A RUclipsr who actually pronounces it R-K and not arch? It’s like you actually play the game or something. Nice video. I’ve never even looked at the ironheart particle objectives, and I play a lot. Might go power through my last Inversion Reinforcement level.
Honestly, the Arche Pacemaker with Gley is also a must have. The -5% Fire rate is a negligible penalty to the huge -25% skill cost. As everyone knows, reducing the cost of Gley's skills to her health bar allows you to not only continue cycling her 3 more often, but it also allows your Gley to survive longer, especially in boss fights. I use Python as her stat stick along with Fire Rate UP for that 33.3% fire rate boost, and despite a small -5% fire rate penalty, my Gley still dishes out mad DPS. I even tested with and without Arche Pacemaker, and there's practically zero difference with or without the Fire Rate penalty. Oh, and for those of you who say Fire Rate Up (the blue mod) says 25%, you are correct. It does list a 25% increase, but it's actually 33% increase. Best way to show you is to equip a Thunder Cage. Base FR is 666. Equip Fire Rate UP at max, and you will get a new Fire Rate of 888. 33.3% of 666 = 222. Other Fire Rate increase mods work as intended however, just so you know.
@@cainednd The Gley thing is probably pretty solid in most cases fairly enough. I might take it a bit for granted because I already have her built to be cost efficient on her abilities, so a bit of diminishing returns in my case. Also only tried it with rockets where fire rate is much lower to begin with.
@@Fateless Ah ok I see your point of you and would agree if you're using Rocket Gley, every bit of Fire Rate is a must. I myself don't like using rocket launchers, but that's a personal preference.
I disagree. It's not worth it The fact you don't have to play invasions to get reinforcement points. There isn't really no reward behind invasions But one descendant that actually should've been placed with the rest of the descendants to obtain through the grind Perks for excave that shouldn't be in invasion reinforcement. The perks should have been mounted on the reactor instead Reinforcement buffs are seasonal only and they are not permanent. They get rest every new season It's a tedious task to go reform commanders and elite every season to get those buffs for your characters and at the end of the season they get reset. I test this for myself. I deactivated all the buff off my descendants And I maintain with the build I have for them. Those buffs are really not needed Reinforcement covery. You can get the same resource from these mods that equals what they have in reinforcement Mp collector and HP collector Attribute reinforcement has fire damage for your weapon Also there is a mod that you can put on your weapon that gives you fire damage. The invasion was poorly designed and on top of that it's a speed run invasion. Therefore the only descendants can do this is Bunny because she's a speedster and the faster you are the greater the reward. The rest of descendants cannot do this so I say this The invasion was made only for bunny And it was poorly designed Players will get tired of reforming seasonal resettable points just to get buffs back on the build Nexon should've went with a raid instead of invasions
Bunny goes to fast to notice any of these buffs but she will trust that you are correct. Should they be able to save with different setups in pre-sets? Its not that hard to keep changing them.
@@JarredHumphries-vh3ps Sadly there’s no preset implementation for these skills. I find the ones I use overlap a lot so like you said it’s not too bad.
I have all that unlocked but nothing activated because I never seen anything say I have to activate one of those. Basically I did like 4 invasions every day since it season1 started and I got nothing from that mechanic 🤣
Why bother when it’s getting removed? I HATE grinding got something the devs have already declared is going away anyway. Ifs total bs to me. If a build requires inversion…that build is already dead to me. It should be permanent like any grind. I can’t stand this crap started with Destiny and even more that some players welcome it so it’s here to stay for that reason
@@foxnfire6388 It gives the devs a way to shake up the meta from season to season by being able to add some potentially OP synergies that won’t break the balance long term. Same reason it exists in Destiny, to give a fresh take on gameplay to regular players.
@@Fatelessoh there it is…the absurd “muh balance!” and “helps longevity of game!” are the reasons devs and players that defend such garbage seek to ruin everyone else’s fun. Never mind it’s REALLY just their cheaper way of pretending to add “new content” without actually adding…new content…or the fact games like freaking Skyrim STILL going today conclusively proof “balance” is not only impossible to achieve anyway in any game but also is entirely UNNEEDED for the so called “longevity” of any game. All it is is a forced regrind to keep you playing the SAME CONTENT. It’s insulting. It’s stupid. It shouldn’t exist. I don’t grind in a looter shooter to LOSE what I grinded for…
Only to those who never played a raw looter shooter in its infancy, in a world where people are born wrapped in bubblewrap, a gold spoon up the bum, and no I dea what a good game is anymore, even if it was free.
A RUclipsr who actually pronounces it R-K and not arch? It’s like you actually play the game or something.
Nice video. I’ve never even looked at the ironheart particle objectives, and I play a lot. Might go power through my last Inversion Reinforcement level.
Honestly, the Arche Pacemaker with Gley is also a must have. The -5% Fire rate is a negligible penalty to the huge -25% skill cost. As everyone knows, reducing the cost of Gley's skills to her health bar allows you to not only continue cycling her 3 more often, but it also allows your Gley to survive longer, especially in boss fights. I use Python as her stat stick along with Fire Rate UP for that 33.3% fire rate boost, and despite a small -5% fire rate penalty, my Gley still dishes out mad DPS. I even tested with and without Arche Pacemaker, and there's practically zero difference with or without the Fire Rate penalty.
Oh, and for those of you who say Fire Rate Up (the blue mod) says 25%, you are correct. It does list a 25% increase, but it's actually 33% increase. Best way to show you is to equip a Thunder Cage. Base FR is 666. Equip Fire Rate UP at max, and you will get a new Fire Rate of 888. 33.3% of 666 = 222. Other Fire Rate increase mods work as intended however, just so you know.
@@cainednd The Gley thing is probably pretty solid in most cases fairly enough. I might take it a bit for granted because I already have her built to be cost efficient on her abilities, so a bit of diminishing returns in my case. Also only tried it with rockets where fire rate is much lower to begin with.
@@Fateless Ah ok I see your point of you and would agree if you're using Rocket Gley, every bit of Fire Rate is a must. I myself don't like using rocket launchers, but that's a personal preference.
Thank you for doing this video
Thanks for video. The invasions need to be retooled, Such as no boss shields.
@@patstar5 It’s interesting how the colossi don’t regen shields after immunity but these small bosses can. Minus devourer I suppose.
They removed all the negative effects, so the real question is: Is free food worth eating?
Very few people are even using Reinforcement. If they had negative effect, even fewer would use it.
I disagree.
It's not worth it
The fact you don't have to play invasions to get reinforcement points.
There isn't really no reward behind invasions
But one descendant that actually should've been placed with the rest of the descendants to obtain through the grind
Perks for excave that shouldn't be in invasion reinforcement.
The perks should have been mounted on the reactor instead
Reinforcement buffs are seasonal only and they are not permanent. They get rest every new season
It's a tedious task to go reform commanders and elite every season to get those buffs for your characters and at the end of the season they get reset.
I test this for myself. I deactivated all the buff off my descendants And I maintain with the build I have for them. Those buffs are really not needed
Reinforcement covery. You can get the same resource from these mods that equals what they have in reinforcement
Mp collector and HP collector
Attribute reinforcement has fire damage for your weapon
Also there is a mod that you can put on your weapon that gives you fire damage.
The invasion was poorly designed and on top of that it's a speed run invasion. Therefore the only descendants can do this is Bunny because she's a speedster and the faster you are the greater the reward. The rest of descendants cannot do this so I say this The invasion was made only for bunny
And it was poorly designed
Players will get tired of reforming seasonal resettable points just to get buffs back on the build
Nexon should've went with a raid instead of invasions
The excava one, I used Gleys 3 with it...
@@ramonaltamirano340 I show off how Gley works with Excava around this time 30:02.
Bunny goes to fast to notice any of these buffs but she will trust that you are correct. Should they be able to save with different setups in pre-sets? Its not that hard to keep changing them.
@@JarredHumphries-vh3ps Sadly there’s no preset implementation for these skills. I find the ones I use overlap a lot so like you said it’s not too bad.
I have all that unlocked but nothing activated because I never seen anything say I have to activate one of those. Basically I did like 4 invasions every day since it season1 started and I got nothing from that mechanic 🤣
What a clown😂
Ive been using the mp one i have them all but ive enjoyed the extra mana
I'm gonna be sad when some of these buffs go away, but hopefully we get just as good or better new things next season.
I prefer something like badas rank from borderlands
Interesting idea to have long term permanent buffs. Maybe some other kinds of bonuses tied to mastery rank could work in this game.
Get out of here with stupid borderlands crap clown😂
Why bother when it’s getting removed? I HATE grinding got something the devs have already declared is going away anyway. Ifs total bs to me.
If a build requires inversion…that build is already dead to me. It should be permanent like any grind. I can’t stand this crap started with Destiny and even more that some players welcome it so it’s here to stay for that reason
@@foxnfire6388 It gives the devs a way to shake up the meta from season to season by being able to add some potentially OP synergies that won’t break the balance long term. Same reason it exists in Destiny, to give a fresh take on gameplay to regular players.
@@Fatelessoh there it is…the absurd “muh balance!” and “helps longevity of game!” are the reasons devs and players that defend such garbage seek to ruin everyone else’s fun.
Never mind it’s REALLY just their cheaper way of pretending to add “new content” without actually adding…new content…or the fact games like freaking Skyrim STILL going today conclusively proof “balance” is not only impossible to achieve anyway in any game but also is entirely UNNEEDED for the so called “longevity” of any game.
All it is is a forced regrind to keep you playing the SAME CONTENT. It’s insulting. It’s stupid. It shouldn’t exist.
I don’t grind in a looter shooter to LOSE what I grinded for…
@@foxnfire6388 I assume you’re also unhappy the devs removed Kyle’s ability to one shot every boss.
Dying game
Only to those who never played a raw looter shooter in its infancy, in a world where people are born wrapped in bubblewrap, a gold spoon up the bum, and no I dea what a good game is anymore, even if it was free.
Sure it's not the best game I've ever played but for it being free to play it's not that bad in my opinion
That is Gley. She is the one dying all the time. This lady is crazy, keeps on trying to kill herself. I may need more time to practice however.