Want to stay updated on all things ARMA Reforger? Hit the bell icon to receive notifications every time I upload a new video. Join the community below! discord.com/invite/UHvUVNVFYw Chapters: Intro: 00:00-00:47 Start Of The Game & Kits: 00:48-1:10 Radio Relay Stations & Expansion Of Influence: 1:11-2:25 Logistics: 2:26-5:21 Base Building & What They Do: 5:22-7:01 Base Defense & Friendly AI: 7:02-7:24 Base Building & What They Do Part 2: 7:25-9:02 Purple Points (Victory Points): 9:03-10:09
2:02, also note that radio relays let you capture further away bases by extending the radio range, but they don't connect you to the supplies network. If your only connection between to bases is the radio tower supplies will not automatically regenerate through that. You need proper radio connection to the other base that that happens. 2:52 it will tell you in the building screen if a building expands supply storage or not btw. 5:57 I wouldn't say noone. Humvees are real gas guzzlers, so before speeding out of the base you want to fill it to the brim. Also some vehicles spawn with only 25% fuel, which gives you a low fuel warning almost instantly. I generally service vehicles, fuel them up and load up some additional ammo when I feel I need it. You should not treat cars, especially armed ones as throwaway items. :) 9:46 not sure on what servers you are playing, but usually when you cap a fresh base the supply count is about 200 or less. There is practically never enough supplies to build a radio tower. So you always need to bring some to do that instantly. Exception are bases where there are supplies present in the vicinity (generally military bases or harbors). There you can use those supplies often - not always - when building.
Most modded vanilla servers have higher caps that’s my fault, I’ve been too pampered by modded vanilla. The 200 base cap seems too low for vanilla servers 😭
@@DizzTactical on vanilla servers the rule of thump is to take a jeep/UAZ with supplies to a point in the beginning to be able to build that antenna straight away. In many cases with 200 supplies in the base 75 are enough. This gives a huge boost over time in supplies, as with the antenna they will start to fill automatically.
Squad leaders are always on map which makes it easier if you’re close to the SL you can let him know where y’all are. SL’s I don’t think can see themselves on the map.
@localkane7044 It's supposed to be realistic. Reforger is set in the late 80s, GPS wasn't fully functional until 1993, very unlikely the average soldier would have had GPS, so a map and compass would have been all they had.
This game Clearssss HLL and thats where I came from lol I have spent 3 days trying to understand this game it’s so frustrating but it keeps you going!! I’m loving it
Graphics need to be improved. Insurgency was able to port their game over and it looks pretty good. Arma looks like a ps3 game almost. I love the depth of the game tho so I’m going to keep playing. I’m still in the training but I can’t find myself on a map. Is there any way to know where u are on a map?
If you're a SL your squad mates can see you on map, but besides that no. Ole land navigation is where you'll know. Modded servers, you can sometimes see where you are. I made another guide called infantry basics that can help with landmarks and stuff! To better gauge your location
Want to stay updated on all things ARMA Reforger? Hit the bell icon to receive notifications every time I upload a new video.
Join the community below!
discord.com/invite/UHvUVNVFYw
Chapters:
Intro: 00:00-00:47
Start Of The Game & Kits: 00:48-1:10
Radio Relay Stations & Expansion Of Influence: 1:11-2:25
Logistics: 2:26-5:21
Base Building & What They Do: 5:22-7:01
Base Defense & Friendly AI: 7:02-7:24
Base Building & What They Do Part 2: 7:25-9:02
Purple Points (Victory Points): 9:03-10:09
Fantastic guide buddy, Thanks for explaining what all the buildings did.
Cheers 🤙🏼
2:02, also note that radio relays let you capture further away bases by extending the radio range, but they don't connect you to the supplies network. If your only connection between to bases is the radio tower supplies will not automatically regenerate through that. You need proper radio connection to the other base that that happens.
2:52 it will tell you in the building screen if a building expands supply storage or not btw.
5:57 I wouldn't say noone. Humvees are real gas guzzlers, so before speeding out of the base you want to fill it to the brim. Also some vehicles spawn with only 25% fuel, which gives you a low fuel warning almost instantly. I generally service vehicles, fuel them up and load up some additional ammo when I feel I need it. You should not treat cars, especially armed ones as throwaway items. :)
9:46 not sure on what servers you are playing, but usually when you cap a fresh base the supply count is about 200 or less. There is practically never enough supplies to build a radio tower. So you always need to bring some to do that instantly. Exception are bases where there are supplies present in the vicinity (generally military bases or harbors). There you can use those supplies often - not always - when building.
Most modded vanilla servers have higher caps that’s my fault, I’ve been too pampered by modded vanilla. The 200 base cap seems too low for vanilla servers 😭
@@DizzTactical on vanilla servers the rule of thump is to take a jeep/UAZ with supplies to a point in the beginning to be able to build that antenna straight away. In many cases with 200 supplies in the base 75 are enough. This gives a huge boost over time in supplies, as with the antenna they will start to fill automatically.
Great video brother! I would probably suggest everon to new players arland feels like pure chaos sometimes lol
Good instructions
This game harder than hell let lose
Can’t even see you in the map, you still have to used compass while hell let lose you don’t plus this game is more modern than hell let lose lmao
Absolutely, for me a HUGE difference is that you can't spawn in OPs from your Squadleader. It's easier to hold your random Squad together in HLL.
Squad leaders are always on map which makes it easier if you’re close to the SL you can let him know where y’all are. SL’s I don’t think can see themselves on the map.
@localkane7044 It's supposed to be realistic. Reforger is set in the late 80s, GPS wasn't fully functional until 1993, very unlikely the average soldier would have had GPS, so a map and compass would have been all they had.
This game Clearssss HLL and thats where I came from lol I have spent 3 days trying to understand this game it’s so frustrating but it keeps you going!! I’m loving it
Graphics need to be improved. Insurgency was able to port their game over and it looks pretty good. Arma looks like a ps3 game almost. I love the depth of the game tho so I’m going to keep playing. I’m still in the training but I can’t find myself on a map. Is there any way to know where u are on a map?
If you're a SL your squad mates can see you on map, but besides that no. Ole land navigation is where you'll know. Modded servers, you can sometimes see where you are. I made another guide called infantry basics that can help with landmarks and stuff! To better gauge your location
I’m gonna refer new players to your video if they got questions on conflict lol
Dropping basic infantry guide such as medical and land navigation today. Appreciate the love!!!
We should play together sometime
Join the discord! It’s an easy way for us to talk!
Maybe a great game but it looks horrible on PS5.
Meant for PC, the devs are trying hard to make it work. New updates cause massive instability at the moment because of the hardware used on consoles.
It’s not
Possibly why it's only £30 on ps5