Gravity Sketch vr - creating a character

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  • Опубликовано: 26 авг 2024

Комментарии • 99

  • @SouthernGFX
    @SouthernGFX  4 года назад +31

    Hope you have enjoyed my character creation. Is there something you would like me to create in Gravity Sketch? Let me know in the comments below.

    • @chrisbrice2715
      @chrisbrice2715 3 года назад

      Honestly anything. I love the idea of getting in and see what happens

  • @zebcode
    @zebcode 8 месяцев назад +4

    Seriously one of the best tutorials on RUclips. This is a game changer for me. Thank you so much

  • @cartunistvr4941
    @cartunistvr4941 4 года назад +25

    Love it! It’s really impressive to watch you go straight into polys and create the character straight away.

  • @Shadorma
    @Shadorma 3 месяца назад +1

    Just found this video and it is exactly what I needed! Very informative! Thank you!

    • @SouthernGFX
      @SouthernGFX  Месяц назад

      Glad it was helpful! We are starting to do more Gravity Sketch content so keep an eye out for it!

  • @galseed5629
    @galseed5629 4 года назад +8

    Never would have thought to try character modelling in Gravity Sketch - really interesting video. Would love to see more.

    • @SouthernGFX
      @SouthernGFX  4 года назад +1

      Thanks, I am glad you like it. There will be plenty more!

  • @hotfrog57
    @hotfrog57 3 года назад +4

    Brilliant video. I downloaded GS yesterday for Oculus Quest. I'm an illustrator and character designer and didn't even realise that this kind of sophistication was possible. So looking forward to getting to grips with it. cheers.

  • @bestiewolfsroadto200subs9
    @bestiewolfsroadto200subs9 3 года назад +4

    This may be the only video I have ever seen on youtube with 0 dislikes. I just got my oculus and i can't wait to dive more into these features!

  • @the_greck
    @the_greck 2 года назад +1

    This is amazing! Thanks for letting us watch you create this and for explaining how and why you did each step. I learned so many things that I couldn’t figure out by watching the videos on Gravity Sketch’s channel. Most of their videos just show someone doing something without explaining which buttons they pressed to do it, so they’re all pretty mysterious to a GS noob like myself. And it’s great just watching a master at work and to see what is actually possible using the app.

  • @fijit2000
    @fijit2000 Год назад +1

    Great demonstration... I'll be watching more of these, I had not idea how to do any of this stuff and you explain it very well! Top work, great vid, another worthwhile subscription!

    • @SouthernGFX
      @SouthernGFX  Год назад

      Thank you and I appreciate that.

  • @danballarin
    @danballarin Год назад +1

    This looked easy until I tried it myself! You are a master! thanks for sharing your talent!

  • @Behind_The_Black_Door
    @Behind_The_Black_Door 3 года назад +4

    I love this so much! I'd been messing around trying to make characters with the many different tools, but I hadn't thought of the classic start with a cube method :o
    This is gonna help me a lot with my project, trying this straight away

    • @nazaxprime
      @nazaxprime Год назад

      They say, the most important part is to actually start... 👍

  • @vgaportauthority9932
    @vgaportauthority9932 3 года назад +2

    I used to noodle with Wings3D back in the day, this reminds me of it a whole lot. Didn't even know that gravity sketch had subD until today, instantly bought it. Looking forward to trying it out!

    • @wholesalemonkeyfarm
      @wholesalemonkeyfarm 3 года назад

      I keep thinking the same thing... this is like Wingz entered the matrix.

  • @ZandyXR
    @ZandyXR 4 года назад +5

    Love your tutorials! Thanks again for the techniques you share!

    • @SouthernGFX
      @SouthernGFX  4 года назад +3

      Thanks. Feedback like that really motivates me.

  •  4 года назад +5

    I am amazed by your creation! Would love to see a full character from head to toe in a similar style. Kinda like overwatch characters! :)

  • @PommeDeux
    @PommeDeux 3 года назад +17

    Is it possible to add, delete, and merge individual vertices, mostly to create poles on the face mesh and splits for articulating the joints? I'd like to make models primarily for character animation using the program if possible.

  • @danieljuno810
    @danieljuno810 3 года назад +1

    Awesome I could totally use gravity sketch for character design. Great tutorial/ explanations

  • @mattlunn4175
    @mattlunn4175 2 года назад

    Just stumbled upon this. I have to say you’ve inspired me to start a project as a newbie! Keep up the great work!

  • @shismarg
    @shismarg Год назад +1

    Amazing.😮

  • @user-mu6ki5wg2o
    @user-mu6ki5wg2o 6 месяцев назад

    Great video man I’m learning and was wondering if you can do this in gravity sketch,thanks for the tutorial!

  • @artmellowsculpts
    @artmellowsculpts Год назад +1

    Very helpful thanks Glen …although I am scared of getting in Vr 3d modelling …another learning curve to deal with !

    • @SouthernGFX
      @SouthernGFX  Год назад

      It is but it really is a fantastic tool!

  • @nacs
    @nacs 3 года назад +1

    You're so good at this. Great narration/guide too !

    • @SouthernGFX
      @SouthernGFX  3 года назад +2

      Thanks for the feedback! Really helps to know people are liking the content and style of delivery.

  • @wmka
    @wmka 3 года назад +1

    Am not a modeler by trade but this is so cool.
    Thank you and have a great day.

  • @RedRockingBird
    @RedRockingBird Год назад +2

    Very impressive to watch

    • @SouthernGFX
      @SouthernGFX  Год назад +1

      Thank you, I am glad you like it

    • @RedRockingBird
      @RedRockingBird Год назад +1

      @@SouthernGFX a friend of mine that knows you pointed me in your direction for my design, but you’re on a whole new level 😊👌

    • @SouthernGFX
      @SouthernGFX  Год назад +2

      @@RedRockingBird very kind thank you. I've had to have a bit of a break from VR as my eyes were suffering and I was getting headaches after Inhad covid. Chatting about it is making want to get back into it again and make more content. I was heavily involved with helping Gravity Sketch with the Sub D modelling tools so it has a very special place in my heart

    • @RedRockingBird
      @RedRockingBird Год назад

      @@SouthernGFX can appreciate how it could interfere with vision, hopefully you can get back into it, exciting projects, best of luck for future videos

  • @MystikerFilms
    @MystikerFilms 3 года назад +1

    Cool, thanks for this! I'm going to try some modelling later!

  • @JoesZone
    @JoesZone 3 года назад +2

    this is amazing, you make it look easy

  • @hizeart
    @hizeart Год назад +1

    Thanks for this! Really helps

    • @SouthernGFX
      @SouthernGFX  Год назад

      Glad it helped!

    • @hizeart
      @hizeart Год назад

      @@SouthernGFX I Spend 2 hours yesterday trying to figure it out how to create a character by myself with just some technical tutorials going crazy and here literally you do all I wanted to learn about 😂😂 .. I wish ai saw it yesterday!
      I was having issues with too much polygons, I like how you keep it simple, maybe is a stupid question but wich is the tool you use to make this “holes” for the eyes , etc..?

  • @TheGluteSpecialist
    @TheGluteSpecialist 2 года назад +1

    Thank you for this! I subscribed! 🤟

    • @SouthernGFX
      @SouthernGFX  Год назад

      Its a pleasure and thank you for subscribing. We are about to publish some new GS videos so watch out for them.

  • @torakokoneko
    @torakokoneko 3 года назад +2

    Does the quest 2 untethered version have those same polygonal modeling tools?

  • @stormcorrosion176
    @stormcorrosion176 3 года назад +1

    You the man!! Thank you!!

  • @kodante70
    @kodante70 3 года назад +1

    Thanks! so GREAT job!

  • @mookfaru835
    @mookfaru835 2 года назад +1

    Is there a way to have higher resolution?

  • @clagccs
    @clagccs 2 года назад

    Hey man...I know you since your videos for silo 3d... that's a lot of time 😅 I learned 3d modeling with you,would be great also learn to VR modeling with you...

  • @Gekky222
    @Gekky222 2 года назад

    That was amazing. Can you recommend some tutorials for someone who just got their oculus? Other than the ones in gravity sketch

  • @nazaxprime
    @nazaxprime Год назад

    Very informative. Any pointers on reading material?

  • @alonzosanchez9871
    @alonzosanchez9871 Год назад

    I was thinking with the alien for mine I'll just to two holes for nostrils , long pointed jaw & chin maybe lightbulb shape head . I'm a beginner so looking forward to using what I've learned in your videos. I wasn't using mirror and it was hard replicating just duplicating then editing so mirror will be essential. ANY TIPS FOR ME ? . Growing up what helped me learn how to draw was some free hand but tracing a lot of things helped out alot , is that another way I could get better at 3d art

  • @damiancns
    @damiancns 2 года назад

    You are amazing, I have a big question, I have ready my design in gravity sketch in Quest2, and I want to export to Blender en OBJ but my layer with transparent or not to much capacity, blender open like a normal layer with full opacity.
    How can I save my transparent layer from gravity to Blender¿? thank a lot for your videos I learn a lot

  • @brucewashburn7000
    @brucewashburn7000 3 года назад +3

    how do you adjust the area effect at 6:10

    • @SouthernGFX
      @SouthernGFX  3 года назад +2

      Be OFF the model. Hold the GRIP on the dominant hand and push the thumbstick up and down.

  • @Kyt2024
    @Kyt2024 2 года назад

    Awesome video! I was not aware of this program at all. Does this with with Oculus Quest 2? Maybe via Link or Airlink? Also can I export these to FBX? Import to blender or Unity?

  • @okidokidraws
    @okidokidraws Год назад

    Can I make model buildings and characters for my 3d printer?

  • @runsbuns3675
    @runsbuns3675 3 года назад +1

    guna throw this early stage 7:27 mark into the prefabs folder so i can start a face fast next time instead of starting with cubes

  • @ferandhislife7512
    @ferandhislife7512 2 года назад

    Hey @SouthernnGFX , you mention in the video that if you want to be doing this kind of thing you've got to get your anatomy down. How do you recommend doing so?

  • @treschlet
    @treschlet 3 года назад

    shout out from another Silo3d user :D

  • @DSLRTRAINING
    @DSLRTRAINING 3 года назад +1

    This great..do you know how much gravity charges for subscriptions?

    • @alfamonk
      @alfamonk 3 года назад +3

      It’s free

  • @CASMANWHAT
    @CASMANWHAT 3 года назад

    if I want to sculpt this further in blender how would I do that? thanks for your tuts!

  • @TOWEOatmeal
    @TOWEOatmeal 3 года назад

    that is so. cool.

  • @ZandyXR
    @ZandyXR 4 года назад +4

    Do you usually start with a square for a head vs a sphere?

    • @SouthernGFX
      @SouthernGFX  4 года назад +7

      Always a square. If you start with a sphere you can end up with poles at the top and a mess of triangles. Starting with a square just gives you a very clean starting point with just 5 quads on each side of X. Its different for sculpting but for low poly sub D work I'd advise it.

    • @ZandyXR
      @ZandyXR 4 года назад +1

      SouthernGFX makes a lot of sense. Thanks so much!

  • @lichtvonmir8556
    @lichtvonmir8556 2 года назад

    what vr do u use , can i use gravity sketch with the vr from ps4 ?

  • @A.typique
    @A.typique 2 года назад

    Can you import thoses models to vrchat with something ?

  • @Twilcox785
    @Twilcox785 3 года назад +1

    What’s wrong with having too many polygons, and can the issue be fixed in another program with repotology?

    • @alfamonk
      @alfamonk 3 года назад

      Becomes a heavy model and can lag

    • @ConcreteKraken
      @ConcreteKraken 2 года назад

      The less polygons, the easier it is for computers to render the models ingame/animation etc.

  • @martinkulik9466
    @martinkulik9466 3 года назад +1

    this is crazy... people have crazy skills and I can’t do shit. I tried that and I couldn’t do more than a line

  • @KOSMOPOLITX
    @KOSMOPOLITX 2 года назад

    благодарю!

  • @chlasma
    @chlasma 3 года назад

    This is BOB ROSS 2021!!!!!

  • @OsiZ
    @OsiZ Год назад

    Why its look so easy

  • @trendi-888Infinity
    @trendi-888Infinity 2 года назад

    Can u create NFT’s with this?

  • @Fresha5000
    @Fresha5000 27 дней назад +1

    Looks like ishowspeed 😂

  • @hasmusist
    @hasmusist 2 года назад +2

    Oculus Q2 cannot handle subdivision

    • @yeatrixic7253
      @yeatrixic7253 8 месяцев назад

      That's not true actually, It works just fine with Quest 2

  • @MobileDecay
    @MobileDecay 3 года назад +2

    I got abducted. 😥

    • @SouthernGFX
      @SouthernGFX  3 года назад +2

      Dam!!!! Watch out for those probes!

    • @MobileDecay
      @MobileDecay 3 года назад +1

      @@SouthernGFX 🤣

  • @Slash0mega
    @Slash0mega 2 года назад

    wow, the software looks really cool! shame it's garbage subscription software.

    • @SouthernGFX
      @SouthernGFX  2 года назад +1

      It’s 100% free. The only payment is for the enterprise option which is expected for large companies. They are an amazing much of developers all round.

    • @Slash0mega
      @Slash0mega 2 года назад

      @@SouthernGFX interesting, seems there is a good number of outdated steam reviews... however i am very weary of the fact that after downloading it to give it a shot, the software seems to be forcing me to make a account, :/

    • @ConcreteKraken
      @ConcreteKraken 2 года назад +2

      @@Slash0mega in exchange for creating an account your able to use software free of charge. I'd say that's pretty fair

  • @Bizagro
    @Bizagro 2 года назад +1

    Too fast and not enough explanation of tools for beginners

    • @SouthernGFX
      @SouthernGFX  2 года назад

      Thanks for the feedback. I’ll take it on board.

  • @foundingfodder8225
    @foundingfodder8225 3 года назад

    man, you go way too fast for a beginner like me. When you transist into the next step you dont explain how to get there. I have to go back 4 iimes trying to figure out how you did something. ughhhhhhhhhhhhhhhhhhhhhh