@@itsmichaelwave well thanks a bunch for the support! You’re certainly welcome here. This game is a medieval fantasy open world hardcore full loot mmo. That was a mouthful lol. It’s similar in structure to eve and Albion and the melee combat is directional like mordhau. Then you have ranged combat with Margery and archery. Hope that helps. Let me know if you decide to give it a try
They already have. This is pre patch footage. It just took me a while to decide what I wanted to do with it since it wasn't really enough for a video on it's own. Made it work though. At least as a preamble. The lizards now do about 17% less damage on the combo and can't do it as often. I actually think it's really balanced in comparison to other living pets. Now risen pets just need some love
@@krnoske yea it really is. Everyone and their mother likes to complain about this pet... because they don't play it. Somebody who is in steel and has rep lore and def stance will never get hit harder than they will hit the pet. I mean even in rep armor. My pet will get 2 tapped by any decent weapon so you can't send it into groups or in at low health. There is skill to playing both sides of the fight, but of course nobody who dies to this is willing to admit that
@@civil_specter I do 80/80/80 mammalia/reptile/arthro and it feels nice. I two tap horses either way and it is an extra 2 creature control (6) for max level horse. I'm a nobody so take my opinion with a grain of salt but if I could make any changes I would move mounted combat to combat technique (with aggr/defensive stance), mounted archery to ranged combat, mounted magery to mental training, and controlled riding to domestication (and make it do something more noticeable, like +5~10% maximum stam for your mount). This would at least create the illusion for characters that non-mounted characters can stand a chance (and they will if they have more ***SKILL***), as well as give mounted builds more wiggle room for their builds. And I guarantee you most people would still not take the skills without the controlled riding wall.
Idk what this game is, idk how i got here.
But somehow i stayed for the whole vid.
Noice
@@itsmichaelwave well thanks a bunch for the support! You’re certainly welcome here. This game is a medieval fantasy open world hardcore full loot mmo. That was a mouthful lol. It’s similar in structure to eve and Albion and the melee combat is directional like mordhau. Then you have ranged combat with Margery and archery. Hope that helps. Let me know if you decide to give it a try
@@civil_specter Sounds great! Might actually give it a shot.
I'll drop a comment once i've tried it!
@@itsmichaelwave sounds good!
Banger of a video!
Thanks so much 😁
Awooga
@@RoyZenith you’re so strange
🐱
on your primary action points u are using a neck or something like that? or how u have +27 in marksmanship?
@@obakinking yes. I have a neck with 46 total points I believe. Also mortal data is a tad off on how many points you have
Gold 😂
thank you thank you. I was laughing while editing this whole video lol
God i hope they nerf that lizard
They already have. This is pre patch footage. It just took me a while to decide what I wanted to do with it since it wasn't really enough for a video on it's own. Made it work though. At least as a preamble. The lizards now do about 17% less damage on the combo and can't do it as often. I actually think it's really balanced in comparison to other living pets. Now risen pets just need some love
@@civil_specter Having the reptile lore helps too, it's so effective because ppl get mammalian and call it a day.
@@krnoske yea it really is. Everyone and their mother likes to complain about this pet... because they don't play it. Somebody who is in steel and has rep lore and def stance will never get hit harder than they will hit the pet. I mean even in rep armor. My pet will get 2 tapped by any decent weapon so you can't send it into groups or in at low health. There is skill to playing both sides of the fight, but of course nobody who dies to this is willing to admit that
@@civil_specter I do 80/80/80 mammalia/reptile/arthro and it feels nice. I two tap horses either way and it is an extra 2 creature control (6) for max level horse.
I'm a nobody so take my opinion with a grain of salt but if I could make any changes I would move mounted combat to combat technique (with aggr/defensive stance), mounted archery to ranged combat, mounted magery to mental training, and controlled riding to domestication (and make it do something more noticeable, like +5~10% maximum stam for your mount). This would at least create the illusion for characters that non-mounted characters can stand a chance (and they will if they have more ***SKILL***), as well as give mounted builds more wiggle room for their builds.
And I guarantee you most people would still not take the skills without the controlled riding wall.
@@krnoske I'm also a nobody. It all sounds good to me. I haven't thought about any of it that much though
Hai specter
Hello Snowye, wise and powerful mage XD
@ THAT SEEMS SO SARCASTIC WTF
@@snowy5662 no it wasn't I swear lmfao. I meant it fr
Hai snowye
@@RoyZenith hai roy