Easy 3d Menu in Godot 4

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  • Опубликовано: 3 авг 2024
  • In this video, I show you how easy it is to combine 2d and 3d in the Godot engine to create a more engaging and immersive menu for your game. I am using Godot 4 in this simple tutorial.
    Links:
    3d Model Link: sketchfab.com/3d-models/creep...
    Twitter: / rayuse_rpa
    Discord Link: / discord
    #godot #godotengine #devlog #rayuserp
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Комментарии • 27

  • @THEDEVBOIS
    @THEDEVBOIS 3 месяца назад +3

    all the good videos literally dont have enough recognition 🔥🔥

  • @aden2427
    @aden2427 Год назад +3

    Dude... what a nice and comprehensive walkthrough! You're very knowledgeable and spend time talking about realistic issues and paths to take. Keep this up, this is awesome!

  • @DoubleADev1
    @DoubleADev1 Месяц назад

    Bro Helped Me So Much I was scrolling for videos on this glad I found you

  • @ezengondolkozom3700
    @ezengondolkozom3700 Месяц назад

    That model is the seamstress from the movie '9' :D pretty good taste

  • @ofirgee
    @ofirgee 10 месяцев назад

    Thank you! This is exactly what I was looking for. I'm looking to develop UI and menus outside of Unity and so glad I found this tutorial.

  • @owenlloyd2528
    @owenlloyd2528 11 месяцев назад

    Thank you. Edit: I find your tutorials really good and easy to follow, I hope you will continue to provide them (and with some v3 to v4 changes)

  • @UnstoppableTigra
    @UnstoppableTigra Год назад +4

    looks cool

  • @hawk1290
    @hawk1290 3 месяца назад +1

    Great tutorial! I'm curious if you plan on tackling more advanced situations where you have the CanvasLayer react to separate aspect ratios. Really refreshing hearing the perspective of a Web Dev jump in!

  • @fabiovaz2460
    @fabiovaz2460 Год назад +1

    Hello! Found your channel today! It has content of great help to the community. Thank's for your time.
    His way of teaching is easy to understand.
    If possible, you could make a video teaching how to export a character with a third-person controller from Blender.
    Thanks.

  • @TheMikeMassengale
    @TheMikeMassengale Месяц назад

    Would have bee nice to see how you hook this all in with code, the design stuff itself is pretty straight forward.

  • @leechapa7279
    @leechapa7279 2 месяца назад

    Thanks, My Menu is boring. You gave me some ideas on how to improve.

  • @alfredogodoy6854
    @alfredogodoy6854 Год назад +1

    noice

  • @DarkKnighStudio
    @DarkKnighStudio Год назад +2

    Can you do a series on building out a full settings menu with graphics, sounds, and gameplay settings please?

  • @TheoKregaard
    @TheoKregaard 9 месяцев назад

    I'm a beginner in Godot, so it would be a huge help if you showed how to create the script needed for it to work.
    Besides that great tutorial, thanks!

  • @DARamosYT
    @DARamosYT 10 месяцев назад

    Had some trouble with the final result. Adding a light seemed to fix it? Was having a black screen for the 3D viewport, so the light source remedied it to be visible apparently.

  • @LB_Ryan
    @LB_Ryan Месяц назад

    Having an issue getting the menu to scale with the screen resolution/aspect ratio. Any adjustment and the menu stays the same size and I just get more grey space

  • @thegamechallenger9120
    @thegamechallenger9120 7 месяцев назад

    can you also remake 3D movement?

  • @AruTiX
    @AruTiX 2 месяца назад +1

    I tried it out, different times again and again but my screen is always gray, the 3d is not working

  • @DoubleADev1
    @DoubleADev1 Месяц назад

    Is Anyone Else Having Problems making the animation play When You Start The Game

  • @charlesselrachski34
    @charlesselrachski34 Год назад +1

    is this how to do a 2d numeric stats box on a 3d fps game?

    • @rayuserp
      @rayuserp  Год назад +1

      Do you mean like showing a fps counter? Then you pretty much just want to add the fps counter as part of your canvas layer I actually have a tut on the channel showing you how you could do this although its an older tut made using godot 3 and its pretty long but the process would be pretty similar

    • @charlesselrachski34
      @charlesselrachski34 Год назад

      @@rayuserp any chance you would redo the tut for godot 4.1 ?

    • @rayuserp
      @rayuserp  Год назад

      @@charlesselrachski34I'm planning on redoing all my old tuts eventually so sooner or later I will

  • @_LinearYELUE
    @_LinearYELUE Год назад +1

    PLEASE DO A TUTORIAL FOR MOBILE TOUCH CONTROLS IN GODOT 4

    • @xjhonson9405
      @xjhonson9405 11 месяцев назад

      ya lo tiene en su video hace 2 años atras

  • @grarldbrown6812
    @grarldbrown6812 3 месяца назад

    9