Ranked is attrocious I feel like we can agree on that, but Casual aint any better. You'll play a game where 3 people dc and people justify it with " its okay, its just casual" there needs to be like a 24 hour ban for every 3 dcs in one day.
The problem with that is the game will just randomly dc people and not let them reconnect at all, so bans will (as they did before) punish players for the game screwing them over.
I would like it if casual had a loose, fast draft, like Dota2 does. It would significantly improve the game's potential in my opinion. It would at least slightly reduce annoying games in casuals, and would slightly keep people who just like drafting more than blind picking (but who aren't remotely interested in making a competitive team comp) out of ranked. Won't do anything for one-trick-ponies and stuff, but I like drafting when it's quick. Ofc Paladins drafts aren't quick...as it is ranked needs its draft time bank cut in half to encourage a bit of wakefulness in the lobby.
The Flaws of Paladins Ranked Matchmaking Issues: One of the most glaring issues with Paladins Ranked mode is the inconsistency in matchmaking. Players are often placed in matches with teammates of significantly varying skill levels. This results in unfair matchups where one team may have a distinct advantage, leading to frustration for players trying to climb the ranks. The lack of balanced matchmaking undermines the competitive integrity of the mode. Drafting and Counterplay: In Ranked mode, the drafting phase is crucial, as it determines team composition and strategy. However, there is a significant issue with the draft system in Paladins. The "pick order" can heavily favor one team, giving them an advantage in selecting powerful champions or countering the enemy team's choices. This imbalance can make matches feel predetermined and discourage strategic thinking. Champions Balance: The balance of champions is an ongoing concern in Paladins. Frequent balance changes often result in champions becoming overpowered or underpowered, disrupting the Ranked experience. Players often encounter matches where certain champions dominate, creating a frustrating and unenjoyable environment. Balance issues can lead to a lack of diversity in champion selection, reducing strategic depth in matches. Inconsistent Performance: Technical issues, server problems, and occasional bugs can plague Ranked matches. Players may experience unexpected disconnections, crashes, or lag, which can ruin their gaming experience. These inconsistencies hinder the competitive nature of Ranked play and contribute to player dissatisfaction. Toxicity and Player Behavior: Ranked modes in any competitive game often suffer from toxic player behavior. In Paladins, this issue is exacerbated by the game's relatively lenient reporting and penalty system. Toxicity can ruin the experience for both newcomers and experienced players, making the Ranked mode less welcoming and enjoyable.
First point 5/5 I agree Second point 2/5 I disagree unless you take into account that people don’t cooperate with making a comp Third point 3/5 I kinda agree, you have picks that are meta but there are a nice variety of characters to pick that work well unless you are playing point tank Fourth point 5/5 paladins has some of the worst technical issues you can deal with in a game no question Fifth point: 4/5 I mostly agree if you play ranked you’ll have people that are gonna be toxic one way or another if you play enough
I love that everytime you see VII on the enemy team you're like "Is it Weiro or Questionator". Lmao and you lowkey bittersweetly seem to love and hate it since they support your streams so heavily xD Cheers Chickenman.
pretty sure both Strix and VII were cheating lol Strix has a 1.77 KDA average (and 1.36 with Strix) so he might have "phoned a friend." And VII has managed to make his profile private after they made all accounts public lol. Ppl really taking advantage of no replays
aside form all the problems the comunity talks about, i have two problems with the game that trouble me all the time, first is the caut being pássive great idea but being 90% is just too high i think 70% 75% its a better number, that prevent the overpowering of support and will indirectly buff supps that arent meta or dont have a big winrate and it would also make the rei talent (the one that prevent healing) be more viable since the difference is gonna be more noticeble, and the second is the toxicity in the sa servers(mostly brazilian) as a solo player is so hard to play and have fun (regardless of winning or loosing) bc they are all so volitile if im a healer and i dont heal one teamate once he is already trash talking to me and then the guy either start trolling or is more focused in trash talking than playing or either he just leaves and the every one else leaves i swear i fucking hate brazil just bc of how toxic the brazilian players are in paladins
@@arrosdose if you mean my rank i do not play rank only casuals now if you are asking for my level in my account i think i am like lvl 200 or something
As someone who mains support, this is a terrible take. 90% caut is mandatory. You're supposed to play around it, if you can't, then you're not a good support player. Lowering it means all supports would need nerfs, some more than others.
Wish there was a casual competitive where you pick and ban and can see the enemy comp and all that, just no stakes, casual is just rough when you unknowingly get counter picked and basically can't play the game
Ranked is fine I guess if you have a team or going duos but solo? I get nothing but trolls throwing with bad bans or will ban a character I main. Solo dmg support or people will just walk in with a champion they've never played before, cost us a game then say "it's just a game" when people get mad.
Ok lets take a poll yall. You had to pick one of these 2 off-tanks, who you choosing? Khan or Torvald? I choose torvi. His DPS is fuego, he can stop basically everyone with nullify, his shield is fire and shooting a shield with lvl 2 guardian onto a squishy flank is just backline AIDS. Lemme hear yall thoughts.
Torvald 100%. That nullify can screw anyone over, and it is huge. What is a bomb king without detonate? How about that pesky Zhin who counters, billows, and runs away? Or even an Ash who is in the air, and about to crash down with her ult? The possibilities are endless, I tell you.
@@kryptonetic4959Resilience + wrecker and your torvald is dead, unless he's kissing his support's ass + another dps, then he wont die, but that applies to literally everyone.
@@alexander_babenko he needed that resil, then prioritized wrecker bc both tanks relied a lot on their shields. Then the best item for him was haven, it doesn't relies on you getting an elim, it simply gives you dr for the rest of the game which is way better than k2h
Ranked is attrocious I feel like we can agree on that, but Casual aint any better. You'll play a game where 3 people dc and people justify it with " its okay, its just casual" there needs to be like a 24 hour ban for every 3 dcs in one day.
There's also the thing were people go dmg solo support etc without warning others so u end up super punishing comp if you're a point tank
The problem with that is the game will just randomly dc people and not let them reconnect at all, so bans will (as they did before) punish players for the game screwing them over.
I would like it if casual had a loose, fast draft, like Dota2 does. It would significantly improve the game's potential in my opinion. It would at least slightly reduce annoying games in casuals, and would slightly keep people who just like drafting more than blind picking (but who aren't remotely interested in making a competitive team comp) out of ranked. Won't do anything for one-trick-ponies and stuff, but I like drafting when it's quick. Ofc Paladins drafts aren't quick...as it is ranked needs its draft time bank cut in half to encourage a bit of wakefulness in the lobby.
@@juillotinebeing a point tank with damage Ying is pain, especially back to back
I mean they won’t let you leave the game lol😂. It just people standing there on their horse lol.
summary: if you don't have a full group or if you don't have a duo in "high ranks", don't even think about playing rankeds.
The Flaws of Paladins Ranked
Matchmaking Issues:
One of the most glaring issues with Paladins Ranked mode is the inconsistency in matchmaking. Players are often placed in matches with teammates of significantly varying skill levels. This results in unfair matchups where one team may have a distinct advantage, leading to frustration for players trying to climb the ranks. The lack of balanced matchmaking undermines the competitive integrity of the mode.
Drafting and Counterplay:
In Ranked mode, the drafting phase is crucial, as it determines team composition and strategy. However, there is a significant issue with the draft system in Paladins. The "pick order" can heavily favor one team, giving them an advantage in selecting powerful champions or countering the enemy team's choices. This imbalance can make matches feel predetermined and discourage strategic thinking.
Champions Balance:
The balance of champions is an ongoing concern in Paladins. Frequent balance changes often result in champions becoming overpowered or underpowered, disrupting the Ranked experience. Players often encounter matches where certain champions dominate, creating a frustrating and unenjoyable environment. Balance issues can lead to a lack of diversity in champion selection, reducing strategic depth in matches.
Inconsistent Performance:
Technical issues, server problems, and occasional bugs can plague Ranked matches. Players may experience unexpected disconnections, crashes, or lag, which can ruin their gaming experience. These inconsistencies hinder the competitive nature of Ranked play and contribute to player dissatisfaction.
Toxicity and Player Behavior:
Ranked modes in any competitive game often suffer from toxic player behavior. In Paladins, this issue is exacerbated by the game's relatively lenient reporting and penalty system. Toxicity can ruin the experience for both newcomers and experienced players, making the Ranked mode less welcoming and enjoyable.
Yup I agreed because it’s sound just like Overwatch 2💀😭.
First point 5/5 I agree
Second point 2/5 I disagree unless you take into account that people don’t cooperate with making a comp
Third point 3/5 I kinda agree, you have picks that are meta but there are a nice variety of characters to pick that work well unless you are playing point tank
Fourth point 5/5 paladins has some of the worst technical issues you can deal with in a game no question
Fifth point: 4/5 I mostly agree if you play ranked you’ll have people that are gonna be toxic one way or another if you play enough
@@TTVTruthCaptionworse*
I love that everytime you see VII on the enemy team you're like "Is it Weiro or Questionator". Lmao and you lowkey bittersweetly seem to love and hate it since they support your streams so heavily xD Cheers Chickenman.
I've fought robin before. Still one of the most cracked out strix's out there.
Not better than me tho🗣️
Yo I was the nyx we almost won but Ying DC'd last round 😢 GG!
Seeing 9 minutes of queque on ranking is just insane for me, I never need wait more than 1 minute for ranking game x.x
pretty sure both Strix and VII were cheating lol
Strix has a 1.77 KDA average (and 1.36 with Strix) so he might have "phoned a friend." And VII has managed to make his profile private after they made all accounts public lol. Ppl really taking advantage of no replays
The only main issue with ranked is theres always that one guy that ruins it for your whole team it never fails
mega pot pips are a relic of rockmonkey's mega pot propaganda from last year i think :P
Mega pot is good...
...in 5 stack
that pip waited until you fight on point before he ulted.
I remember in 2018 mega potion pip was go to
2 clutch pip ults, wow
that VII is super sus
aside form all the problems the comunity talks about, i have two problems with the game that trouble me all the time, first is the caut being pássive great idea but being 90% is just too high i think 70% 75% its a better number, that prevent the overpowering of support and will indirectly buff supps that arent meta or dont have a big winrate and it would also make the rei talent (the one that prevent healing) be more viable since the difference is gonna be more noticeble, and the second is the toxicity in the sa servers(mostly brazilian) as a solo player is so hard to play and have fun (regardless of winning or loosing) bc they are all so volitile if im a healer and i dont heal one teamate once he is already trash talking to me and then the guy either start trolling or is more focused in trash talking than playing or either he just leaves and the every one else leaves i swear i fucking hate brazil just bc of how toxic the brazilian players are in paladins
mucho texto se me salió
What elo are you playing on?
@@arrosdose if you mean my rank i do not play rank only casuals now if you are asking for my level in my account i think i am like lvl 200 or something
As someone who mains support, this is a terrible take. 90% caut is mandatory. You're supposed to play around it, if you can't, then you're not a good support player. Lowering it means all supports would need nerfs, some more than others.
@@anatithe5358 yes, that was my point so the 75% caut forces nerf under the stronger healers
why is the vod not in the vod channel
7:50 dude you carried so hard first point
Strix and VII with autoaim fur sure.
Wish there was a casual competitive where you pick and ban and can see the enemy comp and all that, just no stakes, casual is just rough when you unknowingly get counter picked and basically can't play the game
guys is still x3 xp for champ or not?
Wait 8 bans?
10:36 😂
Remember folks, frag doesnt guarantee wins
ranked would be so much better with harsher punishments for peoples bs
Best paladins RUclipsr ever ❤
Best tanks in the game and your healer picks mega potion lmao
10:41
Ranked is fine I guess if you have a team or going duos but solo? I get nothing but trolls throwing with bad bans or will ban a character I main. Solo dmg support or people will just walk in with a champion they've never played before, cost us a game then say "it's just a game" when people get mad.
strix and vii sus, lol
Strix and vii defo hacking
Ok lets take a poll yall. You had to pick one of these 2 off-tanks, who you choosing?
Khan or Torvald?
I choose torvi. His DPS is fuego, he can stop basically everyone with nullify, his shield is fire and shooting a shield with lvl 2 guardian onto a squishy flank is just backline AIDS. Lemme hear yall thoughts.
Torvald 100%. That nullify can screw anyone over, and it is huge. What is a bomb king without detonate? How about that pesky Zhin who counters, billows, and runs away? Or even an Ash who is in the air, and about to crash down with her ult? The possibilities are endless, I tell you.
@@kryptonetic4959Resilience + wrecker and your torvald is dead, unless he's kissing his support's ass + another dps, then he wont die, but that applies to literally everyone.
Pip was actually the mvp commene him
Hot man
Do you think ranked will bring the other game mode to it ??? Tired of siege
Yo how am I here this early
Stream snipers are discord modders who want to be noticed it’s so sad😂
Huh
If he didn't want them to snipe him he will say it
yeah thats rude to me bud, he doesn't mind us streamsniping
Why u not by kill to heal on this game ? 0 heal all game, kill to heal easiest way to win, assist/kill = +600hp
the other items were a priority
@@Sac-chan k2h is most priority item to survive
@@alexander_babenko he needed that resil, then prioritized wrecker bc both tanks relied a lot on their shields. Then the best item for him was haven, it doesn't relies on you getting an elim, it simply gives you dr for the rest of the game which is way better than k2h