Learn Akuma In 5 Minutes! (SF6 Character Guide & Combos)
HTML-код
- Опубликовано: 22 май 2024
- Stop wasting time on 30+ minute guides and instead learn Akuma In 5 minutes! I go over his specials, normals, combos, and how to apply them in real matches. Stay tuned for more guides/tech like this on this channel.
Catch me Live!
► Twitch: / shinlad
► Twitter: / shinlad
#sf6 #streetfighter6 #Akuma #sf6_Akuma
LP = Light Punch
MP = Medium Punch
HP = Hard Punch
LK = Light Kick
MK = Medium Kick
HK = Hard Kick
P = Any Punch
K = Any Kick
PP/KK = OD Version
S. = Standing
C. = Crouching
J. = Jumping
D = Down
U = Up
F = Forward
B = Back
CH = Counter hit
PC = Punish Counter
LVL1, LVL2, LVL3 = Super Arts
QCF = Quarter Circle Forward / Down, Down-Forward, Forward
QCB = Quarter Circle Back / Down, Down-Back, Back
HCB = Half Circle Back / Forward To Down To Back
HCF = Half Circle Forward / Back To Down To Back
DP = Dragon Punch Motion = Forward, Down, Down-Forward
DI = Drive Impact
DR = Drive Rush
xx = Cancel
/ = Means "Or"
+ = Same time
~ = Target Combo & Arrows = Move Followup
Don't understand the terminology? Start here: glossary.infil.net/
Don't understand numpad notation? glossary.infil.net/?t=Numpad%... Игры
Great video, good information and too the point!. Would love to see one of these for bison and other characters when they drop ?
I've done one for the majority of the cast including the other DLC characters. I'm changing up my format a bit so it won't be like this exactly but will still be straight to the point
Good stuff as always.
Great guide, thank you.
Great video
this was a great video
you can also use charge projectile to punish a forward jump
you are the goat
amazing bro great video
how do you keep landing crouching hp after hk
whenever i do it my opponent blocks it
do you have to just trust that they dont block?
2:55
"WTF is this"
I hope that meant the frame data, frame data for that move is wrong because you are not completely vulnerable and you CAN go through stuff like tatsus, blanka ball etc if timed right like old akuma teleport.
I would not try it in a real match but with timing, practice and a read it could be of more use.
That was an editing mistake caused by me rushing this out so I can catch my flight. It was supposed to be during the c.MP hitbox/hurtbox example
@@ShinLadFGC Still my comment about that teleport is true, the frame data must be wrong on that move as it can go through things.
I had it go through kens heavy tatsu, 2 frame datas compared with akuma green (counter state) and ken 2x 2 frame red (hit) frame data overlapping...though akuma went straight through the entire tatsu.
"WTF is this!?" A sleeping Brood Lord?
Can you learn his moves like your character
I don't understand the question. Are you talking about World Tour?
@@ShinLadFGC like as master can akuma be your master
@@TheMad_God I assume so
Must nerf her fireball quickly
Make it 1
Engagement