Victoria 3 Decrees: HOW and WHEN to Use Them (to Play TALL)

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  • Опубликовано: 8 фев 2025
  • The spreadsheet is WIP, but you can find it here:
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    0:00 Background
    0:37 Opportunity Cost - Other Uses for Authority
    3:44 Decrees in General
    5:00 Trash: Emergency Relief, Promote National Values, Encourage Agriculture Industry
    6:33 Road Maintenance
    8:43 Violent Supression
    10:22 Promote Social Mobility
    14:36 Encourage Manufacturing Industries
    15:55 Encourage Resource Industries & Meta Start
    17:52 Greener Grass Campaigns
    20:23 Enlistment Efforts
    Tags:
    Strategy Games, Victoria 3, Vicky 3, Interest Groups, Economics, Production Methods, Colonization, Playing Tall, Grand Strategy Games, Paradox Interactive, Laws, Passing Laws, Production Methods, Politics, Authority, IG Approval, Vic 3, Which is Best, Best, Better, How to, Mistake
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Комментарии • 13

  • @samuelaylmer804
    @samuelaylmer804 Год назад +8

    Great guide again! It is worth mentioning that Encourage Resources also affects the gold mines in the province, therefore increasing minting income. This can be very useful especially early game where your tax isn’t as valuable as in the late game.

    • @generalistgaming
      @generalistgaming  Год назад +1

      Yes! Def worth noting, although I do feel that there aren't many gold states that are especially good to decree if they aren't what you're starting with - maybe Transvaal/Oranje/Minas Geras/Cali?

    • @samuelaylmer804
      @samuelaylmer804 Год назад +1

      @@generalistgaming yes I was thinking about gold at game start, although Transvaal of course has gold, coal and iron with coal throughput so it could be relevant for the whole game maybe? But if one is starting off in South America in some of the countries that start with gold mines/fields it could make sense to take it strait away. It may not be so meaningful for countries like Austria that have gold at the start but are very large.

  • @slaviansky
    @slaviansky Год назад +7

    Encourage Resource Industries doesn't fall off in the late game. It can be really helpful when you managed to biuld all the possible mines of a certain resouce and still need more. I had big sulfur and lead deficit in my campaign and those edicts helped me to ease the price

    • @generalistgaming
      @generalistgaming  Год назад +5

      Proportionate to all the sell orders in your market, it will give less and less (assuming you or your subjects are adding mines), even if it's taking the edge off. In the beginning you can have it applying to ALL of the mines in your market.

    • @kleinenfuchse5365
      @kleinenfuchse5365 Год назад

      Please noble sir look at my comment i need thy help

  • @Memanruler
    @Memanruler Год назад +1

    I thank thee greatly, for thy tutorial are just and noble! At least feels like more effort then Paradox tried with their stuff sometimes.

  • @loosegoose9624
    @loosegoose9624 Год назад +2

    Personally I’m not a huge fan of manufacturing decree. On more than one occasion turning it on caused enough input shortages to make a dent in my GDP.
    I also think concentrating manufacturing in a single state becomes less useful in the later game. I like to concentrate manufacturing in the early game, then build out secondary manufacturing locations so I can do 50/50 (or close to it) splits in different PMs if necessary.
    A good example would be only doing luxury clothing in one state, with the other textile state being pure basic clothing - this flexibility is useful if you have limited access to silk (and later rubber).
    This also works out great for PMs that guzzle oil, as that will eventually be impossible to meet demand everywhere.

    • @generalistgaming
      @generalistgaming  Год назад +1

      I think I've responded (at some length) to a similar comment from you in the past regarding throughput? The TLDR is that I think the decree is real good, and if it's causing shortages, you'll just reach an equilibrium employment that uses less labor or w/e and have construction available for other things. The decree gives you the equivalent of hundreds of free buildings late game.

    • @eduardomelo151
      @eduardomelo151 6 месяцев назад

      If you are getting shortages you should have just built less. And it does become less useful, just like any other decree in the game

  • @franklinxavierdixon2231
    @franklinxavierdixon2231 Год назад +2

    How long are you staying on LF on your countries and when is it beneficial to hop to communism?

    • @generalistgaming
      @generalistgaming  Год назад

      I don't know the exact threshold, but somewhere around 1b-1.4b GDP

  • @kleinenfuchse5365
    @kleinenfuchse5365 Год назад

    So what if ye? Ye...? What if I found myself surrounded ye...? by a bunch of bumbaclaads ye? So... what if I am surrounded ye there and then ye and suddenly my babylons start flopping all over the place ye with my punaani dripping ye? Ye...? What in sweet baby Jesus' name ye I do then ye? 😢