For people who are curious - this didn't change a TON of things. Most of the changes are removed/added details, and some tiny gameplay changes. Also ID is in the description.
Here some tips Make the black outline of the boss eye a little bit big for a cartoonish look, Put more effects for the boss like glow and facial expression like the eyes, put more body movements for the boss because it looks like plain not angry enough Btw your level is fire 🔥
@TotallyNotHetsuko bossfight part for example, the player has no idea where the shots will be landing. Ik there are arrows, but red alert lines coming out from the boss's mouth would be better imo
For people who are curious - this didn't change a TON of things. Most of the changes are removed/added details, and some tiny gameplay changes.
Also ID is in the description.
It's fine, but i prefer the Open spaces, no the lil rooms
Yo la verdad prefiero las habitaciones cerradas
Here some tips
Make the black outline of the boss eye a little bit big for a cartoonish look,
Put more effects for the boss like glow and facial expression like the eyes, put more body movements for the boss because it looks like plain not angry enough
Btw your level is fire 🔥
Thanks!
It’s like a insane demon 😈 but it’s really good work on the robot
REALLY IT'S SO GOODDD!!! GOOD JOB!!! I LOVED YOUR DESIGN.
Amazing!😊
Love it!!
amazing!
This is FIRE(in the hole xD)
late but the ship in the cross part with the oposite portal makes it way better and more time to react genius
I know that's why I placed it
awesome!
Tbh Hetsuko, am still working on Explorers, it's just that it's taking a while
There are a lot of parts where there are no visual cue of what's gonna happen, which makes this very unsightreadable
What do you mean I put visual cues literally in every corner of the level. I will say it IS kind of unsightreadable though
@TotallyNotHetsuko bossfight part for example, the player has no idea where the shots will be landing. Ik there are arrows, but red alert lines coming out from the boss's mouth would be better imo
@@99Venom Okay, I did plan making an update to the level soon, so I will include this. Thanks!
@@TotallyNotHetsuko np dude, I also recommend to tone down the lazer effect in the 2nd drop so the player could see what's happening
Good level 👍 (rate?)
Dang
I think that's probably like "Explorers v2".
Ya
Oh boy im ready to beat this level.
Good luck!
Imagine if robtop stole this level and made it the official level
This would be pretty funny. But I do think that Robtop isn't that evil and will make his "official" explorers
@@TotallyNotHetsuko oh ok
Ḩ̶̳̣̮̻̪̜͍̹̭͓͍̳̼̈́̅́̄̍̀͐́̊̽͌̊̂͂͠͝͝ẹ̷͓̺̰̽̍͛̉̐̔͋̓̚͜l̷̢̨̨̫̼͙̞͉̗͉̖̲̖̞̿̉l̷̢̨̨̫̼͙̞͉̗͉̖̲̖̞̿̉o̶̯͎̱͐̇͋̅̃̈́͋̽̊̀̓͊̃́͋̓ K̶̨̧̧̰̲̉̆i̵̢̢̡͚̩̞̥͕̜̻̫̩̐̈͘͜t̵̏͛̃̍́̈̚͜͝t̵̏͛̃̍́̈̚͜͝
Who are you
ngl the monster is kinda goofy
Thanks for giving some very helpful feedback. Could've at least tell how it can be improved
@TotallyNotHetsuko make the monster a bit more lookalike to the original monster, and change the moving a bit.
@@davidnatanael8542 It's already a 1 to 1 recreation of the original explorers monster, what do you mean
@@TotallyNotHetsuko there are some things that look a bit... off