GBO2, Gaz L Grau vs New Engage Gundam Incom type! missile pod vs pscyommu!
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- Опубликовано: 8 фев 2025
- GBO2 gameplay featuring the Gaz L Grau on 550 military base. The Grau has not been buffed and we haven't seen it's partner in crime the R Grau or Grau BB type in game yet. However it supports a solid shooting platform for applying pressure on single targets with potent and unorthodox melee swing patterns being left handed. With double dodge rolls and some solid bulk the suit has floated around being decent for awhile. And although it's shooting is tougher and requires more precision than the GDPTT, it's continous melee capability is able to to pressure even it once the distance has been closed. Which is to say the suit requires a bit more skill in landing the initial stun, helped out by it's burst fire mode allowing for build stun and 'raking' a target for the stun. The new Gundam Engage Incom type has a full suite of weapons at 8, giving it continous firing capability even though it has multiple instant OH weapons. It's beam cannons being a heavy stagger allowing for melee or incom weapon combination attacks, as well as chain stuns and the GP03 downswing with a bit more juice. It allows the suit to play in the midline with it's speed and weapons, before backing off and using it's thrust cooling skill to bring back it's potent OH weapons back or in an emergency using it's overload skill. That said, despite it's main body being slim, the backpack adds bulk that allows for visual identification at range. At the very least, if the Engage Gundam does not hog corners for psycommu locks it is going to be vulnerable to counter fire.