@@ThankYouForComing You kill me the majority of the time. Also, containment sites have a cool easter egg if you destroy 50 carrots at B point and press E on the big carrot in the middle, as their one redeeming factor
@@thesapphirephoenix9401 really? damn lol what's your IGN? I didn't know that or even pay attention to the fact that there were carrots in there :( I'll check it out!
Grats on the aurax man, I've watched the majority of the videos leading up to this so it was a surprise to randomly see this in my feed today. Been working on HA aurax as well and it's going fine except for launcher kills and max kills, did you just run around as a launcher primary heavy for a while or did they just come naturally? Lowkey trying to speed run it.
Its a shame the auraxium armours are just so outdated now compared with stuff like Doku's armour, imho the auraxium reward should be an auraxium camo for that class.
@@bananaboye3759 yeah but im pretty sure they might add a special rocket, heavy main gun and special ability for chimera , hard to find a balanced idea tho
I actually despise the weapon lock mechanic when there are high-AOE weapons where it's nearly impossible to avoid hitting your team. So instead of making everyone's life easier by removing team damage, stopping the hundreds of kills made by teammates who just want to make everyone's life hell, they choose to punish you and then say "damaging and killing teammates can be detrimental and ruin the game experience." Like, no shit Sherlock, it is detrimental. Do you know what would make it not detrimental? If it didn't exist in the first place. Seriously, why not just remove the feature? It only ever punishes the serial team-killers too little, or punishes anyone who just wants to use the weapons that the game provides too heavily. The amount of times that I've been killed while cloaked and sitting-in-wait by my own teammate, and them having the equivalent of zero repercussions is too many times to count. And the amount of times I've been weapon-locked because I threw a grenade in a room that some teammates also happened to be in is stupid as hell.
11:16 I was at this fight, saw you and nope'd out of there lol
I'm not that good trust me
@@ThankYouForComing You kill me the majority of the time.
Also, containment sites have a cool easter egg if you destroy 50 carrots at B point and press E on the big carrot in the middle, as their one redeeming factor
@@thesapphirephoenix9401 really? damn lol what's your IGN?
I didn't know that or even pay attention to the fact that there were carrots in there :( I'll check it out!
My brain is too monkey for these kind of advanced physics 10:01
Amazing that your game runs this smoothly
Grats on the aurax man, I've watched the majority of the videos leading up to this so it was a surprise to randomly see this in my feed today.
Been working on HA aurax as well and it's going fine except for launcher kills and max kills, did you just run around as a launcher primary heavy for a while or did they just come naturally? Lowkey trying to speed run it.
They just kind of came naturally. I documented most of the interesting ones here in this video. Playing against a lot of nooby NS MAXes helped a lot.
now i want a thumper. il probably wait and get the water balloon shooting version.
It's fun. But super situational.
As EspressoNerd said, it's only useful in specific situations. Generally at fights when everyone is all grouped up.
All of us lasher users get irritated with the weapons lock too - can never do either heavy weapons assist or lasher aurax because of the weapons lock
at least the Lasher is a lot more easy to use
7:15 totally agree it's much more worse especially with low pop
Gratz
thank you
Poor ASTI getting biolab farmed ;-;
Sounds about right.
Its a shame the auraxium armours are just so outdated now compared with stuff like Doku's armour,
imho the auraxium reward should be an auraxium camo for that class.
Yeah, it's just the Composite Armor but shiny hahaha. I definitely wear certain classes because it's so hard to get some of them.
11:40 maybe he is just starting playing. He is infil, he kill 7 or 8 enemy by sniping in the first 10min.
nah dude he's lvl 80 or something, just a pretty skilled infiltrator main from what I can tell
@@ThankYouForComing if he is hacking, its not a good hacker, you kill him very easy with c4 😂👍
@@pandoruminfil7886 I really don't think he's hacking whatsoever
now onto engi aurax :(
I will but I think I'm gonna do the Assault Rifle arx first.
aurax nso infilter + bar A75 , i love how its a gauss saw ripoff
I don't think I know that gun.
@@bananaboye3759 daaaamn dude that's crazy!
@@bananaboye3759 yeah but im pretty sure they might add a special rocket, heavy main gun and special ability for chimera , hard to find a balanced idea tho
Agreed, I can't deal with containment sites. Bring back the biolabs! And TI Alloys while you're at it!
Bio Labs have actual diverse gameplay options instead of camping in a hallway. My opinion.
@@ThankYouForComing yeah I get fed up of running in circles trying to find a small pocket of enimies
@@joshuajackson8973 besides that it's just an infantry funnel lol
Nice
nice
I actually despise the weapon lock mechanic when there are high-AOE weapons where it's nearly impossible to avoid hitting your team. So instead of making everyone's life easier by removing team damage, stopping the hundreds of kills made by teammates who just want to make everyone's life hell, they choose to punish you and then say "damaging and killing teammates can be detrimental and ruin the game experience." Like, no shit Sherlock, it is detrimental. Do you know what would make it not detrimental? If it didn't exist in the first place. Seriously, why not just remove the feature? It only ever punishes the serial team-killers too little, or punishes anyone who just wants to use the weapons that the game provides too heavily. The amount of times that I've been killed while cloaked and sitting-in-wait by my own teammate, and them having the equivalent of zero repercussions is too many times to count. And the amount of times I've been weapon-locked because I threw a grenade in a room that some teammates also happened to be in is stupid as hell.
Hmm… spamming rockets kills planetmens?
high-skill gameplay