Defence Changes & Future Reward Space | Project Rebalance

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  • Опубликовано: 25 авг 2024
  • ‪@coxieRS‬ joins us as we discuss Part Two of Project Rebalance: Defence Changes! A beta is live right now if you're interested in testing the adjustments yourself!
    For additional information check out the blog: osrs.game/NPC-...
    Video editing: / paakwatch
    Old School RuneScape is a retro game version of RuneScape from 2007 which we returned at the community's request. The community controls the developmental direction of Old School RuneScape by voting on which updates it would like to receive.
    The world's largest and most popular MMORPG, Old School RuneScape has been played by over 260 million players since the 2001 release of RuneScape. Old School RuneScape unites the intricate mechanics of modern MMOs with the nostalgic point-and-click gameplay of early role-playing games.
    Old School RuneScape is free to download and play, however, the game also offers players the opportunity to purchase in-game items. Please see the PEGI information page for more information: pegi.info/sear...
    #OSRSMobile #OldSchoolRS #OldSchoolRuneScape #OSRS #RuneScape

Комментарии • 1 тыс.

  • @RipsaltyTV
    @RipsaltyTV 4 месяца назад +1209

    Genuinely think that most of the people claiming that this is "RS3 all over again" or "this is the worst combat update the game will ever see" simply dont understand what the changes are. This is good for the game and will help bring a LOT of underused or "dead content" weapons up to par without changing the BIS weapons that already exist

    • @GentleCrank
      @GentleCrank 4 месяца назад +46

      Yeah I think this will add more value to other weapons

    • @FattyAcids69
      @FattyAcids69 4 месяца назад

      People are so braindead.. smh

    • @mimivrc4148
      @mimivrc4148 4 месяца назад +73

      I’m a new player who was already using logical elements against things and was shocked to find it that, for some reason, all monsters had physical weapon type weakness and resistance but no elemental weakness or resistances. It’s literally a mechanic in the game for melee already being spread to range and magic, which makes a lot of sense

    • @GentleCrank
      @GentleCrank 4 месяца назад

      @@mimivrc4148 Welcome to Gielinor, brother

    • @janitorizamped
      @janitorizamped 4 месяца назад +29

      You're ignoring the biggest criticism. Most people don't want to make the game significantly more complicated at low-mid levels. People don't want to get punished for not having 3 different ranged weapons and knowing the exact weakness of every slayer monsters.

  • @austindavis2103
    @austindavis2103 4 месяца назад +459

    Future proofing the game is always a good idea

    • @Steabag
      @Steabag 4 месяца назад

      @@bduckett2522 get over it man

    • @MrAyersz
      @MrAyersz 4 месяца назад

      @@bduckett2522seek help

    • @willpitman4210
      @willpitman4210 4 месяца назад +3

      You must be a new player

    • @inspiringothers7197
      @inspiringothers7197 4 месяца назад +8

      @@willpitman4210 You must be so attached to Runescape lmfao.

    • @Frisky_Panda
      @Frisky_Panda 4 месяца назад +1

      @@willpitman4210get a life bro. This game has been around for over 25 years. Don’t like it? Grow up

  • @HeyItsMax
    @HeyItsMax 4 месяца назад +527

    "Tome* of fire easy to acquire", my 20m firemaming xp disagrees...

    • @DJ5540
      @DJ5540 4 месяца назад +17

      I got 2 tomes in 15 kc on my iron. Didn't realize how rare they are. Sorry bud.

    • @cesarrangel546
      @cesarrangel546 4 месяца назад +29

      Just buy it

    • @HeyItsMax
      @HeyItsMax 4 месяца назад +39

      @@cesarrangel546 Your mother dropping the tome of water made up for it. Every letter from her is a soaked page.

    • @cesarrangel546
      @cesarrangel546 4 месяца назад +11

      @@HeyItsMax buy that 2

    • @murph9279
      @murph9279 4 месяца назад +5

      Fellow Ironman with 20m fm and no tome feels my pain 🫡

  • @koen5727
    @koen5727 4 месяца назад +458

    Been a huge fan of this ever since it was announced. Anyone who thinks this is too complicated doesn't realize that the game secretly has always been this way, it's just getting more fleshed out. It's not like EoC and more like the jump from pokemon red/blue to gold/silver, where they split the SPECIAL stat into SPECIAL ATTACK and SPECIAL DEFENCE.

    • @Demonslay335
      @Demonslay335 4 месяца назад +19

      That is a GREAT way of putting it.

    • @Omega_Sigma
      @Omega_Sigma 4 месяца назад +23

      Well said. Too many people with room temp iq doom-saying it’s eoc all over again.

    • @SanJo2MD
      @SanJo2MD 4 месяца назад

      Go ahead and convince me

    • @grassypond4996
      @grassypond4996 4 месяца назад +3

      @@SanJo2MD
      I don't think this going to complicate things or confuse new players due to the fact that what they are proposing is a simple version of the resistances and weaknesses you see in RPGs. It is one of the oldest tropes in video game mechanics, and in the update log they already outlined a possible way they can this information easily accessible to players and promised to minimise the need to check the wiki.

    • @koen5727
      @koen5727 4 месяца назад +2

      @@SanJo2MD Convince you on what? The defence changes? That's the video's job and I think it makes a pretty good case, especially the part starting at 4:00

  • @ScriticRS
    @ScriticRS 4 месяца назад +476

    Genuinely surprised at the volumes of people thinking this is the next "EoC", breathing life into the standard spellbook and giving more options to approach PvM without affecting power creep? Can't wait :)

    • @mimivrc4148
      @mimivrc4148 4 месяца назад +18

      People who think this looks like rs3 have not been on rs3. I tried to play that but it has millions of dumb skills in combat that make it play like wow. This is what people hated I imagine, not more existing content having a use by adding these logical separation of range and magic, like melee has already, that should have always been there

    • @janitorizamped
      @janitorizamped 4 месяца назад +3

      ​@@mimivrc4148that is one thing that people hated. People also hated that existing gear was altered in crazy ways that didn't make sense to people who had played RuneScape as their only MMO.

    • @MerdaPura
      @MerdaPura 4 месяца назад +1

      Because it is literally one of the things that came alongside EoC and it worked out so well for RS3 they're now moving away from it.
      Secondly your question is so condenscending it only shows how biased you are. Most people I talk to have their minds blown on how fun Shadow is to use. It's powercreep, it completely changes meta and yet it's the most fun we have in this game.
      You go enjoy yourself grinding harmo staff so you can water surge red dragons while we play actual strats.

    • @J3dotgg
      @J3dotgg 4 месяца назад +11

      ​@@janitorizamped As someone that plays both games and continued playing RS3 in the immediate aftermath of EOC I have never heard any sizeable group complain about style weaknesses. It was always the action combat and/or the lack of options to afk combat after the changes.

    • @daniel69
      @daniel69 4 месяца назад

      Luv u big boi

  • @HeyImBoschea
    @HeyImBoschea 4 месяца назад +127

    I was literally just thinking how the combat could be more dynamic without losing any oldschool elements. Looks dope

    • @akaviral5476
      @akaviral5476 4 месяца назад +8

      ​@@bduckett2522Do you have any original additions to the conversation, or are you just going to say the same thing on every comment because you're salty for no apparent reason?

  • @nathanrobidoux2049
    @nathanrobidoux2049 4 месяца назад +197

    This is a nice update, more weapon will finally be used and the game will feel more immersive

    • @ozzy.8413
      @ozzy.8413 4 месяца назад +4

      @@bduckett2522Brother you are all over this comment section crying about coxie. What’s sadder? Coxie using ahk to clean herbs? Or you genuinely tweaking about Coxie using an ahk to clean herbs? Touch grass.

  • @teajayyyy
    @teajayyyy 4 месяца назад +52

    This is gonna be so good for the game if implemented correctly. It’ll open up brand new reward spaces for raids and bosses, incentivize a more diverse roster of weapons and gear.

  • @chillcoach6138
    @chillcoach6138 4 месяца назад +11

    I always wondered why there were different elemental spells but no benefits to them so glad to see elemental weaknesses being added

    • @markjacobs3232
      @markjacobs3232 4 месяца назад

      It was thematic initially. They were before rune was a thing if I remember, and had such high damage to compensate for super high costs.

  • @Mahiwana
    @Mahiwana 4 месяца назад +188

    nothing is weak to air spells MAKE AIR SPELLS GREAT AGAIN

    • @TheFridayNightRitual
      @TheFridayNightRitual 4 месяца назад +27

      Surely dust and smoke devils should have a small lweakness to air 😂

    • @TorturedSlayer
      @TorturedSlayer 4 месяца назад +57

      There are no air benders anymore. The avatar has been missing for 100 years

    • @GetFukdBro
      @GetFukdBro 4 месяца назад

      Coxie lives in your head rent free@@bduckett2522

    • @benbrown3862
      @benbrown3862 4 месяца назад +2

      Air spells could be useful on air creatures? Counter intuitive, maybe, but like imagine flying in a tornado

    • @OttoIncandenza
      @OttoIncandenza 4 месяца назад +3

      I mean in a way they are buffed now to be as strong as fire spells used to be!

  • @AllCakeNoLie
    @AllCakeNoLie 4 месяца назад +80

    Amazing to see you guys partnering with Coxie again - he was fantastic on the leagues video and I'd love to see him back more

    • @True2Legacy
      @True2Legacy 4 месяца назад +1

      He just needs to change his name so we can take him serious

    • @michaelharris403
      @michaelharris403 4 месяца назад +1

      Doing great!

  • @michaelharris403
    @michaelharris403 4 месяца назад +5

    Very professionally done. Great job Jagex and Coxie. Y'all are a great team haha! Looks amazing!!!!!

  • @Skonkgasm
    @Skonkgasm 4 месяца назад +5

    "a bright and logical future" for a game where logic = not having hotkeys cause it increases quality of life too much

    • @WilliamMcAdams
      @WilliamMcAdams 4 месяца назад

      Real talk

    • @WilliamMcAdams
      @WilliamMcAdams 4 месяца назад

      Or user macros; like every other MMO with decent QOL.

    • @blackghostcat
      @blackghostcat 3 месяца назад +2

      I want a hotkey that allows users to switch protection prayers

  • @Grimy_Aaronarr
    @Grimy_Aaronarr 4 месяца назад +2

    This looks and sounds great. It's adding a bit of realism into the game without change the BIS meta

  • @jakeyedge4706
    @jakeyedge4706 4 месяца назад +7

    Great video and glad you’re taking OSRS in this direction Jagex - should keep equipment load-outs more varied!

  • @tomn9975
    @tomn9975 4 месяца назад +54

    I like it. It’s nothing like EOC lol. It’s just balancing dead weapons and bringing more variety to the game experience

    • @hoosway8557
      @hoosway8557 4 месяца назад +2

      Spot on

    • @EmacStudley
      @EmacStudley 4 месяца назад +1

      That’s what noticing.. makes me wanna get back on and resume playing where I left off

  • @yourcommondegen
    @yourcommondegen 4 месяца назад +54

    0:42 that siluette... oh no

    • @heyimnotmexican1
      @heyimnotmexican1 4 месяца назад +2

      What is it

    • @granitiser
      @granitiser 4 месяца назад +20

      @@heyimnotmexican1 The murderer himself Durial321

    • @miguelcanoura9355
      @miguelcanoura9355 4 месяца назад +7

      the infamous Black titan

    • @koek4539
      @koek4539 4 месяца назад +1


      Any proof?
      Don't think so. Just mindless screaming.

    • @T_GingerDude5416
      @T_GingerDude5416 4 месяца назад +1

      @@heyimnotmexican1 The left silhouette is the player involved in the "Falador Massacre" of ye olden days. Fun bit of Runescape lore worth reading about.

  • @austin8783
    @austin8783 4 месяца назад +47

    This is an evolution of combat without the shit. The game needs it. The only thing people hated with EoC were abilities, and were never getting those. Chill.
    All this does is open up possibilities to revive dead content and that's always a plus

    • @markjacobs3232
      @markjacobs3232 4 месяца назад

      Well that and summoning going along with it…god summoning really was just “here’s an extra backpack”

  • @Batmans_Pet_Goldfish
    @Batmans_Pet_Goldfish 4 месяца назад +20

    Water spells should be more effective against Fire giants than fire spells. Give tome of water a use!

    • @WonderfulDeath
      @WonderfulDeath 4 месяца назад +1

      makes sense

    • @Reidbit
      @Reidbit 4 месяца назад +7

      Did you watch the video?

    • @jurgnobs1308
      @jurgnobs1308 4 месяца назад

      the biggest problen with the tome of water is that 20% damage and 20% accuracy is just straight up much worse than the 50% damage that the tome of fire gets

    • @Free_BMJ
      @Free_BMJ 4 месяца назад

      ya it should be like pokemon lol

    • @Jaguaist
      @Jaguaist 4 месяца назад

      yes, that's why it is getting changed@@jurgnobs1308

  • @GizzyGeazy
    @GizzyGeazy 4 месяца назад +3

    Strangest episode of Funny Feelings ever... In all seriousness these rebalance changes are super healthy for the game. Coxie and his team did a great job as well!

  • @oomamii1
    @oomamii1 4 месяца назад +23

    A creative and regenerative idea for OSRS and a glimpse at the incredible future this game may hold

  • @sufferrng1717
    @sufferrng1717 2 месяца назад +1

    The grouping of same-tier standard spells got me feeling all warm and tingly inside.

  • @TheHotgiggity
    @TheHotgiggity 4 месяца назад +13

    So we gonna get more bank space too for all the new niche BIS?

  • @Lhinkle48
    @Lhinkle48 4 месяца назад +32

    Best person possible to explain this update, Coxie is the guy for stuff like this! Should be player mod.

    • @Ch0senJuan
      @Ch0senJuan 2 месяца назад

      What if he doesn’t want to be?

  • @iZehta
    @iZehta 4 месяца назад +25

    Anyone comparing this to EoC has no idea what these changes really mean or what EoC actually was

    • @straight2thepoint790
      @straight2thepoint790 4 месяца назад +3

      anyone not understanding fundamentally changing the combat calculations for type weakness is an evolution of combat. has no idea what they are talking about.
      It was literally past 1 of the evolution of combat beta.

    • @iZehta
      @iZehta 4 месяца назад +6

      @@straight2thepoint790​​⁠that’s not what people refer to when they talk about EoC in RS3. EoC is mainly focused on the addition of the ability bar forcing a WoW-like combat system into a game built on its .6 second game cycles that always felt like it just didn’t mix for a lot of people. The Defence changes were secondary in most minds and if you asked people who dislike EoC what they think about the Defence changes as a separate change from the rest, it’s usually pretty positive

    • @AUsernameAndChannel
      @AUsernameAndChannel 4 месяца назад

      ​@straight2thepoint790 bruh you gotta check your brain

    • @murpaderp8461
      @murpaderp8461 4 месяца назад +3

      As an EoC beta tester, it was largely devs with no PR ability telling players to eat shit.

  • @Smfe614
    @Smfe614 4 месяца назад +2

    I argee with all this. Just makes the game alot more diverse and make since

  • @Isaac-ul8yz
    @Isaac-ul8yz 4 месяца назад +11

    i always though the weakness in runescape were strange, this makes things more intresting and logical.

  • @RealViPdude
    @RealViPdude 4 месяца назад +36

    as an og player that stopped when EOC came out, i love this. it could bring much needed variety into the current meta. just remember not to overdo it, i wanna keep playing this game

    • @HeyImBoschea
      @HeyImBoschea 4 месяца назад

      i feel like we can trust the process. everything will be voted on and the process will be streamed.

    • @MeanBeanComedy
      @MeanBeanComedy 4 месяца назад +1

      Stop bailing, then.

    • @ozzy.8413
      @ozzy.8413 4 месяца назад

      @@bduckett2522you’re miserable.

  • @natedagreat850
    @natedagreat850 4 месяца назад +3

    I absolutely love that they chose @coxieRS for this video. With his education in statistics, he is the perfect person to present info like this haha.

  • @DJ5540
    @DJ5540 4 месяца назад +3

    Im glad that yoyre looking at the standard spellbook, but one issue that isnt mentioned is the tick delay on autocasting.

    • @markjacobs3232
      @markjacobs3232 4 месяца назад

      Right now they’re talking the simple stuff, but good catch. Hopefully that gets fixed, maybe when wielding specific elemental staffs?

  • @JoshIsnt
    @JoshIsnt 4 месяца назад +9

    This update sounds amazing. I love that attention is being put to mid and lower level options with elemental spell changes. My only feedback would be to also take a look at the host of mostly useless weapon types (longsword, battleaxe, 2h sword, warhammer) that were nerfed with the weapon speed changes of RS2. This feels like the perfect time to reflect on ways to give them uses as the combat system as a whole gets tightened up, making for an even better/more varied early-midgame experience

  • @Viniic
    @Viniic 4 месяца назад +1

    An absolutely amazing and awe-inspiring feat of the OSRS team. Thank you for everything you all do for the game and keeping it alive and better than ever ❤

  • @tjmiester1
    @tjmiester1 4 месяца назад +3

    sounds awesome, good meaningful changes

  • @Edzter
    @Edzter 4 месяца назад +51

    hopefully this is the eoc runescape always needed. Fixing standard magic and defenses, without drastically changing monster levels, attack styles, armor and adding a dumb hotkey bar to add abilities like every other mmo

    • @ovs4744
      @ovs4744 4 месяца назад +7

      Runescape doesn’t need an eoc. Such a dumb mentality

    • @eireyouok101
      @eireyouok101 4 месяца назад +16

      ​@ovs4744 just let 3/4 of the spellbook rot as dead content? How is that good

    • @ovs4744
      @ovs4744 4 месяца назад +7

      @@eireyouok101 You get to level 40 defence in less than 3 hours letting 90% of gear in the game rot as dead content.

    • @Edzter
      @Edzter 4 месяца назад +9

      @@ovs4744 clearly you didn't watch the video properly or read the blog.
      Every existing way you do pvm now will remain the same, this is just making magic better and making existing weaknesses better.
      It's not reworking the entire system

    • @ovs4744
      @ovs4744 4 месяца назад +2

      @@Edzter so you didn’t watch the video or read the blog at all? Lol

  • @ZedGames
    @ZedGames 4 месяца назад +1

    Very informational video! Definitely like the new idea, getting ideas for the hcim I just started :)

  • @ThePrimePlaya
    @ThePrimePlaya 2 месяца назад

    These changes sound amazing. They will really refresh the game and ensure a more diverse way to play the game. Can't wait!

  • @thatparkerkid368
    @thatparkerkid368 4 месяца назад +9

    Actually good changes, hope to see this in game soon I always wondered why we had elemental spells when it didn't seem to matter what spell you used vs different elemental monsters. Excited to see how the meta evolves.

  • @matbearpig
    @matbearpig 4 месяца назад +3

    LOVE this, makes way more sense

  • @RsShortVids
    @RsShortVids 2 месяца назад +1

    This is great! I love the update! Great job Jagex mods!

  • @travish1853
    @travish1853 2 месяца назад +2

    This feels like trying to fix something that isn't broken. As a developer and a gamer, I just see this as an overly complex fix to a simple problem. Add damage weakness modifiers to beasts, that's it. I do not see the need for PKing to be impacted and with the range defense change, it almost certainly will.

  • @bryceconner2663
    @bryceconner2663 4 месяца назад +5

    There's no reason to be against these changes. They bring to life so much content and give so many mid/late game items actual purpose. They may not be amazing everywhere, but items will actually have proper niche's. It also allows for better leveraging of gear to break into a new tier. Fantastic and simple concept. Thank you osrs team

    • @TonyDAnnunzio
      @TonyDAnnunzio 4 месяца назад

      They are going to devalue bis items

    • @guusgeluk3693
      @guusgeluk3693 3 месяца назад

      I don't want to muck around with a spreadsheet doing slayer tasks. Oh wait what ammo should I bring. Do I need to buy the new inflamed superior turbo ropes for a singular type of npc next? It's ridiculous.

    • @TonyDAnnunzio
      @TonyDAnnunzio 3 месяца назад

      @@guusgeluk3693 yeah it’s not a good update it’s going to ruin the late game items by reducing the damage by 50% leave it how it is

  • @liamblack8176
    @liamblack8176 4 месяца назад +5

    Love a lil Coxie vidya! Positive comment

  • @kuhataparunks
    @kuhataparunks 2 месяца назад

    Cannot believe how good this change is. Possibly one of the best updates the game has seen in a while. Thanks devs, masterpiece!

  • @ashbown6044
    @ashbown6044 4 месяца назад +1

    This sounds like a great idea keen to see what else you muster up

  • @gordo970
    @gordo970 4 месяца назад +11

    Love the proposed changes, one thing I would suggest is the light ballista being in the light ranged split category to give it some use. If it stays in the heavy category with the heavy ballista surely the heavy ballista will outshine it, rendering it unused.

    • @cibrig8719
      @cibrig8719 4 месяца назад +2

      Light or medium yeah, I was thinking the same thing. Would love to see the ballistas get some pvm love

    • @Bo5man
      @Bo5man 4 месяца назад +3

      I thought the light ballista was always ment for pures to use and heavy ballista for mains. It is still a ballista and shoots javelins so I think renaming the items is easier, such that they still apply to the heavy ranged weakness.

  • @Ratlstrap
    @Ratlstrap 4 месяца назад +3

    I actually really want this, Slayer would become more technical which I enjoy.

  • @lilygibbs4749
    @lilygibbs4749 4 месяца назад +1

    Was a little nervous/confused at first but you explain the changes well and it makes sense. Looking forward to hearing more.

  • @jifx7385
    @jifx7385 4 месяца назад +2

    I would love to see these changes

  • @MrCokewithice
    @MrCokewithice 4 месяца назад +3

    Broo that osrs wiki damage calc is the best!

  • @dth99times
    @dth99times 4 месяца назад +5

    This is going to ruin my strategy of using the same weapon and/or spell on everything

    • @ozzy.8413
      @ozzy.8413 4 месяца назад

      @@bduckett2522you’re miserable.

    • @TypicalJacobb
      @TypicalJacobb 4 месяца назад

      someone needs a hobby@@bduckett2522

  • @VinticoreGaming
    @VinticoreGaming 4 месяца назад +1

    I am very much looking forward to these changes, open up that design/reward space!

  • @tood7086
    @tood7086 4 месяца назад +1

    This seems really good as at the moment the power creep in weapons without having billions of GP or atleast 500m in mainly the magic category is insane, as there’s no really good intermediate mage setup Cus if you ain’t in full ancestral + sang or tumeken you are in Ahrims with a trident and is quite literally the difference between double damage

  • @PositivityOSRS
    @PositivityOSRS 4 месяца назад +4

    This looks really good for the game! I'm excited! Is there an eta on when this will be released?

  • @6913OSRS
    @6913OSRS 4 месяца назад +3

    Great proposals all round

  • @258thHiGuy
    @258thHiGuy 4 месяца назад

    This is all so awesome, I really appreciate powered staves being knocked down a peg.

  • @Anon_571
    @Anon_571 4 месяца назад +1

    Love it. I would just add some monster weakness to wind spells, otherwise they remain useless.

  • @peterkent6564
    @peterkent6564 4 месяца назад +3

    awesome seeing our favorite pet hunter on the main osrs channel

  • @ElderWillows
    @ElderWillows 4 месяца назад +19

    Wow making ballista relevant ?

    • @ozzy.8413
      @ozzy.8413 4 месяца назад +4

      @@bduckett2522Brother he used an ahk herb cleaning script and it was like 5 years ago move on.

  • @mugiwaranomayo
    @mugiwaranomayo 4 месяца назад +2

    Amazing, maybe we will have to take into account the bank space if we are going to manage more and different type of weapons now! At least for Ironman it would be needed. Great job!

  • @BeeGuns
    @BeeGuns 4 месяца назад +1

    I’ve wanted this since I was a kid, so stoked!

  • @klawsnthingz9411
    @klawsnthingz9411 4 месяца назад +15

    Sounds like a nice update, keeping the meta relatively unchanged while adding more viable options if you don't have the "right" gear. would love to see more on it.

    • @ozzy.8413
      @ozzy.8413 4 месяца назад

      @@bduckett2522You’re miserable.

  • @Wundaaa
    @Wundaaa 4 месяца назад +3

    I like that this promotes spreading out your gear tabs instead of just tbow, scythe, and shadow. It's good to create more spaces for good gear. I don't need to whip every task. As long as we keep the attack speeds and tick system how they've been then I don't see how this makes the game any less Runescape.
    I literally always thought in my head to use what things felt like they should have been weak to since I played as a 10 year old. It made the game more immersive, what else is the point of RS?

  • @Skonkgasm
    @Skonkgasm 4 месяца назад +1

    so to keep air spells from being too strong they made it so people won't use air spells
    pretty cool

  • @Greenpaw555
    @Greenpaw555 4 месяца назад +2

    Exactly what EOC should have been from the start! Great direction!!

    • @TonyDAnnunzio
      @TonyDAnnunzio 4 месяца назад

      Are you kidding it’s going to ruin the best in slot

    • @Greenpaw555
      @Greenpaw555 4 месяца назад +3

      @@TonyDAnnunzio if you took 5 minutes to try and understand the video you’d know exactly how your argument is flawed 🤣

    • @TonyDAnnunzio
      @TonyDAnnunzio 4 месяца назад

      @@Greenpaw555 the Bowfa and tbow are going to hit 50% less and you think that is a good thing explain

    • @Sir_Lagg_A_Lot
      @Sir_Lagg_A_Lot 4 месяца назад +1

      @@TonyDAnnunzio No they are not. Stop lying already.

  • @joelmarr6590
    @joelmarr6590 4 месяца назад +3

    This is great

  • @BrichmulaAO
    @BrichmulaAO 4 месяца назад +5

    air spell should benefit on sand creatures, its logical that wind scatter sand

    • @andrewprahst2529
      @andrewprahst2529 4 месяца назад +1

      🤔 True.
      Having the fewest monsters with weakness to it is still balance

  • @bugfriendz
    @bugfriendz 15 дней назад

    its funky how people said this was EoC2 when specs are still in the game. this was a good update btw. nice to have a use for maul.

  • @sbef
    @sbef 4 месяца назад +1

    Incredible update, and well done video. I don't know Coxie but he made it very clear. High fives all around, looking forward to see these changes live.

    • @ozzy.8413
      @ozzy.8413 4 месяца назад +1

      @@bduckett2522you’re miserable.

    • @TypicalJacobb
      @TypicalJacobb 4 месяца назад +1

      @@bduckett2522 LOL, I love finding you in these comments. Cute little man trying to be relevant

  • @eldanarii
    @eldanarii 4 месяца назад +8

    It's time to admit the old system is antiquated and needs an update that makes so many things make sense good job!

  • @Cbasslol
    @Cbasslol 4 месяца назад +5

    This is how you keep a game alive!

    • @ozzy.8413
      @ozzy.8413 4 месяца назад

      @@bduckett2522you’re miserable.

    • @Cbasslol
      @Cbasslol 4 месяца назад +2

      @@bduckett2522 who hurt you, buddy?

  • @TheGamingInvestor
    @TheGamingInvestor 4 месяца назад

    It's always needed this, way more immersive! Love it

  • @Psychoveliatonet
    @Psychoveliatonet 2 месяца назад

    This was an awesome video. Thanks! Well thought out.

  • @danielbanaan
    @danielbanaan 4 месяца назад +10

    Always great to see a new osrs youtube legend starring in every video.

  • @erielle_rs
    @erielle_rs 4 месяца назад +1

    This sounds like the best way to bring combat up to contemporary standards by introducing more variety in terms of damage output while avoiding power creep. If you can't move UP in terms of damage, you have to create a way to widen OUT the variety of gameplay and this is the path forward to do so in terms of combat.

  • @ArmadilloGaming200
    @ArmadilloGaming200 2 месяца назад

    Im actually very excited for this rebalance. This is also the best video I have seen on the topic and its explained extremely well here.

  • @austinshoemaker1553
    @austinshoemaker1553 4 месяца назад +3

    Great, now my UIM bag/inventory space will be overrun with random weapons that are BIS in random places. Awesome.

    • @Lucky_Limes
      @Lucky_Limes 4 месяца назад

      oh hell yeah I love brining 3 different types of arrows and 3 different types of ranged weapons for slayer tasks what a cool update.

    • @frankgarcia6035
      @frankgarcia6035 4 месяца назад +2

      oh nooo, now how will the other 10 people who play uim get by?? (just kidding) they have to cater to the masses though, not the niche groups.

    • @Lucky_Limes
      @Lucky_Limes 4 месяца назад +1

      @frankgarcia6035 I don't even understand why this is an issue for normal accounts? Just go flip at GE for a week or two, get 300 mil and buy whatever BiS you need?

  • @unorevers7160
    @unorevers7160 4 месяца назад +3

    Other MMOs: You have to time your debuff with the guild's passive that was prebuffed before the fight and also time it with the supports accuracy spell. after you then stack 5 runes ontop the enemy you detonate on the [...]
    Playerbase: *yeah thats reasonable*
    OSRS: Monster is weak to crush, I use the crush attack style
    Playerbase: *That makes the game way to complicated! and ruins the Mid-Game!*

  • @brunoballack
    @brunoballack 4 месяца назад

    Honestly, this is AWESOME! This might be the most interesting update in a long time. I love the care and balancing you guys had. You taking really good care and it's noted.

  • @Ray01360
    @Ray01360 4 месяца назад

    I love it! Had to take a break to for some work projects. Can’t wait to get back to OSRS.

  • @itsmisterV
    @itsmisterV 4 месяца назад +5

    Its a necessary update. Everything is pushing BiS lvl 80-85. We are running out of new reward spaces.

  • @artemisfowl127
    @artemisfowl127 4 месяца назад +3

    Ngl, sounded like EOC but after the adamant dragon example, I'm all for it!
    TLDR: Current bonuses aren't changing at all just allowing more items to also be viable sums up this update.

  • @xeloxbototo
    @xeloxbototo 4 месяца назад +2

    thx for the explication, Coxie

  • @Wickybizob1
    @Wickybizob1 2 месяца назад

    Way to go OSRS Wiki for the damage calculator for new patch BEFORE IT COMES OUT! Being the best community support you could ask for!

  • @cibrig8719
    @cibrig8719 4 месяца назад +3

    All good changes, as others have mentioned light ballista being in med/light instead of heavy would be amazing so that it isnt just a worse heavy ballista.
    Only other thing is to not take it too far? Im not gonna cry EoC and i think this is a good idea, but i do think a healthy amount of caution is warranted. As long as its just good changes like making more content better to do, breathing some life into the game instead of changing it entirely like night and day.

  • @rogueog9279
    @rogueog9279 4 месяца назад +2

    Can’t wait this is sick

  • @jaymesdefreitas4373
    @jaymesdefreitas4373 4 месяца назад

    This sounds like a lot of fun and I’d be very keen to see these implemented into osrs to expand the games capabilities even further 👌

  • @BloodDripss
    @BloodDripss 4 месяца назад +3

    the feedback seems pretty positive around this change. glad to see this game look to the future BEFORE intense power creep ruined all low and mid level combat scenarios. i can imagine a future where wearing full max strength would let you 3 tap bosses like sarachnis

  • @S3lvah
    @S3lvah 4 месяца назад +4

    Giving elemental weaknesses more impact is nice, but these changes will just make it a game of "match the color," where the color itself is entirely irrelevant. Before, they at least had the separate identities of different max hits. To truly give the different elements identity, they should each have unique effects, like fire having a burn chance, earth having a chance to briefly stun or bind, water decreasing the enemy's damage, air being able to push you back... Similar to the ancient spells.

    • @markjacobs3232
      @markjacobs3232 4 месяца назад +1

      I’d say that could be on “elemental mage gear”. Gear that buffs elemental types. Like how south of Falador you had fire air earth and water mages. Like that, but with added effects.

    • @YouFellForTheBait
      @YouFellForTheBait 4 месяца назад +1

      Quite literally "match the color" has been done in all 3 raids. Quite frankly it's annoying outside of Raids, but oh well. Everything passes polls ever since the 70%+hidden votes change. They could add EOC and people would shove money into the fire with a smile on their faces praising Jagex.

    • @keris3920
      @keris3920 4 месяца назад

      I agree, this would have been a better direction to explore. I just hope they break all of these ideas out in the poll, because I'm heavily against some things but think some of their suggestions are good.

  • @fissionphoenix4995
    @fissionphoenix4995 4 месяца назад +1

    Am genuinely excited for this update and how it will expand the reward space for ranged and mage gear in future content.

  • @bewarebear22
    @bewarebear22 4 месяца назад +1

    Excited for this update! Love having more options for damage and making unused items and spells, especially in the mid game, viable.

  • @Xhotic
    @Xhotic 4 месяца назад +4

    Changes like this are actually huge for the future, im very excited for these "Project Rebalance" Changes throughout the game for 2024.
    OSRS this year and hopefully onto 2025 is about to be so hype with updates like this on the horizon.
    EDIT: Imo I really do love shit like this, huge W for spells and future range/mage gear
    Melee is already pretty good as it has 3 "styles" enemies can be weak to , and i.e items and gear can be made for stab/slash/crush
    VS Range and Mage, until these changes, were only just either weak to range or weak to mage (as stated in this vid, some mobs were invisibly weak to certain spells, but by just a double damage) And it was gg, they had no styles or weaknesses like Melee has with stab/slash/crush DEF/ATT bonuses.
    This allows for more specific mage/range upgrades, increasing only Light/Med/Heavy ammo accuracy/damage, and Mage upgrades can now include more Spell specifics for certain niche situations/Boss encounters/Skilling. (as i believe in specific Skilling gear/spells usefulness for Skilling as well is quite on the WEAKER side at this moment in time for OSRS, this opens room for maybe items in the future that buff Skilling in diff ways via more Rewards or XP, etc)
    This update will be the huge PvM meta shift we NEED before any new prayers or items come into the game (even if and when they do, this update will allow more room and leeway for those prayers/items/systems) and updates like this are first and for most important for the future foundation!

  • @gerring6307
    @gerring6307 4 месяца назад +21

    Gotta love the RuneScape fundamentalists that complain about literally every combat change regardless of how good it is. All of these changes seem pretty great to add more variance in weapon and style use.

    • @markjacobs3232
      @markjacobs3232 4 месяца назад

      They’ll complain, and then they’ll abuse it and whine if it gets changed. See blowpipe. I knew so many who hated it initially, then for what…two years were against any change once they got theirs.

  • @rorykeefe8954
    @rorykeefe8954 4 месяца назад

    I like the idea of opening up the variety of weaponry that has effectiveness! It adds to the open-ness of the world, and makes the combat triangle more of a combat there-dimensional triangular prism!

  • @Brewtalgaming
    @Brewtalgaming 4 месяца назад

    This would be a true evolution of combat! I've always thought it was silly how you could just sling fire spells are fire giants like nbd. Looking forward to these changes!

  • @SirReosLee
    @SirReosLee 4 месяца назад +15

    I'm down for this (I haven't even finished the video)

    • @evanyeager
      @evanyeager 4 месяца назад +6

      I agree (I haven't even started the video)

  • @YellowTissueBox
    @YellowTissueBox 4 месяца назад +3

    I'm a 10year verteran and i don't think the game has ever been in a better state. Another great update, cheers osrs team. The game is going from strength to strength.

  • @dolorousjohn5499
    @dolorousjohn5499 4 месяца назад

    These updates scared the shit out of me, but this video changed my mind 100%

  • @makedonskiblisk
    @makedonskiblisk 2 месяца назад

    nice. I like the changes a lot. really makes the game fresh with a lot of variety. good job osrs team :)

  • @bdc_ky
    @bdc_ky 4 месяца назад +4

    This elemental aspect also can change the game with new weapons, where they could potentially have elemental aspects to them. Which is neat.

    • @erielle_rs
      @erielle_rs 4 месяца назад +1

      I saw this as the implicit direction of the new sunlight/moonlight crossbow bolts and I'm really happy to see it being implemented more broadly. Like imagine being able to imbue existing weapons to do elemental damage at the expense of a raw damage output debuff?

    • @leighharvey2837
      @leighharvey2837 4 месяца назад

      I think that would be really cool too. The idea was posted many years ago as well as players having an elemental affinity as well. Hope to see it come true.

  • @andrewavp1476
    @andrewavp1476 4 месяца назад +4

    Love thia idea, we already have monsters weak to crush, stab etc so it only makes sense to include magic weaknesses too and each spell is useful, rather a stepping stone to using your best fire spell unlocked.
    Im wary about the ranged option but i do conpletely get it. Would mean that we get more BIS ranged gear other than a twisted bow, handcannon anyone for BiS heavy ranged option?!
    I just wouldnt want to see gear having a % reduction of cetain spells because it would make things so confusing personally.
    Having gear sets give a 15% reducion to earth spells and 65% reduction to fire spells, would be far too confusing. Id be happy just keep it at weapons for now.