Geometry Nodes Tutorial: Blender Nature
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- Опубликовано: 13 окт 2024
- How to make procedural Mountains, valleys, trees, etc. in Blender using Geometry Nodes!
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Free Material: / free-grass-to-80087872
Low Poly Trees: / low-poly-tree-80087748
Download the Whole File: / geometry-nodes-80088490
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The sudden "And that's it, thanks for watching!" after only minutes into the video is a staple you should keep doing. It adds hilarous entertainment value. Screen hotkey annotations might be a thing to consider in the future. Keep up the good work!
ahahaha yes!
Such a good tutorial. Simplifying something that seems so complex and providing cool blender tips at the same time. Ty!
Glad it was helpful! Thanks for watching 😀
Finally a video that explains geo nodes well. 🎉
Glad it was helpful! Thanks for watching
This is amazing. I bet you can get some really amazing looking landscapes with lots of tweaking and refinement.
It is a useful tool for sure! Thanks for watching!
Thanks for your information and the tutorial ofcourse.
You’re welcome! Thanks for watching :)
this is awesome
Thanks! 😃 thanks for watching
Ey!
Cool video!
Thanks a lot Master
Thank you! 😃
Shift + P adds a frame around selected nodes
Thanks! I should make a short with that tip. I always forget 😅
You inspired me to make this short. lol. Now I won't forget. 😅 ruclips.net/user/shorts0iztwYK70-8?feature=share
Ctrl+J is another option for adding a frame. The more I learn, the more I find it interesting how Blender has evolved. I'm guessing Shift+P evolved from parenting objects (into a variation of parenting nodes together) whereas Ctrl+J evolved from joining objects (joining nodes). From a node perspective, they appear to have identical results.
hello bro i am trying to apply a texture put it just changes the color of the mountain and does nothing
Hey! I'm having trouble when importing the material you made available for download, tried appending but it seems to not find the texture to import...
Hey! sorry about that... have you tried appending the object itself? That will also bring in the material then you could delete the object and use the material.
@@KenanProffitt I think maybe my mac is overloaded by the texture, I'll try later at uni and get back to you if it works. If thats not the problem I wouldnt know whats happening since Blender crashes when I open your blend file for the texture.
Thanks for the answer!!
What exactly is the logic behind the map range node in this setup? I'm struggling to understand
Hello author, I want to know how to add texture materials to it later.
can a ground fog be added in geo nodes ?
My blender doesn't have a "Muskgrave" texture?
They removed it in the latest version of blender sadly… 😞 you should be able to a get similar effect with the noise texture though.
@@KenanProffitt ok thx
Great job, I've started posting new videos, I hope it turns out well :) I wish you success.👍
Thanks! You too!
Can u plz download a plug in ? It would make it easier to us
I brought in the texture you created but It looks more glossy of a material compared to what was visible on your screen. Any thoughts on how I could fix this or why it might be happening?