Quick UI tip: if you want to show what the next levels of a trait do (7:02), you can mouseover the little dot for the level you want and it shows what you get at that level.
a cheese you can do with the vampire coast is that you can win any siege battle with only a single lord regardless of how many enemies there are as long as you have their lore of magics passive and a spell you can spam without needing a target then all you need is winds of magic no matter the enemy everything dies and if you run out because they have a bunch of regen or something just siege and attack again.
Looks great for a LONG campaign to make yourself overall stronger on all fronts, except for first 20 turn settlement trading -confederations and bashing enemies armies/town caps is much more consistent source of income(90% of all money) and playing past turn 40 is anyway senseless, because u can`t lose anything with value, except to crisis. Good mid game optimisation, though
Quick UI tip: if you want to show what the next levels of a trait do (7:02), you can mouseover the little dot for the level you want and it shows what you get at that level.
This is awesome. This will help you stay small, focus on army building, build more undercities, and sell settlements for money and allies.
Thanks man, needed the refresh
I missed videos like these!
Best thing it's completely F2P, because warlords and Pestilence don't require any dlc
a cheese you can do with the vampire coast is that you can win any siege battle with only a single lord regardless of how many enemies there are
as long as you have their lore of magics passive and a spell you can spam without needing a target then all you need is winds of magic
no matter the enemy everything dies and if you run out because they have a bunch of regen or something just siege and attack again.
Hey. You edited it. I don't want to offend you, but you could do it again and now use punctuation marks with big letters, so it's readable..
reseting stats only takes 3 turns
Does Ivan need to be on the map for it to stay or can he be disbanded?
:o
Looks great for a LONG campaign to make yourself overall stronger on all fronts, except for first 20 turn settlement trading -confederations and bashing enemies armies/town caps is much more consistent source of income(90% of all money) and playing past turn 40 is anyway senseless, because u can`t lose anything with value, except to crisis. Good mid game optimisation, though