@@yanceyboyzall the early ps2 dev kits mandated field rendering at 480p to maintain 60fps. It was a pretty rushed port too and DOA 2 being a Naomi title was always going to be an easy DC conversion
@@eponymous7910 PS2 (not dev kits) launched with all 480i games (480i is 240p). Dreamcast launched with 480p games. The signal path (VGA) and resolution is far superior on Dreamcast, and the Dreamcast has AA, and it has more video ram. That all helps too...
I remember the day i saw for the first time the Dreamcast version the day it was released, my jaw almost broke the floor, i was buying the console the next day along the game, man what a fucking amazing console.
I did the same thing. I thought well this is cool, but it's FMV so big deal....then the game started and I was also blown away. The dreamcast had alot of those moments. Code Veronica as well did that.
yep, i was a pc gamer, and there was nothing like this on pc, the same for sonic adventure, well almost everything lol, that 60fps wow, RE code veronica. PC had a lot to catch up
Fei Wong yup i remember thinking that graphics wouldnt get any better after i saw this. going from the n64 and ps1 to this was insane. imo, the dreamcast had the most impressive graphics jump in conparison to the last generation
Adolf kitler sega had already fucked things up, they did everything right with dreamcast except for using a gd rom which not only meant they lost money through piracy, because pirated games were on CD they were compressed to 70% of the original code so when people played these games they would get the impression that the dreamcast was a bit shit, i played a few copied games a friend gave to me, crazy taxi and daytona had polygons going missing the sound was poor.... so piracy hit sega twice but it was just 1 of a multitude of things that killed sega's dreamcast dream!
PS2 never had anti-aliasing as a hardware effect. Dreamcast did. PS2 had more processing power, and RAM and it was harder to program for to get the most out of the system. Later on, developers put anti-aliasing as a software trick. Dreamcast had more hardware effects and easier to get the peak performance out of it. Plus it had more VRAM. Both GameCube and Dreamcast had more hardware effects. You can see this in Code Veronica port to the PS2, the Dreamcast version was cleaner despite coming out originally as a exclusive for the Dreamcast. RE4 looked better on GameCube than the PS2. PS2 was notorious for it's jagged edges.
everyone can see that the ps2 has better details and better anti alaising and more details in the game ahahahah funny. But sure the ps2 was more powerfull then the dreamcast.
Both versions have their advantages. The image quality of the DC Version is much cleaner, better anti aliasing, sharper textures, while the PS2 version has more geometry/polygons, some extra lighning effects. Tecmo did a good job by using the advantages of both systems.
+Brad Tyler Most of those games where Naomi games, you know the beefed up dreamcast that was running in the arcades. Naomi had 32mb ram 16mb Vram, Dc had 16mb ram 8mb vram, Ps2 had 8mb ram 4mb Vram so Naomi ports would always run/look better on Dc. But although Soulcalibur 1 looks awesome on Dc, it can't touch SC2 or SC3 on ps2. That being said Sega did manage to get to run VF4 on Ps2 which was a Naomi 2 game.
Not really: the PS2 always used to look "foggy" and "blurry", at least in the first two years. Later the game developers seemed to have figured that out. They never got around the jagged edges, from lack of hardware antialiasing though. The Dreamcast did have a superior image quality on regular TVs in the days when these two consoles were still up against each other.
Not entirely the fault of the system. During the early PS2 days, the devs were kinda getting used to the system. PS2 had a lot of improvement over time. It just had a learning curve for devs.
Dreamcast has 8 MB of RAM for graphic. Maybe PS2 has better lighting effects but the 4 MB of RAM was a limitation and the games always looked less brighter and grey colors.
TheDeathmail Nope stop the damage control Ps2 had inferior ram and Dreamcast could mip map, Ps2 could just produce a lil more polygons and lighting effects
Man, DOA2 blew my mind back in the day I remember watching my friend and his brother play it and I couldn't believe my eyes... It was just such a beautiful game! And how the stages had multiple levels you could fall to, and the speed of the fighting... Still one of my all time favorite 3D fighters :) ... And yeah, the Dreamcast version looks to be in many cases sharper and more clear.. where as the PS2 version is more soft and muddy... But both are incredibly beautiful, and if you look closely there are some additional graphical details in some cases in the PS2 version and sometimes instead on the Dreamcast, so I do believe it's also a little about preference and which controller you'd rather play on... For me both the Dreamcast and PS2 were some of my all time favorite consoles... And still to this day I feel sad and confused as to why the Dreamcast failed... It really had everything! Amazing gem games right from the start, beautiful graphics that still hold up today... maybe the market just simply became too crowded with also XBOX hitting the scene back then and playstation sadly pretty much stole Sega's role in the console market. Now I'm just hoping that Nintendo's Switch saves them... it would be incredibly sad if all we had was playstation and xbox one day...
The lighting is more realistic in the PS2 version, even if darker overall, and actually has a more consistent look for things like Kasumi that would carry on in the series. Dreamcast is sharper and has more color, but it retains some old school 3D anime look as a result, setting it apart from the rest of the series.
The Dreamcast could have been a contender. It's such a shame how Sega was so badly managed in the late 90s. This console easily compares to the PS2 and the GameCube.
It was meant to. If it could have read dvd roms and if it would have had a right thumb-stick two shoulders buttons on the controller. It had enough power to compete. But it can read unlicensed code and is still being developed for today by indy devs
GameCube was the most powerful console of that generation, you need to go look at the ATI specs and what it could do. Resident evil 4 and the resident evil remakes show how powerful it was, alongside the rogue squadron games. Put it this way.....the next Xbox had an ATI chip in it...
@yanceyboyz xbox was the most powerful that gen, but yes, gamecube was 2nd most powerful, and i think re4 (on gamecube)might be the best looking 6th gen game. I think it was just well balanced.
@@DreamcastFreak there isn't anything that makes the Xbox more powerful. It had a higher clock speed on much older hardware. Rogue squadron pushed the most polygons that generation, so if you're measuring by how many polygons a system could push, the GameCube won and it did it at 60fps. It's a very common debate about which one was most powerful. To be honest I think they were both absolute beasts, and for everything the cube did that Xbox didn't...the Xbox had it's own thing. I will say though many GameCube games like re remake and re zero looked better than anything else that generation to the point that the modern HD remasters are literally just resolution bumps, that's how good the original assets were. You don't see that too often for the Xbox games. Dead or alive 3 though was a wow kinda game.
@@Vindleselfan-v7y Dreamcast has native 640x480 due to its 8 mb of vram , Dreamcast can do antialiasing, texture compression and higher screen resolution things that playstation 2 cannot do
What i read is that the ps2 has problems with the anti-aliasing (aa) most notables in the early tittles. While in the dreamcast the aa was automatic, there was sevaral kinds of aa in the ps2. The one that sony provided in the developers manual was very tricky to use so the developers discovered an automatic aa using motion blur...thats why the titles looked blur or not sharp. I think The ps2 japanese version of doa 2 doesnt use this motion blur but the usa version does
I think it's simply down to this game was made for the Dreamcast. It was simply ported to the PS2. Aside from the extras on PS2 version, I prefer the DC version. But either version is a damn fine fighter.
Differences I've noticed: 1. Kasumi's hair, 2 color contrast (PS2 looks like in HD 3. Player Select is a bit different ( no animations in DC) Personally I like both versions and I know in PS2 they added more stuff to it ( costumes maybe) but I would have to say I like the Dreamcast version more.
@Doktor He is right to point out the main ram since the PS2 was able to make better use of the main ram because of it's super fast bandwidth. The DC was forced to store geometry in the VRAM which also put a limit on the Dreamcast's polygon count, while the PS2 stored it in the main ram. The PS2 was also able to store textures in the main ram and stream them over. Games like FF12 Burnout 3 and MGS3 would of looked like shit on the DC.
The PS2 version has additional effects like reflections and wind, improved lighting, and some cosmetic enhancements like added geometry in stages. The Dreamcast version runs at higher image resolution and has higher resolution textures though.
This game was made for the DC first, with its strengths in mind. The PS2 version is a later port with some effects added to it (better lighting and backgrounds), but suffers from the jagged edges that plagued early PS2 games and blurry textures. Also, the DC's VGA box makes for a much smoother look for modern eyes...
it's interesting to see a few pieces of geometry in the PS2s favor. other than that the dreamcast whoops it in every way. the most notable thing to me is the floor textures in the missile arena place. They used a blinking red light to try to hide the fact that the detailed textures are completely gone. Also the end when she fights ein the textures are night and day. All this with dreamcast operating at roughly twice the res. It's impressive to see.
DC (480p/ 640x480p) = 640px x 480px = 307,200 native pixels per frame. PlayStation 2 (480i/ 512x448i) = 512px x 224px = 114,688 native pixels per field. That's a very significant 168% increase in native resolution on DC - or - a massive 2.7x increase in native pixel count.
Dreamcast version is cleaner and brighter it still looks good today . PlayStation version us blurry and dark. lots of glitchy lines especially when planning through the scenery
thats bullsh*t . The dreamcast version has anti aliasing and a way better texture compression (by hardware). PS2s textures are washed out . The aliasing on PS2 is awful.
I mean that's your opinion but I have a pair of eyes that tells me different and I also on both systems and had the game on both of them and yes they do tend to look a bit better on the PS2.
Deixe me ver qual o prós do PS2 e Dreamcast PS2 Mais ropinhas Mais fases de combate Menu tem animação na hora que vai escolher a vaca pra balançar o seio durante vai levar porrada Dreamcast 480p AA melhores efeito de luz dinâmica dobro da textura efeito de Hair na Kasumi melhor Draw Distance Sei não, acho que os pros do ps2 nem chega aos pés da versão de Dreamcast.
Ps2 was not more powerfull as it seems ! The Dreamcast had double the VRam of the PS2 so less loading time, had a perfect 480p, for the time it was Golden, but because of the Higher Resultion, it was lacking in Special Effects ... and no DVD player PS2 had half the Vram of the Dreamcast, 480i , means it was a streched 480p , low quality , and better FX, Oh and the DVD player, the Real console killer for the Dreamcast
As limited as the DC was it was always firing on all cylinders from day one thanks to its built-in hardware capabilities: unusually high resolution thanks to vast VRAM of 8MB (PS2 only had 4MB), progressive scan, anti-aliasing, texture-compression, multi-texturing and mip-mapping made the console initially look better than its raw tec specs suggested. In the long run however it could not withstand the PS2 superior processing power and bandwidth.
PS2 has better water effects but the colors feel a little washed out. Dreamcast is superior and the 8MB of video ram really do help making the game look really sharp compared to the PS2. Dreamcast was such an amazing machine.
I can see where the uploader used the original version of dead or alive 2 on the PS2. Gives more of a fair comparison since the Dreamcast version only had the original release for Dead or Alive 2. By the time that dead or alive 2 hardcore came out, I believe that the Dreamcast was already discontinued? I could be wrong.
Notes: the color is better on the DC side yes but the lighting and particle effects are far superior on the PS2 version and with the added Extras DOA2 Hardcore bring make it a better choice IMO
I was quite surprised at how much better. It appears to be significantly higher resolution textures in many places. Look at the floor details just before the 8 min mark. It also appears to have more physics details, took at the hair flow on some of the fighters compared to the ps2. Over all the DC has considerably sharper graphics. I dont know if it's an issue with how it's being captured or just a weakness in the PS2. Perhaps it's an AA issue or it may be running in a lower resolution. Who knows, it definitely looks poor in comparison.
SomethingNewEveryDay No, it's not from the capturing of the video. I remember in the early days the PS2 always looked either blurry or suffered from very jaggged edges on all obcects.
Just the first Japanese release. All others are complete. In Japan doa2 was released a second time on ps2 based off the hardcore us release and had even more content
PS2 started off a bit worse since it was harder to develop for, but once developers got used to it, they were able to make games that really took advantage of the system
2:24 Lighting better on PS2 3:02 Lighting better on Dreamcast 2:35 Snow effects on PS2 version more apparent. 6:49 Lighting better on Dreamcast, water effects more apparent on PS2 9:15 Lighting better on PS2 Pros & Cons: Dreamcast produces a clearer image. PS2 has way more jaggies. PS2 seems overly dark. Dreamcast seems a little bright/washed out. Both versions are inconsistent in the visuals that they produce. I could go on, but this game is old and I don't care enough for it. Overall, I prefer the PS2 version.
Dreamcast é superior nesse game. Agora imaginem se ele tivesse a vida útil prolongada até 2008 (exemplo). Teríamos jogos de qualidade incontestáveis e fazendo páreo com consoles mais poderosos. Dei chance a SEGA naquela época e comprei o Dreamcast em seu auge da vida. Apostei na SEGA desde o Master System e nunca me arrependi. Consoles formidáveis.
You guys aren't considering that Dreamcast era didn't have a lot of the effects around that even the ps2 introduced and wasn't good at. There was a massive jump in polygon count and texture quality plus higher resolution. It was from lack of technology and research that it looked more plain... I guarantee, that even producing a game for it now would give a better result.
Looks like the dreamcast is running at a higher resolution, while the ps2 version has some implementation of bloom lighting and frame blurring (you will notice ghosting artifacts if you pause the video on the ps2 while the dc doesn't have that.
PS2 ahead of its time with Instagram filters ;) Dreamcast naturally amazing. I had both consoles ( I still onw a PS2) and was so sad that the Dreamcast was abandoned. I loved this console
Este é o melhor vídeo de comparação dos dois DoA2 que já vi,os outros emparelhava muito as versões ,neste não tem nem o que discutir,a versão Dreamcast é bem melhor,mais nítida,melhores texturas,no ps2 parece que tá tudo borrado,tem uns efeitos a mais e cutcenes a 60 fps mas no geral perde pro Dreamcast!e olha que tenho um ps2 com o jogo e nunca tive um Dreamcast
The PS2 version had a better framerate (especially during the cut scenes), better textures (way more details on the clothes and the textures don't degrade when it's ingame. Dreamcast as auto anti aliasing, nothing for the PS2. The PS2 had tons of effects added after and more things for it too (it also appear after the DC version, so that helps). It does look like that the DC version light was only on the characters and not on the whole scene like the PS2 version, which gave a sharper look for the DC.
It's constant 60 on PS2. On Dreamcast the cutscene frame was slower (when 2 player was shown) it's because it wasn't exactly the same models during the cutscenes (I had both version).
Dreamcast is brighter & easier to see. idk if it's me but it also looks like it runs at a higher frame-rate too. PS2 has more particle effects along with more lighting/shadowing. but the textures look ugly & kinda has a motion blur going on which looks even worse.
yes , Dreamcast has more Resolution and better colours , double the VRam of the PS2 Ps2 has more Effects and less Resolution and a DVD player, and half the Vram of the Dreamcast
Not really true. For most people, at the time, comparison wasn't as common so for the PS2, they didn't NEED to make it look better, since it looked good enough. Plus, Sega lost a lot of trust. The models for the PS2 though looks much better and the still images for the PS2 seem superior.
eu discordo somente em dois estágios o dreamcast tem melhores texturas, o castelo e a prisão mas nos demais as tetxuras são iguais ou melhores no ps2, como no da neve bem melhor no ps2, as roupas de couro parecem couro no ps2, os detalhes nos vestidos você ver furinhos só jogando para ver na roupa do jan lee e da lei feng, os detalhes metálicos se parecem metais na roupa da Helena e do Hayabusa, iluminação e reflexo adicionados em todos os mapas do jogo, motion blur nos golpes, motion blur pesadissimo na luta cm tengu ficou bem melhor, vento na neve e no cenário exclusivo do deserto, maior contagem poligonal, melhor água, efeitos de fog etc o dreamcast só é limpo porque é plano, carece de iluminação, se o dev desliga o motor de iluminação a versão ps2 ficaria simples igual a do dreamcast, 60fps nas cutscenes contra 30fps do dreamcast etc a versão ps2 só não executa em progressive scan pois ainda não havia sido habilitado para a máquina, só foi habilitado quando saiu tekken 4, mais de um ano depois e doa 2 foi lançamento do ps2. o melhor do dreamcast contra o primeiro jogo do ps2, os dev kit todo toscos e mesmo assim o console da sony fez melhor.
DREAMCAST ganhou, tenho os dois consoles, ps2 sempre com esse embaçado nojento, que disfarça seus defeitos, pena que a Sega morreu na produção de consoles.
+Carioca Gamer ganha em algumas coisas e perde em outras levando em conta ainda que a versão de ps2 é um port da dele não tem tantas diferenças só que fanboy adora exagerar
James Sutherland cara estou me referindo a este jogo! não viaja, o DREAMCAST tem poucos jogos bons EX: SHENMUE, SONIC ADVENTURE etc... mais o ps2 ganha em quantidade de jogos bons, mas nesse ele perdeu.
não, deu empate pq o ps2 tem algumas vantagens e e dc tem outras vc que entendeu errado o que eu disse , não disse qual tem mais jogos bons e sim que neste jogo o ps2 tem detalhes nos graficos que não estão presentes no dc e tem melhores efeitos tb e outras o dc tem uma textura melhor por isso que da empate ,
mentira que ja joguei em ambos e não tem nada de maquiado no ps2 tem coisas melhor e no dc tem outras da um empate , isso ai não cola pq ja vi ambos na tv e é igual que ta ai
se vc é uma garota isso se torna mais interessante ainda,pois ver uma garota que gosta de games e até dos antigos e ainda faz comparações entre as versões isso é raro.
Lol how people say dreamcast version looks better. At 5:20 you can see ps2 version has more detail like floating snow. And 6:08 ps2 version clearly has better graphics. Ps2 is darker. Brighter doesnt mean better. Overall ps2 version is better.
PS2 looked better in image quality, but Dreamcast seemed to have had less blur during movement. PS2 had a cleaner look, but Dreamcast had better colors. Honestly, both seems to have pros and cons.
Algo interessante! A versão demo deste game para o Dreamcast, tem a seleção de personagens em 3D igual ao playstation 2 e na versão final do game os personagens na tela de seleção são 2D.
Character models look a lot more striking and crisp in the Dreamcast version. They're very dull in the PS2 version, and you can see the polygon lines where everyone's limbs are. I noticed a lot of PS2 games were very muddy and dull compared to the same game that was on other ports. Good example is RE: Code Veronica.
Dreamcast absolutamente superior porem o Ps2 tem efeitos climaticos e efeitos de sobreposição mais realistas e chamativos...porem o dreamcast esmaga no quesito qualidade de textura e qualidade de imagem
It’s 2017 and still playing DOA2 on Dreamcast is amazing! This is why I love my Dreamcast! Although the Xbox DOA2 Extreme is also great and you can even play it in the Xbox 360! Your videos are amazing man! Keep it up!
Dreamcast haved 2 versions of this game: DOA2 and DOA 2: Limited Editions (just japanese) as far I know The PS2 version is more similar to the LE one. I think you are using the LE version on the dreamcast side cause it seems Kasumi has 2 hairstyles selectable, isn it?
As duas versões são lindas!! Mais no Dreamcast fica mais ainda!! Pela maior memória de video!!! Mais os 2 são bem parelhos!! Eu imagino se o Dreamcast tivesse continuado como seria um GTA San Andreas nele, Need for Speed Underground!!! E tantos outros jogos que saíram no PS2!! Seria incrível!!
Dreamcast version is better because DOA 2 was originally developed for the Naomi hardware (although it actually began development on arcade hardware based on the PS1) and DC is based on Naomi hardware. The PS2 version unfortunately outputs 480i like most PS2 games. I wonder how good it would like had it been made to output at least 480p (which the PS2 is perfectly capable of) Overall DC version has better textures and superior VGA output, PS2 has better light sourcing and some specular highlighting (fake reflective surfaces) Both versions get destroyed by the XBOX DOA2 Ultimate.
Dreamcast version is a pixel perfect conversion of the naomi arcade board that powered DOA2. The ps2 suffered from horrid aliasing, blurred textures and poor texture filtering. Also they changed the light. Dreamcast also had a VGA Mode through a cable that were amazing on PC monitors.
1:48 I didn’t know you could unlock the uncensored intro on the PS2 version. Do you still do the same thing as the Dreamcast? (get in the top 10 in survival with Kasumi and put the name as RealDemo)
+silvestrevidro Verdade, mas a mídia do Dreamcast é Gd-Rom, cuja capacidade é 1.2 gb , que é como se fosse um Cd-Rom de dupla camada, cujo formato foi criado pela Sega em parceria com a Hitachi E para a época do Dreamcast (1998), ter algo como mídia Dvd era inviável devido ao alto custo, sem contar que a Sega teria ter que pagar roayalite pra Sony pelo uso do Dvd no Dc, por sinal, esse é um dos motivos do Gamecube ter como mídia o Mini-Dvd e tb um dos motivos do Wii não rodar filmes Dvd apesar da mídia do Wii ser Dvd-rom. xD Mas tb acho q um dos grandes erros do Dreamcast, foi não ter adotado o Dvd como mídia, pois era um video game extremamente avançado e a frente do seu tempo.
Dreamcast version wins. Though the character models contain fewer polygons, their designs, texture choices, as well as the overall stage design are far superior to the PS2’s muddier textures and duller stages.
The Dreamcast version looks better overall but it kinda feels like PS2 has some more detail in some scenes. I believe the PS2 version was developed a lil bit later and some minor details were added in the meantime.
@@serenemountain6769 good for you, me I'm certainly sure that I didn't needed it, since I'm a child that time and graphics didn't matter to me, so my father bought ps2
@@ataparag232 the dreamcast was actually the last console i had , i was a teen back then... now i lost all interest in the gaming life, but i still have good memories !
Only the lighting and Post processing effects look better on PS2 but I remember playing it on Dreamcast the most with a VGA cord connected on my CRT Monitor which looked amazing and crisp
The Dreamcast version looks SO GREAT, like wow!! Can’t believe that’s 1998 hardware
The Dreamcast version runs on a Dreamcast. I rest my case
@bat Not really. The PS2 version has...issues.
@ravelnavarro4358 480i Vs DC at 480p though. Half the resolution is embarrassing
@@yanceyboyzall the early ps2 dev kits mandated field rendering at 480p to maintain 60fps. It was a pretty rushed port too and DOA 2 being a Naomi title was always going to be an easy DC conversion
@@eponymous7910 PS2 (not dev kits) launched with all 480i games (480i is 240p). Dreamcast launched with 480p games. The signal path (VGA) and resolution is far superior on Dreamcast, and the Dreamcast has AA, and it has more video ram. That all helps too...
I remember the day i saw for the first time the Dreamcast version the day it was released, my jaw almost broke the floor, i was buying the console the next day along the game, man what a fucking amazing console.
I did the same thing. I thought well this is cool, but it's FMV so big deal....then the game started and I was also blown away. The dreamcast had alot of those moments. Code Veronica as well did that.
yep, i was a pc gamer, and there was nothing like this on pc, the same for sonic adventure, well almost everything lol, that 60fps wow, RE code veronica. PC had a lot to catch up
Fei Wong yup i remember thinking that graphics wouldnt get any better after i saw this. going from the n64 and ps1 to this was insane. imo, the dreamcast had the most impressive graphics jump in conparison to the last generation
i was a pc gamer and DOA2, sonic adventure and virtua tennis really made me jealous
Adolf kitler sega had already fucked things up, they did everything right with dreamcast except for using a gd rom which not only meant they lost money through piracy, because pirated games were on CD they were compressed to 70% of the original code so when people played these games they would get the impression that the dreamcast was a bit shit, i played a few copied games a friend gave to me, crazy taxi and daytona had polygons going missing the sound was poor.... so piracy hit sega twice but it was just 1 of a multitude of things that killed sega's dreamcast dream!
PS2 version looks good but Dreamcast version amazing.
ps2 has more effects like fog on the snow, and better Antialising
PS2 never had anti-aliasing as a hardware effect. Dreamcast did. PS2 had more processing power, and RAM and it was harder to program for to get the most out of the system. Later on, developers put anti-aliasing as a software trick. Dreamcast had more hardware effects and easier to get the peak performance out of it. Plus it had more VRAM. Both GameCube and Dreamcast had more hardware effects. You can see this in Code Veronica port to the PS2, the Dreamcast version was cleaner despite coming out originally as a exclusive for the Dreamcast. RE4 looked better on GameCube than the PS2. PS2 was notorious for it's jagged edges.
Samuel Morales digital foundry says that ps2 had some.type of antialising
everyone can see that the ps2 has better details and better anti alaising and more details in the game ahahahah funny.
But sure the ps2 was more powerfull then the dreamcast.
The Dreamcast version has a MUCH sharper and crisper image, it's not even funny! The PS2 version is so blurry!
Both versions have their advantages. The image quality of the DC Version is much cleaner, better anti aliasing, sharper textures, while the PS2 version has more geometry/polygons, some extra lighning effects. Tecmo did a good job by using the advantages of both systems.
@El último bastión Ikr, PEE ES TWO DON'T HAS THE MORE THE GEOMETRY DASH SMH😑
The Ps2 version has no increase in polygon density. The models are identical.
Dreamcast is crisp and clean looking. The PS2 version looks a bit blurry.
+rep5281 That may be due to the Dreamcasts native VGA output, though.
+Ben Eklom Dreamcast was always better looking than PS2 on my CRT and HDTV using only RCA cables.
+Brad Tyler Most of those games where Naomi games, you know the beefed up dreamcast that was running in the arcades. Naomi had 32mb ram 16mb Vram, Dc had 16mb ram 8mb vram, Ps2 had 8mb ram 4mb Vram so Naomi ports would always run/look better on Dc. But although Soulcalibur 1 looks awesome on Dc, it can't touch SC2 or SC3 on ps2. That being said Sega did manage to get to run VF4 on Ps2 which was a Naomi 2 game.
Not really: the PS2 always used to look "foggy" and "blurry", at least in the first two years. Later the game developers seemed to have figured that out. They never got around the jagged edges, from lack of hardware antialiasing though.
The Dreamcast did have a superior image quality on regular TVs in the days when these two consoles were still up against each other.
How about Headhunter?
dreamcast version, dreamcast had sharper graphics to start with. i rather look at dreamcast games then ps2 games. ps2 always seemed dark and blurry
Thats because most PS2 games run at 480i.
2:24 no reflex on dreamcast
Not entirely the fault of the system. During the early PS2 days, the devs were kinda getting used to the system. PS2 had a lot of improvement over time. It just had a learning curve for devs.
Dreamcast has 8 MB of RAM for graphic. Maybe PS2 has better lighting effects but the 4 MB of RAM was a limitation and the games always looked less brighter and grey colors.
TheDeathmail Nope stop the damage control Ps2 had inferior ram and Dreamcast could mip map, Ps2 could just produce a lil more polygons and lighting effects
This reminds me of the days of trying to get my friends to look to the Dreamcast as an option, over the PS2 hype train. The hype train won.
The Dreamcast version looks fantastic via VGA!
How was the PS2 version captured (YUV or RGB)? It looks so blurry.
Yeah it probably is, the PS2 version should be captured over component video to get similar quality but it's kinda hard.
iPlaySEGA PS2 version appears to have a higher resolution and 60fps cutscenes.
Mesma qualidade é impossivel, o ps2 só suporta 240p, 480i e em caso raros 1080i.
@@L0L247 Actually the resolution is lower on PS2
do not forget that Dreamcast had a natal resolution higher than ps2, however.
Man, DOA2 blew my mind back in the day I remember watching my friend and his brother play it and I couldn't believe my eyes... It was just such a beautiful game! And how the stages had multiple levels you could fall to, and the speed of the fighting... Still one of my all time favorite 3D fighters :) ... And yeah, the Dreamcast version looks to be in many cases sharper and more clear.. where as the PS2 version is more soft and muddy... But both are incredibly beautiful, and if you look closely there are some additional graphical details in some cases in the PS2 version and sometimes instead on the Dreamcast, so I do believe it's also a little about preference and which controller you'd rather play on... For me both the Dreamcast and PS2 were some of my all time favorite consoles... And still to this day I feel sad and confused as to why the Dreamcast failed... It really had everything! Amazing gem games right from the start, beautiful graphics that still hold up today... maybe the market just simply became too crowded with also XBOX hitting the scene back then and playstation sadly pretty much stole Sega's role in the console market. Now I'm just hoping that Nintendo's Switch saves them... it would be incredibly sad if all we had was playstation and xbox one day...
The lighting is more realistic in the PS2 version, even if darker overall, and actually has a more consistent look for things like Kasumi that would carry on in the series. Dreamcast is sharper and has more color, but it retains some old school 3D anime look as a result, setting it apart from the rest of the series.
The Dreamcast could have been a contender. It's such a shame how Sega was so badly managed in the late 90s. This console easily compares to the PS2 and the GameCube.
It was meant to. If it could have read dvd roms and if it would have had a right thumb-stick two shoulders buttons on the controller. It had enough power to compete. But it can read unlicensed code and is still being developed for today by indy devs
GameCube was the most powerful console of that generation, you need to go look at the ATI specs and what it could do. Resident evil 4 and the resident evil remakes show how powerful it was, alongside the rogue squadron games. Put it this way.....the next Xbox had an ATI chip in it...
@@yanceyboyz For sure it was a decent console in terms of CPU and GPU, but Nintendo gimped it with that goofy optical drive.
@yanceyboyz xbox was the most powerful that gen, but yes, gamecube was 2nd most powerful, and i think re4 (on gamecube)might be the best looking 6th gen game. I think it was just well balanced.
@@DreamcastFreak there isn't anything that makes the Xbox more powerful. It had a higher clock speed on much older hardware. Rogue squadron pushed the most polygons that generation, so if you're measuring by how many polygons a system could push, the GameCube won and it did it at 60fps. It's a very common debate about which one was most powerful. To be honest I think they were both absolute beasts, and for everything the cube did that Xbox didn't...the Xbox had it's own thing. I will say though many GameCube games like re remake and re zero looked better than anything else that generation to the point that the modern HD remasters are literally just resolution bumps, that's how good the original assets were. You don't see that too often for the Xbox games. Dead or alive 3 though was a wow kinda game.
The Dream will never die
Dreamcast wins
no
@@Vindleselfan-v7y No, Dreamcast is better than NullDC
yes it does winner
@@Звёздныйскиталец-о5ю you are right. PS2 THRASHES DREAMCAST ON ALL FRONTS.
@@Vindleselfan-v7y Dreamcast has native 640x480 due to its 8 mb of vram
, Dreamcast can do antialiasing, texture compression and higher screen resolution things that playstation 2 cannot do
Dreamcast by a mile. best system ever made
3:17 her hair glitched lol
wow the dreamcast Version looks so much better... the colors are much more vibrent
What i read is that the ps2 has problems with the anti-aliasing (aa) most notables in the early tittles. While in the dreamcast the aa was automatic, there was sevaral kinds of aa in the ps2. The one that sony provided in the developers manual was very tricky to use so the developers discovered an automatic aa using motion blur...thats why the titles looked blur or not sharp. I think The ps2 japanese version of doa 2 doesnt use this motion blur but the usa version does
dreamcast is better.
I think it's simply down to this game was made for the Dreamcast. It was simply ported to the PS2. Aside from the extras on PS2 version, I prefer the DC version.
But either version is a damn fine fighter.
Differences I've noticed:
1. Kasumi's hair,
2 color contrast (PS2 looks like in HD
3. Player Select is a bit different ( no animations in DC)
Personally I like both versions and I know in PS2 they added more stuff to it ( costumes maybe)
but I would have to say I like the Dreamcast version more.
I have a pal version of Dead or Alive 2 on the Dreamcast and the game has Character Select animations!
It can be enabled in the Options menu... Look for: "Quick Selector" and turn it off.
It looks like the camera moves a bit differently, dreamcast has better angles of the boobs
Essa versão com mais trajes também tem no Dreamcast, só que só lançou no japão.
De boas amigo.
Dreamcast has double the VRAM. No doubt it's better.
The ps2 has different light and camera?
admite, ps2 look bad
The PS2 has double the RAM in every aspect.
But has cheap lighting system...
El Dedo Mutante Nooo!WTF?!
@Doktor He is right to point out the main ram since the PS2 was able to make better use of the main ram because of it's super fast bandwidth. The DC was forced to store geometry in the VRAM which also put a limit on the Dreamcast's polygon count, while the PS2 stored it in the main ram. The PS2 was also able to store textures in the main ram and stream them over. Games like FF12 Burnout 3 and MGS3 would of looked like shit on the DC.
Dreamcast!!
adidas1984x Dreamcast is piece of crap
Typical sony fanboy, always rooting for their on console, why can't people like you learn to respect other consoles?
luizgregorio Silva your family are crap
luizgregorio Silva Look who's butthurt that his parents couldn't afford a master race Dreamcast multimedia entertainment system. Pleb
The PS2 version has additional effects like reflections and wind, improved lighting, and some cosmetic enhancements like added geometry in stages. The Dreamcast version runs at higher image resolution and has higher resolution textures though.
This game was made for the DC first, with its strengths in mind. The PS2 version is a later port with some effects added to it (better lighting and backgrounds), but suffers from the jagged edges that plagued early PS2 games and blurry textures. Also, the DC's VGA box makes for a much smoother look for modern eyes...
it's interesting to see a few pieces of geometry in the PS2s favor. other than that the dreamcast whoops it in every way. the most notable thing to me is the floor textures in the missile arena place. They used a blinking red light to try to hide the fact that the detailed textures are completely gone. Also the end when she fights ein the textures are night and day. All this with dreamcast operating at roughly twice the res.
It's impressive to see.
DC (480p/ 640x480p) = 640px x 480px = 307,200 native pixels per frame.
PlayStation 2 (480i/ 512x448i) = 512px x 224px = 114,688 native pixels per field.
That's a very significant 168% increase in native resolution on DC - or - a massive 2.7x increase in native pixel count.
Dreamcast version is cleaner and brighter it still looks good today . PlayStation version us blurry and dark. lots of glitchy lines especially when planning through the scenery
That's actually the interlaced resolution. the PS 2 version doesn't have a progressive scan option.
Please put some glasses to the PS2 because it looks blurry as hell !!
Exactly and the different is they take out fan service on ps2 lol
I remember the aliasing(jaggy edges) on the PS2 version were terrible.
Dreamcast for textures and stuff, Ps2 for character models and lighting.
Jimi 3:28 look, dreamcast is faster than ps2 look the arm
Sega Is Master Race.
The PS2 was infamous for having jaggy-edged graphics but nonetheless, it's still the best.
why was it the best lol?
+Lowell Eating generally speaking it's the best. Don't need an explanation.
Narciso Lucero yes it does
Easy win for Dreamcast version.
and still a fairly cheap dreamcast game.
ps2 win this match because AA was better and it has more detailes in the background and the floor has watter effects and more stuff.
Are you blind???
thats bullsh*t . The dreamcast version has anti aliasing and a way better texture compression (by hardware). PS2s textures are washed out . The aliasing on PS2 is awful.
I mean that's your opinion but I have a pair of eyes that tells me different and I also on both systems and had the game on both of them and yes they do tend to look a bit better on the PS2.
The Dreamcast was a powerhouse! I still play and collect for the system.
There’s a store in Savannah where they sell all the old game systems, games, and I think CD players
@@KarmaTube5 there is a few places I like to check out out here where I stay.
both versions have their pro and cons.
Finally not a console war comment.
Deixe me ver qual o prós do PS2 e Dreamcast
PS2
Mais ropinhas
Mais fases de combate
Menu tem animação na hora que vai escolher a vaca pra balançar o seio durante vai levar porrada
Dreamcast
480p
AA
melhores efeito de luz dinâmica
dobro da textura
efeito de Hair na Kasumi
melhor Draw Distance
Sei não, acho que os pros do ps2 nem chega aos pés da versão de Dreamcast.
everyone says the ps2 was more powerful than the dreamcast but in every game comparison the dreamcast version looks better...
yes and don't forget about Grandia 2. Dreamcast owns it
Ps2 was not more powerfull as it seems !
The Dreamcast had double the VRam of the PS2 so less loading time, had a perfect 480p, for the time it was Golden, but because of the Higher Resultion, it was lacking in Special Effects ... and no DVD player
PS2 had half the Vram of the Dreamcast, 480i , means it was a streched 480p , low quality , and better FX, Oh and the DVD player,
the Real console killer for the Dreamcast
Ps2 is more powerful than DC, but i think DC could keep up, just like how ps2 kept up with xbox and gamecube
As limited as the DC was it was always firing on all cylinders from day one thanks to its built-in hardware capabilities: unusually high resolution thanks to vast VRAM of 8MB (PS2 only had 4MB), progressive scan, anti-aliasing, texture-compression, multi-texturing and mip-mapping made the console initially look better than its raw tec specs suggested. In the long run however it could not withstand the PS2 superior processing power and bandwidth.
PS2 has better water effects but the colors feel a little washed out. Dreamcast is superior and the 8MB of video ram really do help making the game look really sharp compared to the PS2. Dreamcast was such an amazing machine.
washed out to be more realistic, rather than cartoony
No dead or alive hardcore? its a more finished version of the game on PS2.
I can see where the uploader used the original version of dead or alive 2 on the PS2. Gives more of a fair comparison since the Dreamcast version only had the original release for Dead or Alive 2. By the time that dead or alive 2 hardcore came out, I believe that the Dreamcast was already discontinued? I could be wrong.
Yeah, the Dreamcast was short lived.
There's a thing called brightness, you might want to turn it up on the PS2
Notes: the color is better on the DC side yes but the lighting and particle effects are far superior on the PS2 version and with the added Extras DOA2 Hardcore bring make it a better choice IMO
I wouldn't have expected that, but the Dreamcast version actually looks better than the somewhat blurry PS2 release!
The ps2 has different light and camera?
GTPlanet1™
It does. But the attempt seems to have backfired.
I was quite surprised at how much better. It appears to be significantly higher resolution textures in many places. Look at the floor details just before the 8 min mark. It also appears to have more physics details, took at the hair flow on some of the fighters compared to the ps2. Over all the DC has considerably sharper graphics. I dont know if it's an issue with how it's being captured or just a weakness in the PS2. Perhaps it's an AA issue or it may be running in a lower resolution. Who knows, it definitely looks poor in comparison.
SomethingNewEveryDay
No, it's not from the capturing of the video. I remember in the early days the PS2 always looked either blurry or suffered from very jaggged edges on all obcects.
suematsu01 Dreamcast sucks ass and balls
Lembro que um dia desses seus vídeos tinham 10 visualizações! rsrs. Parabéns e continue postando.
+João Lima :)
Dreamcast win!
Bald Kasumi on the Dreamcast version around 6:35, around 7:45, Lei-Fang's bang's are missing.
Wasn't the PS2 source from an unfinished version? I'm sure I heard that somewhere.
Just the first Japanese release. All others are complete. In Japan doa2 was released a second time on ps2 based off the hardcore us release and had even more content
The Dreamcast version seems like it runs a little smoother. The PS2 version looks like it has motion blur or something added.
Another great comparison, keep up the good work!
Agora eu só não joguei a do xbox,poderia até fazer uma comparação ai com a do dreamcast
I have the Dreamcast version, I haven't played the Playstation 2 version. After seeing this, I'm glad I still have a Dreamcast.
PS2 started off a bit worse since it was harder to develop for, but once developers got used to it, they were able to make games that really took advantage of the system
2:24 Lighting better on PS2
3:02 Lighting better on Dreamcast
2:35 Snow effects on PS2 version more apparent.
6:49 Lighting better on Dreamcast, water effects more apparent on PS2
9:15 Lighting better on PS2
Pros & Cons:
Dreamcast produces a clearer image.
PS2 has way more jaggies.
PS2 seems overly dark.
Dreamcast seems a little bright/washed out.
Both versions are inconsistent in the visuals that they produce.
I could go on, but this game is old and I don't care enough for it.
Overall, I prefer the PS2 version.
Dreamcast é superior nesse game.
Agora imaginem se ele tivesse a vida útil prolongada até 2008 (exemplo).
Teríamos jogos de qualidade incontestáveis e fazendo páreo com consoles mais poderosos.
Dei chance a SEGA naquela época e comprei o Dreamcast em seu auge da vida. Apostei na SEGA desde o Master System e nunca me arrependi.
Consoles formidáveis.
e sendo da sega, de certeza referenciamos um versão melhorada pra jogos maiores
You guys aren't considering that Dreamcast era didn't have a lot of the effects around that even the ps2 introduced and wasn't good at. There was a massive jump in polygon count and texture quality plus higher resolution. It was from lack of technology and research that it looked more plain... I guarantee, that even producing a game for it now would give a better result.
I noticed the PS2 version had more detail and efffects but looked blurry compared to the dream cast.
É impressão ou a versão do Dreamcast está melhor???
Dreamcast Wins!!
Looks like the dreamcast is running at a higher resolution, while the ps2 version has some implementation of bloom lighting and frame blurring (you will notice ghosting artifacts if you pause the video on the ps2 while the dc doesn't have that.
PS2 ahead of its time with Instagram filters ;) Dreamcast naturally amazing. I had both consoles ( I still onw a PS2) and was so sad that the Dreamcast was abandoned. I loved this console
PS2 has lower res textures but better lighting and physics. Game looks overall better on Dreamcast. Can't believe the PS2 only had 4MB of VRAM
3:18 Bald Kasumi.
Gosto muito do teu trabalho, você poderia mostrar também a Resolução e o FPS que cada jogo rodou nós Consoles, Grande Abraço!!!
Honestly, PS2 looks way brighter and has more detail. Plus the models look better.
Este é o melhor vídeo de comparação dos dois DoA2 que já vi,os outros emparelhava muito as versões ,neste não tem nem o que discutir,a versão Dreamcast é bem melhor,mais nítida,melhores texturas,no ps2 parece que tá tudo borrado,tem uns efeitos a mais e cutcenes a 60 fps mas no geral perde pro Dreamcast!e olha que tenho um ps2 com o jogo e nunca tive um Dreamcast
Dreamcast is obviously better. Bright colors, more faithful to the arcade.
The PS2 version had a better framerate (especially during the cut scenes), better textures (way more details on the clothes and the textures don't degrade when it's ingame. Dreamcast as auto anti aliasing, nothing for the PS2. The PS2 had tons of effects added after and more things for it too (it also appear after the DC version, so that helps). It does look like that the DC version light was only on the characters and not on the whole scene like the PS2 version, which gave a sharper look for the DC.
obviously runs at 60fps on dreamcast real hardware
It's constant 60 on PS2. On Dreamcast the cutscene frame was slower (when 2 player was shown) it's because it wasn't exactly the same models during the cutscenes (I had both version).
I’d not noticed that, but you’re right about the lighting.
ronan demiautte 3:28
Dreamcast is brighter & easier to see. idk if it's me but it also looks like it runs at a higher frame-rate too.
PS2 has more particle effects along with more lighting/shadowing. but the textures look ugly & kinda has a motion blur going on which looks even worse.
The only part the dreamcast version was lacking in were the lighting effects
yes , Dreamcast has more Resolution and better colours , double the VRam of the PS2
Ps2 has more Effects and less Resolution and a DVD player, and half the Vram of the Dreamcast
PlayStation2 version puts more lighting effects. Dreamcast has more colors.
If only Dreamcast had a DVD drive, SEGAs history would have been drastically different.
Not really true. For most people, at the time, comparison wasn't as common so for the PS2, they didn't NEED to make it look better, since it looked good enough. Plus, Sega lost a lot of trust. The models for the PS2 though looks much better and the still images for the PS2 seem superior.
Advantages of PS2 version are FX (weather, light and so on), extra background geometry and a few costumes. At expense of textures and resolution.
Interesting .... that was the piece of the puzzle i was missing ...
That and the DVD player ...
Og xbox wins over both ps2 and dreamcast version. Go check it out
I'm shocked. Have a dreamcast and ps2 but have a copy of this on ps2. Dreamcast wins hands down. Sharper and more detailed on the DC.
Dreamcast = Melhores cores e texturas (bem visíveis aos 10:08 do vídeo .
PlayStation 2 = Melhores efeitos (bem visível em 08:32)
Concordo ...
De acordo! O som também é melhor no DC, mas por outro lado as custscenes ocorrem a 60FPS no PS2...
eu discordo somente em dois estágios o dreamcast tem melhores texturas, o castelo e a prisão mas nos demais as tetxuras são iguais ou melhores no ps2, como no da neve bem melhor no ps2, as roupas de couro parecem couro no ps2, os detalhes nos vestidos você ver furinhos só jogando para ver na roupa do jan lee e da lei feng, os detalhes metálicos se parecem metais na roupa da Helena e do Hayabusa, iluminação e reflexo adicionados em todos os mapas do jogo, motion blur nos golpes, motion blur pesadissimo na luta cm tengu ficou bem melhor, vento na neve e no cenário exclusivo do deserto, maior contagem poligonal, melhor água, efeitos de fog etc o dreamcast só é limpo porque é plano, carece de iluminação, se o dev desliga o motor de iluminação a versão ps2 ficaria simples igual a do dreamcast, 60fps nas cutscenes contra 30fps do dreamcast etc a versão ps2 só não executa em progressive scan pois ainda não havia sido habilitado para a máquina, só foi habilitado quando saiu tekken 4, mais de um ano depois e doa 2 foi lançamento do ps2. o melhor do dreamcast contra o primeiro jogo do ps2, os dev kit todo toscos e mesmo assim o console da sony fez melhor.
DREAMCAST ganhou, tenho os dois consoles, ps2 sempre com esse embaçado nojento, que disfarça seus defeitos, pena que a Sega morreu na produção de consoles.
+Carioca Gamer ganha em algumas coisas e perde em outras levando em conta ainda que a versão de ps2 é um port da dele não tem tantas diferenças só que fanboy adora exagerar
James Sutherland
cara estou me referindo a este jogo! não viaja, o DREAMCAST tem poucos jogos bons EX: SHENMUE, SONIC ADVENTURE etc... mais o ps2 ganha em quantidade de jogos bons, mas nesse ele perdeu.
não, deu empate pq o ps2 tem algumas vantagens e e dc tem outras vc que entendeu errado o que eu disse , não disse qual tem mais jogos bons e sim que neste jogo o ps2 tem detalhes nos graficos que não estão presentes no dc e tem melhores efeitos tb e outras o dc tem uma textura melhor por isso que da empate ,
mentira que ja joguei em ambos e não tem nada de maquiado no ps2 tem coisas melhor e no dc tem outras da um empate , isso ai não cola pq ja vi ambos na tv e é igual que ta ai
maquiagem tem nas imagens desses jogos recentes pra enganar bobo quando vc joga não é igual as screen shoots
VC faz uns vídeos interessantes de comparando games antigos,eu gosto disso VC ganhou mais 1 inscrito.
+TheFred128 obrigada por apreciar o conteúdo, em breve novos e criativos quadros aparecerão :)
Canal Vc Decide ué você é uma garota ou erro de digitação?
se vc é uma garota isso se torna mais interessante ainda,pois ver uma garota que gosta de games e até dos antigos e ainda faz comparações entre as versões isso é raro.
+Canal Vc Decide nem quis me responder né...
TheFred128 Nem tinha visto essa sua resposta =P
xD
Lol how people say dreamcast version looks better. At 5:20 you can see ps2 version has more detail like floating snow. And 6:08 ps2 version clearly has better graphics. Ps2 is darker. Brighter doesnt mean better. Overall ps2 version is better.
PS2 looked better in image quality, but Dreamcast seemed to have had less blur during movement. PS2 had a cleaner look, but Dreamcast had better colors. Honestly, both seems to have pros and cons.
dreamcast was amazing .. no jaggies nothing... very impossible to see these days
3:17
Bug on Dreamcast
No hair
Algo interessante! A versão demo deste game para o Dreamcast, tem a seleção de personagens em 3D igual ao playstation 2 e na versão final do game os personagens na tela de seleção são 2D.
Character models look a lot more striking and crisp in the Dreamcast version. They're very dull in the PS2 version, and you can see the polygon lines where everyone's limbs are. I noticed a lot of PS2 games were very muddy and dull compared to the same game that was on other ports. Good example is RE: Code Veronica.
Dreamcast 8mb de vram, mais textura, mais polígonos e etc, é difícil o Sonynho entender isso?
Dreamcast absolutamente superior porem o Ps2 tem efeitos climaticos e efeitos de sobreposição mais realistas e chamativos...porem o dreamcast esmaga no quesito qualidade de textura e qualidade de imagem
It’s 2017 and still playing DOA2 on Dreamcast is amazing! This is why I love my Dreamcast! Although the Xbox DOA2 Extreme is also great and you can even play it in the Xbox 360! Your videos are amazing man! Keep it up!
Ps2 has dynamic lighting, more alpha effects, better shaders but in terms of image quality (resolution) the Dreamcast is better.
Dreamcast haved 2 versions of this game: DOA2 and DOA 2: Limited Editions (just japanese) as far I know The PS2 version is more similar to the LE one. I think you are using the LE version on the dreamcast side cause it seems Kasumi has 2 hairstyles selectable, isn it?
6:05 It's like the rounded out the faces for the PS2 version.
As duas versões são lindas!! Mais no Dreamcast fica mais ainda!! Pela maior memória de video!!! Mais os 2 são bem parelhos!! Eu imagino se o Dreamcast tivesse continuado como seria um GTA San Andreas nele, Need for Speed Underground!!! E tantos outros jogos que saíram no PS2!! Seria incrível!!
The only drawback with this video is that on the first screen you used a different video aspect, perhaps 4:3.
Esse canal é BR?
Deixa um coração aqui se acertei! :D
only the cutscenes run at 30fps on dreamcast. All the gameplay runs at 60fps. Looks better than ps2 port
Dreamcast version is better because DOA 2 was originally developed for the Naomi hardware (although it actually began development on arcade hardware based on the PS1) and DC is based on Naomi hardware.
The PS2 version unfortunately outputs 480i like most PS2 games. I wonder how good it would like had it been made to output at least 480p (which the PS2 is perfectly capable of)
Overall DC version has better textures and superior VGA output, PS2 has better light sourcing and some specular highlighting (fake reflective surfaces)
Both versions get destroyed by the XBOX DOA2 Ultimate.
Dreamcast version is a pixel perfect conversion of the naomi arcade board that powered DOA2. The ps2 suffered from horrid aliasing, blurred textures and poor texture filtering. Also they changed the light. Dreamcast also had a VGA Mode through a cable that were amazing on PC monitors.
Still is 🤠✌️
The PS2 version looks terrible, a blurry low rez mess.
1:48 I didn’t know you could unlock the uncensored intro on the PS2 version. Do you still do the same thing as the Dreamcast? (get in the top 10 in survival with Kasumi and put the name as RealDemo)
No, it's unlocked by default. every other DC version is, too. It was a weird thing for the US original version
There was a second PS2 version though, ordered by Itagaki himself since the first port was rushed and as we all can see, it was a mess.
Para se ver o potencial do DreamCast, pena que preferiram a midia de cd em vez do DVD.
+silvestrevidro Verdade, mas a mídia do Dreamcast é Gd-Rom, cuja capacidade é 1.2 gb , que é como se fosse um Cd-Rom de dupla camada, cujo formato foi criado pela Sega em parceria com a Hitachi
E para a época do Dreamcast (1998), ter algo como mídia Dvd era inviável devido ao alto custo, sem contar que a Sega teria ter que pagar roayalite pra Sony pelo uso do Dvd no Dc, por sinal, esse é um dos motivos do Gamecube ter como mídia o Mini-Dvd e tb um dos motivos do Wii não rodar filmes Dvd apesar da mídia do Wii ser Dvd-rom. xD
Mas tb acho q um dos grandes erros do Dreamcast, foi não ter adotado o Dvd como mídia, pois era um video game extremamente avançado e a frente do seu tempo.
Dreamcast version wins. Though the character models contain fewer polygons, their designs, texture choices, as well as the overall stage design are far superior to the PS2’s muddier textures and duller stages.
Que surpresa o DC ter resolução melhor que o PS2! Muito legal.
Cara vc não sabe que o Dreamcast sempre teve resolução melhor que o PS2?
Ele tem 8mb de vídeo e o PS2 4mb!!
VGA cables
All the PS2 games always looked Blurry to me.
Must be that DVD rom drive they used.
The Dreamcast version looks better overall but it kinda feels like PS2 has some more detail in some scenes. I believe the PS2 version was developed a lil bit later and some minor details were added in the meantime.
Ps2 version was made a year after the dreamcast version.
Dreamcast is virtually the Arcade release...
uggh! Dreamcast and this game was my life!!!!♡
Redream again : )
yeah and you didn't bought one on launch, so too late its already dead
@@ataparag232 actually i bought one, when the dream was almost over, to play code veronica !
@@serenemountain6769 good for you, me I'm certainly sure that I didn't needed it, since I'm a child that time and graphics didn't matter to me, so my father bought ps2
@@ataparag232 the dreamcast was actually the last console i had , i was a teen back then... now i lost all interest in the gaming life, but i still have good memories !
Only the lighting and Post processing effects look better on PS2 but I remember playing it on Dreamcast the most with a VGA cord connected on my CRT Monitor which looked amazing and crisp