Blender Texture Node Editor

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  • Опубликовано: 13 окт 2024
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Комментарии • 27

  • @ethangrigg6767
    @ethangrigg6767 2 года назад +2

    wierd that they aren't working on this more, it seems like a really cool section of blender that hasnt been discovered

  • @micmacha
    @micmacha 3 года назад +3

    Thank you for getting on top of this, I've been using Blender for decades and just noticed "texture node editor" recently. It seems that a lot of it was deprecated with Blender Internal when we hit Blender 2.80; but there are plans to refurbish and it will be great when they have that, and also Geometry Nodes, working in full. Your workarounds are helpful though.

  • @pikachufan25
    @pikachufan25 Год назад

    Seems Really OP, Din't Even knew it Existed until i recently Gloss over it...

  • @MelvilleG
    @MelvilleG 3 года назад +1

    Thanks man. Just recently I've been trying to understand what the texture node part of Blender was for, but was too lazy to investigate, haha. You saved me a lot of time. Thanks a ton.

    • @Luwizart
      @Luwizart  3 года назад

      Glad I could help!

  • @nrdkraft
    @nrdkraft 6 месяцев назад

    I wish the developers would make the textures produced in this editor usable in Material and Geometry Nodes. That would provide a unified place to make a texture one wants to use for different purposes across both editors without having to create the texture in both Geometry and Material Nodes. Just make it once in the Texture Editor and have one place to edit and tweak it so it update in the other places where the texture is used automatically without having to make the change in two places.

  • @rsher_digital-art
    @rsher_digital-art 3 года назад +1

    Thank you, this is a great tutorial regarding this editor.

  • @thevfxwizard7758
    @thevfxwizard7758 2 года назад +1

    I love how they are moving towards everything nodes. In the future, I hope users can choose to create everything procedurally just like Houdini!

  • @roozbehebadi6661
    @roozbehebadi6661 3 года назад +2

    I was wondering what is the purpose of this editor! and you are made its so clear! Appreciate it. ;)

  • @jeffg4686
    @jeffg4686 2 года назад

    Really cool.

  • @blackswan6386
    @blackswan6386 3 года назад

    you are the best in RUclips ! good to see you Mate -thanks for showing this technique

    • @Luwizart
      @Luwizart  3 года назад

      I appreciate that!

  • @mrdr9534
    @mrdr9534 6 месяцев назад

    Thanks for taking the time and effort of making this video. Unfortunately this "side" of Blender is i.m.h.o pretty much a "hot mess" and has been so for quite some time... ((It's confusing even for being in Blender ;))
    Best regards.

  • @SkSafowan
    @SkSafowan 2 года назад

    great video

  • @dr.iqbal.
    @dr.iqbal. 3 года назад +1

    how do you turn the preview box on every node on??

  • @Monkok3D
    @Monkok3D 3 года назад

    I never even noticed it there! Great video

  • @badjano
    @badjano 3 года назад +1

    node preview still not working :(

  • @MrReactric
    @MrReactric 2 года назад

    thnx

  • @spittingame4241
    @spittingame4241 3 года назад

    I would like to thank you for making your cornrows tutorial 👍🏿you make my work alot more easier

    • @Luwizart
      @Luwizart  3 года назад

      You’re welcome 😊

  • @atoaster2070
    @atoaster2070 3 года назад

    Wow, this is awesome!

    • @Luwizart
      @Luwizart  3 года назад

      Yeah, it opens lots of possibilities

  • @enso-i9b
    @enso-i9b 3 года назад

    Thanks man! Тhis is awesome! Can texture nodes be used in the Displace modifier?

    • @Luwizart
      @Luwizart  3 года назад

      Sadly it doesnt work with it

  • @makanansari144
    @makanansari144 3 года назад

    What is the line style? I can't find about it!

  • @Slickstaff_Stainpants
    @Slickstaff_Stainpants 3 года назад

    i have never ever clicked that tab.. i guess i will check it out. Thanks.

    • @Luwizart
      @Luwizart  3 года назад

      you are welcome :-)