The way you smashed out Forest of Hope in one day with so much time to spare was simply fucking insane! I used to speedrun this game (did some races on SRL) and I thought 6 days would only be possible in TAS, but your movements are so optimised and clean! Truly awesome speedrun, and it's great to see all the strategies that people had worked out like skipping cutscenes being put into practice! Knowing how finicky pikmin can be to manage with tripping up etc I can only assume that either you've been persevering for a long time against bad rng or have found really optimal ways of manipulating them but either way it's a joy to watch!
Tiny brain: Charge at the spotty bulborb Medium brain: Throw at the spotty bulborb's head Big brain: Rush at the Bulborb from behind Ascended brain: Ignore the spotty bulborb entirely
Recently been playing Pikmin and I'm impressed with myself collecting more than one part in a day. Watching Pikmin get destroyed in 6 days is both disheartening and satisfying to watch, Godly optimization.
I'm trying to wrap my head around all this and man it gives me headache, to be able to know your next move and that much planning in advance it's insane
You may already know this but walking diagonally is slower than walking directly up/down/left/right. Keeping the camera behind Olimar can save some time throughout the run. Anyway, incredible run!
God of Pikmin. I love you for making this possible. Fuck dude, I remember in middle school bragging to my friends because I beat the game in 18 days. What a fucking geek. I've done the 9 Day Run several times, but that shit isn't impressive anymore. I'm watching you and Mokaygee and taking notes. One day I will do the 6 Day Run. You are still the god, but I will have that run down. Anyway, thanks for the entertainment.
Can't speak for iidi but as someone who has played both versions the wii controls are way clunkier than the GC ones and that more than makes up for a few cutscene skips, especially when such precision controls are needed. There's likely more to it than that though.
@@sightseeing7993 In wii you use the wiimote to aim and also to move iirc, whereas in GCN you can run one way while aiming another. I don't remember well now so I might be wrong about the specifics, but it's something along those lines. Or something like that you can aim further beyond the range you can throw in wii. I just checked and someone's managed a sub one hour run on wii so maybe once you get used to wii controls it has the potential to be faster, and hardcore pikmin fans generally stuck with what they found more intuitive.
Nope, I'm fairly certain it's the other way around. In pikmin 3 it is anyway. The Wiimote exists in that game so you can move the pointer independently. You use the nunchuck to move.
Whenever he successfully does the skip for the "part beaming back into the rocket" animation by pressing...I think it's "x" frame-perfectly, you notice he gains control back without having to wait for the animation. The game does not like this and more and more sounds stop playing the rest of that day as you keep using that skip.
The way you smashed out Forest of Hope in one day with so much time to spare was simply fucking insane! I used to speedrun this game (did some races on SRL) and I thought 6 days would only be possible in TAS, but your movements are so optimised and clean! Truly awesome speedrun, and it's great to see all the strategies that people had worked out like skipping cutscenes being put into practice! Knowing how finicky pikmin can be to manage with tripping up etc I can only assume that either you've been persevering for a long time against bad rng or have found really optimal ways of manipulating them but either way it's a joy to watch!
Tiny brain: Charge at the spotty bulborb
Medium brain: Throw at the spotty bulborb's head
Big brain: Rush at the Bulborb from behind
Ascended brain: Ignore the spotty bulborb entirely
絶望の森で夕方入らないのはすごすぎる… CMカットも初めて見ました!
Recently been playing Pikmin and I'm impressed with myself collecting more than one part in a day. Watching Pikmin get destroyed in 6 days is both disheartening and satisfying to watch, Godly optimization.
I'm trying to wrap my head around all this and man it gives me headache, to be able to know your next move and that much planning in advance it's insane
Another wonderful run. Congrats on the new record!
What if he breaks his own worlds record?
19:09 Olimar just casually taking a boulder to the face without slowing down.
Good lord, this run. I wonder how much faster is actually possible.
you're actually insane. how do you come back and wr twice in 3 days
because they were both done months ago
You may already know this but walking diagonally is slower than walking directly up/down/left/right. Keeping the camera behind Olimar can save some time throughout the run. Anyway, incredible run!
記録更新おめでとうございます!
He hit Emperor Bulblax with 15 fucking bombs at once!
you are so coordinated its amazing
God of Pikmin. I love you for making this possible. Fuck dude, I remember in middle school bragging to my friends because I beat the game in 18 days. What a fucking geek. I've done the 9 Day Run several times, but that shit isn't impressive anymore. I'm watching you and Mokaygee and taking notes. One day I will do the 6 Day Run. You are still the god, but I will have that run down. Anyway, thanks for the entertainment.
Very nice!
Congratulations again, iid!!
パンモドキのミス見事に回収したな
Insane run. Do you think you will do Distant Spring Challenge Mode again?
Thanks! I will not do Challenge Mode Distant Spring.
This game ran this fast is absolutely mental!!!
Crazy and amazing!
Nice :)
love watching you do this. Is sub 56 possible?
Purely based on the number of failed cutscene skips and other minor errors that happened it's doable but it would be extremely difficult to pull off.
Maybe on the wii because you can skip the end day cutscenes
そうわけだピクミンにはお宝は運びましたが
????
This is fucking crazy.
iidi, why aren’t you playing this on the wii? You could save a lot more time because you can skip the day ending cutscenes!
Can't speak for iidi but as someone who has played both versions the wii controls are way clunkier than the GC ones and that more than makes up for a few cutscene skips, especially when such precision controls are needed. There's likely more to it than that though.
Wait, in what way are they clunkier?
@@sightseeing7993 In wii you use the wiimote to aim and also to move iirc, whereas in GCN you can run one way while aiming another. I don't remember well now so I might be wrong about the specifics, but it's something along those lines. Or something like that you can aim further beyond the range you can throw in wii. I just checked and someone's managed a sub one hour run on wii so maybe once you get used to wii controls it has the potential to be faster, and hardcore pikmin fans generally stuck with what they found more intuitive.
Nope, I'm fairly certain it's the other way around. In pikmin 3 it is anyway. The Wiimote exists in that game so you can move the pointer independently. You use the nunchuck to move.
19:47 what happened to the audio??
Whenever he successfully does the skip for the "part beaming back into the rocket" animation by pressing...I think it's "x" frame-perfectly, you notice he gains control back without having to wait for the animation. The game does not like this and more and more sounds stop playing the rest of that day as you keep using that skip.