Rest in Peace Test Dummy Drew. He gave his life to demonstrate BLUFOR's weapon capabilities. His soul lives in us all in the form of newfound knowledge.
When Drew’s weapon jammed, I swear you could hear his heart stop and his jaw hit the floor, that moment had me at edge of seat, good job in that Firefight, did your best!!
@@4T3hM4kr0n the first one i can't explain as I don't own ARMA and don't know much, but the second series of jams makes sense to me as right before it it prompted in the same area the weapon was cooked, the sustained firing ran it too hot and started the series of malfunctions it seemed
@@grandvivantwith a real weapon, dirt, lack of maintenance, force from recoil and other things like movement and just bad luck can cause your weapon to malfunction, so I’m assuming that ARMA does it randomly from time to time. In the end though you’re right, I think it’s awesome that they pay that much attention to detail in this game
@@wraveltashgame2608 its an in depth mod that adds everything to the game from bullet physics (having to take wind speed, temperature, elevation etc into account) to an extensive medical system which adds things like broken bones, collapsed lungs, cpr and much more, its called ACE and it makes the game much more realistic its amazing
These operations show how much of a force multiplier night vision, thermal, and ISR is. They are outnumbered 4/1 the whole time and are able to complete multiple objectives, kill the enemy, and in general out-preform their adversaries.
This is so sick. I remember when I was a kid I would watch “Special Ops Mission” with Will Willis and the show always made me want to do some small force on force, objective based game in Arma just like this. This would be so much fun!
I laughed so hard at 32:02 when IG88 said "what am I looking at?" then immediately gets hit with a rocket! I'm still laughing about while writing this lmao
i think there are better milsim players who do it more than drewski does but thats not the point. drewski has his own niche. its fun to watch his stuff. very addictive hehe
Honestly if I was Opfor i don't think I'd be taking it too seriously, like be a full stealth game guard type "HUH!?! What was that! ... Must've been the wind..."
All the Chaos Theory sentry conversations playing flashbacks reading this comment lolololol PMC Guard 1: "Someone moving around out there?" PMC Guard 2: "Who?" PMC Guard 1: "I don't know who! That's why I'm worried!" And the aggrovation continues on 😂
If you like this type of video, I've got some more in this series you will also enjoy! :) Vietnam themed: ruclips.net/video/mTAJAckaJBo/видео.htmlsi=9xza-2Trp9NVQVH1 Diver Sabotage: ruclips.net/video/9SXoaYP-2ms/видео.htmlsi=sFuT2Hzjle5aE2la Island Assault: ruclips.net/video/13YlSvPO0TE/видео.htmlsi=4UywrvrDHIL07tNs If you want our modpack for the mission (guns, vehicles, map, etc): cdn.discordapp.com/attachments/589618523576467500/1151962085547323493/Arma_3_Preset_DrewskiPVPJumoV2.html
Hey I saw that you had trouble picking up the intels, and when that happens (to me at least) changing your stance (CTRL+W) to the tall stance usually lets you grab em.
Well that was great fun to watch. I swear that Arma 3 is way more fun to play when you're playing with other people. This PVP mode is really interesting with how BLUFOR has the technology advantage and OPFOR has the numerical advantage. One thing I want to see though is the flipside of these missions where you're in the OPFOR units and how those guys communicate and coordinate without the use of ISR or NVGs.
tried something similiar with my group where we were rebels without all NVG's and ISR, it did not go well. because the oposing side would station people watching open areas with just NVG's and we couldn't see them as accurate mortar fire was brought down on us. and we had a slight numerical advantage too. fun times though.
The first part seemed so professional and organized with amazing comms while the second part was pure chaos lol. The comms were all over the place and it seemed like everyone was just talking over each other, id lose my mind but you guys all kept ur cool either way an were still able to relay information regardless of the chaos and it just got even more chaotic in the town when ppl started getting separated from each other. You could hardly tell who was friendly or who was hostile because of how chaotic everything was but it definitely seemed like you guys had a blast. Very cool OP. Definitely inspired me to make an OP similar like this with the ARMA group im in. Great work.
Were your videos made by almost anyone else I wouldn't watch them. Your elaboration as to whats going on where your team's communication is not explaining is 100% on point. Always know what's going on, and your group's skill make it even better!
This is beyond entertaining. There is something very special with every story you craft and something very unique in the way you give it to us. Thank you Mr Drewski!
The coms tight moment when you were entering the house solo and grabbed the intel, man (chef kiss) perfect tension.. the whole vid was an absolute banger. If I ever get a moment, gonna have to try this out. Cheers Drewski! ❤
Wild stuff. The weapons and tactical maps are pretty slick. Thermals, EOTechs on Pigs with suppressors, flares going off and helicopters flying around... That's some pretty convincing battle exercise you have programmed there. Makes me want to gear up and give it a go.
You should add an hvt or a defector style task for a finale only completed under successful exfiltration. Incorporating Gillis suits would be interesting aswell.
Suomi mainittu, torilla tavataan! (finland mentioned) Would love to see more of this setting/map, nordic settings lack representation in games and I love to see it
This isnt a mark against Drew, but more so a mark of how *difficult* it is to be on ISR duty that Klein kept comms and callouts so incredibly tight during that first run. Ground team knew exactly where everything was at all times and weren't surprised by nearly anything, it's just those weapon jams were bruuuuutal
The best thing about Arma IMO is the sound mechanics and design. The depth of the environment, the direction and distance of gun shots and the snap vs report of those shots, the variance in those shots to denote caliber and platform. It just always works, and i miss the days in the arma 2 dayz mod, being able to gather so much information about the AO just from sound.
When your weapon jammed at 21:44 and instead of whipping out your sidearm you just attempted to unjam with the dude pretty much staring at you; I was terrified.
This was awesome!! I actually just downloaded arma 3. Wanting to get into it and the whole milsim gaming. But not sure what I have to do to find a crew or people to play with.
This is actually one of the best vids on the channel:) Thank you for great fun! I've got a question to the people more fluent in tactics - are the tactics used by Drewski and his friends in the vid realistic? I'll be greatful for the info:)
That was very cool and looks like a lot of fun. There was too much chatter on the second op but still well played. Reminded me of the old GR days doing stealth missions.
Rest in Peace Test Dummy Drew. He gave his life to demonstrate BLUFOR's weapon capabilities. His soul lives in us all in the form of newfound knowledge.
My ass feels itchy for some rea-
o7
F
F
o7
When Drew’s weapon jammed, I swear you could hear his heart stop and his jaw hit the floor, that moment had me at edge of seat, good job in that Firefight, did your best!!
downsides of running LMG i guess
I felt that too! I also cursed out loud when Drew's gun decided to cock up a second time during that final firefight.
@@4T3hM4kr0n the first one i can't explain as I don't own ARMA and don't know much, but the second series of jams makes sense to me as right before it it prompted in the same area the weapon was cooked, the sustained firing ran it too hot and started the series of malfunctions it seemed
@@grandvivantwith a real weapon, dirt, lack of maintenance, force from recoil and other things like movement and just bad luck can cause your weapon to malfunction, so I’m assuming that ARMA does it randomly from time to time. In the end though you’re right, I think it’s awesome that they pay that much attention to detail in this game
@@wraveltashgame2608 its an in depth mod that adds everything to the game from bullet physics (having to take wind speed, temperature, elevation etc into account) to an extensive medical system which adds things like broken bones, collapsed lungs, cpr and much more, its called ACE and it makes the game much more realistic its amazing
These operations show how much of a force multiplier night vision, thermal, and ISR is. They are outnumbered 4/1 the whole time and are able to complete multiple objectives, kill the enemy, and in general out-preform their adversaries.
Also highlights how dogwater the Arma AI is compared to actual human beings.
as someone who mainly plays with the AI, yeah.@@terrified057t4
@@terrified057t4 What do you mean by that? Just curious, as I interpreted it as you thinking the enemy was AI and not people, which they were people.
@@terrified057t4 lol he wasn’t playing AI. These were all people.
@@tylerdavis3 yeah read the message dummy
32:00 So that enemy detection meter thing in GR: Wildlands *IS* realistic after all lmao
Looool
IDing someone as enemy or friendly or civilian is so hard, if you don't have help of the UI
@@FreakAzoiyd ID'ing someone as a person or a bush is harder lmao
@@krispinwah2784 IDing yourself is harder
32:04 dudes detection meter was slowly rising
"...What's that at the base of the tree?"
*BOOM
@@blamb9977 must’ve been the wind
"damn that tree looking weird, must be my brain playing tricks on me... Oh."
That shit had me dead 😂
Yeah it hurt :/
This is so sick. I remember when I was a kid I would watch “Special Ops Mission” with Will Willis and the show always made me want to do some small force on force, objective based game in Arma just like this. This would be so much fun!
THATS EXACTLY THE INSPIRATION FOR THESE HAHAAA
I was literally thinking of that episode then I scrolled down and seen this.
@@OperatorDrewski maybe we can see solo Drewski vs a team of 6-8 opfor on a smaller map next time? Drew Willis, callsign Delta Whiskey? 🤣
@@FantasticMrE Also allow exfill to atleast get home alive?
This format is fantastic. I've never liked watching MilSim content, but stuff like this mixes it up
I laughed so hard at 32:02 when IG88 said "what am I looking at?" then immediately gets hit with a rocket! I'm still laughing about while writing this lmao
Been looking for this comment 😂
@@XeXer423x2
Wish he woulda added a detection meter for memes, swear it felt like one lmao
‘What am I looking at? What’s at the base of the tree.” HE round inbound😂😂
Mission: Stealth is optional.
Me:
A lot of milsim content creators but drewski always puts time and effort into his vids
If you like my stuff, Karmakut and Liru spend even MORE time on their videos hahah
@@OperatorDrewski Drewski, you just got complimented and your reaction was to promote your peers. Respect!
@@WhiskeyMate This is the kind of thing that makes him one of the best content creators on RUclips, full stop.
i think there are better milsim players who do it more than drewski does but thats not the point. drewski has his own niche. its fun to watch his stuff. very addictive hehe
@@WhiskeyMate what a lad
Honestly if I was Opfor i don't think I'd be taking it too seriously, like be a full stealth game guard type "HUH!?! What was that! ... Must've been the wind..."
You just have to stick to your patrol route and scan around I’d assume. They plan these things with a lot of detail it seems
Full on Skyrim whiterun guard
All the Chaos Theory sentry conversations playing flashbacks reading this comment lolololol
PMC Guard 1: "Someone moving around out there?"
PMC Guard 2: "Who?"
PMC Guard 1: "I don't know who! That's why I'm worried!"
And the aggrovation continues on 😂
"What's that on the bottom of the tree?, do you see that?"
*BOOM*
bro that rpg round was just comedical
This is like CoD campaign but the NPC are self awared
I feel like Drewski gotta do a op like the Hunted mission, would be hella dope.
If you like this type of video, I've got some more in this series you will also enjoy! :)
Vietnam themed:
ruclips.net/video/mTAJAckaJBo/видео.htmlsi=9xza-2Trp9NVQVH1
Diver Sabotage:
ruclips.net/video/9SXoaYP-2ms/видео.htmlsi=sFuT2Hzjle5aE2la
Island Assault:
ruclips.net/video/13YlSvPO0TE/видео.htmlsi=4UywrvrDHIL07tNs
If you want our modpack for the mission (guns, vehicles, map, etc):
cdn.discordapp.com/attachments/589618523576467500/1151962085547323493/Arma_3_Preset_DrewskiPVPJumoV2.html
You gonna pin this or..?
Hello Father Drew, when is the next DCS video?
Please add more Stalker videos, thanks !
What's the mod for that drone marking?
Hey I saw that you had trouble picking up the intels, and when that happens (to me at least) changing your stance (CTRL+W) to the tall stance usually lets you grab em.
Well that was great fun to watch. I swear that Arma 3 is way more fun to play when you're playing with other people. This PVP mode is really interesting with how BLUFOR has the technology advantage and OPFOR has the numerical advantage. One thing I want to see though is the flipside of these missions where you're in the OPFOR units and how those guys communicate and coordinate without the use of ISR or NVGs.
tried something similiar with my group where we were rebels without all NVG's and ISR, it did not go well. because the oposing side would station people watching open areas with just NVG's and we couldn't see them as accurate mortar fire was brought down on us. and we had a slight numerical advantage too. fun times though.
@@kolman3178u need another player for this i really wanna try that !!
@@pinkcore1458 sorry dude. I couldnt keep the server up and the group fell apart.
These videos are always so well made an tense. I usually dont watch 50 min. Videos but these just capture me.
having a German UAV operator overwatching for you is definitely an NATOcore experience
The first part seemed so professional and organized with amazing comms while the second part was pure chaos lol. The comms were all over the place and it seemed like everyone was just talking over each other, id lose my mind but you guys all kept ur cool either way an were still able to relay information regardless of the chaos and it just got even more chaotic in the town when ppl started getting separated from each other. You could hardly tell who was friendly or who was hostile because of how chaotic everything was but it definitely seemed like you guys had a blast. Very cool OP. Definitely inspired me to make an OP similar like this with the ARMA group im in. Great work.
The stealth is fantastic, I would love to hear the defense teams comms when you just ambush them.
Were your videos made by almost anyone else I wouldn't watch them.
Your elaboration as to whats going on where your team's communication is not explaining is 100% on point. Always know what's going on, and your group's skill make it even better!
feels like IR designators were left out and would have really helped on the ground
There were a few IR lasers used in round 2, you can see them at around 32:15
@dustinneedham3418 didn't see any from the aircraft, that's what I meant
@@patrickrk44 i dont think the particular drone used in this mission is equipped with a laser deg, im not sure though i've never messed with them
Definitely to help keep track should have had IR Strobes attached to them.
Stunning video with A+ Gameplay. Looks like you had lots of fun too
This is beyond entertaining. There is something very special with every story you craft and something very unique in the way you give it to us. Thank you Mr Drewski!
Drew, your details are so accurate the guys can just point where you say and pull the trigger, even without positive ID.
Came for the night ops, stayed for the mine launcher explanation 🤣🤣
Too bad it was cut short.
Finally, more Drewski. I love the Arma 3 vids
If that gun didn't jam, what, 4 or 5 times? Drew would be unstoppable!
That was a very short 53 minutes, thanks for the hard work!
Should have brought a mk-18 lol.
accurate to the m249, jam machines
This is such a well shot an edited video, I love the red and blue shading on the ISR feed to make it easier for viewers to tell what's happening.
4:14 this was such a good cut lmfao
Edit: your video editing is always so on point bro, I genuinely look forward to your videos
The coms tight moment when you were entering the house solo and grabbed the intel, man (chef kiss) perfect tension.. the whole vid was an absolute banger. If I ever get a moment, gonna have to try this out. Cheers Drewski! ❤
I love asymmetry in games and this video really captures a lot of why I feel that way.
22:00 Drewski- Double tap them
….Proceeds to mag dump
I don't usually watch other people play games, but I watched the whole thing. Had me yelling out contacts and fireplans. Well done boys!!
Wild stuff. The weapons and tactical maps are pretty slick. Thermals, EOTechs on Pigs with suppressors, flares going off and helicopters flying around... That's some pretty convincing battle exercise you have programmed there. Makes me want to gear up and give it a go.
Hell yeah, been waiting for this one, love the asymmetric mission videos
My god, I love watching drone thermal footage, combined with on the ground footage, it's so goddamn good
The multiple perspectives were hysterical, also the dispencer demonstration
I absolutely love these types of videos! Sitting here on a dark rainy day enjoying your videos
32:06 "Look at the base of that tree, what am I looking at *Bang*" perfect
These pvp matches were so much fun to play ngl
man, I always wish I could have found a group like this to play arma with. the missions you guys do always look like a great time
God damn, 10 years and still the best, what a masterpiece
This is scary af and fun to watch in both Pov with player on ground and the drone above keeping look out
Drewski sounding like a rally car co-driver 36:36
The perfect cut doesnt exist
The perfect cut: if someone run over them ....
You should add an hvt or a defector style task for a finale only completed under successful exfiltration. Incorporating Gillis suits would be interesting aswell.
That was a hell of a jurney man, awesome! Any chance you guys open up th OPFOR in the future to other volunteers?
32:00 😂😂
“What am I looking at? See that over the trees?”
RPG comes flying in 😂
Suomi mainittu, torilla tavataan! (finland mentioned)
Would love to see more of this setting/map, nordic settings lack representation in games and I love to see it
shame there isnt far more content like this
i just rewatch and rewatch the one or two videos in existence to scratch the itch
This was a GREAT video. Thanks for making Drewski! Keep up the good work.
That little mine intermission was the best intermission I have ever seen.
“Is that the base of the tree?”
Famous last words
This isnt a mark against Drew, but more so a mark of how *difficult* it is to be on ISR duty that Klein kept comms and callouts so incredibly tight during that first run. Ground team knew exactly where everything was at all times and weren't surprised by nearly anything, it's just those weapon jams were bruuuuutal
I loved the mine dispersing mini tutorial, great editing on this video
I would love to see more of this game mode; I've never been on the edge of my seat more!
4:08 Ah yes informal and funny, my favorite kind of military showcase
That was wild, guys! Both missions were intense.
11:45 lol when that mine went off and the flashlight jerked to the right, mans was jumpy
I imagine Reforger like this and I get excited
Im at the 30:50 time cracking up 🤣🤣 I didn’t even notice 🤦🏻♂️🤣
The best thing about Arma IMO is the sound mechanics and design. The depth of the environment, the direction and distance of gun shots and the snap vs report of those shots, the variance in those shots to denote caliber and platform. It just always works, and i miss the days in the arma 2 dayz mod, being able to gather so much information about the AO just from sound.
I need to start learning these calls out. I find it very useful in games like these and irl situations.
I don’t play video games anymore but this was so exciting. That final 10 minutes was heat pounding 😮
That Cut-Explosion Made Me Spit Water.
When your weapon jammed at 21:44 and instead of whipping out your sidearm you just attempted to unjam with the dude pretty much staring at you; I was terrified.
Every video of this game mode merits multiple viewings. Please do another.
It's just so good to watch, i'm a big milsim player. Anything, although Arma 3 historically and DCS etc. So good!
Bruh the oil depot charge just did a whole ass “now all of china knows you’re here”
Drew always last man standing
Kinda wish we saw footage from OpFOR perspective. Hunting the SF with a squad of gamers, the massive technological disadvantage.
Sooooon tm
32:02 "what's that on the base of the tree, you see that?"
*sudden RPG rocket*
The last two vids like this were my favorite I am so excited to see more!!
You know its fun when Drewski gets all the enemies kills for em
thanks for sharing. i love watching your mission based stuff
This was awesome!! I actually just downloaded arma 3. Wanting to get into it and the whole milsim gaming. But not sure what I have to do to find a crew or people to play with.
Unlucky with those jams
Man, you completely carried them in the second round with that drone.
Seeing the isr stuff in Arma is always gonna be cool for me cause I used to do that kinda stuff, brings back a lot of fun memories
"Loney Bad guy" Love that XD
i cant believe the guy on the second leve balcony stand out to you!! AAANDRRRPEW!!!!!Pew!!pew!!
Mines go off at one entrance, then here comes a man running out another entrance! At least your team didnt step on your own mines.
I'll never stop loving these videos
"Huh, that kind of looks like a pers-" *BOOM*
i could watch these all day
This is actually one of the best vids on the channel:) Thank you for great fun! I've got a question to the people more fluent in tactics - are the tactics used by Drewski and his friends in the vid realistic? I'll be greatful for the info:)
22:00 "double tap em double tap em" proceed to put 7 more rounds into body 🤣
This mission looks so good won't lie. I'd love to play it
32:01 "What am i looking at?" *GETS BLASTED BY RPG*
That weapon jam was great
Any day we get a Drewski video is a good day.
This is super tense!
32:00 poor dude knew something was up xD
31:59
"What am I looking at... At the base of the tree over there"
Famous last words lol
36:10 German officers explaining the Channel Crossing plan to their Navy know damn sure it won't end well.
That was very cool and looks like a lot of fun. There was too much chatter on the second op but still well played. Reminded me of the old GR days doing stealth missions.
This mode is basically Special Ops Mission off the Military Channel back in the day.
10/10 best video ive watched in a while
"What am I lookin at, what's at the bottom of that tree" H.E explosive fires
Please make more of these! Ambush and demo
32:03
"What am I looking at? What's that at the base of the tree, see that?"
*zyoom-DVUMMM*