Baileywiki July 2024 Release - Docks, Farms, and Settlements - Foundry VTT Battlemaps

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  • Опубликовано: 1 авг 2024
  • It's release time, and this month has over 1,500 assets to create farms, docks, walled cities and more. Don't forget to check out my short Parallax Tiles tutorial to see a really cool new effect you can add to your overhead tile maps!
    To get this content, go to / 107295442
    To see the Parallax Tiles tutorial: • Easily add depth effec...
    Start to Finish Foundry Design with Baileywiki Assets:
    • Design With Me: Start-...
    Modules Used or Referenced
    Baileywiki Mass Edit by Aedif foundryvtt.com/packages/multi...
    Token Magic FX by SecretFire foundryvtt.com/packages/token...
    Monk's Active Tile Triggers by Ironmonk foundryvtt.com/packages/monks...
    Multiface Tiles by Freeze RPG foundryvtt.com/packages/multi...
    QuickScale by Unsoluble foundryvtt.com/packages/quick...
    Tagger by Wasp foundryvtt.com/packages/tagger
    3d Canvas by theRipper93 theripper93.com/
    foundryvtt.com/packages/ambie...
    Token Attacher by KayelGee foundryvtt.com/packages/token...
    Levels Modules:
    Levels by Ripper foundryvtt.com/packages/levels
    Wall Height by Ripper foundryvtt.com/packages/wall-...
    Better Roofs by Ripper foundryvtt.com/packages/bette...
    Featured Links:
    Artwork by Baileywiki / baileywiki
    Audio by Michael Ghelfi Studios michaelghelfistudios.com/
    00:00 Release Overview
    02:32 Where to Find New Assets
    03:19 2D Dock Assets
    06:23 2D Terrain Spawner Expansion
    10:00 2D Scenes Docks
    14:10 2D Farm Assets
    15:30 2D Farm Scenes
    17:27 2D Scenes Other
    18:57 3D Experimental Scene
    23:03 3D Scene Swamp Village
    14:14 3D Scenes Sevro
    29:31 3D Scenes Violet
    33:46 3D Props
    38:08 Dungeondraft
    45:18 Outro
  • ИгрыИгры

Комментарии • 14

  • @jtsipe85
    @jtsipe85 29 дней назад +1

    Release day! My favorite day of the month!

  • @AnthonyDeaver
    @AnthonyDeaver 29 дней назад +2

    So this is something I've been meaning to ask for a while. In a lot of your videos the maps you use/make have a ton of tile assets laid out on top of the background. In the past this presented performance problems with Foundry (well, that and having a bunch of items, actors, etc since everything gets loaded by each player). Is this still an issue, and if so, do you have any tricks or tip to allow players with less than great systems to play?

    • @Baileywiki
      @Baileywiki  29 дней назад

      Indeed, Foundry's own optimizations over time have done more than anything else.
      But to really maximize efficiency, if you need it, Ripper has a module called Media Optimizer. It turns your final map into a couple of high efficiency WEBM tiles.

  • @Hazuma81
    @Hazuma81 29 дней назад

    The tile with the walls of the castle is beautiful, it greatly simplifies the creation of strongholds and also that of the port is incredible. Spur more variety of armory shops and taverns later on, because in the last maps I created, I only found two alternatives that were good for the map. You always do a great job, I hope you also do oriental style prefabs. Congratulations, you are great. If I may ask I'd like to see a video of "design whit me" creating a cave from scratch with tiles. I really liked the overlapping of tiles on a territory (e.g. a map of a terrain in the plains where you put tiles to create a canion minute 17:29 for exemple)

    • @Baileywiki
      @Baileywiki  29 дней назад +1

      I plan on doing a more dungeon/cave release next month, so it should be good timing. But I'll see about a DWM session just for the existing cave set in the meantime.

  • @rafaelmorales8520
    @rafaelmorales8520 28 дней назад

    I'm interested in the 3d dimension, EXCEPT that I don't want to pay with a standing order, because I wouldn't always be role-playing, but I risk forgetting this standing order, which could be very expensive...so if you offer a correct and definitive price, it could be considered.

    • @Baileywiki
      @Baileywiki  28 дней назад

      You can dip in for a single month and get all our models and 3d content to keep. It's a pretty good deal really. If we made it a one time purchase, it would be a $200 package. Even if you forgot for 6 months, you would still be on top. Or just set a calendar reminder.

  • @kuriste71
    @kuriste71 27 дней назад

    A question please: is it possible to give a tile the shape you want? Or are we forced to stay on a rectangular shape? In any case, great job. Well done!

    • @Baileywiki
      @Baileywiki  27 дней назад +1

      Indeed, it can be any shape. You just have to make a tile in that shape. It can be a plain, single-color tile in any shape you want.
      I was considering making a circle shape next (which can stretch to an oval). Are there any shapes you're thinking of specifically?

  • @ZeroAme
    @ZeroAme 29 дней назад

    I like how this is July release but the video says at the start August lol

  • @rauraatorea9246
    @rauraatorea9246 27 дней назад

    Do we have to update Foundryvtt to have access to the new assets ?

    • @Baileywiki
      @Baileywiki  27 дней назад +1

      No, you didn't have to update. We dual released on v11 and v12 for this month.

    • @dlsisson1970
      @dlsisson1970 25 дней назад

      @@Baileywiki I get warnings that the update can't be installed because I don't have v12.