How to create Realistic Road Material (NO need for Unwrap!)

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  • Опубликовано: 2 июл 2024
  • In today's episode, you learn how to create realistic road material with no need to unwrap! we will take a simple asphalt material and add some life to it by adding spots, cracks, dust, and leaves. There is also another cool tip at the end, so stick around ...Let's get started!
    Lesson Breakdown
    Start with a basic and clean asphalt material.
    using the composite map we can add layers to the diffuse map:
    Dark spots texture, set to multiply and lower the opacity
    cracks - multiply mode, lower opacity, mask it with another map
    dust - bright asphalt, mask it with distance map.
    dry leaves - able the alpha inside the png file, add a distance map as mask
    add spline for road marks, and add it to distance as well.
    **you can add more and more layers of dirt, cracks, patches, and so on, inside the base asphalt composite map.
    thank you for being here I'll see you next time!
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Комментарии • 68

  • @slimpicknz2533
    @slimpicknz2533 3 года назад +7

    Hands down the best road material tutorial I have seen... Excellent work sir👍🏻

    • @archvizcamp
      @archvizcamp  3 года назад +1

      Wow, thanks man really appreciate it!

  • @ahmednady8023
    @ahmednady8023 2 года назад

    amazing tutorial, thanks❤

  • @melkiy582
    @melkiy582 3 года назад +2

    Как же это круто! Спасибо!

  • @coacollective691
    @coacollective691 3 года назад

    Amazing man dont know about this way of testure asphalt!!

  • @imadlallouche8678
    @imadlallouche8678 2 года назад

    Wow that was amazing tutorial. Thank you so much bro

  • @audriusurvakis9604
    @audriusurvakis9604 3 года назад

    great tutorial, thank you

  • @pixeldunevisualization7458
    @pixeldunevisualization7458 Год назад

    Amazing Video!

  • @renderstudio6161
    @renderstudio6161 2 месяца назад

    Great work.thanks a lot

  • @L30nHbl
    @L30nHbl 11 месяцев назад

    great tutorial!

  • @catoworks
    @catoworks 3 года назад

    thank you bro. great job.

  • @0billd299
    @0billd299 3 года назад +2

    love this tutorial, easily to understand and it is really useful. 感谢。

  • @everythingeverybody6526
    @everythingeverybody6526 7 месяцев назад

    Great video

  • @mrroba_
    @mrroba_ 3 года назад

    Brilliant

  • @afzalnabdo216
    @afzalnabdo216 3 года назад

    Fantastic Tutorial... Very helpful

  • @uplife7024
    @uplife7024 Год назад

    Thank you so so much brother

  • @TRAUSSdraws
    @TRAUSSdraws 5 месяцев назад

    thank you so much!

  • @arejays6701
    @arejays6701 3 года назад

    Great tutorial bro , keep on !

  • @olegoskhable
    @olegoskhable 5 месяцев назад

    thank you very much

  • @PohaaMax
    @PohaaMax 2 года назад +2

    This tutorial is really helpful because I hate using unwrap. Thank you very much!

    • @TheTimeProphet
      @TheTimeProphet 6 месяцев назад

      For most things unwrap is a better way of doing things. However a road is different.

  • @babakalmasi8
    @babakalmasi8 3 года назад

    good job bro tnx

  • @sachinhingane9222
    @sachinhingane9222 Месяц назад

    Hi Idan. Its an exellent tutorial. It would be great, if you upload the textures as well.

  • @jaimelopezjamar17
    @jaimelopezjamar17 2 года назад

    Wow! I really thank you your amazing tutorial your knowledge is just amazing😃🙌.
    How can I get this road mark to use to the opacity channel of the Material? Where can I use the same as you did in the video?
    Best!

  • @amirfalk9491
    @amirfalk9491 3 года назад +2

    great tutorial. it would be nice to see this prosses with vray, especially with the distance effect

    • @archvizcamp
      @archvizcamp  3 года назад

      Thanks for the suggestion, will do in the future.

  • @juminkim6347
    @juminkim6347 3 года назад

    good tutorial. thx!

  • @gursimrankaur3734
    @gursimrankaur3734 3 года назад

    very helpful thanks

  • @fernandocriativo3d74
    @fernandocriativo3d74 3 года назад

    Thank you!

  • @Pancorka
    @Pancorka 3 года назад

    You are so cool

  • @CGDeluxe
    @CGDeluxe 3 года назад

    Nice work dude

  • @martyb8680
    @martyb8680 3 года назад +1

    Great work.do you share the textures?

  • @Scitcat1
    @Scitcat1 3 года назад

    כל הכבוד!

  • @Relaxing__Everything
    @Relaxing__Everything Год назад

    Good!!
    Vray render??

  • @scpk2246
    @scpk2246 3 года назад

    Please also make a tutorial on the road gutter and curb please..tnx

  • @carloskarchviz
    @carloskarchviz 3 года назад +2

    Hey man, great tutorial! One quick question: when I applied corona distance shader it got the same uvw as my asphalt texture (2x2m) and not the full size of the road, so it get's all tilled. Any quick fixes?

    • @archvizcamp
      @archvizcamp  3 года назад

      the distance value isn't affected by uvw maps, it goes by the system units. are you referring to a map you put inside the distance map? If so then you can either change the map tiling parameter or change its uvw channel to 2 and also add a new uvw modifier with the same Map channel

    • @carloskarchviz
      @carloskarchviz 3 года назад

      nevermind, just solved it!

  • @scpk2246
    @scpk2246 2 года назад

    hi mate, would you mind to share the textures used here? thanks

  • @scpk2246
    @scpk2246 3 года назад

    hi guys, what is the method to multiply/lengthen the road? (like the highway look here in the video)

  • @waltage
    @waltage 2 года назад

    what about scene mapping in max?

  • @ahmedsamy2356
    @ahmedsamy2356 2 года назад

    i can,t find bitmaps like you useing where can i find it ?

  • @hanheecho6437
    @hanheecho6437 2 года назад

    How do you do this on a crossroad?

  • @inlove981
    @inlove981 2 года назад

    Where can I get the texture?

  • @barbarossalivegaming
    @barbarossalivegaming 3 года назад

    I APPLY ROAD LANE ON CURVE IT,S DID,NT WORK HOW DO YOU UNWRAP IT ?
    AND IF WE HAVE INTERSECTION THEN ?

  • @faizannaeemarchitect6543
    @faizannaeemarchitect6543 3 года назад

    HELLO HOW ARE YOUFROM FROM WHERE WE GET THE ALL THE MAPS?

  • @jayprajapati6836
    @jayprajapati6836 Год назад

    Hey buddy can you please share those png or jpg files ?

  • @danielkovac2425
    @danielkovac2425 3 года назад

    On a long journey, the texture begins to repeat. I only have a V-Ray. How to prevent it. Thanks

    • @archvizcamp
      @archvizcamp  3 года назад

      This video might help you : ruclips.net/video/tKK0Pzw3sjM/видео.html

  • @InteriorsbyAbuHozaifa
    @InteriorsbyAbuHozaifa 2 года назад

    Hi Bro.....I very Very Impresses by your way of working...i wanna you as a my 3dsexpert learner.....Can you help me plz...

  • @zealousidealdog
    @zealousidealdog 3 года назад

    I made all same but mine just doesn't look that good :(

    • @archvizcamp
      @archvizcamp  3 года назад

      Well, it can depend on the type of maps that you are using, the post processing of the render and so on... It took me several attempts to get a decent look I was going for. Just keep practicing and you'll get there :)

  • @ChillieGaming
    @ChillieGaming Год назад

    Can anyone tell me how AAA games create their roads?

  • @beau3060
    @beau3060 3 года назад

    So pooooo

  • @user-im5iy2br5k
    @user-im5iy2br5k 3 года назад

    "The best place to learn" doesn't even know how to spell Realistic.

    • @archvizcamp
      @archvizcamp  3 года назад +2

      this is what happens when you edit a video at 1:00 AM ...lol

    • @user-im5iy2br5k
      @user-im5iy2br5k 3 года назад

      @@archvizcamp what happens*

    • @zaparine
      @zaparine 3 года назад +3

      @@user-im5iy2br5k why so salty?

    • @servandovillazon9951
      @servandovillazon9951 3 года назад +4

      piss off bro, you are here to learn, be polite.