Cassiopeia & Academy at Night Helps Beedrill Sting Better! 👾❓ W/ Skwovet, Unfair Stamp & Brandon.
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- Опубликовано: 13 окт 2024
- Deploy the Starfall Tactician & our Dangerous Bee for a Non-Stop Paralysis Loop & Free Searches! Stash & Return Cards into Your Deck W/ Skwovet & Academy at Night to Maintain a Clean Hand for Beedrill's Incessant Jab. 🐝🪖
(𝑷𝑻𝑪𝑮𝑳 𝑺𝒄𝒂𝒓𝒍𝒆𝒕 & 𝑽𝒊𝒐𝒍𝒆𝒕 - 𝓢𝓱𝓻𝓸𝓾𝓭𝓮𝓭 𝓕𝓪𝓫𝓵𝓮)
2024 Deck Build - Post Rotation STANDARD Format (BRS-SFA)
𝘿𝙚𝙘𝙠 𝙉𝙖𝙢𝙚: 𝓗𝓲𝓭𝓭𝓮𝓷 𝓗𝓲𝓿𝓮
**** Pokémon Trading Card Game Deck List ****
Pokémon: 10
2 Kakuna MEW 14
3 Skwovet SVI 151 PH
1 Fezandipiti ex SFA 92
2 Weedle MEW 13
3 Beedrill MEW 15
1 Mew ex MEW 205
1 Cleffa OBF 80
1 Rellor TEF 23
1 Rabsca TEF 24
2 Weedle MEW 13 PH
Trainer: 19
1 Hisuian Heavy Ball ASR 146
2 Buddy-Buddy Poffin TWM 223
1 Larry PAR 165
1 Unfair Stamp TWM 165
4 Nest Ball PAF 84
4 Academy at Night SFA 54
1 Cassiopeia SFA 56
1 Brandon SIT 203
1 Rescue Board TEF 159
3 Cassiopeia SFA 56 PH
1 Arven PAF 235
1 Capturing Aroma SIT 153
1 Super Rod PAL 188
1 Defiance Band SVI 169
4 Rare Candy PAF 89
1 Counter Catcher PAR 264
2 Buddy-Buddy Poffin TEF 144
1 Technical Machine: Crisis Punch PAF 90
3 Ultra Ball SVI 196
Energy: 4
1 Jet Energy PAL 190
4 Reversal Energy PAL 192
1 Double Turbo Energy ASR 216
3 Double Turbo Energy BRS 151
Total Cards: 60
***** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO *****
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𝑴𝒖𝒔𝒊𝒄:
Leahara: @Leahara
Nintiredo Vibes: @nintiredovibes3703
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Three skwovets on the bench is a beautiful thing
Deck List: pokemoncard.io/deck/hidden-hive-97337 😊
*Swap Unfair Stamp for Master Ball if you prefer the poke-search. Also try replacing TM Crisis Punch for another aroma, at your own risk. 😃😊
there is actually some potential to make this a fun rogue deck. You need at least 2 copies of the supporter Colress's Tenacity which lets you search your deck for a special energy and a stadium. Drop the Crisis Punch - it sounds cool in theory but will come up very rarely. You also need more Arvens to help you get to your item cards faster. I suggest a second Defiance Band but there's other tools to consider too such as Supereffective Glasses. You might even consider adding Rotom V and a Forest Seal Stone for early game consistency, because I can see where your deck might struggle to set up appropriately. Here's the changes I would make that I think would make your deck more effective:
Remove 6:
1 Larry
1 TM: Crisis Punch
2 Cassiopiea
1 Brandon
1 Capturing Aroma
Add 6:
3 Arven
2 Colress's Tenacity
1 Defiance Band
Colress's Tenacity doesn't really help you evolve. I'd rather do 4 Cassiopeia since you get to search for the special energy as well. Cassie also helps you search for the TM but I doubt 280 is enough for the last KO, unless you did some damage on the previous turn. So yeah, like i mentioned in my first comment where i posted the deck list, it could be better to swap the TM for another aroma. Don't underestimate the power of capturing aroma. Also, I hate Arven and will always try to break the system by steering clear of playing 4 copies of it in every deck that I build. It is literally an insult to my intelligence. 😃😊
Trying to optimize rogue decks, when most people play META is pretty frustrating. But it also feels that much more rewarding when you beat a meta deck, though victories can be few and far between.
It's too bad the game only encourages top tier decks.
Thanks. I actually needed to hear that. It is stressful but rewarding, true. 💙 I guess it's the competition to post more frequently on youtube that makes it a bit too much at times. I should really start posting some occasional losses. 😅😊
Actually, I'm so accustomed to you posting victories on most vids that despite how stacked the odds are against you, it's pretty entertaining seeing how you dig yourself out of a hole-- even if it is at the expense of your sanity. 😅
I'll try my best to deliver. I guess I just have to find the right balance between work and break time. 😅😊
5:42 why didnt u go for the attack here
1 - Cuz they still have festival grounds in play. 2 - Cuz they could've done the boss on our mew on their next turn to kill our draw engine and leave us with nothing but a single skwovet. 😃😊
@@BewearTheAWAKENINGi dont think control is that heavy on boss, and festival grounds was not in play, they put it into play on the next turn but even so i dont think u NEED to paralyze them
still prefer the "shock value'. Also, control does play a lotta bosses tho. And being shot with no draw for a couple turns could be problematic, especially when we don't have the stadium yet to constantly empty our hand. 😃😊