Love this game. Been playing for about a month. Your videos have helped me become better at it. Only issue is I hear your voice in my head while I’m strategizing.
Glad it's helpful! I sometimes finding myself saying "Thank you, Monster Train: The Video Game" aloud to no one when I play mobile and find a run-winning option haha.
Man that's not fair, Hawaii sounds awesome... My whole team is going on travel to a Europe conference, but I'm supporting from home virtually - meaning I'm on their hours, working through the night. Feel your pain!
dang, this run was one of those solid crushes without breaking the game. I love having those runs where you are just solid, even if you dont pre relentless divinity but there is never a doubt, over the runs that break the game but are fragile.
That would be too good. Wurmkin are already the strongest clan, so giving them that option would be crazy. It would also take a lot of decision making out of card drafts, like "Oh it doesn't matter that this card isn't purple I can just upgrade it later."
I actually love this idea, but it is weird in how you want it on both spells and units, but clans only have clan-specific unit upgrades, not clan-specific spell upgrades.
@@RisingDusk clan specific spell upgrades could be an interesting addition to the game... But I can't imagine replacing either -1s or magic power upgrades
Love this game. Been playing for about a month. Your videos have helped me become better at it. Only issue is I hear your voice in my head while I’m strategizing.
Glad it's helpful! I sometimes finding myself saying "Thank you, Monster Train: The Video Game" aloud to no one when I play mobile and find a run-winning option haha.
Man that's not fair, Hawaii sounds awesome... My whole team is going on travel to a Europe conference, but I'm supporting from home virtually - meaning I'm on their hours, working through the night. Feel your pain!
dang, this run was one of those solid crushes without breaking the game. I love having those runs where you are just solid, even if you dont pre relentless divinity but there is never a doubt, over the runs that break the game but are fragile.
Man I found this channel to late, u have such a massive back catalogue and I want to watch it all but it’s impossible
I believe! I sometimes get updates from other folks doing it and at least a few have successfully gotten through it all!
The last trinket shop was just nuts.
Should there be a Wurmkin only upgrade in the magic shop which makes cards purple? What do you think?
That would be too good. Wurmkin are already the strongest clan, so giving them that option would be crazy. It would also take a lot of decision making out of card drafts, like "Oh it doesn't matter that this card isn't purple I can just upgrade it later."
@@MachJacob343 when Wurmkin I always look at the purple card first. I think it would make other cards viable
I actually love this idea, but it is weird in how you want it on both spells and units, but clans only have clan-specific unit upgrades, not clan-specific spell upgrades.
@@RisingDusk now that you mention it...
@@RisingDusk clan specific spell upgrades could be an interesting addition to the game... But I can't imagine replacing either -1s or magic power upgrades
Why use the hidden passage and not the olde magic in the nexus spike? Extra Card and extra 10dmg is too good? :D
Olde Magicke is an invalid target for Nexus Spike!
@@RisingDusk thats a pretty good reason did not know that