Hey friends! Unfortunately my ranking system scored a 1/4 for complexity… heres the rundown: For Power: 1/4 = Strongest, 4/4 = Weakest For Complexity: 1/4 = Most Complex, 4/4 = Least Complex For Niche: 1/4 = Most Niche, 4/4 = Least Niche
This is… wait. What? You’re using opposing scaling. 1/4 is good on the power scale, but 1/4 is bad on the niche scaling. Just. Why on earth did you do it this way? This could have been so much easier. I’m having trouble listening to your reasoning or explanations just because I’m so utterly baffled by the metrics you’re using I feel like I’m having a stroke.
@@spiritandsteel Sorry about that. 1st out of 4 is best. Winners win. That was my reasoning. 1st means most. 4th means least, because 4th is last place. Anyway, sorry for confusing people, it seemed intuitive to me, but obviously I'm an odd duck... :D
@@DM-Timothy For clarity: my problem is less with the scoring system, which I understand even if it's unusual (particularly when referenced as a fraction) but in the qualitative categorization: 1st place in Power makes sense. And something recieving first place is a good thing. But "winning" the niche or complexity category with a 1/4 is qualitatively a BAD thing. This makes the scoring make no sense from a qualitative perspective, since for "power" you're grading how "good" something is, but for the other categories you're grading how "bad" something is with the same metric, effectively inverting your structure. This makes the scoring (an inherently qualitative process) nonsensical as a comparitive metric, and prevents things like "totalling" scores from being even a little bit meaningful. This can easily be fixed just by changing the categories to invert them. If you want your "1st place" score to hold the same qualitative meaning across categories, make the categories something like "Power, Ease-of-use, Universality".
Power levels are relative I know, but the way you rated these numerically is really hard to understand. The most powerful has the lower numbers? The least complex has the higher numbers? It seems very unintuitive to follow.
Yeah. Came here to say that, took me quite a while to figure out that 1 was "more" than 4. And more is not always better (more niche is usually not good).
@@DM-Timothy Just reversing the numbers should be easy enough to fix it tbh. When you see a category called power and the power is a 4/4 usually means its the most powerful. Category called complex 4/4 complexity is most complex. Category called niche 4/4 niche is the most niche. That or instead of saying Power: 1/4 just call it power: 1st complexity: 2nd niche: 3rd that would also probably get the point across well too Really good job still, I'll just have to train myself to think backwards for the rest of the video but keep up the good work you did well on this video :) 👍
for ranking use letters ( S-A-B-C-D ) or fix the numbers. can also spend 20 seconds explaining your scoring system in the beginning. also the more niche a class is, the less good it is. your own ranking put a low number the more niche it is, wich is contradictory to your power ranking wich give a low number the better it is. why on earth would you even contradict your own scoring system ? unless you think niche is good
Well, if nothing else, the description is accurate. These are ranked your way. (Personally, while confusing at first, I picked it up pretty quickly but that's because I'm smarter than your average bear totem barbarian. 😜)
Great vid tim! Im very excited to try out the World Tree Barbarian (I reccomend pinning a comment on this video or editing the description with a quick rundown of your ranking system)
I give your ranking system a 4/4 Clarity,a 2/4 Simplicity and a 1/4 Originality. Pd: Just to clarify for anyone else, lower numbers are actually better in this system
Great concept for ranking. I'm not a fan of the S-F tiers other content creators use. As commented below, create another short video explaining your process and ranking system. The higher number being the least complicated is counter-intuitive, but if had seen your process first it would be so jarring. I love it when I develop a system that absolutely works, but only because I created it. If a higher number equates to playability and ease of understanding. It's a tricky wicket your trying to address here. Keep working on the formula, the basic concept is solid. That said, your presentation is good. You explain things clearly and justify your decisions.
@@DM-Timothy Yeah just play illususionist/diviner, or one of the backwards compatible subclasses like bladesinger, chronurgist, scribe which are pretty kickass.
Totally fair. Made sense in my mind because I didn’t want to just rank them on one factor, or suggest that complexity or niching was necessarily bad, but sorry for the confusion!
Heh, have to say I have very different opinions on the power levels. Dance bard is imo by far the weakest bard subclass, the only really good ability they get is the initiative boost. Glamour and Valor are the two best bard subclasses, like you just dismissed the best feature of valor bard, which is actually being able to get good armor class as being niche for gishes, every character wants good armor class. For barbarian, berserker is the strongest subclass by far, though I do agree with you that zealot is the weakest, since it's basically just worse berserker so why would you ever want to play it over berserker? For clerics, Trickery is by far the most powerful cleric subclass, not only is every single ability it gets a total banger, but it also has absolutely amazing domain spells, like hypnotic pattern and pass without trace to name a few, none of which are normally in the cleric spell list mind you. And you say giving your entire party advantage on attack rolls all the time is the weakest cleric capstone? For druids, I personally don't think you can really properly evaluate the power level of circle of the moon until the new monster manual is out and you can see what kind of beast stat blocks above cr 1 you actually have access to. I personally think land druid is the most powerful one because druid is mainly a spell caster, and has the second best spell list in the game, and land druid is the one that capitalizes on the spell casting, giving you great bonus spells to fill weaknesses in the druid spell list. For fighters, Eldritch Knight is the strongest, you can't really beat wizard spells as subclass feature, and their new war magic removes all the clunkiness the 2014 version had, making them now a real powerhouse. Battle Master is second most powerful one.
I haven't seen a ranking that I disagree more with. Esp the bard and Paladin evaluations... Vengeance is 2/3 of sentinel feat, 2/3 of the fay touched feat and Shining smite without the BA..... Valor bards and Eldritch knights are probaly top 5 strongest subclasses on the strongest classes...
I agree with most of what you said, but when it comes to the Ranger, I have to respectfully disagree. I firmly believe that Gloom Stalker is the strongest option in most campaigns
@@DM-Timothy Continuing with the rest of the classes now that I had time to finish the video. For monk I more or less agree with your rankings, although I would put shadow over mercy. For paladins, I think devotion is best, even though it has the worst oath spells, since basically all of those are already on the paladin spell list. But the +5 to hit channel of divinity and charm immunity auras are just so good that it makes up for it. Glory and Ancients are the worst ones, Vengeance has always been good, but it is somewhat diminished with how easy it is to get advantage as melee character in 2024, and they are also really lacking in group supporting abilities, but it has good oath spells which still make it probably second best. For rangers, beast master is the strongest imo, they can just do SO MUCH damage it's really insane, and of course also bringing an extra body on the field to divide enemy attention is also always great. Fey Wanderer is second strongest with just overall really strong features, with the downside that once you get to higher levels and more enemies are immune to fear and charm, their effectiveness drops quite dramatically. Hunter comes third as being like the baseline ranger, and unfortunately, the previously strongest ranger, gloom stalker, was completely nuked from orbit in the update, and are now by far the worst ranger who can only use their bonus damage couple times per day, and being even more dependent on enemies not being immune to fear than the fey wanderer, making them just really sad subclass now. For rogues, I personally think Assassin is best, as it's really the only rogue subclass that actually gets features that increase your damage, and quite dramatically at that, and they no longer have any dead features. Arcane Trickster is second strongest as wizard spells are still strong, but unfortunately their higher level features are really bad which drops them down. Soulknife is kind of like the arcane trickster for dummies, and still suffers from some really clunky mechanics with their psi blades, making it the worst rogue subclass. Thief is a bit difficult to rate because how good they are depends entirely on how generous your dm is in giving out magic items for them to use, if they are stingy, then the thief will be really sad until they get to their higher level features, as their last two features are super strong. That still puts them at position 3 in the rogue subclasses, unless your dm gives you lot of magic items to play with at low levels, at which point it can even go to number 1. For sorcerer, I would rate Draconic sorcerer as the strongest in general, having been majorly buffed from 2014, Wild Magic I would put second best, though it is obviously a bit random depending on your luck with what you roll on the table, but the table is very heavily skewed in your favor, having only a couple downright bad results.Clockwork is third for me with overall solid features, though both it and Aberrant got nerfed quite heavily (though not unexpectedly) from their original appearance by not being able to adjust their bonus spells anymore, leaving Aberrant the worst as their psionic spells feature really suffered from being locked to the not exactly optimal bonus spells. Warlock is quite difficult to rate as each of the subclasses is good, with different focuses, if you like mobility, then archfey is your thing, if you like healing and support, then celestial, if you like blasting, then fiend, and if you like controlling enemies, then great old one. But if I have to rate them, I would go Archfey first, as teleports are always useful both in and outside of combat, then Great Old One second as telepathy and mind altering abilities are also quite versatile, then Fiend third as they just have all solid features with decent enough bonus spells, with Celestial being the weakest since Healing is the most niche. For Wizard, Illusionist is by far the most fun, but I would only put it second in power level, as Divination is still the strongest of the phb subclasses, portent is just so ridiculous. Then I would put Abjuration third, as the safest wizard to play, though they are bit too focused on defense. Evocation is the worst, even though they are the best blaster wizard, but blasting is the least powerful thing you can do with a wizard.
@@kongoaurius Gloom Stalker used to be the best, but it was nerfed to the ground in 2024 and is now the worst, losing lot of damage with their extra attack on first round being gone, and only being able to use the much smaller damage ability they got in place of it a pitiful amount of times per day. Because of this, they are by far the lowest damage ranger, and on top of that, their features are very situational, requiring either being in darkness (and in pretty much every campaign I play there is at least one guy without darkvision who insists on having light all the time, and even if not, most enemies will have lights anyways), or for enemies to not be immune to frightened, which, the higher level you get, the more will be immune to.
Tough call, honestly. There's lots of great options. I'd probably pick between Archfey (reaction teleport, taunting, etc) and Fiend (temp HP out the wazoo)
Putting up your points on each subclass at the end of each section would help rank them by your metrics. Otherwise it feels like you’re merely comparing them instead of saying which one you think is best/worst.
You gave both the Battle Master and the Psi Warrior a 1/4 in Complexity, since you said about the Eldritch Knight that only the Psi Warrior was more complex, I assume the Battle Master was supposed to be your 3/4 instead of 1/4?
Please dont listen to the people who are complaining about the ratings. It was easy to understand and they are just used to a watered down tier list where they only need to look at a letter. Anyone (and in fact some creators already have) can say Battle Master S tier. Your system clearly explains not only why something is strong, but also hard it is to pilot and how useful or limited its application is.
Thank you so much. I think there's room to improve my system while maintaining the granularity, so I appreciate both your comment, and the dissenting opinions. If I didn't want to keep improving at things, I'd have given up DMing a long time ago :D
Not true. In t 29:55 he United States we have a standard way of rating things that is not just associated with D and D thought leaders. For example, usually a higher number is better. This became confusing because it was reversed from that, also instead of a higher number being more or less of a thing, it represented good or bad. It was very confusing. I listen to these in the background, and am unable to see a chart, so I’m not even sure where people ended up. I was impressed with the way you explain things, though.
@louiesdad0 except in a competition it's #1 is better, not worse. So even if you were to only look at American viewers, your point wouldn't really make sense when things are being ranked.
@@seangill2522 You do make a good point. I still was confused, though, because they were not ranking them comparatively so much as how good/bad is this. Does that make sense? Also, if half (in this case many more) of your viewers make the same comment, I would think that wisdom would be to make some changes. At any rate, I really enjoyed listening to his descriptions. Keep on rolling!
This scoring was silly and confusing. Also if you were going into this level if comparison you should have had a chart graphic like everyone uses for tier rankings.
I’m not sure I get what all the comments about the ranking being difficult to understand are about. I didn’t really watch the intro, skipped to fighter cause I was curious and pretty quickly understood how they were organised. Its a ranking amongst the subclasses: 1st place to fourth place in each category.
To start your rating system isn’t working if most people don’t like or understand it. Second when rating a subclass you need to factor in how it functions with its core class because a lot of the abilities play off the core classes ability. What you’re doing is the same as deciding a car is good or bad based off its tires only.
Hey friends! Unfortunately my ranking system scored a 1/4 for complexity… heres the rundown:
For Power: 1/4 = Strongest, 4/4 = Weakest
For Complexity: 1/4 = Most Complex, 4/4 = Least Complex
For Niche: 1/4 = Most Niche, 4/4 = Least Niche
your scoring system score a 4/4 for complexity*
Yes I don't love this scoring system, I would score it low for intuitiveness. Great snappy overview video though, subscribed!
This is… wait. What? You’re using opposing scaling. 1/4 is good on the power scale, but 1/4 is bad on the niche scaling.
Just. Why on earth did you do it this way? This could have been so much easier. I’m having trouble listening to your reasoning or explanations just because I’m so utterly baffled by the metrics you’re using I feel like I’m having a stroke.
@@spiritandsteel Sorry about that. 1st out of 4 is best. Winners win. That was my reasoning. 1st means most. 4th means least, because 4th is last place. Anyway, sorry for confusing people, it seemed intuitive to me, but obviously I'm an odd duck... :D
@@DM-Timothy For clarity: my problem is less with the scoring system, which I understand even if it's unusual (particularly when referenced as a fraction) but in the qualitative categorization:
1st place in Power makes sense. And something recieving first place is a good thing.
But "winning" the niche or complexity category with a 1/4 is qualitatively a BAD thing.
This makes the scoring make no sense from a qualitative perspective, since for "power" you're grading how "good" something is, but for the other categories you're grading how "bad" something is with the same metric, effectively inverting your structure. This makes the scoring (an inherently qualitative process) nonsensical as a comparitive metric, and prevents things like "totalling" scores from being even a little bit meaningful.
This can easily be fixed just by changing the categories to invert them. If you want your "1st place" score to hold the same qualitative meaning across categories, make the categories something like "Power, Ease-of-use, Universality".
Power levels are relative I know, but the way you rated these numerically is really hard to understand. The most powerful has the lower numbers? The least complex has the higher numbers? It seems very unintuitive to follow.
Yeah, that has been the feedback, my sincere apologies. It made sense when I was putting it together… clearly I need an easier system to follow!
Yeah. Came here to say that, took me quite a while to figure out that 1 was "more" than 4.
And more is not always better (more niche is usually not good).
@@DM-Timothy Just reversing the numbers should be easy enough to fix it tbh. When you see a category called power and the power is a 4/4 usually means its the most powerful. Category called complex 4/4 complexity is most complex. Category called niche 4/4 niche is the most niche.
That or instead of saying Power: 1/4 just call it power: 1st complexity: 2nd niche: 3rd that would also probably get the point across well too
Really good job still, I'll just have to train myself to think backwards for the rest of the video but keep up the good work you did well on this video :) 👍
Didn't read this comment yet. Glad I wasn't the only one that was like Huh?
@@yatohiyashi Thanks for explaining, this way of ranking confused my brain
for ranking use letters ( S-A-B-C-D ) or fix the numbers. can also spend 20 seconds explaining your scoring system in the beginning.
also the more niche a class is, the less good it is. your own ranking put a low number the more niche it is, wich is contradictory to your power ranking wich give a low number the better it is.
why on earth would you even contradict your own scoring system ? unless you think niche is good
My apologies for the confusion. The system is designed from most to least, 1/4 (like a race, 1st out of 4 options) being most and 4/4 being least.
Well, if nothing else, the description is accurate. These are ranked your way. (Personally, while confusing at first, I picked it up pretty quickly but that's because I'm smarter than your average bear totem barbarian. 😜)
Whoever did work on the druids must have been on ambien constantly while writing the new rules. How can you utterly destroy such a beautiful class.
Great vid tim! Im very excited to try out the World Tree Barbarian
(I reccomend pinning a comment on this video or editing the description with a quick rundown of your ranking system)
Great advice. Thanks!
Just wanted to say the content was great and the editing was great as well. Since you posted how to understand the rating system, it helped.
Thank you very much. I really appreciate it. :)
I give your ranking system a 4/4 Clarity,a 2/4 Simplicity and a 1/4 Originality.
Pd: Just to clarify for anyone else, lower numbers are actually better in this system
Fair enough. Lol. I definitely overshot the mark on complicating it when trying to offer nuance. Ahh well. Live and learn!
Great concept for ranking. I'm not a fan of the S-F tiers other content creators use.
As commented below, create another short video explaining your process and ranking system. The higher number being the least complicated is counter-intuitive, but if had seen your process first it would be so jarring. I love it when I develop a system that absolutely works, but only because I created it. If a higher number equates to playability and ease of understanding. It's a tricky wicket your trying to address here. Keep working on the formula, the basic concept is solid.
That said, your presentation is good. You explain things clearly and justify your decisions.
I appreciate it. I’ll have to work on it for future videos and see if I can find a better way, without oversimplifying.
"Only heroes make to the end..."
My favorite class is Wizard. 😅🧙♂️
Wizards are awesome. My fave, too. I would have liked a little more love for them in 2024, but they’re still gonna be great.
@@DM-Timothy Yeah just play illususionist/diviner, or one of the backwards compatible subclasses like bladesinger, chronurgist, scribe which are pretty kickass.
🥳🫂👍🏿
He did it his way 🎶 thanks again for the shoutout ❤
And more… much more than this… ;)
Your rating system of N/4 is confusing. Just do tiers which everyone can understand. Complex rating system alienates views. Just my 1.5 cents
Have to agree. I couldn’t keep up with if 1 was best or 4 was best. 🤪
Totally fair. Made sense in my mind because I didn’t want to just rank them on one factor, or suggest that complexity or niching was necessarily bad, but sorry for the confusion!
Ranking system made sense to me, idk what these people in the comments are talking about.
Nice video, good summaries
Glad you liked it! :) Thank you
I got 3min in and couldn't comprehend how a 4/4 on complexity means least complex and yet 1/4 means strongest for power 🤦♀
Think of it like a race. First of four. Fourth of four. :) Sorry again for the confusion.
Heh, have to say I have very different opinions on the power levels. Dance bard is imo by far the weakest bard subclass, the only really good ability they get is the initiative boost. Glamour and Valor are the two best bard subclasses, like you just dismissed the best feature of valor bard, which is actually being able to get good armor class as being niche for gishes, every character wants good armor class.
For barbarian, berserker is the strongest subclass by far, though I do agree with you that zealot is the weakest, since it's basically just worse berserker so why would you ever want to play it over berserker?
For clerics, Trickery is by far the most powerful cleric subclass, not only is every single ability it gets a total banger, but it also has absolutely amazing domain spells, like hypnotic pattern and pass without trace to name a few, none of which are normally in the cleric spell list mind you. And you say giving your entire party advantage on attack rolls all the time is the weakest cleric capstone?
For druids, I personally don't think you can really properly evaluate the power level of circle of the moon until the new monster manual is out and you can see what kind of beast stat blocks above cr 1 you actually have access to. I personally think land druid is the most powerful one because druid is mainly a spell caster, and has the second best spell list in the game, and land druid is the one that capitalizes on the spell casting, giving you great bonus spells to fill weaknesses in the druid spell list.
For fighters, Eldritch Knight is the strongest, you can't really beat wizard spells as subclass feature, and their new war magic removes all the clunkiness the 2014 version had, making them now a real powerhouse. Battle Master is second most powerful one.
Different opinions are great! Thanks for sharing yours. I can see a lot of good points in your write up.
I haven't seen a ranking that I disagree more with. Esp the bard and Paladin evaluations... Vengeance is 2/3 of sentinel feat, 2/3 of the fay touched feat and Shining smite without the BA..... Valor bards and Eldritch knights are probaly top 5 strongest subclasses on the strongest classes...
I agree with most of what you said, but when it comes to the Ranger, I have to respectfully disagree. I firmly believe that Gloom Stalker is the strongest option in most campaigns
@@DM-Timothy Continuing with the rest of the classes now that I had time to finish the video.
For monk I more or less agree with your rankings, although I would put shadow over mercy.
For paladins, I think devotion is best, even though it has the worst oath spells, since basically all of those are already on the paladin spell list. But the +5 to hit channel of divinity and charm immunity auras are just so good that it makes up for it. Glory and Ancients are the worst ones, Vengeance has always been good, but it is somewhat diminished with how easy it is to get advantage as melee character in 2024, and they are also really lacking in group supporting abilities, but it has good oath spells which still make it probably second best.
For rangers, beast master is the strongest imo, they can just do SO MUCH damage it's really insane, and of course also bringing an extra body on the field to divide enemy attention is also always great. Fey Wanderer is second strongest with just overall really strong features, with the downside that once you get to higher levels and more enemies are immune to fear and charm, their effectiveness drops quite dramatically. Hunter comes third as being like the baseline ranger, and unfortunately, the previously strongest ranger, gloom stalker, was completely nuked from orbit in the update, and are now by far the worst ranger who can only use their bonus damage couple times per day, and being even more dependent on enemies not being immune to fear than the fey wanderer, making them just really sad subclass now.
For rogues, I personally think Assassin is best, as it's really the only rogue subclass that actually gets features that increase your damage, and quite dramatically at that, and they no longer have any dead features. Arcane Trickster is second strongest as wizard spells are still strong, but unfortunately their higher level features are really bad which drops them down. Soulknife is kind of like the arcane trickster for dummies, and still suffers from some really clunky mechanics with their psi blades, making it the worst rogue subclass. Thief is a bit difficult to rate because how good they are depends entirely on how generous your dm is in giving out magic items for them to use, if they are stingy, then the thief will be really sad until they get to their higher level features, as their last two features are super strong. That still puts them at position 3 in the rogue subclasses, unless your dm gives you lot of magic items to play with at low levels, at which point it can even go to number 1.
For sorcerer, I would rate Draconic sorcerer as the strongest in general, having been majorly buffed from 2014, Wild Magic I would put second best, though it is obviously a bit random depending on your luck with what you roll on the table, but the table is very heavily skewed in your favor, having only a couple downright bad results.Clockwork is third for me with overall solid features, though both it and Aberrant got nerfed quite heavily (though not unexpectedly) from their original appearance by not being able to adjust their bonus spells anymore, leaving Aberrant the worst as their psionic spells feature really suffered from being locked to the not exactly optimal bonus spells.
Warlock is quite difficult to rate as each of the subclasses is good, with different focuses, if you like mobility, then archfey is your thing, if you like healing and support, then celestial, if you like blasting, then fiend, and if you like controlling enemies, then great old one. But if I have to rate them, I would go Archfey first, as teleports are always useful both in and outside of combat, then Great Old One second as telepathy and mind altering abilities are also quite versatile, then Fiend third as they just have all solid features with decent enough bonus spells, with Celestial being the weakest since Healing is the most niche.
For Wizard, Illusionist is by far the most fun, but I would only put it second in power level, as Divination is still the strongest of the phb subclasses, portent is just so ridiculous. Then I would put Abjuration third, as the safest wizard to play, though they are bit too focused on defense. Evocation is the worst, even though they are the best blaster wizard, but blasting is the least powerful thing you can do with a wizard.
@@kongoaurius Gloom Stalker used to be the best, but it was nerfed to the ground in 2024 and is now the worst, losing lot of damage with their extra attack on first round being gone, and only being able to use the much smaller damage ability they got in place of it a pitiful amount of times per day. Because of this, they are by far the lowest damage ranger, and on top of that, their features are very situational, requiring either being in darkness (and in pretty much every campaign I play there is at least one guy without darkvision who insists on having light all the time, and even if not, most enemies will have lights anyways), or for enemies to not be immune to frightened, which, the higher level you get, the more will be immune to.
In your opinion, what would be the best subclass for a Pact of the Blade Warlock?
Archfey imo.
Tough call, honestly. There's lots of great options. I'd probably pick between Archfey (reaction teleport, taunting, etc) and Fiend (temp HP out the wazoo)
Putting up your points on each subclass at the end of each section would help rank them by your metrics.
Otherwise it feels like you’re merely comparing them instead of saying which one you think is best/worst.
That’s fair. Thanks for the suggestion!
You gave both the Battle Master and the Psi Warrior a 1/4 in Complexity, since you said about the Eldritch Knight that only the Psi Warrior was more complex, I assume the Battle Master was supposed to be your 3/4 instead of 1/4?
Please dont listen to the people who are complaining about the ratings. It was easy to understand and they are just used to a watered down tier list where they only need to look at a letter. Anyone (and in fact some creators already have) can say Battle Master S tier. Your system clearly explains not only why something is strong, but also hard it is to pilot and how useful or limited its application is.
Thank you so much. I think there's room to improve my system while maintaining the granularity, so I appreciate both your comment, and the dissenting opinions. If I didn't want to keep improving at things, I'd have given up DMing a long time ago :D
Not true. In t 29:55 he United States we have a standard way of rating things that is not just associated with D and D thought leaders. For example, usually a higher number is better. This became confusing because it was reversed from that, also instead of a higher number being more or less of a thing, it represented good or bad. It was very confusing. I listen to these in the background, and am unable to see a chart, so I’m not even sure where people ended up. I was impressed with the way you explain things, though.
@louiesdad0 except in a competition it's #1 is better, not worse. So even if you were to only look at American viewers, your point wouldn't really make sense when things are being ranked.
@@seangill2522 You do make a good point. I still was confused, though, because they were not ranking them comparatively so much as how good/bad is this. Does that make sense? Also, if half (in this case many more) of your viewers make the same comment, I would think that wisdom would be to make some changes. At any rate, I really enjoyed listening to his descriptions. Keep on rolling!
Very confusing scaling. It would be so much easier to understand if a higher number meant more of whatever the thing is.
Lots of people struggled with it. Sorry about that!
This scoring was silly and confusing. Also if you were going into this level if comparison you should have had a chart graphic like everyone uses for tier rankings.
Thanks for your feedback! Sorry for the confusion.
I’m not sure I get what all the comments about the ranking being difficult to understand are about. I didn’t really watch the intro, skipped to fighter cause I was curious and pretty quickly understood how they were organised. Its a ranking amongst the subclasses: 1st place to fourth place in each category.
Clearly you are my people. Lol. Glad it made sense to someone other than me. :)
To start your rating system isn’t working if most people don’t like or understand it. Second when rating a subclass you need to factor in how it functions with its core class because a lot of the abilities play off the core classes ability. What you’re doing is the same as deciding a car is good or bad based off its tires only.
Worst rating system I've ever seen for a D&D video. You overcomplicated something that should have been so simple trying to sound smart