If I had a nickel for every time a Zeepkist Cup of the Day on a Codewalt map ended with tied times in the finals, I would have two nickels, which isn't a lot, but it's weird that it happened twice.
In the 21 cups we've had ( Only 20 wins because of Justjandje's dnf during cup 16 ) 7 wins by Justmaki 5 wins by Jandje 3 wins by Zoman 1 win by Pigbuy 1 win by Roundnzt 1 win by Sandals 1 win by Erko 1 win by Kernkob
It's like you're making AFK maps... Except they're very much not! The amount of spread in the times every round to end the final within 1/1000th is crazy.
After spectating some people i realised i took the risky turn wrong and made it way harder for myself, but still a top 10 so all good. Can't really complain with a finals like that!
i was in on this one but couldnt keep my speed up for the gap after the upside down portion, feel like if i would have been able to keep the speed for it i would have made it thru to atleast third round of elims instead of a dnf in first round
Hey sandals! I haven’t played in a little bit but I’m theFizixLord in Zeepkist. I love these videos and I want to make my own cotd map! I’ve heard from pros in the past that my tracks flowed well, but bc I’m NOT a pro I think my tracks might be too easy. How do you feel about me making a cotd track the playtester can playtest? If you want to you can also play some of my other tracks to get a feel for my style. Hope you reply!
Anyone is welcome to make a track. That's what I have Lupens and Maou for, there is some back and forth on a lot of the maps to get them "smooth" and be something everyone will be happy with. Once you have the map send me a DM of the .zeeplevel file on discord.
I have to ask. Why don’t you take the 40 seconds to watch maki’s line instead of guessing on what the differences between your lines are? Is it an unwritten rule or something?
With this game, the stress can really get to you, so if you don’t put down a time in the first minute because you were spectating, I can imagine it being extremely stressful to get a finish in the remaining time. That stress can break a run.
Getting a run down is just so important and more practice runs increases comfortability on the track. I am surprised how early maki made that one tube exit but the main difference was just sped conservation after that "grass" turn, which is what I assumed but is very difficult to actually get well.
i love how it doesnt feel like this track has a risky and safe finish just a normal and safe finish
If I had a nickel for every time a Zeepkist Cup of the Day on a Codewalt map ended with tied times in the finals, I would have two nickels, which isn't a lot, but it's weird that it happened twice.
if i got a nickel for every time it was with maki i also had two nickels, wich isn't a lot, but its weird it happend twice
In the 21 cups we've had ( Only 20 wins because of Justjandje's dnf during cup 16 )
7 wins by Justmaki
5 wins by Jandje
3 wins by Zoman
1 win by Pigbuy
1 win by Roundnzt
1 win by Sandals
1 win by Erko
1 win by Kernkob
Omg I can't believe another photo finish in the finals, what have I done!?!?!?!!?!?
Repent
It's like you're making AFK maps... Except they're very much not! The amount of spread in the times every round to end the final within 1/1000th is crazy.
After spectating some people i realised i took the risky turn wrong and made it way harder for myself, but still a top 10 so all good. Can't really complain with a finals like that!
Sandal: "Everybody isss..."
Me: *sings* "Kung-fu fighting"..
"Everybody is doing 39s".. just like in high school, because almost no-one was getting what they claimed.
Very impressive finish!
I was grinding! haha
i was in on this one but couldnt keep my speed up for the gap after the upside down portion, feel like if i would have been able to keep the speed for it i would have made it thru to atleast third round of elims instead of a dnf in first round
Hey sandals! I haven’t played in a little bit but I’m theFizixLord in Zeepkist. I love these videos and I want to make my own cotd map! I’ve heard from pros in the past that my tracks flowed well, but bc I’m NOT a pro I think my tracks might be too easy. How do you feel about me making a cotd track the playtester can playtest? If you want to you can also play some of my other tracks to get a feel for my style. Hope you reply!
Anyone is welcome to make a track. That's what I have Lupens and Maou for, there is some back and forth on a lot of the maps to get them "smooth" and be something everyone will be happy with.
Once you have the map send me a DM of the .zeeplevel file on discord.
Cool, thanks! I’ll probably be done by 2 days from now or sooner
dissappointed on how that last run went, but thats how cotd goes
I have to ask. Why don’t you take the 40 seconds to watch maki’s line instead of guessing on what the differences between your lines are? Is it an unwritten rule or something?
With this game, the stress can really get to you, so if you don’t put down a time in the first minute because you were spectating, I can imagine it being extremely stressful to get a finish in the remaining time. That stress can break a run.
Getting a run down is just so important and more practice runs increases comfortability on the track. I am surprised how early maki made that one tube exit but the main difference was just sped conservation after that "grass" turn, which is what I assumed but is very difficult to actually get well.
1st?
Double 3 tap is the best cam in my opinion. When the car is flat.