If you have any additional questions please post them below and I shall endeavor to answer them. Please LIKE 👍 the video and SUBSCRIBE to the GrainMan channel! 😀🤘
@@grainman this is a great video! I’ve recently converted to playing on a laptop but it is not a gaming spec laptop. I am wondering would this add on allow me to move my mods from the hard drive mod folder to a folder on an external hard drive? Also would moving them onto an external hard drive impact the speed of the gameplay?
@@Welsh_Sim_Farmer You could setup a mod folder on an external hard drive and use this tool to reference that drive. My only thought would be that unless it is a SSD based external drive then the initial loading of the game may be slower. The game engine loads all your mods from your mods folder on first launch. If you have any further questions, please drop into the GrainMan Discord and post your questions. 😀
Best thing you ever set up for me for managing mods for specific games buddy. No need to worry about what mods are ticked when launching games anymore!
No problem AFT.. I am glad that the video helped you fix the issue you were having. Hopefully you get on well with the mod manager sir... Thanks for watching and commenting! 😀🤘
So glad that my video was able to help you. If you have any other questions, feel free to drop into the GrainMan Discord server. If you have not done so already please feel free to subscribe to the channel! 😃
i have allot of keybind issues related to tractors with tire pressure system and trailers aswell. How can i fix this? there's like 60+ mods... impossible to give then all a different keybind...
The keybind issues are hard to fix. If multiple mods are showing the same keybinds, you might be able to manually alter them. Thanks for watching and commenting! 😃
I've got some 2,700 hour's playing this game and in the process have gathered some 200 mod's in my mod folder. How do I determine which of the two hundred, I need for one save game vs another save game which would differ. I've gone into the various save game's listed by a numerical value from one to twenty, and the particular mods required for that particular save game isn't to be found any where. I know that a particular game save isn't utilizing all the mods available in the mod folder, but how do I determine the one's that are required vs the one's that are not. So I can have separate saved folder for the various save's.
Very good question! I will be making a video this week to describe how you can do exactly what you are asking for. Please keep your eyes out for that video! Thanks for watching and commenting! 😀
If you have any additional questions please post them below and I shall endeavor to answer them. Please LIKE 👍 the video and SUBSCRIBE to the GrainMan channel! 😀🤘
@@grainman this is a great video!
I’ve recently converted to playing on a laptop but it is not a gaming spec laptop.
I am wondering would this add on allow me to move my mods from the hard drive mod folder to a folder on an external hard drive?
Also would moving them onto an external hard drive impact the speed of the gameplay?
@@Welsh_Sim_Farmer You could setup a mod folder on an external hard drive and use this tool to reference that drive. My only thought would be that unless it is a SSD based external drive then the initial loading of the game may be slower. The game engine loads all your mods from your mods folder on first launch. If you have any further questions, please drop into the GrainMan Discord and post your questions. 😀
Best thing you ever set up for me for managing mods for specific games buddy. No need to worry about what mods are ticked when launching games anymore!
Glad you are getting on well with it buddy..
Fantastic!!! This has helped loads!! Especially the bit I was stuck on!!! Thanks GM 👌
No problem AFT.. I am glad that the video helped you fix the issue you were having. Hopefully you get on well with the mod manager sir... Thanks for watching and commenting! 😀🤘
Thank you for sharing this well detailed video on our handy FSG Mod Assistant. 😊
Not a problem! Many thanks for watching and commenting! 😀👍
Very handy and informative GM! Thanks for that, i'll strat using it soon 👍
Thanks Malc!! Glad the video is informative for you sir... 😀👍
Thanks for this, I’ll give this one a try. I’m still using a mod manager that came out for FS17, this one does way more than that one.
Glad it can be of help sir! Any issues give me a shout in the comments or in the Discord 😀
I think I will have to start using this. Cool review.
Many thanks.. I am glad you found the video useful! Please feel free to subscribe to the channel 😀👍
Thank you so much bro this video helped me lots I had so much problems the game braking every time I lunch it so now I can manage all my mods ❤
So glad that my video was able to help you. If you have any other questions, feel free to drop into the GrainMan Discord server. If you have not done so already please feel free to subscribe to the channel! 😃
Lovely tutorial. Now I know how it works 👍🏽😊
No problem. I am really happy you found it helpful for you!! Thanks for watching and commenting!! 🙂👍
Thanks GM.
No problem buddy... If you have any questions please let me know. 😀
i have allot of keybind issues related to tractors with tire pressure system and trailers aswell. How can i fix this? there's like 60+ mods... impossible to give then all a different keybind...
The keybind issues are hard to fix. If multiple mods are showing the same keybinds, you might be able to manually alter them. Thanks for watching and commenting! 😃
I've got some 2,700 hour's playing this game and in the process have gathered some 200 mod's in my mod folder. How do I determine which of the two hundred, I need for one save game vs another save game which would differ. I've gone into the various save game's listed by a numerical value from one to twenty, and the particular mods required for that particular save game isn't to be found any where. I know that a particular game save isn't utilizing all the mods available in the mod folder, but how do I determine the one's that are required vs the one's that are not. So I can have separate saved folder for the various save's.
Very good question! I will be making a video this week to describe how you can do exactly what you are asking for. Please keep your eyes out for that video! Thanks for watching and commenting! 😀
@@grainman I'm subscibing to you channel following this message, thank you!
@@wmgthilgen Massive thanks for subscribing!! 😀
@@grainman did you end up making the video? I can't seem to find it
@@El-Jefe It is in the works.. the video will be some more advanced features of the mod manager..
Thx for sharing
No problem Peter!! Thanks for watching and commenting!
Timely video for quite a few people.
Seems like it Reddog.. Hope people find it useful. 😀
sga is loads better
Thanks for watching and commenting.. I have not used SGA to be honest, so I cannot do any type of comparison. I shall take a look. Many thanks 🙂