I am pretty sure the stash does not transfer from the save you use to new game plus. Therefore you should pu all that you wanna bring to new game plus in your inventory and then make a manual save, and use that save with the weapons in your inventory to start your new game plus.
Put EVERYTHING you want to take with you in new game plus in the stash. I did it 2 days ago when I started my new game plus, and don't worry about your money, you keep it too but I had 50k and spend it😢😂
Soo.. im going to my first playthrough.. i wonderd if these swords are a loot spawn, and is so is it a 1 time pick up? And does is level with you? For example, if i try to find a sword at level 11 rn.. will the sword be level 11 or lvl 90? And does the damege scale with that.. ( what im basically trying to say is: is it worth going after this gear, or should i wait and come back when im a much higher level?)
Long explanation incoming but it totally worth reading if you want to understand (I am an RPG worrier in a similar way as you so this should put your mind at rest): TOTAL TL;DR - Don't wait. The best gear is either set levels or will scale with you through passives or by upgrading using crafting. 90% of the best gear as you level will be the witcher set gear which you need to do treasure hunts for to obtain the crafting diagrams for. You won't be missing anything by trying to 'game' the system by doing certain things at certain levels, especially prior to NG+. Just enjoy the game and use the gear which interests your playstyle the most. Also, sometimes passives are WAYYY more worth it than another items raw stats, you can make that decision for yourself based on how you like to play. Witcher gear (seen below) TL;DR - One time pick up, they are crafted and are set levels. All the green swords are witcher swords, they are level locked to specific levels which need to be crafted and upgraded using diagrams. These are found either in the world in specific locations you can stumble upon, and/or are found with the treasure hunt quests to locate specific gear sets at the level they are (e.g. The grandmaster gear is always level 40 unless you are in NG+ where the leveling of gear is dependent on your starting level). It goes normal, enhanced, superior, mastercrafted, and the best is grandmaster which is only available if you have the Blood and Wine DLC and this gives you access to the set bonuses. This gear does not level with you but you can progressively improve them by upgrading their quality with blacksmiths who have the right 'level' of crafting skill. Generally witcher swords are best paired with their armour set to get the most out of their synergetic nature for specific builds such as the Wolf gear for bleed builds or Griffin for sign builds. Although there are many builds which are not totally tailored around witcher gear, the build equipped in this video is such a build which is extremely powerful and is designed around each item's individual power contribution. Non-witcher gear (seen below) TL;DR - One time pick up for unique items like Aerondight, they are either found in the world, bought, crafted, or are quest rewards. Crafted are set levels. Rewards and world loot are based on YOUR level, the QUEST level, or the ENEMY/AREA level unless you turn on enemy upscaling. Bought gear is dependent on the item, most is bad but there are a few which can be useful to temporarily fill gear slots as you level. For non-witcher gear, the levels are dependent. For crafted gear, these are crafted only at set levels such as the knight's steel sword shown in 2nd place and are not progressively improved like the witcher gear, the level you make it as is the level it is (i.e. if you craft a level 12 sword, it will be level 12 no matter your level when you make it. If you make a level 48 sword, it will be level 48 no matter when you made it and you can only equip the gear if you are the correct level to do so). For gear which are either quest rewards or discoverable, the level of the item will usually be based on the level you are when you find it or occasionally on the quest level/enemy level (turn on enemy upscaling, trust me the loot is better and the easy enemies stay interesting to fight). Aerondight is powerful not just for its raw damage output but also because the damage scales with you through its passive (watch a tutorial if you want an explanation on this). This is why generally the best non-witcher gear is either gear which is naturally high level such as the knight's steel sword, or scales with you like Aerondight or the Winter's blade. It is worth mentioning that Winter's blade can be obtained relatively early on (level 22 or so), through a quest reward and is certainly worth obtaining if you don't use a specific witcher build as this will probably be your best sword for a long time due to its great passives and natural scaling.
The main mechanical issue in Witcher 3 is the movement which is a product of gaming when it was made. The combat mechanics have aged excellently and many games have attempted to expand on it by making it more raw or realistic and have widely failed because it isn't fun to play for the vast majority of gamers. Its challenging enough but is also simple enough to appeal to a huge portion of gamers. Yes you can cheese the system but you can do that in EVERY GOOD COMBAT GAME therefore that point is absolutely pointless. BG3, elden ring, dark souls, every shooter, witcher, whatever title you want to name has a way to break the combat system if you choose to do so but if you don't like it... don't do it? Do something else? Or if you can't handle not using the most optimal strategy at all times then complain that the game is now easy or whatever then that is your problem and not the games' problem. I mean, use Quen my guy, or just dodge. Archers are annoying sure but if you actually focus in combat you shouldn't really die to them unless you let yourself get overwhelmed and that my friend, is a skill issue
Your video are great! Do you have any early/mid/adv builds guide?
im new to the witcher series, so far i really enjoyed the game. i found your video very useful, hope you make more beginner tips like builds/item.
Love the video! Do you also have any full armor guides? I want to use a full grandmaster witcher set but don't know which would be the best to use
Manticore sword is good ti use for the bomb throw speed.
The best sword is obviously Aerondight, I always end up using it in my builds
Hey Franky boy . When you start a new game plus how do you keep your old weapons from your first play through?. Do you put them im the stash?
Yes
I am pretty sure the stash does not transfer from the save you use to new game plus. Therefore you should pu all that you wanna bring to new game plus in your inventory and then make a manual save, and use that save with the weapons in your inventory to start your new game plus.
Put EVERYTHING you want to take with you in new game plus in the stash. I did it 2 days ago when I started my new game plus, and don't worry about your money, you keep it too but I had 50k and spend it😢😂
So does this mean you're finding the swords AT level 100 ?
Soo.. im going to my first playthrough.. i wonderd if these swords are a loot spawn, and is so is it a 1 time pick up? And does is level with you?
For example, if i try to find a sword at level 11 rn.. will the sword be level 11 or lvl 90? And does the damege scale with that.. ( what im basically trying to say is: is it worth going after this gear, or should i wait and come back when im a much higher level?)
Long explanation incoming but it totally worth reading if you want to understand (I am an RPG worrier in a similar way as you so this should put your mind at rest):
TOTAL TL;DR - Don't wait. The best gear is either set levels or will scale with you through passives or by upgrading using crafting. 90% of the best gear as you level will be the witcher set gear which you need to do treasure hunts for to obtain the crafting diagrams for. You won't be missing anything by trying to 'game' the system by doing certain things at certain levels, especially prior to NG+. Just enjoy the game and use the gear which interests your playstyle the most. Also, sometimes passives are WAYYY more worth it than another items raw stats, you can make that decision for yourself based on how you like to play.
Witcher gear (seen below) TL;DR - One time pick up, they are crafted and are set levels.
All the green swords are witcher swords, they are level locked to specific levels which need to be crafted and upgraded using diagrams. These are found either in the world in specific locations you can stumble upon, and/or are found with the treasure hunt quests to locate specific gear sets at the level they are (e.g. The grandmaster gear is always level 40 unless you are in NG+ where the leveling of gear is dependent on your starting level). It goes normal, enhanced, superior, mastercrafted, and the best is grandmaster which is only available if you have the Blood and Wine DLC and this gives you access to the set bonuses. This gear does not level with you but you can progressively improve them by upgrading their quality with blacksmiths who have the right 'level' of crafting skill. Generally witcher swords are best paired with their armour set to get the most out of their synergetic nature for specific builds such as the Wolf gear for bleed builds or Griffin for sign builds. Although there are many builds which are not totally tailored around witcher gear, the build equipped in this video is such a build which is extremely powerful and is designed around each item's individual power contribution.
Non-witcher gear (seen below) TL;DR - One time pick up for unique items like Aerondight, they are either found in the world, bought, crafted, or are quest rewards. Crafted are set levels. Rewards and world loot are based on YOUR level, the QUEST level, or the ENEMY/AREA level unless you turn on enemy upscaling. Bought gear is dependent on the item, most is bad but there are a few which can be useful to temporarily fill gear slots as you level.
For non-witcher gear, the levels are dependent. For crafted gear, these are crafted only at set levels such as the knight's steel sword shown in 2nd place and are not progressively improved like the witcher gear, the level you make it as is the level it is (i.e. if you craft a level 12 sword, it will be level 12 no matter your level when you make it. If you make a level 48 sword, it will be level 48 no matter when you made it and you can only equip the gear if you are the correct level to do so). For gear which are either quest rewards or discoverable, the level of the item will usually be based on the level you are when you find it or occasionally on the quest level/enemy level (turn on enemy upscaling, trust me the loot is better and the easy enemies stay interesting to fight). Aerondight is powerful not just for its raw damage output but also because the damage scales with you through its passive (watch a tutorial if you want an explanation on this). This is why generally the best non-witcher gear is either gear which is naturally high level such as the knight's steel sword, or scales with you like Aerondight or the Winter's blade. It is worth mentioning that Winter's blade can be obtained relatively early on (level 22 or so), through a quest reward and is certainly worth obtaining if you don't use a specific witcher build as this will probably be your best sword for a long time due to its great passives and natural scaling.
@TrueXhomerS thanks for the explanation!
Witcher 3 has the Worst combat mechanics in gaming history. Geralt gets locked into forward and cannot turn around to defeat 2 archers 30cm behind him
This is a skill issue if I've ever seen one myself
Nah, you just suck.
The main mechanical issue in Witcher 3 is the movement which is a product of gaming when it was made. The combat mechanics have aged excellently and many games have attempted to expand on it by making it more raw or realistic and have widely failed because it isn't fun to play for the vast majority of gamers. Its challenging enough but is also simple enough to appeal to a huge portion of gamers. Yes you can cheese the system but you can do that in EVERY GOOD COMBAT GAME therefore that point is absolutely pointless. BG3, elden ring, dark souls, every shooter, witcher, whatever title you want to name has a way to break the combat system if you choose to do so but if you don't like it... don't do it? Do something else? Or if you can't handle not using the most optimal strategy at all times then complain that the game is now easy or whatever then that is your problem and not the games' problem. I mean, use Quen my guy, or just dodge. Archers are annoying sure but if you actually focus in combat you shouldn't really die to them unless you let yourself get overwhelmed and that my friend, is a skill issue
Skill issue
This is wild statment "Worst combat mechanics in gaming history".