The Sad Downfall Of Calcharo | Wuthering Waves
HTML-код
- Опубликовано: 22 авг 2024
- the character calcharo in wuthering waves has changed over the versions and kept falling behind the meta , and all it took is one change to see all of his flaws as one of the first characters in wuwa
▶DONATION : streamlabs.com...
▶TWITTER : / stiorg1
▶INSTAGRAM : / stioorg
▶TWITCH: / stioorg
▶DISCORD - / discord
business inquiries :
gamerstiorgadd@gmail.com
There's no such thing as hot characters downfall 🗣️🔥
Exactly. He is SS tier attractive. Rule 34 will never let him die
@@_Eisley True words brother 🗣️
😂😂try to get it single pulls only 🪬📖🙈challenge 😁😈🐚🐚🗽😅😅🏋️♀️
i just accidentally poked my finger into my eyes 💀
Diluc@@Christionbridges
Bruh Calcharo is the only one that have animation for an intro
and also weirdly not time-stopping just like other character's ultimate. You lose approx. 2.6 seconds at timer watching him doing that flashy intro animation..
@@kristiantowijaya6168that animation is fye regardless
and that animation is bugged for me. nice
@@Inv1ctumSame for me there is a white thingy shows when he uses his intro animation.
@@leadep problem in Ur phone brother
His play style is unique and satisfying at the same time. I've already put too much investment and I don't have yinlin. I'll always prioritize enjoyment over meta
You can't make Calcharo the strongest because of meta
I can make Calcharo the strongest because he makes my gameplay badass and fun ... we're not the same.
A valid and reasonable explanation as to why Calcharo mains enjoy playing Calcharo
best answer ever, Calcharo best chara forever.
100% agree, I have a day 1 launch account that mains him with Yinlin as a sub and Spectro rover as another main from another side of the TOA team, even after the TOA buff ends I intend to use him and Yinlin for the Hazard zone, since Rover and Changli will be for the other side, honestly even the TOA design is perfect for old characters its amazing.
On my 2nd account, I even use Lion boy and I'm having a ton of fun so to be fair for users who play for the fun of it we are technically immune to the meta
Except none of that makes him the strongest. He’s a trash dps
I was never really hyped for Calcharo just because of his damage, didn't get him, fav over meta always. Playing your favorite character is always the best way to play
With you on this. 😊👍
It does help if they're just a little stronger tho to upkeep with newer content 🥲
@@lilblkrose it makes the game funnier to play characters you like and if it more difficult if they aren't meta
i got calcharo just cuz he was hot, didn't know he was strong🤭🤭
I like the extra difficulty when playing my game. The satisfaction is quite different than me one shot everything. I saved stronger characters for events with timer and used character that I love (stronger or not) on overworld.
I think the company treated this movement as if it were a bug and only thought about fixing it
Calcharo has potential if they didnt nerf the Yinlin outro thing 😢
I think damage wise he'll get defeated with Encore&Changli duo
Calcharo already lost when the nerf was announced, jinhsi, jiyan, changli and encore already topped calcharo after they nerfed calcharo and Yinlin, but the only one really affected by Yinlin nerf is calcharo.
@@lukeaquino7141*lingyang sitting in the corner of shame* *sad pupper noises*
@@lukeaquino7141Don't forget Havoc Rover, Chixia and Danjin.
Don't you think other characters can take advantages of the outro as well?
@@su3t Not all use Liberation as main damage source
A good pairing with him is surprisingly Yaunwu, since his shield and interruption resistance will allow Calcharo to do his full combo without dying, especially since we can break the stagger bar much faster meaning free dmg. I currently run Calcharo, Yinlin, Yaunwu and they shred TOA and Holograms (that don't have electro res lol)
i just want to know why Calcharo hasn’t shown in the story yet
Same. I hope he shows up in later updates :c
Exactly, Was wondering why he's still haven't make an appearance yet, Hope they make him appear atleast once indeed
He did during the beta but than Kuro decided to rework the whole story for the global release. You can probably still find clips from beta.
cus we haven’t been to the new federation yet
He's from new federation
I main Calcharo, I have him at S3, and I expected this. He may be a five star, but he's a standard five star. No way is he on the same level as the main DPS units from limited banners. I know that he's going to be forgotten as more 5 star characters are introduced, but I still play him because I enjoy his playstyle.
He was and is still one of my fav wuwa characters. I dont feel any of that downfall energy while playing him, i just feel enjoyment lol
the optimal way to play Calcharo is not doing 5 basic sequences and Death messenger, his optimal damage is 3 basics, dodge 2 basics, DM and repeat, aimiing to do 3 Dearh Messengers during Resonance Liberation, meaning u have to manage between dodging and doing the first 3 basics, that fucks him up, if he gets a stack from dodge attack is a blessing cuz u get punished by doing that, and u can cancel second activation of resonance skill by dodging, the combo is, RS - 1 basic - RS2 - dodge - Basic 1 - Basic 2 - RS3, this combo takes practice to do
Yes i took consideration of that
Still does 15% less than encore in toa
Plus, his dodge is considered as resonance liberation dmg
I think they won't touch the 5 5star anymore. The only reason they exist is for the losing side of 50/50 limited chara pull mechanic
Calcharo is the Jing Yuan of WuWa. Heavily encumbered by game mechanics, needs high investment to do significant damage, and immediately falls apart if you don't run him with specific enabler characters. Turns KINGcharo into MIDcharo.
Calcharo is the reason I decided to download the game (in addition to testing the power of my new PC). It was literally the character for which I said "if I don't get it out, I'll uninstall the game and never touch it again." I started playing a few days after of 1.1, so I haven't been able to experience him with the best composition (Yinlin), nor did I get to play him before the nerf, but still the character is so unique and genuinely fun to play, that I don't want to leave him on the bench for more optimal or broken characters. What's more, I got Jinhsi next to her weapon, and the difference in damage between her and Calcharo is quite noticeable, but I still prefer to play him over Jinhsi because it's much more fun for me.
I have a slight hope that Kuro Games will take notice of the status of some characters like Calcharo and Lingyang and give them changes to their kit, or even changes to their base damage to make them more viable to play in the game's more demanding content.
Hello it seems you like calcharo like me, i main him heres a tip I found
5:12 you can dodge cancel the animation on his 2nd skill. The sequence goes like this, BA, BA2, BA3, skill1, BA, Skill2, dodge, skill3. His kit isn't that clunky since you can actually cancel his animations.
You can effortlessly charge his forte this way and with death messenger thing is that when it goes into the start of his death messenger you can swap to a different character to give him invincibility then switch back to him.
This way you can safely land his special move without being stuck in his long animation.. it will need a bit of practice tho hope this helps 👍
@@ikuzo5847 Yup. I keep on practicing with him and his cancels. I'm still not good with the swap cancel mechanic (or with him, in general), but at least I can do the E2 cancel smoothly, same with ult's B3 dodge cancel to charge DM smoothly
Having said that, I'm building a Sanhua cuz she's fast and funny to play, and I don't have another sub DPS that fits Calzone like her. I know Changli is another good partner for him, but so much swap cancel overwhelmed me. Do you have any advice for this?
@@enriquearrieta4206 yuanwu could work well with him. I haven't built bim yet because i have already built sanhua with moonlit clouds set. Yuanwu gives interruption resistance and faster guard depletion which is really helpful for calcharo. I will upgrade him soon since I already have a moonlit set I'll swap those echos on him. And his enhanced E stays after swapping characters too making him a really good character to be placed with calcharo instead of sanhua. Imma have to compare soon
Cleared all the content with him,he is good but not broken
Actually the outro skill buff change only really affected Calcharo tbh. The best thing is for Calcharo to get a rework or skill balancing if we really want him to be meta. As pointed out in the video his kit just somehow goes against how WuWa's general combat is played. So a revamp of his skills should do the trick but the current outro effect is fine as it is.
it's currently affecting calcharo only
but with changli it will affect the other fusion characters , and if they keep on making buffs this way this will be a major issue , i agree with the rest tho
@@stioorg that's fine it's good that we look at some of the game's features differently, but what's important is we all agree Sephiroth at home did fall off and could really use some skill rework at the very least
He is getting a rework. Its changing his name to Xiangli Yao
@@mayukhmondal5552bruh.
I don't even want him to be meta, I just want his skills to be anti interrupting. Imagine using your liberation, and you can use your character, then not give him anti interrupt. Lol he's already weak as is ( at least not weaker than Linyang, ) and for his bread and butter to be interrupted is infuriating
I think some dmg reduction and resistance to interruption while he is in his ult state would be enough
One of his talents gives him 15% dmg reduction after you perform a deaths messenger
@@dhamilton707and that is not enough when ya got one shot from hologram boss haha
@@BBSOCUTE yeah they hit hard. Just wanted to mention it because some people making comments don't know his kit or how to use him. Or think he's bad because he can't auto parry. We've known since release he has slower attack animations. Not sure why people are reacting like he just came out lol maybe they just started using him more recently
As a Calcharo main I really like the character design & combat style. I got Jiyan's signature weapon for him and Yinlin to support him. I have invested a ton of resources leveling him and his skills so I'm not gonna swap just because we are getting a newer version. I'd rather allocate my resources to building Changli.
True also calcharo is cooler than Yao kiddo I just don't build any one of both so idk may I just play who stronger or the most strong one without yinlin bcuz I don't her and I don't really want her
you should consider changing his weapon, Jiyan weapon’s stat only triggered when you use heavy attack, but cal dmg mainly through basic atk and resonance liberation, instead using the weapon from battlepass call autumntrace, its kit worked really well on calcharo, and you can easily level it up to rank 5
@@huytran7487 if u have money bruh whales feel everything ez
@@BrotherAhmad. bro im just saying, jiyan wp can do the job, but you loose like 50% of its potential on calcharo, and the bp it not that “whale”, whale is like throwing hundreds even thousands dollars on gacha games, this is just battle pass, apart from weapon you can have many other things, materials, currency, even echoes etc, so it kinda worth the money, and it not that expensive anyway
@@huytran7487 Jiyans weapon is still better on Calcharo simply for the stats it provides. No 4 star weapon even at rank 5 is equal to stats provided by a 5 star weapon in this game. His best in slot right now would be Jinshis weap followed by Jiyans and the standard 5 star and only then Battlepass R5 followed by Helios Cleaver. Don't spread misinformation where money is involved.
Meta really don't matter in a single player game. Just play what you want. I'm mainly using Jinhsi rn but Calcharo is my first DPS unit and I beat Mourning Aix Holo 6 using him 🔥
nice thumbnail!
Devs, please listen to all of these videos. Make Clacharo poggers again. thx
REAL
love your content ♥
saw danjin casually SOLO and full star the TOA
Chixia can do it too :P, prolly even Aolto. Echoes and skill levels matter a lot and then there's the player's skill.
'casually' is probably not the right word here, because Danjin needs a lot of skill to execute that I believe.
Nice, this analysis seems more or less accurate from what I know. There is the detail that you don't need to do 5 of his basic attack string in his Reso Liberation form, but rather just hit 5 basic attacks. There's still the same issue in that if you do a perfect doge, it slows down your progress towards getting a full Forte Circuit and allows you to potentially miss the 3rd Death's Messenger, almost cutting his RL damage by 1/3.
The solutions are more or less correct too. I don't understand why they made the timings on Death's Messenger so tight. There are a variety of ways to fix that issue, and you mentioned them in the video. However the Quick Swap buff retention mechanic is not likely to return. I suspect the reason why it was removed was exactly because it raised the skill ceiling, while also alienating mobile players. The devs may not want mobile players to feel like they are missing out on a powerful tech that's significantly harder to do on mobile. I do believe them when they say that the tech was unintended. The Wavedash from Super Mash Bros Melee comes to mind, it was a tech that was discovered after the game's release, not something programed into the game on purpose.
Onto "fixing" Calcharo, there other other ways besides giving him Forte Circuit stacks on Perfect doge. They could for example, take a page out of Jinhsi's book. Rather than making it so he needs to hit 5 times to get a full bar, give him a locked basic attack sequence just like Jinhsi, and advance the Forte Circuit for every basic attack. Increase the duration of the Resonance Liberation so people are less pressured to throw out all the tricks in the book to race to the 3rd one, and instead make it so doing the 3rd Death's Messenger ends the RL state just like how doing Jinhsi's E ends her Incarnation state.
I think the worst feeling when playing Calcharo is when you miss the 3rd Death's Messenger because the boss repositions, or you do a Perfect Doge, time slows down, but your Resonance Liberation timer doesn't tick down any slower, so you get punished for Perfect Dodging.
There's another possibility that can help Calcharo return to the meta even if they change nothing, the release of characters that can shore up his weaknesses. For example, if we get a character that can quickly and easily give Calcharo a huge amount of shields and interruption resistance, he can unga bunga his way into 3 Death's Messengers. Alternatively more sub dps with "all ally" buffs like Verina. Verina is not like Yinlin in that since her buffs simultaneously hit every character at once, quick swapping does not remove them.
So FOR NOW the remedy for Calcharo's situation is S4 yuan yu then.
Yuan wu's kit:
Ult/Resonance Liberation gives a team wide interruption resistance (havent tested it yet but it is written in Yuan Wu's skill description)
His 4th sequence effect summary:
Using Ultimate/Resonance Liberation gives a BEEFY team wide shield which scales with Yuan Wu's defence stats.
The aspect of Calcharo's dmg is up to the players to level his skills and the right stats and (hopefully) its enough to compensate the damage without Yinlin's buff.
@najmifarhan6052 Yeah, that might be a good solution. It's up to people to test the rotation and the power of his buffs to see if he can smoothly fit into a Calcharo team comp. There could be a finding that he slows things down without meaningfully helping Calcharo, or he could be the key to helping Calcharo land consistent dps.
I also considered Taoqi, but she feels too slow when it comes to building Concerto Energy and her Outro buff doesn't help Calcharo much.
A healing set S4 Yanwu with Yinlin or Verina might not be too bad to aid Calcharo.
@@Kryto_Gaming heck yeah
@@najmifarhan6052 what about jianxin or taoqi? they give shields. wouldn't that more or less help calcharo finish his 5 normal attacks to build his stacks?
@@jonmanilenio setting the rules:
If the value of playing Calcharo is determined by the 'fun' aspect of it:
Using Calcharo is 'fun' to me, when I can do the full combo, without any interruption.
While yes Taoqi and Jianxin have shields like Yuan Wu S4, they don't have the unique interruption resistance buff only given by Yuan Wu ult in the game for now. I'm really sorry if this sounded a tad bit condescending as it is not my intention.
Look how they massacred my boi 😢
I have s2 calcharo btw 😭
Same and this vids give me sadness
Same...
It doesn't help that we seem to have a free 5srar Electro DPS in 1.2 in the form of Xianglee Yao.
Lmao
I saw this coming on day one
Everyone was treating him like sephiroth but he’s more like diluc😂
Everyone treats one 5 star like he’s the goat at launch then falls off not to long after
i mean this character got nerfed , it's not a diluc situation
@@stioorg
not yet
It was hutao that did it
Calcharos time still hasn’t come quite yet
@@WI-FI_GOD Idk what you mean, there's plenty main dps better than him already. The only reason ppl play Calc is his cool look and gameplay or they already spent their resources on him
I don't think the quick swap mechanic will back soon and instead we will have more buffer like Verina for quick swap archetype imo.
And to fix Calcharo, Kuro can release a character that easily generate shield. Jianxin shield is currently to clunky to get properly.
These 2 solutions will sell more for Kuro too, maybe thats why
Yuanwu is crying rn
i use jianxin, and i don't really agree with you that her shield is clunky to get. it does take time though, but at least it generates aoe damage. taoqi is another shielder worth mentioning.
- My Calcharo is still the best character in my team.
- His play style suits me the most.
- Doesn't matter how many new meta characters with ridiculous damage numbers appears.
- He still finishes most enemies the fastest in my team.
- He is the reason I started playing WUWA.
because they just play calcharo wrong . I watch some player that use calcharo mostly for his ulti after break boss shield with yinlin and he deal so much damage rather than switch swap like that
He is still nowhere near as strong as encore, jinshi, etc. even danjin can solo the hardest content in the game
@@Mayank_MJ cant agree more
@@Mayank_MJwhy everyone thinks everything should be op
The only reason they removed the outro buff on quick swap is because it would make almost the entire roster quite strong and not susceptible to powercreep thus purpose of selling new limited banner characters to replace the original roster even harder. I can't think of another reason.
maybe kuro ll buff him directly (which they do to under perform chara in PGR) or make a new system to buff outdate charas like leap system in PGR
Since Kuro games i a good listener dev, please do lots of feed back so they ll think a solution for it
It reminds me of diluc (also WAS the strongest DPS in 1.0 (or maybe even later), but later was eventually weaker and completely forgotten after Hu Tao came out)
Meanwhile my calcharo absolutly deleting enemies
Kuro about to add leap mechanic
Ffs man, I,ve just spend my last pulls for jinshi and I got calcharo...And all my friend all said he sucks...now I'm not so sure
Regardless... I've done this mistake when i played genshin of playing only meta character and worrying too much about how big damage they are going to give and how valuable are they to my account.
With this game I'll play characters i like. Wether it be there design or gameplay. Whatever is fun to me is what I'm gonna play regardless if they are meta or not.
People don't know that he was nerf on release! The machanic that makes him op
Kuro just deleted it
For good reason ofc , because hes team was dealing more dmg than other limited character
That's why!
Besides all that...(leaks 👇)
Xiangli Yao is coming, he is possibly FREE, and he benefits more from Yinlin 💀
It's like they give you no reason to use him anymore unless you love him ☹️ I'll still use him on lower floors Ig
RIP Calcharo, you have been betrayed by WutheringWaves
He's so bad i got tricked by contact creators his gameplay and dmg is bad i used my selector on him i am now using the havoc mc and wating for geshulin (i hope he is electric)scar and camellya
@@mistro504 he is not that Bad
There is Xiangli Yao, a gauntlet version of Calcharo but better and with the face of a Kpop dancer. Anyways Calcharo isn't bad just not the best, he requires skill to play but the amount of skill you need to put just to maximize his dmg is not worth it, you'd be trying so hard for calcharo that the amount of skill you put to playing calcharo can be better off used to other characters and deal more dmg like Jinhsi or Encore and Changli
@@MohamedhediAyari-bk5pb he is so cool but i really can't play him
@@lukeaquino7141 he's so cool but when i play him i feel like the freedom of combo of my own goes away
maybe dont base your opinion on whatever content creators say then. Its an offline game and no one can really do anything about who you play so just get whoever you like
calcharo and yinlin were the biggest reasons i started the game
but after realizing that having low ping affects how well you can stack him up and he just wasnt fun coz i couldnt get stacks by the time his ult ended
especially when jiyan had no such issues
OK so it's not just me. Something always felt off when playing him compared to any other character. He just feels... clunky and awkward and underwhelming. I'm sure it's me to some extent, but like... my Jinhsi and Encore teams are so much more effective and I swear Yinlin does more work than Calcharo when I use them together.
You can move at the second cast of the skill the phantom deals the damage for you. You can dodge or even basic attack while the phantom slashes.
the third one is the lock
That is true. I usually don't cast it when I know I need to dodge.
Everyone was calling him Virgil. Now this.
Also, as soon as jinshi came home, I discarded him from team and selected jianxin
Btw this is not a hoyo game so we can't not 100% think they will not change characters kit or give them a buff
In pgr every pach they give an awakening thing to old characters 4* and 5* it gave them buffs and extra skills
Like 4* lucia down when's from a usless lightning attacker to an A tier
And there where a 5* standard healer live when from a good healer to a nuker literally
We can expect after like 7 months or something an upgrade like this ig
They literally buffed havoc rover to be able to do a charged attack much quicker after their final normal attack string, it’s 100% possible more characters will get buffed and tweaked more as time goes on
@@lloydllewelyn9775 when did they buffed him?
@@_an1s_ pretty early on, it was about a week or two after launch i noticed the charged attack could be used after Rover's final hit string, though I dont recall it being specifically stated in patch notes, so chances are it was tweaked in secret.
Im tired of reading the update logs and calcharo receiving unneeded nerfs. Buff him bro damn
Now I'm getting Calcharo downfall videos instead of Mr Beast downfall videos on my for you, finally something new
Kuro managed to get Calcharos parry lines fixed and some other audio bugs fixed. Only problem now his his intro skill tries to play both of his intro skill lines. Kinda jank XD.
He really reliant on the heavy attack in his ult. His damage is good and he parry with his skills and his normals which is a plus. Since he dashes all over the place it’s also kinda to keep up 100% with what happening as his dashes might connect with an enemy projectile.
I reckon his last unlock should’ve been increase the AoE size of his heavy attack rather than damage resist.
He isn’t top tier but he fun and his VA in JP is 🔥
The main issue with Calcharo is that his attack animations are too slow and delayed between attacks making hus vulnerability during attacks and parry a pain to deal with. I always end up defaulting to ji yan or havoc rover because their attacks are faster
Glad i didn't build him at the beginning . I got enough experience from genshin. Did a lot for Diluc , now it's a useless character . I spend my resources on Jiyan. I didn't pull yenlin either.
They nerf him too much, but his gameplay is just too cool
"RUN........CLOUD.....RUNN..." Is more than enough reason to have him
i use him to clear floor 1 2 3 and floor 1 3 from two towers so that i can save energy on better characters to use on more difficult floors and he's great for that lmao
i do agree that nerfing the swap mechanic was a bit silly because swaps not cancelling abilities are really cool and that's one reason why i love combat of wuwa so much more than genshin and hi3rd, but to counter that i can see how they wanted to make healers more relevant and they thought that this is the way to go, verina and baizhi have buffs that dont dissapear after swapping so there's a reason to use them besides just healing
im also curious how big of a difference that nerf actually makes, what if you change rotation a bit, what if you use yinlin's skills before and just stay on calcharo for a bit longer when yinlin's skills are still on cooldown anyways, this might force you to think about what you do more than just mindlessly swapping between them and using whatever you have
Here's hoping he gets some love along the way, every character deserves a chance to shine. Lingyang also still out there totally dead so maybe him first. And Aalto. And Taoqi. ;)
Gotta admit his potential peak gameplay sounds wayyy too stressful for me personally, but having the option in the game to style so hard would still be a win and super interesting to try.
Great video!
But!
-Calcharo second E can be dash canceled. So his "E" does not fully lock you in the animation.
-When in ungabunga mode (ult) you can cancel the 3rd attack (when he swipes upward with his sword, like a uppercut)with a dash to repeat and get stacks faster (as performing all of his 5 basics in ult takes a lot of time, and you do have to stand still to be able to perform 3 Death messengers if you are not dash cancelling his 3rd basic).
This is honestly okay, as it puts Calcharo's skill cieling a bit higher. For easier cancelling one can also use "E" after the 3rd basic
Also the problem with Calcharo that you did not adress. Is that Calcharo & Yinlin was made for quickswapping.
Proof: Calcharo & Yinlin has the most quickswap interactions of any character.
-Calcharo ult (You can swap from him, to a different character, swap back and still have his ult running (WHICH are one of the key reasons i believe he was made to be quickswapped)!!!
-Calcharo death messenger (gives you a 2 second window to quickswap, there is no reason in a fast paced game that a character should use two seconds and get stuck in the air to perform his special move, if it is not to be quickswapped)
Proof: Encore has a similar mechanic, here also it is intended to quickswap Encore when she "self destructs" (Do not have her so no idea what it is called)
-Yinlin has so many quickswap interactions that putting her together with Calcharo made them a perfect synergized team in CBT.
-Her sit down mechanic (forte) -> Swap
-Her 3rd and 4th basic -> Swap
-Her intro into 4th basic -> Swap
-Her E -> Ult -> E -> Swap
Also the only reason Calcharo and Yinlin was extremely powerful in CBT 2 is because some people had the APM to actually play 2 characters at once, perfectly. Which like you mentioned was a extreme expression of skill and was only healthy for the game, since you did not have to play like that to clear TOA, but it was something that when done properly rewarded you with more damage and added diversity to an already good combat system. (Because if played normally you would not beat Jiyan's team, it only out-damaged Jiyan if someone mastered the quickswap syngery between Calcharo and Yinlin).
Danjin is also the best 4* character, if you have the skill to pilot her. But yes, contrary to Calcharo her kit does not punish you in any way (except for the loss of heatlh) Instead her kits rewards you with more damage and i-frames so that you can take advantage of a very aggresive playstyle with her.
Proof: Danjin's dodge counter gives the character i-frames and when you hold LMB after dodge you will go into a another i-frame. This is one of the reasons she is so good, as it allows for a aggresive high DPS playstyle at the risk of getting one shooted, but forces you to utilize her i-frames properly.
-If you utilize her "E" properly you can also put a mark on the enemy, where they take increased damage.
Calcharo's state can be compared to a version of Danjin where her dodge counter attack does not give her s, and you spin into your death.
Meanwhile like you said Calcharo's kit is very punishing even when you are playing the game properly in the current state of the game.
Proof: (Like mentioned) if Calcharo misses one "E" he can not fill his forte bar. (Normal mode, i'm not sure if you gain a stack if you use "E" in his ult mode ( I can not remember)
-If Calcharo has to dodge, he does not gain a forte stack and his dodge counter is not close to the damage of one death messenger.
And his biggest downside now: He loses outro buffs (except for Verina buff) When he swaps to a different character, which again punishes a kit that was designed around quickswapping.
If we look at Chixia
Proof: Chixia a 4* character will regen her forte by using E and not hitting the target. So if you have her dupes you can easily proc. her Forte mechanic.
-Her dodge counter also has a very high DPS multiplier so that even if you hold "E" so that you can trigger the forte boost, but in case you have to dodge to not get hit, you will not lose out on much DPS becaues of the dodge counter DPS multiplier that Chixia has.
-> Even though having two charges of her "E" is a sequence, it allows Chixia to easily spam her Forte, and even if you're "run and gun" gets interrupted, as long as you dodge you will still deal an considerable amount of DPS. Allowing you to keep up an aggresive DPS playstyle.
So calcharo's state can be compared to a Chixia with a low dodge counter dps multiplier & her "E" does not regen any forte if it is not hitting the target,
The only things Calcharo really has going for him currently:
-The character looks freaking awesome, his visuals and skills are very well designed (AESTHETICALLY)
-He has a really good parry attack (Basic attack 1)
-When you are able to pull of his current playstyle smoothly it feels amazing. (Untill the game reminds you that there are characters that can do more for way less)
-I (Personally) like how his "E" is (BUT) I do not like how his Forte stackings is.
Fixes to Calcharo
Either bring back swap mechanic
Or
-reduce the amount of hits needed to trigger a death messenger in ult from 5 to 3. This would allow players to more consistently trigger a death messenger in his ult and reach the (3 death messengers you should every ult).
-Make it so that in normal state & ult state you always get a stack whenever you use E no matter if it hits the target or not.
-Increase dodge counter DPS multiplier (so that the damage is equal to 1 death messenger) or make it so that it generates 1-2 stacks on a perfect dodge. (1 stack if only 3 basics are needed, 2 stacks if 5 basics are still needed)
The anime melodies were a nice touch , especialy the evangelion one
Skill issue😂
In all seriousness, yeah there are a lot of problems but his dmg is very respectable, I cleared Heron in TOA with his team
They really need to fix his kits
He looks badass, his animation is amazing, his design is great but he feels terrible to play cuz of his forte and burst system is such a pain to use. They could have easily fix him by allowing us to gain Forte gauge when we dodge attack and increase his dmg reduction to 50% instead of 15% on his death messenger that way you can tank 3 hit when you have the bell active. Quickswap with him is really fun but can't do that with Yinlin buff and his intro animation, although really cool, it is a bit much sometimes.
He should have been the best standard chara but now I just don't play him cuz of how much of a pain using him in end game and that was with Yinlin, can't imagine other team comp
My biggest problem is that im afraid to use his skill during a fight like crownless because I can't dodge if i use skill and also the skill is his most important source of energy for ult and without ult calcharo is doing no dmg i think just by letting me dodge during skill or giving stks for dodging he will be good dmg wise he doesn't need more dmg
Look how they massacred my boy😔
And now calcharo is part of the team with the fastest s0r1 ToA heron clear time
Calcharo is still my favorite character in the game. Probably my most fun team was Calcharo, Jiyan, Baizhi not optimal but their movesets were just fun to use. Now I have Yinlin in place of Jiyan, but I go back sometimes or go no healer with Calcharo, Yinlin, and Jiyan. I barely use Jinshi, Verina outside of the rogue like mode.
Especially on the upcoming teased that a Electro character that is limited + free, it just hurted him more.
perfect video but still majority of the people in comments think people are asking for these changes for him to be meta and thats totally wrong how can getting a stack on his dodge counter and skill make him meta thats just making his kit better and more suited for combat in this game and his number are fine tbh . Btw here are some changes i think could help his kit get better
1.Getting interruption resistance in his second unlockable talent
2.his skill does not need to be hit for him to get a stack
3.his skill and dodges can generate a stack in his ult
and these are all fair and does not make him meta just makes him feel better to play
the solutions is what all character who backload all their dmg at the end of their 4+ combo, is to give a grace period for their combo/buff to not vanish after dodging and will resume if continue attacking right after the dodge.
My ass rocking the f2p calcharo team (calcharo, sanhua and verina) and not even knowing about this while having a blast
hoRg would like to have a word with you
Meanwhile, some small channel who mains Calcharo solo all Holograms level 6 (except TM obviously) and cleared TOA.
Skilled players will always find a way to optimize their fav characters potential, while others who just spam random buttons have plenty of time to complain, they even demand to have a Zhongli type character in the game to make Cal "Meta"
I begrudgingly built my Calcharo the past couple of days to get more ToA stars..
His dodge attacks need to give him stacks in his ult and out of ult; they do that and he is fixed.
Everybody gangsta till he say
"I will never be a memory"
I lose every single fifty fifty in the game
I have all stander banner charecter , but I get C3 of Calcharo
Maybe they could make it that his Outro Skill attacks like lasts longer, or have bigger stagger damage value(especially with the Liberation version)
That and tweak his Forte Heavy attack to have his stan to launches multiple diving stabs in his place and can better autotrack targets in his place
Someone show this to tectone 😂
i really hope the dev's really bring back that mechanic man , cuz man thats so cool
None of us who never got into the the CBT’s can complain about anything we never experienced for ourselves. You don’t miss what you never had. So with that said, Imma make the most with what I got, and he’s staying with me for the long haul, because he’s hella fun to play, he’s handsome as hell, he’s the closest to Sephiroth, and ain’t nobody gonna change my mind because he makes me feel like I’m playing with actual skill. End of.
They made Calcharo played like he's s Genshin Hypercarry. When most Wuwa Characters can do quick swaps.
5:12 you can dodge cancel the animation on his 2nd skill. The sequel goes like this, BA, BA2, BA3, skill1, BA, Skill2, dodge, skill3. His kit isn't that clunky since you can actually cancel his animations.
as i replied to multiple comments before
it's the third and not the second E
@@stioorg oh i see
Its kinda fair from business pov that losing buff on swap is to make players want to pull for new 5 star with better stats to compensate. All they need to do is let him gain 1 stack on E (like danjin who gains even when hitting air) and dodge counter. This 2 is enough to make him less clunky while still not posing a threat to future release character.
After playing with Calcharro a lot I think he needs two things. Dodge counters should add stacks to his death messenger and his ultimate should be 1-2 seconds longer. He punishes people with higher ping a lot as you can not even get his final death messenger no matter how fast you spam his normal attack. You are forced to animation cancel his 4th or 5th attack or you will lose the final death messenger.
I really regret picking him for the 5 stat selector 😭
My Calcharo is almost fully built, and it's simply because his animation are not flashy, with too much 'visual noise'. I've already used Jinhsi, and even though her damage is great, I keep failing to parry/dodge the enemies because her dragon (Basic 3rd i think, and skill) covers half of my screen making the enemy's parry circle not visible. I also mistake the dragon as the enemy thus making me dodge earlier than I should. Calcharo is still my main, and I enjoy playing him... and that is all that matters, really (not unless, for the lack of a better word, a try-hard player. no offence)
My calcharo is heavily invested fully maxed out I press ult and everything dies
bro got that Placebo Effect. Because of how slow his movement is, he feels like he doesnt deal enough damage unlike other resonators
o final me quebrou , realmente uma coisa tão simples que eu nem tinha pensado mas que faria toda a diferença "usar o perfect dodge para conseguir os stacks" isso já ajudaria a concertar o coitado
i got all characters and i still use em
He’s just not as great mainly because animation cancel swap causes the outro buff to go away as it should because the description says switching to another character makes the outro buff wear off regardless of character being visually on field. Once again, people disregard that CBT2 is still a development phase and everything is subject to change.
I’m with the devs here on this because it was intended to be as it was at launch, especially with how the outro skill was written. If they changed it in later updates like 1.4 or 1.5, I’d understand, but it was patched up at launch. I don’t think it should come back IMO because the swap cancel becomes more spammy and overshadowing other team comps and becoming brainded. You can still swap cancel in the game, just not at any time and every time in order to manage your outro buffs.
Edit: By the way, dodging doesn’t reset his attack combo string in ultimate, and you can dash cancel his skill animation.
Well encore is just better
Havoc Rover and Danjin are better too
@@Ophanim1000uhm.. yes whatever you say
Just get a good build, and you don't need a team for him
unintentional mechanics can give birth to a whole new way of playing a game and improving on it. Take Street Fighter 2 for example, comboes were NEVER intended, but once discovered by players it became a core mechanic in not only just street fighter but the entire fighting game genre
fixes for calcharo: forte stack on skill use instead of skill hit, skill 2 being cancellable with dodge, improvements to his resonance chain and the top node of his skill tree being something damage instead of reduced damage taken. That's it, nothing weird or hard.
Calcharo is basically the diluc for wuwa.
i wouldn't mind a calcharo moveset rework. my calcharo rework wishlist looks like this...
- short snappy 3 hit basic attack string
- resonance skill summoned phantom to perform attacks independently of calcharo (like a summonable echo) 3 uses.
- forte skips the heavy attack and instantly teleports you upward above an enemy to do the slam attack (replace resonance skill) (heavy attack damage)
- liberation should make him play similar to danjin. 3 attack sequence. different skill depending on which attack you use it after. big dumb heavy attack forte.
tbh i just want calcharo to be as fun as danjin.
I just remembered I've calcharo n first builded character but after jhinsi i forgot him n now I've taken him to lvl80 again he's back 😈
He still kicks ass on my game. Just because two sets of t*ts came out doesn't mean the character is done for. If you honestly think he's a bad character it's probably because you suck at playing these games and can't handle a combo beyond a 1,2, step. Thank you.
If Kuro is not ever going to bring back the quick swap mechanic they should at least fix his intro (add time stop like many suggested), lets you gain a stack for dodge counter or increase the duration of his ultimate at the least to make it less intensify on getting off 3 death messengers.
You actually can cancel his 2 E by dodging 😃😃 4:26
i meant e3 **
you can't cancel the e3
So encore now are the best standard dps
Yuanwu is much more enjoyable gameplay wise
I've just gotta say, I have almost no doubt that they removed that quick swap effect, cause it was a bug that players were abusing. Regardless of weather or not they wanted Jiyan to sell better. Because very clearly the switch mechanic of this game is based on who your active characters is, and the players realized that Calcharo's animation was being counted as him still being on field, and treated as the active character, even though you had switched.
Ah, so I should reroll then. Had a feeling I got shafted, even coming into this game knowing nothing