Combat in Mothership RPG

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  • Опубликовано: 8 сен 2024

Комментарии • 55

  • @AAron-gr3jk
    @AAron-gr3jk 2 года назад +9

    I picked up mothership and having an entire game in zine format on 64 pages is incredible. The design is a delight, and the random tables is what I want from every game from now on.

  • @ctakahashi
    @ctakahashi 4 года назад +13

    So far, we have conquered everything that has stood in our way. I'm sure I'll be fine with a stress level of 9.

    • @RPGSean
      @RPGSean  4 года назад +4

      LOL. I'm sure you'll be fine Curtis.

  • @samanthaaiello
    @samanthaaiello 2 года назад +5

    Our d&d group has the next two weeks off, so one of the players asked to run this as a sort of one-shot. Only knowing d&d, I was nervous. This video was incredibly helpful. Thank you!

  • @andrewwavell1930
    @andrewwavell1930 3 года назад +12

    Thank you. I'm running my first Mothership game in a couple of days so this was very helpful.

    • @RPGSean
      @RPGSean  3 года назад

      Hope your game is going well. It's a pretty smooth system without the need for a lot of overhead, IMO

  • @CraigShipman
    @CraigShipman 3 года назад +5

    Running this for the first time next week because of your recommendation on the pod. Keep up the great work!

    • @SeanKelley
      @SeanKelley 3 года назад +1

      oooh, have fun. Make sure you dole out some stress!

  • @An0therAn0n
    @An0therAn0n 3 года назад +8

    I think my most interesting combat in this system had to do with a homebrewed item If you're familiar with dune shield generators, it functioned like those only slow moving things could pass through it.
    We get jumped in an alley by these guys, they're on both sides of the alley and we're stuck in the middle, fear saves, I'm an android it's under a 85 I get to act on the surprise round... I'm the only party member who gets to act on the surprise round.
    I shot at them with my revolver, shield gave them a beefy armor save, bullet bounced, second action to get into CQC get a lucky break they miss me with their weird cultist dagger. Our marine wasn't as lucky takes a bullet.
    Our marine throws a grenade at one, shrapnel bounces off the shield. Thing is fucking fierce.
    Top of the round speed checks, failure, as usual for me. (I have a in speed 41 by the way)
    The marine however crits his speed check, lobs another grenade, lays down some pulse rifle fire and moves to cover still nothing.
    Get stabbed this time, but you can't bleed steel so the bleed effect of the weapon doesn't kick in, barely a scratch, marine is fine this round he made it to cover.
    My turn I draw my Vibechete and with one solid swing,,, get parried by that cultist dagger. My character is pissed at this point and just tackles the guy that works, they don't have a good save against grapples. It was at this point I had an idea a devilishly evil idea.
    Top of the round speed check! Still nope, 93, not gonna cut it even remotely. Marine is still acting first though.
    More grenades this time he tried to aim it inside of the shield, land the grenade on the person, disadvantage first roll 33 second roll 21 it hits.
    Grenade does a hearty chunk of the guys health he has half of him blown off but he's still standing, everyone gains 1 stress from that. Marine uses second action to fire another grenade, misses.
    Cultist turn, my cultist cant break my grasp, cover is really nice, nothing more to say on the matter.
    My turn FINALLY first action I climb up the side of the alleyway and at this point everyone realized what I was doing. Second action introduce the cultist to my friend, gravity, via pile driver.
    "Roll to grapple?"
    22 CRIT 3d10 x2 damage 58 points of damage, and he makes a morale test, he makes it and keeps fighting.
    Spend the rest of the encounter bodying this one cultist like I'm a pro wrestler fighting a toddler. Marine wraps up his cultist first, I wind up just slowly choking the other to death terrifying the crew.
    Moral of the story, idk man, when all else fails use gravity if you got it.

    • @BAD-Canon
      @BAD-Canon 3 года назад

      I’m currently making a character for my players who is using the same thing. A gunslinger who has a kinetic shield that blocks up to 20 dmg and then it burns out after 1 use. When he loses a life point it recharges and he gets 2 charges. Loses another life point and recharges with 3

  • @Stulo14
    @Stulo14 3 года назад +2

    About to run some gradient descent, thanks for the refresher!
    Ran a great combat in which the players turned a crashed ships auto cannon on a monster, killing it as well as a player who was caught in the crossfire

    • @RPGSean
      @RPGSean  3 года назад

      Just received my copy of Gradient too. Looks great. Good luck with the game!

  • @trainerred6582
    @trainerred6582 4 года назад +2

    Thanks. I was looking for examples of spaceship combat

    • @RPGSean
      @RPGSean  4 года назад +1

      The nice thing about Mothership is that ships have similar abilities as player characters - speed, combat, damage. You approach ship combat in a similar fashion. :-)

  • @ErikFrankhouse
    @ErikFrankhouse 3 года назад +2

    The is for the overview. I'm thinking a horror Christmas episode with this. Good stuff!

  • @shawalliam
    @shawalliam 3 года назад +2

    Coming back to this after running a Mothership oneshot, I massively underestimated how tricky it can be to run combat in this game. I need more practice

    • @RPGSean
      @RPGSean  3 года назад

      Did you run anything specific - Red Planet? Gradient Descent?

    • @shawalliam
      @shawalliam 2 года назад +1

      @@RPGSean Haunting of Ypsilon-14. We had a blast but I kept forgetting to make my players add stress and roll for panic lol

    • @RPGSean
      @RPGSean  2 года назад +1

      @@shawalliam Great little scenario

  • @pickpocketpressrpgvideos6655
    @pickpocketpressrpgvideos6655 4 года назад +1

    I like that Stress mechanic very much

    • @RPGSean
      @RPGSean  4 года назад +1

      Panic is just around the corner. Game over!

  • @MrJustKS
    @MrJustKS 3 года назад +1

    Great run-down. Even after a couple of sessions we still make mistakes. Should have watched this first :)

    • @RPGSean
      @RPGSean  3 года назад +1

      Not an uncommon problem when we run rpg's. Game on JS!

    • @MrJustKS
      @MrJustKS 3 года назад +1

      @@RPGSean I will, this saturday ;)

  • @exmalobonum1
    @exmalobonum1 2 года назад +2

    This was great! Thanks, it’s helping me run this week.

    • @RPGSean
      @RPGSean  2 года назад

      Did you run anything specific?

    • @exmalobonum1
      @exmalobonum1 2 года назад +1

      @@RPGSean I’m running Gradient Decent this Thursday. First time for all of us so I’ll be sure to keep you posted. Most of my group enjoys roll playing more than combat so I think it’s a good fit. :)

    • @RPGSean
      @RPGSean  2 года назад +1

      @@exmalobonum1 That's fantastic. I'm sure it will be a blast! HEY OH, too soon?

    • @exmalobonum1
      @exmalobonum1 2 года назад

      @@RPGSean lol it will….In more ways than one! (Insert evil laughter)

  • @ArtinColdwind
    @ArtinColdwind 2 года назад +1

    pretty cool how to play video! like your style, you have a new subscriber for sure! :)

  • @0bsolet
    @0bsolet 4 года назад +2

    Thats what I needed

  • @kryz9648
    @kryz9648 3 года назад +1

    Thanks for this. Love the podcast.

    • @RPGSean
      @RPGSean  3 года назад

      Thank you for this. :-)

  • @NomeDeArte
    @NomeDeArte 3 года назад +1

    Thanks for the video!

    • @RPGSean
      @RPGSean  3 года назад

      You're welcome!

  • @cleveland2020
    @cleveland2020 2 года назад +1

    Tuesday Knight Games!

    • @RPGSean
      @RPGSean  2 года назад

      Totally messed that up, didn't I?

  • @blamp666
    @blamp666 2 года назад

    Great video, but still have a question that you might help, a creature has in its stats "hits: 6 (55)" this means it has to be hit 6 times before being killed, and it has 55 points oh health? Thanks.

  • @jaguartony
    @jaguartony 4 года назад +1

    Played a one-shot with a group of friends and they loved it. Im just here to check if I messed up any rules haha. Had a lot of fun DMing.

    • @RPGSean
      @RPGSean  4 года назад +1

      Very cool. Hearing from a few GM's/Wardens that their groups like the game. Do you know if you played a scenario or homebrew?

    • @jaguartony
      @jaguartony 4 года назад +1

      @@RPGSean It was the one-shot Haunting of Ypsilon 14

  • @EarnestWilliamsGeofferic
    @EarnestWilliamsGeofferic 3 года назад +1

    ... the game master is known as the Warden, not the other way around ...

    • @RPGSean
      @RPGSean  3 года назад +2

      DOH!

    • @sefatsilverlake3816
      @sefatsilverlake3816 2 года назад

      Lol for a moment I thought I've been calling GMs the wrong way my whole life

  • @jayteepodcast
    @jayteepodcast 2 года назад

    Good God that game sounds so complicated

  • @richardextall2002
    @richardextall2002 2 года назад +1

    I'm not that keen on the armor mechanics. Everything else is cool.

    • @RPGSean
      @RPGSean  2 года назад

      Are you running a game, Richard?

  • @ruslanmakarov1509
    @ruslanmakarov1509 16 дней назад

    Watched at 1.25 speed because of painfully slow talking

  • @noruleslawyers5616
    @noruleslawyers5616 2 года назад

    It was fun. but, I'm going to bounce from Mothership due to their politics.
    Great video. it helped a lot when I was first learning.

    • @blamp666
      @blamp666 2 года назад

      Hi, what are their politics?

    • @wellyep790
      @wellyep790 Год назад +1

      @@blamp666 From what I can tell from the modules I have, their "politics" include being respectful of people's emotional comfort at the table by having warnings about the sort of content a given adventure contains, and that they have a pronouns section on their character sheet. Neither of which strike me as particularly political. People should be comfortable with the content they're playing and pronouns are just a thing people have.

    • @lastburning
      @lastburning Год назад

      ​@@wellyep790 But my native language doesn't have gendered pronouns. I guess I'd have to leave that section empty then. That's kind of annoying. Actually, is this even true? I don't see a section for pronouns when I'm googling Mothership character sheets.

    • @wellyep790
      @wellyep790 Год назад

      @@lastburning The 1E edition sheets I have contain a section for pronouns. The sheets you're looking at may be 0 edition, or they may be modified to accommodate for the fact that your language is doesn't contain pronouns (if the sheets you're looking at are in your language anyways.)

    • @lastburning
      @lastburning Год назад

      ​@@wellyep790 I was looking at the 0 edition. People could put their pronouns in the personal notes box anyway. That's pretty annoying. I might edit out the pronouns box for my group.