I made the CGboost logo with procedural shaders!

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  • Опубликовано: 3 авг 2024
  • this was a reupload to fix an audio issue.
    you can email me: peppersiegel@gmail.com
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Комментарии • 4

  • @TripTilt
    @TripTilt 8 месяцев назад +4

    THIS IS MADNESS!
    ...but looks good!

  • @digitalinklinations
    @digitalinklinations 7 месяцев назад

    Sick skills!

  • @rbettsx
    @rbettsx 8 месяцев назад +1

    Hehe... I'm guessing you could have constructed this in 3D, and then projected to 2D, all in GN? I feel a round of node-golf coming on 😊.. hmm.. occlusion might be an interesting problem...

    • @peppersiegel7636
      @peppersiegel7636  8 месяцев назад

      That sounds so cool! Feel free to try it out. (maybe even make a video about it if you can)