Tru3, do you think they should make it so survivors lose their collision with the killer when they have the endurance effect? It's dumb you can abuse a anti tunnel mechanic like that by body blocking off an unhook
@@Kaiser499TVi was watching this on stream and it took 10 minutes just to get into a match because survivors kept leaving when they saw the lerrys offering
if both the jumpscare myers player and the survivors play correctly, the game drags on forever at high mmr. Like true said, the smart play was to keep running to the far end of the map and healing. If the survivors did that the game could have lasted for hours, because it will never be good for true to chase them there and potentially lose ruin. If they had a mind to the survivors could have won that 3v1 as long as ruin is gone because true can only kick the gens so many times, but they got fatigued and started playing risky.
If people give up like that I just leave them slugged and hope they dc. At least the bot will play the match out.
It may seem strange, but it seems to me that Claudette gave a head start and did not just give up
According to the devs, that Claudette won.
(You won as well, but just sayin'. Devs are.. something)
I love it when you play Jump Scare Mike Meyers.
Tru3, do you think they should make it so survivors lose their collision with the killer when they have the endurance effect? It's dumb you can abuse a anti tunnel mechanic like that by body blocking off an unhook
You would be unable to body block them as well
Honestly think killer shouldn't be body blocked by survivors cos killer is meant to be the big scary but can't even move through a survivor
An obvious fix would be to make Endurance not activate on Protection Hits, so if you try to use it offensively you'd just go down again
Love me some jump scare Myers.
Whyd you let Sable bodyblock you? Myers loses collision when he stalks o.o
Shame the baby got out, no justice there!
Gg, well played.
Why would you give up so early?
Because people are salty idiots and it hurts their ego.
@@Kaiser499TVi was watching this on stream and it took 10 minutes just to get into a match because survivors kept leaving when they saw the lerrys offering
if both the jumpscare myers player and the survivors play correctly, the game drags on forever at high mmr. Like true said, the smart play was to keep running to the far end of the map and healing. If the survivors did that the game could have lasted for hours, because it will never be good for true to chase them there and potentially lose ruin. If they had a mind to the survivors could have won that 3v1 as long as ruin is gone because true can only kick the gens so many times, but they got fatigued and started playing risky.
This ain't "top mmr"
You got 2 grabs, in the real top mmr you will never get a grab