NBA 2K23 - Shaq destroys Gordon Hayward at the rim on an alley-oop - MyTEAM Domination - Next Gen

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  • Опубликовано: 28 дек 2024

Комментарии •

  • @tobiselle
    @tobiselle 2 года назад +7

    What a murder! 😤🔥

  • @trewright58
    @trewright58 2 года назад

    What camera angles are using for this years 2k, they keep messing with the camera angles

  • @tylerdunks23
    @tylerdunks23 Год назад

    Yoo I send in a couple of Kobe highlights on twitter hopefully it’s good enough to be posted 😂

  • @sentelnbalivebolton7399
    @sentelnbalivebolton7399 2 года назад

    Oh my jesus

  • @leo72389ify
    @leo72389ify 2 года назад +4

    How did u remove the button icon on alley opps??

    • @dee4three930
      @dee4three930  2 года назад +2

      Turn off all gameplay indicators in the settings.

    • @leo72389ify
      @leo72389ify 2 года назад

      @@dee4three930 ok

  • @jonathonbradford7210
    @jonathonbradford7210 2 года назад

    Hey Dee4Three can I ask you something?

    • @dee4three930
      @dee4three930  2 года назад +1

      Sure. What's up?

    • @jonathonbradford7210
      @jonathonbradford7210 2 года назад

      @@dee4three930 you know that thing you did for past nba 2k games, adding extra rosters and players and managing to make them almost exactly like how they were in real life, like nba 2k17 you added guys like Reggie miller and more classic teams, I was wondering how are you able to do that? Customizing these games almost perfectly?

    • @jonathonbradford7210
      @jonathonbradford7210 2 года назад

      @@dee4three930 Hey did you see the question I asked a few days ago?

    • @dee4three930
      @dee4three930  2 года назад +1

      @@jonathonbradford7210 Sorry, just getting to this. Honestly, we have a great modding community, and a lot of modding tools at our disposal, that helped a lot.
      Also, I practiced with the tools/apps like Blender, Photoshop, Paint dot net, etc, and learned a lot of different types of modding. All the practice with those apps/tools made me pretty good with art stuff, and of course I learned how files need to be structured in order to put them into the game.
      Knowing the history of the game and doing proper research is also important. It's a lot of video watching to get jump shots right, a lot of time on bball reference, and a lot of just knowing players skillsets.

    • @jonathonbradford7210
      @jonathonbradford7210 2 года назад +1

      @@dee4three930 Oh ok thank you for explaining it to me, I really respect the work you put in to making these things.