You can 100% do aerobatics in a discus. Basic positive G maneuvers are approved in the 2c afaik, so loops, hammerheads/stall turns, and positive G rolls.
For the circuit, aim for the following rough altitudes. Entering the circuit 800-1200' AGL, base this on the terrain, lift/sink considerations, and glider performance. You want to be approx 45 degrees from your aiming point. At base leg, aim to be 400-600 AGL, ideal 500'agl, Be established on final approx 250-400'AGL, ideal 300'AGL. If you are high, space your circuit out. If you are low, space in. You should be using half spoilers the entirety of the base and final legs, adjust as necessary but in still winds you should be able to make a clean half spoilers landing all the way from base to final. For a number of years I instructed differently abled pilots in hand control gliders. This taught be alot about finesse flying especially in basic manuevers and forced me to break down how I flew each maneuver much differently. I credit this time instructing with doing well in contests in my country. They had fixed spoiler positions and typically the differently abled pilots flew their circuits almost entirely with circuit spacing and minute adjustments. Making a small adjustment early saves you from making big adjustments later on.
4:36 It also has brakes, Beringer no less. Not clipping the runway lights with your Dr. Karl-Heinz Horstmann winglets will add years to your Discus enjoyment.
I'm enjoying this FES glider in MSFT Flight Simulator 2020 but find that I can't use a tow plane. I always have to take off using the winch. Does anyone know how to use a tow plane with this glider in MSFT? I've tried different methods. Maybe I'm missing something.
I think this one has a “virtual” tow plane. I’m not sure it’s been updated to use the latest glider stuff in MSFS, which I’m guessing includes a physical tow plane. I haven’t flown it in SU11 or checked for updates though.
Nice video but you made some mistakes. On take-off, that looked like a winch launch, but your take-off was wayy to shallow, gliders take off in about 70 degree angle. The landing was also not right, you use the spoilers on landing to reduce height and use your nose to keep 100km/h until final approach. You don’t ‘dig’ the nose in the ground unless you want to damage the glider. You use full spoilers to slow down and use brakes for last part, and keep wings level until standstill.
I just followed the target reticle on takeoff 🤷♂️ Thanks for the landing tips - I knew what I did worked in the sim and would help new players land it (you can’t damage stuff in a video game 😁), but I’m not a real world glider pilot so it’s good to know the more realistic technique.
@@TiJayFLY the target is a bit strange I admit, and is also depends on the field length at what point you go to the steep angle but this was definitely too shallow ;) And about the landing, sure in msfs it doesn’t matter, but making it more realistic is more fun in my opinion 😁
When winch launching I usually just try to keep the speed in the right spot, and it works quite well for me. Also, when nearing the top of the tow, don't really know how easy it is to notice in the sim, but the operator will pull the throttle back, and then you start pushing the nose forward to maintain best glide, and usually the rope automatically disconnects at about that point( the release mechanism is made in such a way that when the rope reaches the angle limit, usually 80 deg, it automatically releases, but you still have to manually operate the release handle for safety reasons)
The discus is great, but the vario logic is meh. I prefer flying thr AS33 The discus feels more like a real discus though if a little bit too stable when slow with water. It should feel a bit more mushy but that's probably a limitation of not using FFB controls
Hotkeys are listed on page 20 of the glider's packaged documentation. The tldr is that a bind doesn't exist for cable release, and you need to assign one for speed brake axis (although I think spoiler hotkey should also work)
thanks for this nice introduction. i love the gliders in fs2020. But where is the difference between the free version of the Discus 2c and the payed version? Thanks
The problem with Brandon Yaeger who developed SOME of what you see here is that he uses unauthorized content which he hasn't gotten permission to use from the content creator. He then claims not to have done so and accuses those he took from of lying. If you really look closely at the instruments, systems and textures they are mostly taken from the DG-808S by Touching Cloud and those that poured their heart sweat and tears into it and then claims credit for himself.
I’m gonna leave this here purely to give the guy a chance to respond if he wishes. I think it’s only fair that if someone is publicly criticised that they’re given a chance to respond publicly also.
@@TiJayFLY Touching Cloud is our official partner and Alex has given us explicit permission to use certain gauges and codes. I don't think "Perfect Man" realizes that Touching Cloud and us worked together on this project. They are properly credited and being paid for there work. Idk why, but Perfection Man has copy and pasted this message across almost every Discus-2c video. Think he's honestly trolling or unable to read credits of the Discus-2c. There was a ton of people working on this project, not just myself. Also, his claim on textures is invalid, I watched twoseventyinc paint every rivet, tick mark, text, and scratch hand by hand.
You have our raw .xcf, proof of our work. Download it. GIMP is free, stop making excuses. Open it, and give yourself a reality check. Infact, anyone can download the DG808 and the Discus 2C for free, overlay the textures and use opacity to pixel match gauges and disprove your utter lies. We actually work hard on our projects and don't have time for trolls.
Disclaimer: I’m not a real world glider pilot 😁 this stuff works in MSFS, but more realistic techniques are described in the comments below!
Always appreciate your short and functional tutorials ! I'm back into gliders, mainly Discus-2C
You can 100% do aerobatics in a discus. Basic positive G maneuvers are approved in the 2c afaik, so loops, hammerheads/stall turns, and positive G rolls.
Only with the Pure glider Discus 2. The powered variants, Turbo and Fes, aerobatics and spins are prohibited.
For the circuit, aim for the following rough altitudes.
Entering the circuit 800-1200' AGL, base this on the terrain, lift/sink considerations, and glider performance. You want to be approx 45 degrees from your aiming point.
At base leg, aim to be 400-600 AGL, ideal 500'agl,
Be established on final approx 250-400'AGL, ideal 300'AGL.
If you are high, space your circuit out. If you are low, space in.
You should be using half spoilers the entirety of the base and final legs, adjust as necessary but in still winds you should be able to make a clean half spoilers landing all the way from base to final.
For a number of years I instructed differently abled pilots in hand control gliders. This taught be alot about finesse flying especially in basic manuevers and forced me to break down how I flew each maneuver much differently. I credit this time instructing with doing well in contests in my country. They had fixed spoiler positions and typically the differently abled pilots flew their circuits almost entirely with circuit spacing and minute adjustments. Making a small adjustment early saves you from making big adjustments later on.
4:36 It also has brakes, Beringer no less. Not clipping the runway lights with your Dr. Karl-Heinz Horstmann winglets will add years to your Discus enjoyment.
Brakes were on 😁 I think that’s why it dug in
I'm enjoying this FES glider in MSFT Flight Simulator 2020 but find that I can't use a tow plane. I always have to take off using the winch. Does anyone know how to use a tow plane with this glider in MSFT? I've tried different methods. Maybe I'm missing something.
I think this one has a “virtual” tow plane. I’m not sure it’s been updated to use the latest glider stuff in MSFS, which I’m guessing includes a physical tow plane. I haven’t flown it in SU11 or checked for updates though.
Awesome video, thanks !
Would be nice to have a video about "how to maintain/gain altitude" with the different methods explained
Nice video but you made some mistakes. On take-off, that looked like a winch launch, but your take-off was wayy to shallow, gliders take off in about 70 degree angle.
The landing was also not right, you use the spoilers on landing to reduce height and use your nose to keep 100km/h until final approach. You don’t ‘dig’ the nose in the ground unless you want to damage the glider. You use full spoilers to slow down and use brakes for last part, and keep wings level until standstill.
I just followed the target reticle on takeoff 🤷♂️
Thanks for the landing tips - I knew what I did worked in the sim and would help new players land it (you can’t damage stuff in a video game 😁), but I’m not a real world glider pilot so it’s good to know the more realistic technique.
@@TiJayFLY the target is a bit strange I admit, and is also depends on the field length at what point you go to the steep angle but this was definitely too shallow ;) And about the landing, sure in msfs it doesn’t matter, but making it more realistic is more fun in my opinion 😁
When winch launching I usually just try to keep the speed in the right spot, and it works quite well for me. Also, when nearing the top of the tow, don't really know how easy it is to notice in the sim, but the operator will pull the throttle back, and then you start pushing the nose forward to maintain best glide, and usually the rope automatically disconnects at about that point( the release mechanism is made in such a way that when the rope reaches the angle limit, usually 80 deg, it automatically releases, but you still have to manually operate the release handle for safety reasons)
Thinking of getting a glider, needs to be highest quality available, though
This one
The discus is great, but the vario logic is meh. I prefer flying thr AS33
The discus feels more like a real discus though if a little bit too stable when slow with water. It should feel a bit more mushy but that's probably a limitation of not using FFB controls
@@TriadAgone I really love 💕 Discus 2C, happy I bought it + Kinetics paid version as well. Might look at AS33 as well, seem popular
@@yams900 they aren't super pricey, so worth a try
The winch is a winch, and not a virtual tow plane ;)
Ah fair enough I thought it was attached to a virtual tow plane
@@TiJayFLY I only know about winches because my Grandfather used to fly gliders :D Thanks for the video, always enjoyable to watch.
Don't let the nose dig in + nose way higher on the winch.
Yeah the winch thing is weird, I followed the crosshairs. Fair point about the landing 😂
@@TiJayFLY they are wrong...
I tj I love your vids but quick question may I get the link to download the sr-72/dark star
It’s in the MSFS Marketplace for free
But is FS2020 ready for gliders? I mean thermals and etc?
Sort of. Proper support coming with SU11 I think, but it does have rising/falling air based on weather right now
Any idea how to bind keys to speedbrakes, and cable release? Can't even find these things in the control menue. thx!
Hotkeys are listed on page 20 of the glider's packaged documentation. The tldr is that a bind doesn't exist for cable release, and you need to assign one for speed brake axis (although I think spoiler hotkey should also work)
@@TiJayFLY Thank you so much! Lets hope for the november update.
thanks for this nice introduction. i love the gliders in fs2020. But where is the difference between the free version of the Discus 2c and the payed version? Thanks
Comparison table is about halfway down this page: flightsim.to/news/discus-2c-premium-a-journey
The major difference is the FES version.
@@TiJayFLY thanks so much, i found it. This awesome work ist 15€ worth, of course!
Is there a way a tow plane can tow me up to altitude?
Yup the takeoff shown is a virtual tow plane
Great video. What is this airfield called? Looking very cool.
This is the airfield that comes with the glider - it’s listed in the manual :)
how to we add ballast? :)
In the sim’s weight menu I believe
@@TiJayFLY I thot you need to install the Kinetik app to work, but it works from the weight menu :) Thx.
Wish there was a way to spawn the Discus without any type of AI plane or winch. I would rather use Kinetic
There is? Enable dev mode and you can slew it up to start at 250,000ft if you want xD
Man... the landing was obviously w/o gear :) I land there several times, and this was not the landing with a gear...
It was extended as far as I was aware 🤷♂️
How do you turn on the electric motor?
IIRC I cover this in the video but let me know if it’s missing
Jesus Christ you can fly anything. 👍🏾
Is this microsoft flight sim?
Yup
"chew-torial"
🇬🇧
The problem with Brandon Yaeger who developed SOME of what you see here is that he uses unauthorized content which he hasn't gotten permission to use from the content creator. He then claims not to have done so and accuses those he took from of lying. If you really look closely at the instruments, systems and textures they are mostly taken from the DG-808S by Touching Cloud and those that poured their heart sweat and tears into it and then claims credit for himself.
I’m gonna leave this here purely to give the guy a chance to respond if he wishes.
I think it’s only fair that if someone is publicly criticised that they’re given a chance to respond publicly also.
@@TiJayFLY Touching Cloud is our official partner and Alex has given us explicit permission to use certain gauges and codes. I don't think "Perfect Man" realizes that Touching Cloud and us worked together on this project. They are properly credited and being paid for there work. Idk why, but Perfection Man has copy and pasted this message across almost every Discus-2c video. Think he's honestly trolling or unable to read credits of the Discus-2c. There was a ton of people working on this project, not just myself. Also, his claim on textures is invalid, I watched twoseventyinc paint every rivet, tick mark, text, and scratch hand by hand.
You have our raw .xcf, proof of our work. Download it. GIMP is free, stop making excuses. Open it, and give yourself a reality check. Infact, anyone can download the DG808 and the Discus 2C for free, overlay the textures and use opacity to pixel match gauges and disprove your utter lies. We actually work hard on our projects and don't have time for trolls.