@@dee4three930 you know that thing you did for past nba 2k games, adding extra rosters and players and managing to make them almost exactly like how they were in real life, like nba 2k17 you added guys like Reggie miller and more classic teams, I was wondering how are you able to do that? Customizing these games almost perfectly?
@@jonathonbradford7210 Sorry, just getting to this. Honestly, we have a great modding community, and a lot of modding tools at our disposal, that helped a lot. Also, I practiced with the tools/apps like Blender, Photoshop, Paint dot net, etc, and learned a lot of different types of modding. All the practice with those apps/tools made me pretty good with art stuff, and of course I learned how files need to be structured in order to put them into the game. Knowing the history of the game and doing proper research is also important. It's a lot of video watching to get jump shots right, a lot of time on bball reference, and a lot of just knowing players skillsets.
What a murder! 😤🔥
What camera angles are using for this years 2k, they keep messing with the camera angles
Yoo I send in a couple of Kobe highlights on twitter hopefully it’s good enough to be posted 😂
Oh my jesus
How did u remove the button icon on alley opps??
Turn off all gameplay indicators in the settings.
@@dee4three930 ok
Hey Dee4Three can I ask you something?
Sure. What's up?
@@dee4three930 you know that thing you did for past nba 2k games, adding extra rosters and players and managing to make them almost exactly like how they were in real life, like nba 2k17 you added guys like Reggie miller and more classic teams, I was wondering how are you able to do that? Customizing these games almost perfectly?
@@dee4three930 Hey did you see the question I asked a few days ago?
@@jonathonbradford7210 Sorry, just getting to this. Honestly, we have a great modding community, and a lot of modding tools at our disposal, that helped a lot.
Also, I practiced with the tools/apps like Blender, Photoshop, Paint dot net, etc, and learned a lot of different types of modding. All the practice with those apps/tools made me pretty good with art stuff, and of course I learned how files need to be structured in order to put them into the game.
Knowing the history of the game and doing proper research is also important. It's a lot of video watching to get jump shots right, a lot of time on bball reference, and a lot of just knowing players skillsets.
@@dee4three930 Oh ok thank you for explaining it to me, I really respect the work you put in to making these things.