Shoutout to my dad's grill for most of the sound, and for helping me photoscan my tire. Shoutout to my girlfriend for being patient with me working on this all the time haha.
I thought I was a bit late learning how to do transformers animations, but I can see now this is not the case, this has to be one of the most realistic looking and sounding that I've seen yet, movie quality
Thanks! I've been wanting to do something like this for years, but didn't get around to it until recently. I just watched videos by ILM and read an article going through how they achieved it in the movies and loosely followed their steps. Also I checked out some of your animations too! It's really cool to see other people's take on transformer animations
@@marioCazares Could you pop a link to some of those videos and the article please? Also some kind of tutorial would be very helpful but yeah I know it takes a lot of time :)
I like this Transformer’s design! It’s very cool, and makes me wanna start making my own Transformers characters again! Also, I didn’t really notice this at first, but his head kinda looks like Jazz. And the animation was awesome! Keep up the excellent work! 👍
Wow, the CG and live action match flawlessly. I make vfx tutorials for Blender and definitely want to create one about how to comp a cg object into log/raw footage with ACES. Thanks for showing it's possible and for your other setup tutorial!
Awesome!! 👏🏽👏🏽👏🏽👏🏽 Please make a Blender ACES workflow tutorial for this and I will have all my VFX artist friends and their friends subscribe to your channel immediately... I just subscribed by the way. 😁
this is so well done I had to come again and watch it, I'd really like to know how you matched the CG elements color to your footage, again, Amazing work!
Thanks! From what I remember I put a lot of time in the lighting side of Blender. I kept color grading the hdri until it fit really well. On comp side footage shot on Canon rebel t5i with cinestyle. Used the cinestyle to rec709 lut included and then rec709 to linear. Comped cg, matched the blacks and whites and pulled some saturation. Messed with the mids (gamma) a bit. And then color bled the plate edges with the cg (using edge blending). At the end I went back from Linear to rec709 and back to cinestyle. Then just brought down the gamma and lift a bit and render. Hope that helps!
@@marioCazares sure it helps, thank you so much for taking time to answer, I watched your videos about ACES and I started using it in my CG integration workflow, it's really amazing how it makes things a little bit easier. thanks and take care.
@@christianthea1059 absolutely I still use ACES today as well especially at work. Let me know if you have any more questions and such I'll be happy to answer. You take care as well
@@marioCazares Thank you so much, I won't hesitate when I have any question wich i'll surely have as I am still learning how to really take advantage of ACES. thank you!
Bad news my hard drive with this project is not booting. If I ever have extra money to get it recovered through data recovery specialist, then I will do walkthrough haha
Hello thanks! It's actually a kitbash of 4 different free transformers models plus one kitbash kit I found online. I just picked my favorite parts and moved them around/re-sculpted a bit and built my own creation. The tires are photoscanned from my car
Hi Mario! it's me again lol I just wanted to know how did you add motion blur to this? I can't export vector pass from blender to a compositing software each time I do that the image doesn't show anything it's like an empty transparent image, no color nothing. do you have any tip to export motion vector pass from blender?
I believe I just rendered the motion blur straight from Blender with no comp motion blur. If you want to export vector pass though you need to do a few things. 1) Motion Blur has to be disabled in the render properties tab. 2) You have to enable Vector pass in the layer properties tab. 3) Your output file format can only be OpenEXR MultiLayer in the Output Properties tab. Then from there it will render and vector pass can be used in comp
@@marioCazares I see, the thing is, i did exactly that, (disabling motion blur in render properties then used OpenEXR MultiLayer, enable Vector pass) but still it is blank, just an empty png
@@christianthea1059 If you're okay with it, you can send the .blend file to my email mario96az@gmail.com and I'll check if anything is causing any issues
I just want to ask, because whenever i see a transformers movie im absolutely baffled by how complicated the models are and the way they transform, i completely forget about the movie and i just start thinking about the process behind the animation, like how do you animate transformers. Is it really difficult or is it easy once you get the hang of it? The animation was phenomenal by the way, great work :D
In short it's mostly animating the robot inside the vehicle getting out of the vehicle, and then afterwards animating each piece "or sets of pieces" to move, scale and rotate where you like them to end up. It's definitely difficult to do (for me at least). I recorded many clips of myself pretending to transform and combined the things I liked most about each take. This left me with a general animation of the "transforming" minus little pieces and details. Afterwards, I solved all the details and small parts, finishing off by adding personality to each piece. It took a lot of extra work to animate in personality into each piece but it's something you see in the movies. The movies have style and personality in every movement and not just "Move from point A to point B". I'm going to do a pretty extensive breakdown of a new Transformers shot but I don't know when it will be done. Sometime soon I hope. For now there is this presentation by ILM that shows off this same workflow and it's just an interesting watch: ruclips.net/video/YeDfRvvLaFE/видео.html Thank you for the kind words and I hope that thoroughly answers your question
Hey buddy. I am trying to learn aces with blender. Thanks to your previous video, i am able to get aces into blender. But there are some questions that are still not clearly answered. Like i have 8bit jpeg textures of model but the website says yo change their colorspace into utility srgb texture but that wasn't getting closer to color of texture instead i get accurate representation of colors in output srgb texture... That's a lot lot of confusion especially when i take normal, roughness and other maps into account. Will you please make a full video dedicated to how to setup proper idt for textures with full Knowledge like 8 and 16bit, jpeg, png, exr's etc..
Sorry I didn't see this comment earlier. I might do a tutorial soon since many are asking. Utility srgb texture is correct it just may be the scene setup or Color Management View Transform that make it appear incorrect. The reason output srgb looks more correct is because it is a specific curve that makes the output look very similar to the original jpeg (just as you are saying). This is great for preserving colors of company logos and other graphics that need to be virtually exact. It can lead to strange results when working with realism however.
3d work in Blender, Compositing in Nuke and a lot of years of vfx practice. I've been working on a tutorial for two years but I just haven't had time to work on it so it remains unfinished until maybe a year or so from now
@@marioCazares brother not the same one youve done it so you know the procedure just elaborate it on a model just elaboration so that we get the idea how its done. and the pro tips by you. as this is the blenders most realistic transformer in the entire world never seen anything best that this
Yeah it definitely could have been darker. I had an AO pass since the lighting was so diffuse but I could've pushed it. This project is gone so maybe next comp haha
I've been in the middle of making one. The hard drive with this shot died so I had to start from scratch last year. Just haven't had time to work a lot on it yet
I thought I was a bit late learning how to do transformers animations, but I can see now this is not the case, this has to be one of the most realistic looking and sounding that I've seen yet, movie quality
Thanks! I've been wanting to do something like this for years, but didn't get around to it until recently. I just watched videos by ILM and read an article going through how they achieved it in the movies and loosely followed their steps. Also I checked out some of your animations too! It's really cool to see other people's take on transformer animations
@@marioCazares Could you pop a link to some of those videos and the article please? Also some kind of tutorial would be very helpful but yeah I know it takes a lot of time :)
Transformers Autobots PIAGGIO
That's freakin awesome! The movement, the lighting, everything looks so good!
Looks awesome Mario! I love both the animation and integration. Even the car moving in the background kicks it up a notch.
Thanks! The truck moving was a last minute addition I think it helps integration a bit :D
NICE WOULD LOVE TO SEE SOME WORKFLOW STUFF WITH ACES & BLENDER
JAZZ IS ALIVE!
I was thinking Bayverse Camshaft or something
I like this Transformer’s design! It’s very cool, and makes me wanna start making my own Transformers characters again! Also, I didn’t really notice this at first, but his head kinda looks like Jazz. And the animation was awesome! Keep up the excellent work! 👍
Thanks! Yup I used a lot of Jazz's face for the head (I combined pieces of different transformers like a kitbash)
@@marioCazares Well, it has a pretty cool unique result! Also, he kinda looks like he has deer ears. I like it!
Amazing work!
Nice work! Great camera tracking
definitely got audi attitude haha,looks coool!
Haha thanks!
Wow, the CG and live action match flawlessly. I make vfx tutorials for Blender and definitely want to create one about how to comp a cg object into log/raw footage with ACES. Thanks for showing it's possible and for your other setup tutorial!
For sure no problem! I watch your videos (which are very good) and if you have any questions let me know. Look forward to your next video!
@@marioCazares Awesome thanks! I will email you to start a conversation since I'm sure I'll have questions.
@@InLightVFX pleas emake tutorial on this
Awesome!! 👏🏽👏🏽👏🏽👏🏽
Please make a Blender ACES workflow tutorial for this and I will have all my VFX artist friends and their friends subscribe to your channel immediately... I just subscribed by the way. 😁
Wow, fantastic!!!
It's just great 😤
this is so well done I had to come again and watch it, I'd really like to know how you matched the CG elements color to your footage,
again, Amazing work!
Thanks! From what I remember I put a lot of time in the lighting side of Blender. I kept color grading the hdri until it fit really well.
On comp side footage shot on Canon rebel t5i with cinestyle. Used the cinestyle to rec709 lut included and then rec709 to linear. Comped cg, matched the blacks and whites and pulled some saturation. Messed with the mids (gamma) a bit. And then color bled the plate edges with the cg (using edge blending).
At the end I went back from Linear to rec709 and back to cinestyle. Then just brought down the gamma and lift a bit and render. Hope that helps!
@@marioCazares sure it helps, thank you so much for taking time to answer, I watched your videos about ACES and I started using it in my CG integration workflow, it's really amazing how it makes things a little bit easier. thanks and take care.
@@christianthea1059 absolutely I still use ACES today as well especially at work. Let me know if you have any more questions and such I'll be happy to answer. You take care as well
@@marioCazares Thank you so much, I won't hesitate when I have any question wich i'll surely have as I am still learning how to really take advantage of ACES. thank you!
THIS IS DOPE
Amazing chanel, This should get a thousand like so underrated
Thanks appreciate the comment!
dude that's so sick
Excellent job!!
Thanks!
@@marioCazares My pleasure, you are always welcome to my channel:)
amazing
wow..amazing work
Wowwwww, would you do a walk through on this project, especially the animation...... Please!!!!!
I'll do one if I find the time sure!
Not a lot of blender transformers animations are out there!!!....you could probably get a good reach...I believe it❤️
@@sahdsalmi3935 true, I really wanna learn how you were able to do that
Bad news my hard drive with this project is not booting. If I ever have extra money to get it recovered through data recovery specialist, then I will do walkthrough haha
@@marioCazares sure do it!!!
The head looks like jazz man. But transformation is good like it.
It is Jazz great catch! I just kitbashed together a bunch of transformers
In my cast I named him Jazz
Yep.
Awesome bro
Thank you tio!
That so cool man
wow freaking cooo..is there any tutorial for this?
\
Where'd you get the model. So cool
Hello thanks! It's actually a kitbash of 4 different free transformers models plus one kitbash kit I found online. I just picked my favorite parts and moved them around/re-sculpted a bit and built my own creation. The tires are photoscanned from my car
In my casts, I named him Jazz 2.0 (final form).
I think one thing that needs work is the physics. Like the fake truck moving looked fake. But it looks realistic and fantastic mostly.
Bro how do people do this it’s mind blowing
Add some color grading, use detailed car models and you've got yourself Transformers, good job dude !
Hi Mario! it's me again lol
I just wanted to know how did you add motion blur to this? I can't export vector pass from blender to a compositing software
each time I do that the image doesn't show anything it's like an empty transparent image, no color nothing.
do you have any tip to export motion vector pass from blender?
I believe I just rendered the motion blur straight from Blender with no comp motion blur. If you want to export vector pass though you need to do a few things. 1) Motion Blur has to be disabled in the render properties tab. 2) You have to enable Vector pass in the layer properties tab. 3) Your output file format can only be OpenEXR MultiLayer in the Output Properties tab. Then from there it will render and vector pass can be used in comp
@@marioCazares I see, the thing is, i did exactly that, (disabling motion blur in render properties then used OpenEXR MultiLayer, enable Vector pass) but still it is blank, just an empty png
@@christianthea1059 If you're okay with it, you can send the .blend file to my email mario96az@gmail.com and I'll check if anything is causing any issues
@@marioCazares no problem, I send it to you in a minute, Thanks!
it's a test project so it only contains falling balls lol
just sent it!
can you plese make the tutorial or breakdown please
I've already been working on one but it'll be awhile. It's not a high priority item right now
I just want to ask, because whenever i see a transformers movie im absolutely baffled by how complicated the models are and the way they transform, i completely forget about the movie and i just start thinking about the process behind the animation, like how do you animate transformers. Is it really difficult or is it easy once you get the hang of it? The animation was phenomenal by the way, great work :D
In short it's mostly animating the robot inside the vehicle getting out of the vehicle, and then afterwards animating each piece "or sets of pieces" to move, scale and rotate where you like them to end up. It's definitely difficult to do (for me at least).
I recorded many clips of myself pretending to transform and combined the things I liked most about each take. This left me with a general animation of the "transforming" minus little pieces and details. Afterwards, I solved all the details and small parts, finishing off by adding personality to each piece. It took a lot of extra work to animate in personality into each piece but it's something you see in the movies. The movies have style and personality in every movement and not just "Move from point A to point B". I'm going to do a pretty extensive breakdown of a new Transformers shot but I don't know when it will be done. Sometime soon I hope.
For now there is this presentation by ILM that shows off this same workflow and it's just an interesting watch: ruclips.net/video/YeDfRvvLaFE/видео.html
Thank you for the kind words and I hope that thoroughly answers your question
@@marioCazares yes thank you very very mu much :)
Hey buddy. I am trying to learn aces with blender. Thanks to your previous video, i am able to get aces into blender. But there are some questions that are still not clearly answered. Like i have 8bit jpeg textures of model but the website says yo change their colorspace into utility srgb texture but that wasn't getting closer to color of texture instead i get accurate representation of colors in output srgb texture... That's a lot lot of confusion especially when i take normal, roughness and other maps into account. Will you please make a full video dedicated to how to setup proper idt for textures with full Knowledge like 8 and 16bit, jpeg, png, exr's etc..
Sorry I didn't see this comment earlier. I might do a tutorial soon since many are asking. Utility srgb texture is correct it just may be the scene setup or Color Management View Transform that make it appear incorrect. The reason output srgb looks more correct is because it is a specific curve that makes the output look very similar to the original jpeg (just as you are saying). This is great for preserving colors of company logos and other graphics that need to be virtually exact. It can lead to strange results when working with realism however.
How do you do this, it looks so cool
I thinks its a decepticon
3d work in Blender, Compositing in Nuke and a lot of years of vfx practice. I've been working on a tutorial for two years but I just haven't had time to work on it so it remains unfinished until maybe a year or so from now
do you do commissions?
Audi R8 is my Favorite car
Any hope for tutorail? Please please sir
Hello, how did you implemented ACES into Blender?
Hey I have a video of how to do that on my channel so check it out if you want to know how
ruclips.net/video/B7FWNNDXBl0/видео.html
Ow, that is Jazz, he just die in the film, not irl
wow
please make tutorials
please make a tutorial a long one to do this please please ?
If I ever have time I can try and make one
Please make tutorial in this
Sorry I would but these files are on an non booting hard drive so if I ever have the money to get it recovered then that's when I'll do one
@@marioCazares brother not the same one youve done it so you know the procedure just elaborate it on a model just elaboration so that we get the idea how its done. and the pro tips by you. as this is the blenders most realistic transformer in the entire world never seen anything best that this
Thumb down, really? Great work!
Thanks! :)
is that evee?
It's Cycles not eevee but I used eevee as a preview pretty often during the process
Bro u forgot to add the shadow it was gonna be the final touch 🤏 but anyway it's fantastic 👍
Yeah it definitely could have been darker. I had an AO pass since the lighting was so diffuse but I could've pushed it. This project is gone so maybe next comp haha
Transformers Autobots FISKER
Jazz
Basically
hi bro can you make a tutorail bro please please breakdown explanation please
I'm in the process of making it it'll be done in time
amazing bro@@marioCazares
😢please make tutorial
I've been in the middle of making one. The hard drive with this shot died so I had to start from scratch last year. Just haven't had time to work a lot on it yet