Is that Spiral Knights music I'm hearing? Impeccable taste! Loved that game. I was wondering how a Blast+Electric influence build might work with this.... seems like all you really need is just Electric. Good ol' Melee Influence being balanced as always.
@@xhlikespotatoesFor spreading influence Blast Electric may be better since the daggers it shoots out are inheriting your elemental damage. That's all the magnetic procs in the video. Might spread it further and cause more damage.
With Kullervo I'd run the pure status, and wouldn't build blood rush, but that's just because i have a 700% base crit buff with my kullervo, do i need more than Tier 5 redcrits? I Don't think so
This made me fully come back playing. Aoe kuvas change the way i play the game before. Then they nerfed it. Casually log in for free stuffs and new skins. Then this incarnon came, and now slowly building incarnons they are fun and innovative on Buffing older weapons. One of the reasons this game still very strong after what 11 years.
I know that melee influence anything is good but damn i was surprised when i was dealing a ton of dmg vs orokin enemies without priming thx for the build
how are you getting combo so fast like that? Im newer to the game and im seeing a ton of people just instant proccing to 12x combo. Am i missing something?
@@xhlikespotatoes I have yet to see a good pet build guide on youtube. I literally have no idea what kind of pet I should be using or how to build it. Would love some insight xD
@@dragonwaz 2.7 meters of range is just shy of a Bo-style weapon. I really don’t know how much more range you could want when what you’re potentially sacrificing is more damage, more crit, status chance or damage, etc.
@@noahnemec5711 Well there's also the dagger flight range to consider. I do not know if the range on the weapon effects how far the daggers' will target enemies. So there might be some hidden summoned dagger range number as well. But towards your point the summoned dagger range is defiantly longer than the melee range so even with a smaller range you're still spreading damage out far enough for a melee weapon. The only thing I would want range for is building up combo. I've been using it on Kullervo and his first ability adds 500% crit chance and my archon shards add like 600% crit damage to the weapon. That buff applies to the summoned daggers as well. And his abilities build combo so that passive that keeps combo count while you're not holding your melee weapon means he can build combo just by casting without any fall off.
I knew my crit rate/crit dmg/electric okina riven would come in handy one point
No way RUclips also has blue comments now we're cooked
Yeah i knew this was coming the instant i saw dystopia video of the incarnon review and what the okina was capable of
Is that Spiral Knights music I'm hearing? Impeccable taste! Loved that game. I was wondering how a Blast+Electric influence build might work with this.... seems like all you really need is just Electric. Good ol' Melee Influence being balanced as always.
i prefer pure ele, blast takes up mod slots. but you can use gauss thermal sunder augment for free blast!
@@xhlikespotatoesFor spreading influence Blast Electric may be better since the daggers it shoots out are inheriting your elemental damage. That's all the magnetic procs in the video. Might spread it further and cause more damage.
Crazy thing is that if you get a kill with ice stager it always spawn again, with kullevro you just always have the stager around you
thx for great video, DE seems to have forgetten early in the implementation of dual ichor incarnon
About to have fun with this one
risk of rain reference
Where ? When ? What? ?
@@Darkmatt3rPlays the ceremonial dagger is literally this
spiral knights soundtrack, you're a legend
You should try this with with lavos’s passive augment for forced electric procs
Sampotes and Tenet Exec love this trick
Glad we got ceremonial dagger in wf
Great build
Wash away the anger
Here I stand beneath the warm and soothing rain!
The droplets gently falling down on the terrain
WASH AWAY THE SORROW ALL THE STAINS OF TIME!
THERE’S NO MEMORY IT’S ONLY DRY INSIDE!
In the mud and sinking deeper
Melee Influence, daring today aren't we?
Melee Influence doesnt scale with CO so it is worth considering PPP in its slot instead
Melee influence wiki page:
Notes
Damage is affected by Condition Overload and the critical multiplier.
Plus you are dooing slash+electric procs and when u freeze em u allso are dooin magnetic so yea co is needed more than presure point @@DanGud.
4:40 just a casual 13mil slam... 😂
With Kullervo I'd run the pure status, and wouldn't build blood rush, but that's just because i have a 700% base crit buff with my kullervo, do i need more than Tier 5 redcrits? I Don't think so
Nice video. Also as a new player, how do you get that simu build?
The simulacrum you saw is from the new loka syndicate for 100k standing
does reach affects the status spread range? 😮
This made me fully come back playing.
Aoe kuvas change the way i play the game before. Then they nerfed it. Casually log in for free stuffs and new skins.
Then this incarnon came, and now slowly building incarnons they are fun and innovative on Buffing older weapons. One of the reasons this game still very strong after what 11 years.
How you got 176.6 slash? I put the exact same mods and everything but my slash stays at 110.4
His frame
Can someone tell me where tl get spinning needle?
Is that spiral knights music im hearinf?
you know it
I know that melee influence anything is good but damn i was surprised when i was dealing a ton of dmg vs orokin enemies without priming thx for the build
How do y'all think of builds like these? I want to make crazy builds
it came to me in a dream
What else is buffing the damage? I have the same exact build but I'm not getting anywhere near the same damage
viral from companion and roar, but the damage is still extremely high with no buff as you can see from my excalibur demo
Idk i have a problem with the missions activate 0/6 times the incarnon mode in 1 mission. Its easy but not working for me
there was a bug but they fixed it in the hotfix
@@xhlikespotatoes yes im finish now ty
Do u have a build for kularvo?
i have a god roll riven but prime versions riven dispo is ass is the normal version worth to ?
prime has much better base stats
Damn I gotta buy the weapon for this 😭 so I can inxarnon it.. I don’t think okina prime is in the rotation of relics correct ?
It’s in rotation rn, it came with Protea prime
You can spend plat at Cavalero to buy it any time
how are you getting combo so fast like that? Im newer to the game and im seeing a ton of people just instant proccing to 12x combo. Am i missing something?
i put primed reach so it can hit more enemies + tandem bond on companion
@@xhlikespotatoes I have yet to see a good pet build guide on youtube. I literally have no idea what kind of pet I should be using or how to build it. Would love some insight xD
@@Neverfade1030I’d recommend checking out Gaz he posted a companion video pretty recently
What archon shards are you running with this setup?
trying to figure out how you have +100 more electric damage than I do with the same setup
you can use violet crit dmg or red str for roar
How do you stack combo so fast?
Do you mod viral on volt setup?
yes nourish saves you 2 mods for more damage on okina
@@xhlikespotatoes so would you swap out electric and maybe attack speed for 2 60 60 mods for make viral or?
no, i either use nourish or just pure electric. no need to put viral mods!
@@xhlikespotatoes oh I see thanks man :)
without any buffs at all" looks at the top right...
how do you get that simulacrum area?
its a syndicate item
Try fireball frenzy on ember with this.. its goofy..
please use faction damage mod or ability roar. dots are nothing without them
So... Okina with a riven or okina prime with a riven?
Following for answer
Prime
prime almost always better
Comment for support!
i miss spiral knights
using this with gyre fs
How can you make a status damage build without the faction mods
is cross gifting out?
yes
Yes, I gifted a booster to my friend who plays on xbox.
War crimes.😢
Oh naw… bro is using primes reach instead of just using the extra range evolution
To be fair the evolution gives 1m. Primed reach gives 3m.
@@dragonwaz 2.7 meters of range is just shy of a Bo-style weapon. I really don’t know how much more range you could want when what you’re potentially sacrificing is more damage, more crit, status chance or damage, etc.
@@noahnemec5711 Well there's also the dagger flight range to consider. I do not know if the range on the weapon effects how far the daggers' will target enemies. So there might be some hidden summoned dagger range number as well. But towards your point the summoned dagger range is defiantly longer than the melee range so even with a smaller range you're still spreading damage out far enough for a melee weapon. The only thing I would want range for is building up combo.
I've been using it on Kullervo and his first ability adds 500% crit chance and my archon shards add like 600% crit damage to the weapon. That buff applies to the summoned daggers as well. And his abilities build combo so that passive that keeps combo count while you're not holding your melee weapon means he can build combo just by casting without any fall off.
@@dragonwaz that’s actually a pretty good point.
you can also use tandem bond and the companion will build you up a 12x combo while you are using your gun, very cool
Ur 1k sub lmao
bro can u please turn this video off? I dont want DE to see this.
why? it’s normal 💀just melee influence
Kind of mid too, kullervo can put out insane damage with ANY melee weapon, it’d be better to see the weapons in action on a non melee focused frame
yeah no