camera/corner, I don't know how else to put it, looks very artificial. Also, did anyone notice the brake pressure trace/telemetry? If you brake like that on any bike, you'd lock (close) the front tyre and crash. Braking should be heavy in an upright position (or near to), and then the pressure should peel off as you lean the bike in, then neutral throttle (limit of side grip) then start to straighten the bike upright and accelerate. I hope it 'feels' better to play, I've not bought '18 or '19 (got all previous versions) and was hoping this would be a real step forward.
Please read this Milestone!!!! I think im not the only who wants more variety in races (Races uses to have always same positions and this ruins offline experience). Also little by little the game is making crash and fails less important and actually in real MotoGP races, rider errors usually destroy their GP. I know its an arcade game but playing more realistic isnt even an option!!!
Look at the rear tire on 1:15 and also look at braking telemetry in HUD. I like that, same as Marquez in Britain 2019, rear tire was lifting while braking. But the rest of physics is awful, rear tire floats above track, body movement is not right. For this historical bike it's ok, but now riding style is much different.
@@MilestoneTeam Thanks for reply! Modern riding style = body and head almost on the ground. In your gameplays body is too high... Alex Rins for example, his riding style is similar to the old one. Rossi gameplay from Mugello, that body position is totally inaccurate. Rossi is rider that leans his body very much as everyone else. I guess that you haven't changed it in the options, I guess you left default settings but every rider should have redefined body position settings. I hope you will add some more HUD elements this year. Maybe it would be good idea to hire an UI/UX designer so you can have best HUD in a racing game.
Can you guys learn sound work from the folk who made dirt 4 the cross kart had an almost perfect bike sound and it’s sound would fit into something like this perfectly
If you can, please make the bikes louder overall in replay and ingame. For example im playing a full race weekend and im in free practice. I wanna hear the bikes, from the beginning they drive on the start finish straight when im coming out of the pit. In real life theres that echo when a bike is flying over the start finish straight, i wanna have that so bad guys, please. Its an important detail for me. If not, you can add it in a patch later on
I wish you guys would add more when it comes to customization (appreciated the step forward you guys took in 19) and also a little more when doing career like the F1 games when it comes to being in the pit and interviews before/after a race and such. It adds so much more to the immersion
I hope to have in this motogp a 250cc and 125cc grid of historic riders, not a 500cc grid with just 10 riders, please, it would be good if you would listen to the community and listen to us for changes that we suggest. I only ask that in that section you polish it better. thanks.
Non vedo l'ora che esca il gioco MA: -Il pilota è enorme... sembra il gioco di minimoto - Il posteriore che si alza così spesso in frenata mi ricorda i motogp precedenti al 18: con una fisica scadente ed arcade - Che una moto da 250 cv alla ruota posso capire che si impenni tanto, capisco anche che non stia giocando Trastevere o Andrew... ma impenna troppo, per uscire bene da una curva, in base a questo gameplay, bisogna uscire in 4a marcia dalle curve - Il pilota e la moto non piegano (!!), i piloti reali arrivano costantemente tra i 59° e i 62° di piega, come nei precedenti video sembra che pieghino fino a malapena ai 45° - La moto sembra non pesare un grammo, per essere moto da corsa sono leggere, ma 200kg li peseranno beh anche loro, com'è che qua sembrino tutti superdotati fisicamente e con una forza fuori dal normale? Ci vuole un attimo per piegare - Di solito è il corpo che spinge la moto a curvare, in questi tre video è prima la moto che curva e poi segue il corpo - Spero che nella carriera manageriale mettano un mercato piloti (fuori contesto ma doveroso) Dai Milestone, sapete fare bene i giochi!!! Il 19 ne è la prova!
@@Francesco-wy5sw su tutto il commento sei andato a proprio a puntualizzare su quello? Mi dispiace per averti offeso mio grande guru del motociclismo. Complessato del cazzo, spreca il tuo tempo in quarantena per farti una sega piuttosto che cercare i puntini sulle i sotto i commenti di youtube 😂
This is one of the very very few comments I have ever made on any youtube video, and PLEASE Milestone, please read this comment. I have been buying every single milestone (and the previous guys') motogp games. Every year I pray that someone decided to include real crashes. You know, the way they did in SBK 2001. Where you have to control a character to run back to his bike, pick up the bike (maybe include a minigame to do that faster/slower) and start racing again. 'Cause this only losing 3seconds because you crashed is just bs (my opinion). Please @Milestone Team include this...
Physics are "suspicious" @ least, Bike sounds like a midi file and i bet my soul that the (not supposed to make you faster) wobble on the corner exit is still there
Awesome this sound of 2007 Ducati Desmosedici GP7, How can MotoGP 20 New Historical Riders, 250cc, 125cc Classes and Pre-Order Trailer will be come out for next week?
Lol that headshake/wobble at speed - I really wonder have these Milestone guys ever even SEEN a MotoGP race before, let alone even ever riden a bike lmao.
Man... that looks bad. It’s really a shame. - Sound is completely off. This is unforgivable. - Unnatural body movement of the pilot. - Unnatural transfer of weight of the motorcycle. - tire looks as it is floating at times. - terrible sound. I hope you guys manage to fix this eventually. 2020 version is not for me. Experience is just well below what it should be. Good luck
The Hystorical bikes that have a wrong sound are: Honda MotoGP from 2007 to 2013 (V4 screamer, not V5 like the Honda's from 2002 to 2006); Yamaha M1 2002 (screamer, not bigbang), Kawasaki ZX-RR 2005 (screamer, not bigbang); Aprilia RS3 (3 cylinders screamer, not v4 bigbang); Suzuki GSV-RR 2004-2007(screamer, not bigbang). I understand that it's not easy to sample every sound of every bike in the game, but it would be really nice to have the correct sounds. Please Milestone can fix this? Thank you. Congratulations for the passion you put into making motorcycle video games.
In my opinion. too much of rear end going up during braking, too much wobbling and front end going up too much on the throttle Fix this thanks! :D You done great job for last year's game
Is this the 17, 18, 19 or 20 game? Seriously, getting tired of just seeing slight improvements of graphics and little else. In the last 4 years you've literally added just tyre wear, engine breaking, AW and TC
Also, where are the pit boards in this game? On the start finish line, they show pit board to display info to riders, if you wanna make it real, add that as well please.
Pretty sure it wasn’t a big bang engine. The Stoner era Ducatis were screaming like crazy. This is one of the main reasons why I still don’t purchase the MotoGP games. The sound is always way off..
Welcome for another year of MotoGP Hockey Slide ! Hope they will focus on make better physics for the bike, instead of put new contents and history bikes with 2020 motor sound…
Serve un video con l'i.a settata al massimo per capire se c'è stato il salto di qualità dall'anno scorso che nonostante fosse molto migliorata rispetto al solito ancora peccava, in particolare in staccata dove andava al doppio del giocatore e percezione delle altre moto.
Se sai staccare sei tu quello che va il doppio dell'ia, già da questo video sembra che spiacevolmente siano stati addirittura fatti passi indietro nella fisica, nel 19 questa ducati in particolare era nervosa ma in linea con la realtà, qua fa dei traversi che sembrano molto ma molto arcade, sembra di essere tornati a motogp18 o addirittura al 17. Non ci siamo proprio.
A dire il vero, con il posteriore che si alza così spesso, mi ricorda un sacco motogp 17... quando la stoppavi come un matto e la ributtavi in piega senza ritegno... Speriamo che non sia l'alpha del gioco 😅
This is what motogp20 is different to motogp19 GOOD THINGS Track seems more real, not clean as the 19. BAD THINGS Motogp19 has a better physics Motogp19 has better pilot movements Motogp19 has the same graphic of Motogp20 MILESTONE WTF.
@@WSNBM-1908 Go watch the game trailer of motogp19 and motogp18 and compare them to the final versions of them, the games look very similar to the pre launch versions.
Rider is SOOOOO BIG cmon milestone, cant you capture or scan a rider on a full tuck on its size. The way how every rider tucks on their bike in real life? Is sooo different in here, on how it leans every corner, their body style or riding styles are sooooo different its not accurate you already nailed this on 15, 16, 17. 17 riding style is somewhere accurate you just need to make some improvements of it watch every rider leans on corners their different riding styles you need to scan those cmon. ITS 2020 give us some fresh and NEW MotoGP game, F1 is slowly kicking your arse. You gotta do something milestone.
Cant you guys record sounds of actual motogp bikes and use that for gameplay? The sounds of these bikes are very inaccurate and don't sound pleasant at all
But I wonder...why do you put the historic riders/bikes if the bike's sound is completely wrong??? The 2007/08 Ducati's sound is completely different to the 2020 sound, this because these bikes have a different engine configuration. Same thing with historical Aprilia, Honda ecc...
Every year i hope that you'll improve this thing but every year the history repeats itself. In a racing game the sound is one of the most important thing and for a racing lover is important too!! Then It's useless that you improve the textures/graphic/ride mode if the sound remains wrong for years! If you don't care about these things, please...don't put these bikes in the game. Thank you.
Why I never buy Milestone games for 60 dollars, not worth it at all.
@Seby Teddy Yes, it is. But only between the 2019 Honda and the others Honda motogp. If you listen the sounds of the old Honda motogp in the game, you can understand that are the same. Only the sound of the 2002/03/06 Honda is a little bit different. But, in the game, all the Honda (Gp) sound like a v4, while the Honda 990cc (2002--2006) had a v5. And the sound between these two engines is whole different. In the comment the sound's speech was also in general and not only between the moderns and old motogp.
@@unclenickynvp5074 I think the same
Remember the game is in test build most likely so I wouldn’t write off that they’ll change it In the final product
@@garnz27 i judge what i see now. If then in the final game it will be different, i don't know. Maybe it will be or maybe not. For how is the game now i don't like but this is only my personal opinion.
0:12 tyre not in contact with ground
But there’s still time to fix bugs. Or updates to fix it
@@matthewmellor7269 This was in motogp 19 too. Don't get your expectations too high.
An d yes but if so then why has no one else picked up on it on the previous gameplay of MotoGP 19. Not trying to start an argument but I’m just making my point also look at the mugello gameplay. The tires are on the ground
@@matthewmellor7269 this is no big deal but in 2020 this should not be. The reason why tires seem not on ground here is because of texture and light source location. In other tracks if you see light source location the way it is here you will see same effect. At 15 21 24 seconds of mugello gameplay you will see too much light on track. At the moment motogp 19 braking looks slightly better lets see the final version of motogp 2020.
looks like it was an issue with the shadow, not the wheel floating
Milestone you guys need to add in replay mode free mode or drone follow that will be really cool!
Thanks for your suggestions, Michiel606. We'll think about that!
Jo michiel606 ik ben geabonneerd
@@yasino4o652 topper🔥
@@HanzFatihyes
@@michiel6068 thanks topper
Ducati GP 07 "Sound" is Screamer engine , The GP 10-20 Soft pulse engine
Casey Stoner 2007, who has that again compared to other years? Is there no other pilot as a novelty? If you could polish that driving physics I think it would be a breakthrough.
Rider is too big compared to the bike and its a bit static, It doesn’t move well with the bike. And also the bike moves too much like it is an overcraft! It seems like it has soap on his pneumatic.
Have you fix the problems no movement in foot when shifting gears
yes
@@n7kasumi99 nope
nope, since now motogp19 the didnt got the update for that. they just lazy
Nope i think they use quick shifter in the cockpit like f1. Thats why when shifting gears foot didnt move wkwk. Lazy as fuck in this modern year like this still not repair the detail thats very important.
Then Rider body proportion is not actual same like real. I can't see alot diferent. Rider legs position when on the bike it's suck, too short for some Tall rider like Vale ,Ian & Petrux.
I appreciate its a dev build but something seems off with the way the bike steers. The rear seems to rotate around the camera/corner, I don't know how else to put it, looks very artificial.
Also, did anyone notice the brake pressure trace/telemetry? If you brake like that on any bike, you'd lock (close) the front tyre and crash. Braking should be heavy in an upright position (or near to), and then the pressure should peel off as you lean the bike in, then neutral throttle (limit of side grip) then start to straighten the bike upright and accelerate.
I hope it 'feels' better to play, I've not bought '18 or '19 (got all previous versions) and was hoping this would be a real step forward.
Please read this Milestone!!!! I think im not the only who wants more variety in races (Races uses to have always same positions and this ruins offline experience). Also little by little the game is making crash and fails less important and actually in real MotoGP races, rider errors usually destroy their GP. I know its an arcade game but playing more realistic isnt even an option!!!
I crash my brains out on the GP bike. lol
Look at the rear tire on 1:15 and also look at braking telemetry in HUD. I like that, same as Marquez in Britain 2019, rear tire was lifting while braking.
But the rest of physics is awful, rear tire floats above track, body movement is not right. For this historical bike it's ok, but now riding style is much different.
Thanks for your feedback. We're always at work!
@@MilestoneTeam Thanks for reply! Modern riding style = body and head almost on the ground. In your gameplays body is too high... Alex Rins for example, his riding style is similar to the old one. Rossi gameplay from Mugello, that body position is totally inaccurate. Rossi is rider that leans his body very much as everyone else. I guess that you haven't changed it in the options, I guess you left default settings but every rider should have redefined body position settings.
I hope you will add some more HUD elements this year. Maybe it would be good idea to hire an UI/UX designer so you can have best HUD in a racing game.
Can you guys learn sound work from the folk who made dirt 4 the cross kart had an almost perfect bike sound and it’s sound would fit into something like this perfectly
the rider physic looks so big
I've noticed that on ride 3 to
the thing that we need to do it more realistic is a better crash animation
We've worked on it. You'll see a lot of improvements as soon as you play the game.
@@MilestoneTeam i hope you improved nintendo switch version too
@@MilestoneTeam
Improve the sound you incompetent bunch of lazy bastards.
If you can, please make the bikes louder overall in replay and ingame. For example im playing a full race weekend and im in free practice. I wanna hear the bikes, from the beginning they drive on the start finish straight when im coming out of the pit. In real life theres that echo when a bike is flying over the start finish straight, i wanna have that so bad guys, please. Its an important detail for me. If not, you can add it in a patch later on
I wish you guys would add more when it comes to customization (appreciated the step forward you guys took in 19) and also a little more when doing career like the F1 games when it comes to being in the pit and interviews before/after a race and such. It adds so much more to the immersion
Milestone, please fix the sound!! This is the same sound as GP20, that brutal thing definitely didn’t sound the same as now
I hope to have in this motogp a 250cc and 125cc grid of historic riders, not a 500cc grid with just 10 riders, please, it would be good if you would listen to the community and listen to us for changes that we suggest. I only ask that in that section you polish it better. thanks.
Yeah. Imagine having the middle motogp era riders too. Marquez or Dovi in 125cc
250cc and 125cc Classes in MotoGP 20 please
Maybe add Shanghai and Suzuka as historical tracks as well! Very fun tracks
@@TheFredster32 What about Indianapolis?
Well i want add new historical tracks the 2003 Suzuka and 2011 Estoril
Non vedo l'ora che esca il gioco MA:
-Il pilota è enorme... sembra il gioco di minimoto
- Il posteriore che si alza così spesso in frenata mi ricorda i motogp precedenti al 18: con una fisica scadente ed arcade
- Che una moto da 250 cv alla ruota posso capire che si impenni tanto, capisco anche che non stia giocando Trastevere o Andrew... ma impenna troppo, per uscire bene da una curva, in base a questo gameplay, bisogna uscire in 4a marcia dalle curve
- Il pilota e la moto non piegano (!!), i piloti reali arrivano costantemente tra i 59° e i 62° di piega, come nei precedenti video sembra che pieghino fino a malapena ai 45°
- La moto sembra non pesare un grammo, per essere moto da corsa sono leggere, ma 200kg li peseranno beh anche loro, com'è che qua sembrino tutti superdotati fisicamente e con una forza fuori dal normale? Ci vuole un attimo per piegare
- Di solito è il corpo che spinge la moto a curvare, in questi tre video è prima la moto che curva e poi segue il corpo
- Spero che nella carriera manageriale mettano un mercato piloti (fuori contesto ma doveroso)
Dai Milestone, sapete fare bene i giochi!!! Il 19 ne è la prova!
Ne pesano 150 non 200 kg manco le mille di serie pesano 200 kg ignorante continua a giocare ai videogiochi
@@Francesco-wy5sw su tutto il commento sei andato a proprio a puntualizzare su quello? Mi dispiace per averti offeso mio grande guru del motociclismo.
Complessato del cazzo, spreca il tuo tempo in quarantena per farti una sega piuttosto che cercare i puntini sulle i sotto i commenti di youtube 😂
This is one of the very very few comments I have ever made on any youtube video, and PLEASE Milestone, please read this comment. I have been buying every single milestone (and the previous guys') motogp games. Every year I pray that someone decided to include real crashes. You know, the way they did in SBK 2001. Where you have to control a character to run back to his bike, pick up the bike (maybe include a minigame to do that faster/slower) and start racing again. 'Cause this only losing 3seconds because you crashed is just bs (my opinion). Please @Milestone Team include this...
Is it me or it seems that game physics are going backwards? Also, the camera seems to be dynamic, regarding the bike's speed.
Will be available a demo for this game?
Is this a minibike
Physics are "suspicious" @ least, Bike sounds like a midi file and i bet my soul that the (not supposed to make you faster) wobble on the corner exit is still there
Exhaust sound 🎶 : EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
The Sliding is still veeery artificially
The handling of the motobike is not realistic at all. Even after years, I don't see a marked improvement.
@@Elriwenn No, its very good in my eyes. Maybe youre not a huge Motogp fan
@@kxvxn01 I follow MotoGP since 2001. I'm used to seeing motobikes on the track. The rendering of the game is not great, as on previous games.
@@Elriwenn youre telling me that older Motogp Games are better? 😂 Good one
@@kxvxn01 No, they always had the same problem. With each new episode, I see if it gets better and unfortunately, it's not the case this year again.
Ride 4?
In the end of 2020
is it just me or the bike look small. the camera angle took me back from gp18
Awesome this sound of 2007 Ducati Desmosedici GP7, How can MotoGP 20 New Historical Riders, 250cc, 125cc Classes and Pre-Order Trailer will be come out for next week?
The Ducati GP 07 doesn't sound like that at all.
@@unclenickynvp5074 But it's a Ducati Desmosedici GP20 sound
I think the audio in MotoGP 19 Is better, in particular the gear changing sound. Please fix it
This is just awesome Laguna Seca, one of my favorite circuit. The graphic is looking better and better 💯😎🙏
Lol that headshake/wobble at speed - I really wonder have these Milestone guys ever even SEEN a MotoGP race before, let alone even ever riden a bike lmao.
the bike is faster than a f1 car in the corners...
Haha, yeah, i hope they fix it😂
natxo_001 that why I like f1
stoner, is faster, than you
10/10
Kids of today
Man... that looks bad. It’s really a shame.
- Sound is completely off. This is unforgivable.
- Unnatural body movement of the pilot.
- Unnatural transfer of weight of the motorcycle.
- tire looks as it is floating at times.
- terrible sound.
I hope you guys manage to fix this eventually. 2020 version is not for me. Experience is just well below what it should be.
Good luck
Motogp 17 is better
Look at the rear, that is very good
Andiks Gamer they did it, milestone improved the gameplay ,texture, graphic evry year
The Hystorical bikes that have a wrong sound are: Honda MotoGP from 2007 to 2013 (V4 screamer, not V5 like the Honda's from 2002 to 2006); Yamaha M1 2002 (screamer, not bigbang), Kawasaki ZX-RR 2005 (screamer, not bigbang); Aprilia RS3 (3 cylinders screamer, not v4 bigbang); Suzuki GSV-RR 2004-2007(screamer, not bigbang).
I understand that it's not easy to sample every sound of every bike in the game, but it would be really nice to have the correct sounds.
Please Milestone can fix this? Thank you.
Congratulations for the passion you put into making motorcycle video games.
In my opinion. too much of rear end going up during braking, too much wobbling and front end going up too much on the throttle
Fix this thanks! :D You done great job for last year's game
Is this the 17, 18, 19 or 20 game? Seriously, getting tired of just seeing slight improvements of graphics and little else. In the last 4 years you've literally added just tyre wear, engine breaking, AW and TC
finally you fix riders lean angle
Onboard helmet gameplay pls!
Laguna Seca: Stoner has left the chat
Very nice
Also, where are the pit boards in this game? On the start finish line, they show pit board to display info to riders, if you wanna make it real, add that as well please.
The rider is too big and static, or it Just my impression?
Laguna, those were the days. Sleep in a tent on Fox Hill and watch racing all day.
Elevations look good 👏🏾
i don't understand you
Cool stuff integrate tires consumption ! 👍
this remembering me with Motogp 08 Graphic PS3/XBOX360
Pretty sure it wasn’t a big bang engine. The Stoner era Ducatis were screaming like crazy. This is one of the main reasons why I still don’t purchase the MotoGP games. The sound is always way off..
Photo mode ?
Why doesn't the rear wheel seem to touch the asphalt? It seems to be floating
That Ducati sounds completely different irl, why u put the new engine sound on this bike? It's dumb
Why do people play from behind the rider?? Show us helmet cam footage.
Milestone kok kamu tidak bikin MotoGP2020
di play store
There should be a mode where its only Rossi vs Stoner.
RIP Casey Stoner
Is motogp this year using quickshifter in the cockpit so when shifting gears the foot didnt move??
So lazyy
Il pilota è enorme... È troppo sproporzionato rispetto alla moto 🙄🙃
Sembra su una mini moto!
Daniele Poggi Più o meno la sensazione è quella 🙊
Amazing.....
I play MotoGP 13......
Ma l'asfalto è fatto di burro? Com'è possibile che le moto scivolino così tanto anche in rettilineo?
Sbaglio o il sound della gp 7 era diverso,credo aveva il motore screamer
Vogliamo il meteo dinamico con il cambio moto!
Welcome for another year of MotoGP Hockey Slide ! Hope they will focus on make better physics for the bike, instead of put new contents and history bikes with 2020 motor sound…
Please prioritise the sound improvements! Oh and also the articulation of the wheel over bumps and power (rear wheel especially) still looks fake.
I wish theyd go back to the old physics engine like what was in Ride 2 and just update that a little.
Why do these bikes handle differently compared to the modern motogp bikes in the game?
Are you dumb?
@@JamoZNL who the fuck are you? Fuck off
Serve un video con l'i.a settata al massimo per capire se c'è stato il salto di qualità dall'anno scorso che nonostante fosse molto migliorata rispetto al solito ancora peccava, in particolare in staccata dove andava al doppio del giocatore e percezione delle altre moto.
Se sai staccare sei tu quello che va il doppio dell'ia, già da questo video sembra che spiacevolmente siano stati addirittura fatti passi indietro nella fisica, nel 19 questa ducati in particolare era nervosa ma in linea con la realtà, qua fa dei traversi che sembrano molto ma molto arcade, sembra di essere tornati a motogp18 o addirittura al 17. Non ci siamo proprio.
They are doing so many endos
TV Replay and barcodes would be higly appreciated. thank you
Riuscirete a non fare una moto volante prima o poi? Poi Stoner sembra un gigante
My dog used to chase people on a bike a lot. It got so bad, finally I had to take his bike away.
Why stoner looks ride a pitbike ? Lol . Is just me or anyone else ?
Moto GP 19 has better physics
where is the historical part?
Split screen COME ON!! PLS
Va bene il posteriore dinamico ma così mi sembra esagerato🤣🤣🤣
A dire il vero, con il posteriore che si alza così spesso, mi ricorda un sacco motogp 17... quando la stoppavi come un matto e la ributtavi in piega senza ritegno...
Speriamo che non sia l'alpha del gioco 😅
This is what motogp20 is different to motogp19
GOOD THINGS
Track seems more real, not clean as the 19.
BAD THINGS
Motogp19 has a better physics
Motogp19 has better pilot movements
Motogp19 has the same graphic of Motogp20
MILESTONE WTF.
Not final version idiot
@@WSNBM-1908 bro what can you think they can change ? The game is coming soon. And don't be toxic, I'm not idiot ok kid ?
@@WSNBM-1908 Go watch the game trailer of motogp19 and motogp18 and compare them to the final versions of them, the games look very similar to the pre launch versions.
@@Egi_4658 I AGREE, IT IS NOT FINAL VERSION BUT... I KNOW MILESTONE SINCE MOTOGP 13 AND THEY NEVER EVER CHANGE EVERYTHING ON PHYSICS TILL NEXT MOTOGP.
Honestly this sort of looks horrible, why is the bike move around like its floating
Rider is SOOOOO BIG cmon milestone, cant you capture or scan a rider on a full tuck on its size. The way how every rider tucks on their bike in real life? Is sooo different in here, on how it leans every corner, their body style or riding styles are sooooo different its not accurate you already nailed this on 15, 16, 17. 17 riding style is somewhere accurate you just need to make some improvements of it watch every rider leans on corners their different riding styles you need to scan those cmon. ITS 2020 give us some fresh and NEW MotoGP game, F1 is slowly kicking your arse. You gotta do something milestone.
I think the gameplay not that very good especially when the rider is braking
Great nothing to be proud of.
Rear tyre still sliding like riding on ice, not realistic
Ma cos'è sta roba? Il pilota è il triplo della moto
Sembra abbiano toppato di nuovo quest anno 😂
@@felicelovenapoli93 ma poi cazzo sembra che sia un pensionato ciccione, la fa impennare a bestia e la moto è il triplo più piccola di lui
@@matto7085 comunque sia aspettiamo Aprile per giudicare il gioco
@Seby Teddy lo prendi online
@@matto7085 ma perchè anche amazon non consegna?
Christ. This gameplay needs work.
Ride 3 shits all over the physics of this game
the box deserts
Veoo un fallo en este juego que los pilotos se ven demasiado grandes en la moto pongo esto para que lo intentéis arreglar Un saludo
Hand the license to codemasters already
Milestone Team you need to listen to your fans. If you do and fix just like our suggestions, trust me, you will get more money 💰 💰 💰.
We always do that, A. Rusyaidi. We do our best to improve the game considering your suggestions. ;-)
Press Y
Every exit corner the tire wobbles🤔
The rider physique was really bad compare to motogp19
Better framerate for ps4 please!
Cant you guys record sounds of actual motogp bikes and use that for gameplay? The sounds of these bikes are very inaccurate and don't sound pleasant at all
hey can you add flag to flag race
Not so historical laguna with the asphalted corkscrew 💔
Ducati gp7 doesnt sounds like that
Why does the bike look so Tiny
โหลดเล่นมือถือช่วยใด้ใหหม
Too much wheelie
casy stoner i short boy mannn,this really big boddy you need fix body rider short and tall accordingly possible
Released Motogp20 on android