Must admit... a bit of a surprise. Will see how the viewing numbers fare for this Battle's videos before deciding if I do Battle #3. Fingers crossed!! 🤞
My scenario 2 went well too. I played advanced since the first mission was quite easy. I was able to whip of darkness the wizard and priest in the first turn (2 separate activations). Each time depositing the victim behind the necromancer for my skeleton horde to cut to bits. Scenario 3 advanced was a bit tougher but still somewhat easy. I employed a similar strategy, but the paladins were pain in the backside. Scenario 4 I decided to not exceed the difficulty in power rating only bringing 8 skeletons. Advanced mode has hero’s going first every round, and all minions getting shot at by manor guards every turn. Still, whip of darkness made quick work of the wizard. The warriors just happily charged in to their doom. And for the rogue, I just sent one skelly out to sneak up around the rogue (BOO!) causing him to “Evade Danger” straight into the middle of the rest of the horde where he narrowly escaped death with 2 durability. For the finale, I sent a skeleton out to corpse bomb the remaining heroes winning in turn 2. Picked up 7 XP. Bought Pack Killers (cue evil laugh)
Great game and well played! Keep 'em coming :) I love Deth Wizards. I've been working on some scenarios with different victory conditions (I know what a fan you are of having the same victory conditions for every battle) happy to share if you'd like a go?
went very well... those pesky do-gooders learned a rough lesson XD
Must admit... a bit of a surprise. Will see how the viewing numbers fare for this Battle's videos before deciding if I do Battle #3. Fingers crossed!! 🤞
@@IthaquasBane Yeah fingers crossed
My scenario 2 went well too. I played advanced since the first mission was quite easy. I was able to whip of darkness the wizard and priest in the first turn (2 separate activations). Each time depositing the victim behind the necromancer for my skeleton horde to cut to bits.
Scenario 3 advanced was a bit tougher but still somewhat easy. I employed a similar strategy, but the paladins were pain in the backside.
Scenario 4 I decided to not exceed the difficulty in power rating only bringing 8 skeletons. Advanced mode has hero’s going first every round, and all minions getting shot at by manor guards every turn. Still, whip of darkness made quick work of the wizard. The warriors just happily charged in to their doom. And for the rogue, I just sent one skelly out to sneak up around the rogue (BOO!) causing him to “Evade Danger” straight into the middle of the rest of the horde where he narrowly escaped death with 2 durability. For the finale, I sent a skeleton out to corpse bomb the remaining heroes winning in turn 2. Picked up 7 XP. Bought Pack Killers (cue evil laugh)
The Whip of Darkness is definitely useful against them Wizards!!
Great game and well played! Keep 'em coming :) I love Deth Wizards. I've been working on some scenarios with different victory conditions (I know what a fan you are of having the same victory conditions for every battle) happy to share if you'd like a go?
Cheers!! Have you uploaded the scenario ideas to the Facebook group?
I’d like to see these too!