My Top 5 Beginner-Friendly Armies in Warhammer the Old World - Part 2

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  • Опубликовано: 17 янв 2025

Комментарии • 8

  • @TobiasPatrick
    @TobiasPatrick 8 месяцев назад +2

    I would argue dwarfs are unforgiving this edition due to the prevalence of cav, monsters, magic, and shooting being toned down. I think new players will quickly get frustrated by lack of maneuverability, ineffectual shooting, and being completely outclassed in the magic phase. If the new player wants to be competitive in tournaments dwarfs are not the answer.

    • @johnhildenbrand2642
      @johnhildenbrand2642 17 дней назад

      Dwarves are fine for a new player. You pretty much have one play style, and then you get to see how that play style works against various other play styles. If you don't like to castle though, this is not the Army for you outside of the obnoxious gyrocopter list

  • @UnlimitedAuthority
    @UnlimitedAuthority 8 месяцев назад

    I like how it seems like he makes the point that combined arms tactics makes it an easier army to play somehow. Making use of your different unit's strengths is by far the hardest part of the game. But sure, charging in with only cav Bretonnians sure takes alot of brain power. Lol.

    • @AllOutWarAu
      @AllOutWarAu  8 месяцев назад +2

      Armies that excel in combined arms tactics typically have a wide array of unit choices, giving them the adaptability to face varied opponents. Bretonnia relies heavily on cavalry charging, which leave Bretonnia vulnerable when confronted by armies that are good at countering cavalry. Bretonnia is a one-trick pony army, there isn't much room for army composition adjustment. In contrast, armies with diversified unit compositions can adjust their strategies to suit different opponent strengths.

    • @Ssiner69
      @Ssiner69 6 месяцев назад

      Hi, Im kinda disagree with dwarf Army. If you speak about collecting the army and minis available, yes 💯👍.
      Now in term of strategy and gameplay I think it's actually one army that need experience and not for beginners.
      I'll try to develop shortly, trying to be constructive.
      First and foremost, if you consider that old World is a game of movement, deployment and anticipating turns (and you should 😊) dwarves doesn't allow any errors as redeployment is impossible. Also make you an army that make you reactive/passive having to endure the game
      Meaning with a mistaken deployment or poor table reading, an enemy can easily ignore one part of your army or destroy an isolated unit poorly deployed.
      Dwarves are expensive units not allowing to loose resources without fair trade.
      -Secondly, if you considers rules (which you should not to choose your favorite army to play 😊), dwarves doesn't have cavalry that use to dictate who engages a fight and where.
      ( Charging in this game is big advantage with rules like first charge and the many bonus on initiative, spears str)
      -No big monsters that are so strong in this edition.
      There is others who ll say artillery is the answer, yes but we r not in 8th, artillery is nerf ( and balance imho comparing silly canon V8)
      Magic is also a strong asset, but dwarves have good way to resist. So ok on that.
      Just few ideas, many more could be said, don't think I'm saying dwarves are bad, they are quiet good and have some really good units like rangers, gyro , hammerers, but saying it's a beginner army. I doubt it.
      Ofc to conclude, I agree to disagree 😎

    • @Ssiner69
      @Ssiner69 6 месяцев назад

      Discovering your channel today, nice content 👍💯 keep the good job

  • @stefan-georgfuchs9618
    @stefan-georgfuchs9618 7 месяцев назад +1

    As an Empire player since 4th, I'd say the TOW book is the most difficult to win a game with the empire. Almost all units and characters are at least 20% overcosted for what they can achieve...some units even more. Statestroops, the so called "Backbone" of an combined arms empire list, are actually worse then bretonnian peasnst when takingcall special rules into account. They are also less versatile then bret peasantsxwith polearms and shield baked in their price of 5 pts/model. A comparable statestrooper is 7-8 points and will never get Horde, Shieldwall, or a weapon which can be used 2 ways...as for the knights, Brets have powerful vows..whatcdoes Empire knights have ? High cost and lower armour...😢..On to another iconic staple of the empire : the great cannon...got nerfed beyond recognition. Take bretonnian bombard for 25 points less..and the Bi-Handers ? Well, tbh, I cannot recall any edition in which they lived up to their lore in the game. But in TOW they are kind of worthless for their point costs...want better ones..look no further then, again, bretonnia's knights of the realm on foot...In a nutshell : if you want a challenge start TOW as a beginner with the weakest army ( next to skaven and dwarfes) ...the go ahead. Otherwise, I strongly suggest to have a look at the Bretonnian Exiles army...this is, for 90%, what the Empire should be...

  • @wakankinyan
    @wakankinyan 8 месяцев назад

    Dwarfs exist to get allied contingents in Empire