Nice Video! I'm no expert at this game, but I've been playing it fairly regularly since it was first published (so 4--5 yrs) and it always baffles me when some players complain about the game being too long while at the same time spending the first half of the game ignoring terraforming and hoarding cards while building up their super-engine: this coupled with only taking one action per turn means they can get crazy high scores etc but the games seem to take forever. I know there's no single 'best' way to play the game, but I always figured the point of the game was to -- you know -- terraform Mars: so our games tend to be no longer than 10 generations (at 2P) and we tend to get a move on. Each to their own, of course, but this doesn't have to be the marathon that some people make it.
Yes! I totally get you. My wife and I, and most of the people we play with, push the global parameters hard. We have friends who barely touch it for generations, prolonging the game and snowballing wildly out of control. It seems to both remove pressure ad invite staggering discrepancy between points to me. 20 Generations is a long time for one engine to spin out of control.
Yeah too many folks think the point is filling the planet instead of getting a couple decent engines going and grabbing rewards/milestones and pushing up those endgame triggers. Good video!
Almost all of our games, the first generations are races for the milestones.
Nice Video! I'm no expert at this game, but I've been playing it fairly regularly since it was first published (so 4--5 yrs) and it always baffles me when some players complain about the game being too long while at the same time spending the first half of the game ignoring terraforming and hoarding cards while building up their super-engine: this coupled with only taking one action per turn means they can get crazy high scores etc but the games seem to take forever.
I know there's no single 'best' way to play the game, but I always figured the point of the game was to -- you know -- terraform Mars: so our games tend to be no longer than 10 generations (at 2P) and we tend to get a move on. Each to their own, of course, but this doesn't have to be the marathon that some people make it.
Yes! I totally get you. My wife and I, and most of the people we play with, push the global parameters hard. We have friends who barely touch it for generations, prolonging the game and snowballing wildly out of control. It seems to both remove pressure ad invite staggering discrepancy between points to me. 20 Generations is a long time for one engine to spin out of control.
@@TheCardboardHerald 20 generations? Wow my longest game was 13 and now we average around 10 generations in our 3 player group.
Yeah too many folks think the point is filling the planet instead of getting a couple decent engines going and grabbing rewards/milestones and pushing up those endgame triggers. Good video!
There's a lady who's sure...all that glitter's is gold...and she's buying a stairway to heaven!
My tip # 6 should have been “don’t get a bustle in your hedgerow”