It could be just me playing this video at 1080 60 fps settings, but it does feel like the video runs a lot smoother than it used to be, and the visuals are more vibrant.
Something I’ve been labbing and actually used in a ranked set is a Raven double cross-under. You use bt.f, F+3+4 > bt.3+4 to get a really high backwards launch, then you run underneath the opponent, but keep holding the direction as you cross under. If you press any button while holding what is now “back”, you get the neutral back turn version of that move instantly, completely canceling all of your run momentum. Now the opponent is aligned with you again, making the rest of the combo easy. I usually follow up the cross-under with bt.3 > db+2, 1, 3+4 > sz.3, 2 to get my tornado.
There’s one with Kuma I found on midnight siege where if you’re next to the wall explosive, you can use DB2+3 which causes the wall to explode, then UF2 -> HB to secure the wall, and then you can spam is DB1+2 spam to get around a 100 or so easily
Anybody else notice that this game's falling / ground animations keep getting better and better? And less stilted looking. The developers are really going out on these updates.
If you whiff the first hit of Shaheen's heat smash and hit the last hit on a backturned opponent then you can get a full backturned combo if you slightly delay SNK2
Nina can covert with d41 after CH44 but only on a random set of chars. She can convert with d41 too on CHf214 by doing a micro dash. At the wall, wr33 can be converted with db43 for a T!. With the wall to her left, she can also do an easy db43 convert off of b34.
Lees acid rain lunches the bears on both sides and jack only to the right with the combo being 3 b33 or straight to df44 heatdash :) Note this works in the open the most common way I think you can land it is with an ch offaxis sway back 4 from mist step
@@IAMOP Are you off axis to right? It doesn't work if it's off axis to the left but at least df44 is consistent I documented my findings 6 months ago and even found bear specific pick ups from ch 1+2 some time later
For Kuma/Panda: When doing DB1,2 full charge near the wall, you can combo it into 1,1,1. Then finish it with DB1+2, 1+2, 2. (this is not possible in open field)
What is about Steve. I was making combo with off axis right side on girls f31 f1 df121 f22 LH2 dash 312 LH2. Also other variations of pick up with f21 or d21 which works on all characters
The xiaoyu tech unblockable is old and I believe that’s been covered by me for sure and I believe Croft, irtaza, and Chang Bang also showed this too at some point in their matches or tutorials. Only pointing out because their are videos that go into that phenomenon and detail and it’s not necessarily new. Good video nonetheless.
What about hwoarang where if someone gets hits by wr 3, doesn't get wallsplat and the opponent doesn't back recover, you can get tornado with b3 and it still counts as combo, if you are close to the wall
Also wanted to add, Bryan's 1+2, 2 into heat Burst misses when u tech roll with punch buttons (I haven't tested this with this multiple characters tho, Yoshi never gets hit if I do this)
@@aryanscorner That got removed. Wall breaks don’t work anymore after Heat Dashes or resets (Lee F+4,3 into F+3,3,4 is the best example of a reset in can think of). Thanks Devil Jim
@@IAMOP u2 normal hit on normal axis can be picked up by a fast dash 1+4. On left off-axis, no dash is required since the opponent KNDs close to you, but on right off-axis, only a follow up is guaranteed afaik. No dash is also required on the wall. This used to be picked up by hellsweep but they nerfed the range so.
All I could pay attention to was the Yakuza OST
Kuzeeeeeeeee!!!!
Agreed man
Pledge of demon jumpscare
do you know the name of the song?
@@dorugora3912 yp
I changed my PC, if the video quality feels weird, let me know
Video is fine. You're just weird by default
It could be just me playing this video at 1080 60 fps settings, but it does feel like the video runs a lot smoother than it used to be, and the visuals are more vibrant.
It looks good
@@SHANEEDBERTSUAREZLIBAGO-g2m gottem
I’m on a ship and hard stuck 480p my opinion doesn’t matter
Chloe with Ascended Heihachi RA reminds me of Reina so much!
Ebony Armored Lydia took everything like a champ
That looks like junker queen from ow2 ngl
Actually that’s executioner Junker Queen
damn the last one was insane
Something I’ve been labbing and actually used in a ranked set is a Raven double cross-under. You use bt.f, F+3+4 > bt.3+4 to get a really high backwards launch, then you run underneath the opponent, but keep holding the direction as you cross under. If you press any button while holding what is now “back”, you get the neutral back turn version of that move instantly, completely canceling all of your run momentum. Now the opponent is aligned with you again, making the rest of the combo easy. I usually follow up the cross-under with bt.3 > db+2, 1, 3+4 > sz.3, 2 to get my tornado.
1:37 actually if you dash 1+4~df+1(just frame) you get a tail spin, rather than just a ground hit
Eliza mentioned
@1:31 "Lee vs JACK-OFF axis" lmao
I love Bryan's taunt reset, it's so stylish
0:31 that was so cool 😎
Unfortunately the chances of getting the distance perfectly in a real match are a teenie tiny bit above 0% 😅😅
There’s one with Kuma I found on midnight siege where if you’re next to the wall explosive, you can use DB2+3 which causes the wall to explode, then UF2 -> HB to secure the wall, and then you can spam is DB1+2 spam to get around a 100 or so easily
Anybody else notice that this game's falling / ground animations keep getting better and better? And less stilted looking. The developers are really going out on these updates.
0:58 Damnn that Xiaoyu customization is hawt
Always a good day when I AM OP uploads
Does the Lars one 0:19 have to be at a certain angle for b1+2 to connect and lift the opponent to the wall?
No.
No, just spam b1+2
@@Reyalp-Lla thank you
@@IAMOP thank you
4:20 At some point in the story I think Reina will use this RA or something similar
If you whiff the first hit of Shaheen's heat smash and hit the last hit on a backturned opponent then you can get a full backturned combo if you slightly delay SNK2
Nina can covert with d41 after CH44 but only on a random set of chars.
She can convert with d41 too on CHf214 by doing a micro dash.
At the wall, wr33 can be converted with db43 for a T!.
With the wall to her left, she can also do an easy db43 convert off of b34.
The Yakuza theme matches so well
There's also hwoarang 3/4 near the wall. Even if you don't get a wall splat, you can get a b3
Lees acid rain lunches the bears on both sides and jack only to the right with the combo being 3 b33 or straight to df44 heatdash :)
Note this works in the open the most common way I think you can land it is with an ch offaxis sway back 4 from mist step
3 B33 on jack was whiffing all the time for me
@@IAMOP Are you off axis to right? It doesn't work if it's off axis to the left but at least df44 is consistent
I documented my findings 6 months ago and even found bear specific pick ups from ch 1+2 some time later
For Kuma/Panda: When doing DB1,2 full charge near the wall, you can combo it into 1,1,1. Then finish it with DB1+2, 1+2, 2. (this is not possible in open field)
Or after the 1,1,1 , you can also do a 1, D1+2 to break a wall if it is breakable
What is about Steve. I was making combo with off axis right side on girls f31 f1 df121 f22 LH2 dash 312 LH2. Also other variations of pick up with f21 or d21 which works on all characters
Diablo jimmy has one. Tip range of 4,3 (the vault jump kick move he has) can be picked up with three ring circus.
Jin is also able to combo from his heat smash 2 if he hits it off axis enough, which can lead to some weird combos especially after a wall blast
The xiaoyu tech unblockable is old and I believe that’s been covered by me for sure and I believe Croft, irtaza, and Chang Bang also showed this too at some point in their matches or tutorials. Only pointing out because their are videos that go into that phenomenon and detail and it’s not necessarily new. Good video nonetheless.
Seeing junker queen get constantly beat up in tekken was so random 💀
Claudio with starburst, after 1+2 string gets a guaranteed standing 3 as well
Awesome and original combos! And question: what is this long Xiaoyu hair? Mod or something from store/battlepass?
Hair part is a mod
tekkenmods.com/mod/4331/long-hair-all-girls
dragunov's u/f+4 then immediately activating heat, enables a combo on bears
Extremely good video.
Nice one last rage art bro
3:52 Steve Fox
100dmg mini combo
What about hwoarang where if someone gets hits by wr 3, doesn't get wallsplat and the opponent doesn't back recover, you can get tornado with b3 and it still counts as combo, if you are close to the wall
I'll add one :
Bears DB+1,2 INTO 1,1,1!T in mirror matches
Ohhh shiii some kazuya tech. Good lookin
is that junkrqueen’s skins on lidia?
Dragonuv gets a rage art after F4,1+2. Only if heats active or there is no heat. He has other moves like this.
My take on this video: yoshimitsu is still cheap, please nerf him
Im quite sure they will remove Bryan's taunt reset at the incoming patch. And aslo those guaranteed rage arts
Kuma can also rage art after salmon hunter.
The motion blur effect you have on really reduces the visual quality
Also wanted to add,
Bryan's 1+2, 2 into heat Burst misses when u tech roll with punch buttons (I haven't tested this with this multiple characters tho, Yoshi never gets hit if I do this)
Yea, it doesn't work with techroll right
L:C will return
Lucky Chloe T8 confirmed?!
Ha, I see some of the Jack stuff I sent made it. Nice.
Still waiting for dvj buff
-it will never happen"
Kuze🗣️🔥🔥🔥
Pledge of demon peak
nice outro
Paul after heat attack in combo, can re-launch with ff3 4 3 for more wall carry
@@systemkillerinner3 included Paul in part 1
ruclips.net/video/BO2xO9Nx9YM/видео.html
@@IAMOP thanks, not view jajaja
Nice
Xiaoyu's unblockable setup only works on big guys
You should have made Feng look like Retsu instead.
Bryan vs bears can get an unblockable guranteed from a correct angle on wall
zafina can launch jack at -14f with f+4 > dash > df+4,2
4:29 "Teehee"
U left out Law's df132 pickup after ff3 heat dash. Or does it not fit the title of the video?
Will include in next part
Nice! Also Lee can get a wall break by doing Hitman 1+2 after doing heat burst and heat dash in the same combo. Strict timing
@@aryanscorner That got removed. Wall breaks don’t work anymore after Heat Dashes or resets (Lee F+4,3 into F+3,3,4 is the best example of a reset in can think of). Thanks Devil Jim
@@assassinonprozac oh shit I just checked yeah u r right. thanks Devil Jim
even dragonov parry > rage art hits too
what is this background music
1. kuze theme
2. Unknown tag2 theme
@@IAMOP thanx
No victor tech? :(
Wow 😮
KUUUUUUZEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Xiaoyu's f+2,1,2 in heat near the wall gives her a full combo if you pick up with f+3,1,4.
KUZEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!
Kono gaki
My dvj u2 dash 1+4 suggestion didnt make it 😔
I might have missed it, could you tell me what it was?
@@IAMOP u2 normal hit on normal axis can be picked up by a fast dash 1+4. On left off-axis, no dash is required since the opponent KNDs close to you, but on right off-axis, only a follow up is guaranteed afaik. No dash is also required on the wall. This used to be picked up by hellsweep but they nerfed the range so.
Infinite katarina 4444 outro pls
wouldve liked to see drags f3 1+2 into ra
Covered it in part 1
ruclips.net/video/BO2xO9Nx9YM/видео.html
@@IAMOP ah nvm ty
I know him it's Brian fury. And not taking it
Still nothing for Reina…
Is that xiaoyu costume a mod?
Yes, hair and top are modded
The timing on the Steve fox ones are tight
Yea, only has 2 or 3 frame window
What
Pretty much all of these characters don't need more combo alternatives
Game is hideous
KUUUUZZEEEEEEEE
Mini combo: 104 damage
Lmao
yummers
kuze theme goes so hard
whats the first song?
Kuze theme
KUZEEEEEEEEE
The damage in this game is so trash compared to t7 I feel like tekken 7 was way better then this piece of shit