rendering 3D solids in x86 assembly | SCHIZONE EP-24

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  • Опубликовано: 9 сен 2024
  • 24th video in a series on scientific computing from scratch using x86-64 assembly. This video describes 3D rendering of solids/shells and points.
    code: github.com/xmd...
    3 good resources:
    x86 instruction reference:
    www.felixclout...
    linux/freebsd syscall concordance:
    www.lurklurk.o...
    old draft of System-V ABI:
    refspecs.linux...
    secret discord link:
    xmdi.us/misc/d...

Комментарии • 8

  • @limnistik
    @limnistik 7 месяцев назад

    Thanks for ur videos.
    Later i hope i can learning about it.
    Stay healthy and take care🙃

  • @aylazer23
    @aylazer23 7 месяцев назад +2

    Can you suggest some learning resources, can't find many especially for low level programming

  • @imrank340
    @imrank340 7 месяцев назад

    It a great job you doing practilcally driving screw with bare Nail although Assemblely Language is difficult to master.

  • @YmanYoutube
    @YmanYoutube 6 месяцев назад

    Any learning resources would be much appreciated brother

  • @darkexior
    @darkexior 2 месяца назад

    WARNING: SIGMA ((Sigma (( Sigma (( Σ )) )) )) DOING GOD'S WORK!!!!

  • @chrischoir3594
    @chrischoir3594 7 месяцев назад

    great video, you should do phong shading next

    • @xmdi0
      @xmdi0  7 месяцев назад +1

      Good idea, that and vertex color interpolation would make a good video