[TAS] Genesis Rocket Knight Adventures by upthorn in

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  • Опубликовано: 24 фев 2020
  • This is a tool-assisted speedrun. For more information, see tasvideos.org/958M
    TAS originally published on 2007-09-15
    This game has a lot of bosses, to say the least.
    Because the author speeds through levels so quickly,
    the amount of time spent fighting bosses is actually
    greater than the amount of time completing the level
    in order to reach them.
    This is a 7 minute 38 second improvement over the
    previous movie (tasvideos.org/134M). Much of this improvement is
    simply due to defeating bosses more quickly. The
    author has left detailed comments (tasvideos.org/1670S) about these
    improvements.
  • ИгрыИгры

Комментарии • 38

  • @ArgentTay
    @ArgentTay 4 года назад +31

    12:05 oh dude this music... the game design of this level... That nostalgy...

  • @darkrena
    @darkrena 3 года назад +23

    9:20 When you realize you ran out of pizza rolls

  • @gaz9411
    @gaz9411 4 года назад +33

    Fantastic game. It must be really solidly put together as well. There didn't seem to be a load of glitches to exploit or anything.The only way to get through quick was to play impossibly well haha

    • @kerbe3
      @kerbe3 3 года назад +2

      I also love how the final boss is beaten with science. Atmospheric re-entry for the win.

    • @mostverticalproductions4808
      @mostverticalproductions4808 2 года назад +5

      That's old Konami for you. Back when they made games.

  • @mango2005
    @mango2005 10 месяцев назад +6

    I had this game 30 yrs ago.

  • @jakebello7988
    @jakebello7988 6 месяцев назад +3

    Nice to see these games finally coming to modern consoles!

  • @user-cg6xh2ws2g
    @user-cg6xh2ws2g 10 месяцев назад +3

    rocket knight adventures was a great game. can't remember last time i played it but wow! music and sounds were absolutely fantastic.

  • @Juan66194
    @Juan66194 3 года назад +8

    The boss music it’s amazing

  • @Juan66194
    @Juan66194 3 года назад +6

    I so love this game but it has kick my butt so many times

  • @tanotochen
    @tanotochen 3 года назад +8

    this is actually a great game. the intensity is great

  • @solarflare9078
    @solarflare9078 3 года назад +14

    13:05 Ah Konami and shoehorning that one Gradius boss in everything... classic.

    • @kiwibro6454
      @kiwibro6454 Год назад +2

      when I first played this , I thought it was some generic mech....until I realized its that damn attack carrier from gradius, atleast its annoying theme didn't appear in this game

    • @yousefslimani99
      @yousefslimani99 5 месяцев назад +1

      Oh I see! a genesis fan

  • @sup2069
    @sup2069 Месяц назад

    Man this music brings me back to when I was a kid playing this. ☺

  • @jayjay86443
    @jayjay86443 4 года назад +8

    Oh yeah I remember him from a Sonic for hire. Neat

  • @Contevent
    @Contevent 4 года назад +2

    It was awesome

  • @SmoggyLambGG
    @SmoggyLambGG 5 месяцев назад +2

    Is that a MF Gradius reference?

  • @quackmandoo
    @quackmandoo Год назад +1

    This just shat all over my childhood nemesis

  • @jorgeviudes7730
    @jorgeviudes7730 4 года назад +2

    Perfect awesome

  • @GamerGee
    @GamerGee 4 года назад +6

    So are sparksrer and rocket knight adventures the same game or what?

    • @ezgames6925
      @ezgames6925 4 года назад +15

      Sparkster is the sequel to this game

    • @solarflare9078
      @solarflare9078 3 года назад +4

      @@ezgames6925 Well, the Mega Drive version, at least. The SNES version is a spinoff.

    • @johnjoseph9713
      @johnjoseph9713 2 года назад

      lol this game reminds me of beeing with my brother. he was playing it everytime to cheer me up

  • @Wurschtbi3b
    @Wurschtbi3b Месяц назад

    Would this be faster if you take some damage on bossfights? You get points for every lifepoint you have left. the more you have, the more time it takes to count am i right?

  • @Alucard_BR
    @Alucard_BR 4 года назад +3

    Cool game i'm play later

  • @carlosvinicius7124
    @carlosvinicius7124 Год назад +1

    Hardcore

  • @ekremsait
    @ekremsait 3 года назад +1

    why no damage boosts? could save some time on countdown at the end of the level.

    • @ekremsait
      @ekremsait 3 года назад

      you could save time by taking damage from the lava at the fish boss. and also killing the ship boss' turrets cause lag. i think if that was removed you would save time over this tas

    • @kerbe3
      @kerbe3 3 года назад +6

      I believe this is played on the hardest difficulty in that a single hit will kill you.

    • @bubbykins4864
      @bubbykins4864 2 года назад

      You can't save time by losing the game. There is no category for losing all lives and continues on any game, as far as I'm aware, and taking damage on Crazy Hard is how to speedrun loss.

    • @banjoboi24
      @banjoboi24 11 месяцев назад

      This is played on Hard mode, so that means any hit is instant death, so no, he couldn't afford to take a single hit at all.

  • @Charupopu
    @Charupopu 2 года назад

    4:28
    How to do a Minecart Level 101

  • @aurumcnstz2244
    @aurumcnstz2244 Год назад

    Tenes que cerrar el estadio, lo los genios hacen eso

  • @kito1san
    @kito1san Год назад

    Is it me or is this like sonic + megaman

  • @chaoticwonder2761
    @chaoticwonder2761 Год назад +1

    even if this is TAS its crap because your charge still charges even with sending out a sword beam. its not possible.

    • @sleepyfox0316
      @sleepyfox0316 8 месяцев назад

      It's probably a weird interaction with the control scheme- two buttons are set to Attack, so one is held while the other is only pressed, hence sword beam while still charging. Either that, or it's just a couple frames between the attack and resuming the charge that it just looks like they're still charging.
      That's my best guess anyway.
      Edit: I read the author's notes on the TASVideos site - it's the second explanation. They release the attack button for a single frame to send out another sword beam and minimize charge loss.