This port is very accurate honestly, everything got ported to psych engine, aswell as the charts and stuff remained untouched compaired to the other ports I've seen (outdated psych engine ports btw) Now, let's talk about performance. Hell, it somehow lags/framedrops on cutscenes, even on gospel when Ruv proceeds to talk it just crashes my whole game lmao, was hoping for minor optimizations to come. Anyway, keep up the good work! It's been a while since I get to see some high effort porters. (I'm on 6GB ram.)
@@DaPootisBird some songs play fine for me, I get like 50+ fps on 3 songs (during Parish, Worship, and Zavodila. Some lags play on the starting cutscene w/ zavodila. Other than that, anything performs pretty well.) Although yeah, it just crashes for me on gospel cutscene start... Also, that's great! Thanks for letting me know.
Also, I just checked the songs in chart editor. Everything works fine, every song ran on 60fps, without even having framedops or sort. The only thing that does kill my memory and fry my hardware is the cutscenes
Hello! Sorry for the inconvenience, but every time I go to play zavodilla, the cutscene between sarv and ruv, get mixed up with the gameplay, can you help me solve it?
I think updates to psych since this ports release broke it a little. I have been sitting on a fixed version for a while but i been wanting to add more to it before i release
@@DaPootisBird Oh, I encountered some issues actually (idk how or why but, I think I wanna discuss it right now, if it's alright) - So I was playing in Android (Android Port of Psych Engine 0.7.1, Optimized). For no reason, I crash whenever I tap the screen on Zavodila, Zavodila-H and maybe on other songs - I have no knowledge on coding and stuff but- I found what's the cause of the crashes and it's the "scripts.hx" file on both of the songs (according to the code, it functions as the black fades on the back of the characters). When I kept it as .txt, no crash occurred on both of the songs, but didn't made the black fades possible (I think?) - Maybe I have others to say but maybe later Overall it's a great port tbh. I guess there's some issues between that script and the platform I'm using
@@waitwaht777 If youre playing an optimized android port and you didnt download it directly from this video i cant provide support for that youll have to contact the devs of that port. ill do a playthrough of my port again and see if there are any issues like that
@@DaPootisBird Oh, I guess it has something to do with the port then I guess I'll settle this, thank you! (At least I found a way to make the other songs function for now, I should be able to enjoy it!)
@@DaPootisBird i know, dw i already knew before, just wanted to know how to unlock the week as it was locked and turned out i needed to do the tutorual
you know you can call me out for stuff, I don't mind
Still workin on that remaster lol. I'm still usin this
Amazing Bro -By Kostas
Oh my god, thank you so much 😁
New sub :3
THIS IS AWESOME!!! THANK YOU!!!!!!!
Nice, hope your doing well
This port is very accurate honestly, everything got ported to psych engine, aswell as the charts and stuff remained untouched compaired to the other ports I've seen (outdated psych engine ports btw)
Now, let's talk about performance.
Hell, it somehow lags/framedrops on cutscenes, even on gospel when Ruv proceeds to talk it just crashes my whole game lmao, was hoping for minor optimizations to come. Anyway, keep up the good work! It's been a while since I get to see some high effort porters.
(I'm on 6GB ram.)
The lag seems to be an issue of you having a low spec pc. I may add a proper low quality mode in the future
@@DaPootisBird some songs play fine for me, I get like 50+ fps on 3 songs (during Parish, Worship, and Zavodila. Some lags play on the starting cutscene w/ zavodila. Other than that, anything performs pretty well.) Although yeah, it just crashes for me on gospel cutscene start...
Also, that's great! Thanks for letting me know.
Also, I just checked the songs in chart editor. Everything works fine, every song ran on 60fps, without even having framedops or sort. The only thing that does kill my memory and fry my hardware is the cutscenes
damn man 💀
this old mod really ported, nice job!
Hello! Sorry for the inconvenience, but every time I go to play zavodilla, the cutscene between sarv and ruv, get mixed up with the gameplay, can you help me solve it?
I think updates to psych since this ports release broke it a little. I have been sitting on a fixed version for a while but i been wanting to add more to it before i release
teach me how you import the funny characters :o
Is it atleast optimized? Jeez, my game crashed on og zavodilla because it was consuming 1GB of my ram.
That isnt the goal but it should be atleast a little bit optimized. I might release an update in the future to support low quality mode
may I use this as a base for a remaster I'm planning to do with more masses songs and recharts-
Ya just credit me
@@DaPootisBird will do
Encontré un por similar de hace un año y estaba programado con las patas no sabian programarlo lo intente reparar pero me dió flojera terminarlo
Will this work on 0.7.3? Just wondering-
(Great port btw! I'm planning on downloading it soon :D)
Ya it should work i havent tested it completely but i played a few songs and they worked fine
@@DaPootisBird Oh, I encountered some issues actually (idk how or why but, I think I wanna discuss it right now, if it's alright)
- So I was playing in Android (Android Port of Psych Engine 0.7.1, Optimized). For no reason, I crash whenever I tap the screen on Zavodila, Zavodila-H and maybe on other songs
- I have no knowledge on coding and stuff but- I found what's the cause of the crashes and it's the "scripts.hx" file on both of the songs (according to the code, it functions as the black fades on the back of the characters). When I kept it as .txt, no crash occurred on both of the songs, but didn't made the black fades possible (I think?)
- Maybe I have others to say but maybe later
Overall it's a great port tbh. I guess there's some issues between that script and the platform I'm using
@@waitwaht777 If youre playing an optimized android port and you didnt download it directly from this video i cant provide support for that youll have to contact the devs of that port. ill do a playthrough of my port again and see if there are any issues like that
@@DaPootisBird Oh, I guess it has something to do with the port then
I guess I'll settle this, thank you!
(At least I found a way to make the other songs function for now, I should be able to enjoy it!)
Mid fight masses but its actually beatable 🤑
Charts are still HORRIBEL though lol
@@DaPootisBird yea true lmao but at least the engine actually works lol
I subscribe :)
hey, i have a question, can u put it in like psych engine 0.7.2h? or only 0.7.1?
0.7.2 should be okay
What to do if a week is locked?
Either unlock it in week editor or play the game normally
i can not play this mod
funciona?
0.63 se puede?
It says 0.7.1 in the title
Hey, how i can unlock the mfm week?
It should be unlocked by default. Try playing the base game tutorial week?
Ok
Funciona para 0.6.3?
no
how i install this
Its a psych modpack
@@DaPootisBird i know, dw i already knew before, just wanted to know how to unlock the week as it was locked and turned out i needed to do the tutorual
@@TheRealAbuOsamacomplete tutorial
tiene virus?
No